Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.34-b1-24-g2e2e0191d4 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 1758422335837425016, deterministic pregen: 1 Command line: /usr/games/crawl-0.34 -name humterzook -rc /dgldir/rcfiles/crawl-0.34/humterzook.rc -macro /dgldir/rcfiles/crawl-0.34/humterzook.macro -morgue /dgldir/morgue/humterzook/ -webtiles-socket /crawl-master/webserver/sockets/humterzook:2026-02-03.13:19:01.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 13 stack frames. /usr/games/crawl-0.34(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x56f1895eca9e]: write_stack_trace(_IO_FILE*) /usr/games/crawl-0.34(_Z13do_crash_dumpv+0x43a) [0x56f1895facda]: do_crash_dump() /usr/games/crawl-0.34(_Z20crash_signal_handleri+0x1fa) [0x56f1895ecf7a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x7cd6dbc72330]: /lib/x86_64-linux-gnu/libc.so.6(isspace+0x12) [0x7cd6dbc686a2]: /usr/games/crawl-0.34(_Z18prompt_invent_itemPKc9menu_typei15operation_types13enum_bitfieldI14invprompt_flagLin1EEc+0x2a0) [0x56f189805ef0]: prompt_invent_item(char const*, menu_type, int, operation_types, enum_bitfield, char) /usr/games/crawl-0.34(_Z19fire_item_no_quiverP4dist+0x185) [0x56f189cb1005]: fire_item_no_quiver(dist*) /usr/games/crawl-0.34(+0xcbef32) [0x56f189db6f32]: /usr/games/crawl-0.34(+0xcbf975) [0x56f189db7975]: /usr/games/crawl-0.34(main+0x1f7) [0x56f18951e657]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x7cd6dbc571ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x7cd6dbc5728b]: /usr/games/crawl-0.34(_start+0x25) [0x56f18951f145]: Trying to run gdb. GNU gdb (Ubuntu 15.0.50.20240403-0ubuntu1) 15.0.50.20240403-git Copyright (C) 2024 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007cd6dbd3d7d7 in __GI___wait4 (pid=2521880, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x00007cd6dbd3d7d7 in __GI___wait4 (pid=2521880, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x000056f1895ed14c in call_gdb (file=0x7cd6dbe314e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 2415180\000\000\000\000\000" #2 0x000056f1895facf8 in do_crash_dump () at dbg-asrt.cc:673 t = 1770125768 dir = "/dgldir/morgue/humterzook/" name = "/dgldir/morgue/humterzook/crash-humterzook-20260203-133608.txt", '\000' signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x7cd6dbe314e0 <_IO_2_1_stderr_> #3 0x000056f1895ecf7a in crash_signal_handler (sig_num=11) at crash.cc:198 No locals. #4 No locals. #5 0x00007cd6dbc686a2 in isspace (c=-1008) at ./ctype/ctype.c:34 Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem contrib/install/x86_64-linux-gnu/include -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.34/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.34/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.34/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 7 Level id: D:7 Level build method = , level layout type = rooms, absdepth0 = 6 Level vaults: layout_basic minmay_temple_entry_junction enter_bailey_3 nicolae_shop_unique_rings Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< The jackal barks! A jackal is nearby! A jackal is nearby! You encounter a jackal. You encounter an iguana. Found a scroll of poison. The iguana hisses angrily. You encounter a jackal. You encounter an endoplasm. The jackal closely misses you. You closely miss the jackal. Your grab misses the jackal. The jackal bites you. Your orb emits a pulse of dizzying energy. You closely miss the jackal. The jackal snaps out of its daze. Your grab misses the jackal. You squeeze the jackal. You kill the jackal! You barely miss the iguana. You grab the iguana. You constrict the iguana. The jackal barks! The iguana bites you. The jackal bites you. You hear a bark! You hit the iguana. You freeze the iguana. The iguana is moderately wounded. You constrict the iguana. The iguana misses you. The jackal closely misses you. You hit the iguana but do no damage. The iguana is severely wounded. You constrict the iguana. The jackal bites you. The iguana barely misses you. The endoplasm freezes you. You are frozen. You resist. The jackal bites you. You hit the iguana but do no damage. The iguana is almost dead. You constrict the iguana. The jackal pauses to sniff the water. The iguana bites you! The endoplasm misses you. The jackal bites you. You hit the iguana. You freeze the iguana. You kill the iguana! The jackal bites you. The endoplasm freezes you. You are frozen. You resist. Your Fighting skill increases to level 8! You hit the endoplasm. You freeze the endoplasm. The endoplasm is almost dead. The jackal barely misses you. The jackal misses you. The endoplasm freezes you. You are frozen. You resist. The jackal misses you. The jackal bites you. You barely miss the endoplasm. You squeeze the endoplasm. You kill the endoplasm! The jackal bites you. x2 You closely miss the jackal. Your grab misses the jackal. The jackal closely misses you. x3 You hit the jackal. You freeze the jackal. You kill the jackal! The jackal bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the jackal. You grab the jackal. You squeeze the jackal. You kill the jackal! You see here a jackal corpse. There is an open door here. You enter the shallow water. Found 5 gold pieces. p - 2 scrolls of poison (gained 1) There are no items here. There is a fountain of clear blue water here. You see swirling indigo graffiti saying that Kammani is secretly an atheist on the fountain. You now have 209 gold pieces (gained 5). You open the door. Your orb has recharged its mesmeric power. There is an open door here. You encounter a jackal. A jackal is nearby! You encounter a jackal. The jackal barks! The jackal barely misses you. The jackal barks! You hit the jackal. You freeze the jackal. You grab the jackal. You squeeze the jackal. You kill the jackal! The jackal closely misses you. The jackal bites you. Your orb emits a pulse of dizzying energy. You hit the jackal. You freeze the jackal. The jackal snaps out of its daze. You grab the jackal. The jackal is heavily wounded. You constrict the jackal! You kill the jackal! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Your orb has recharged its mesmeric power. Found a pair of glowing gloves. You now have 218 gold pieces (gained 9). You encounter an orc and an orc priest. The orc priest is wielding a +2 mace of draining. There are monsters nearby! There are monsters nearby! Found a leather armour. Found Ugraeges's Overcharged Wands. The orc shouts! The orc priest looks satisfied for a moment. You see here a +0 pair of gloves of strength. You encounter an orc. It is wielding a +0 short sword. You hit the orc but do no damage. Your grab misses the orc. The orc priest completely misses you. The orc hits you with a +0 club. Your orb emits a pulse of dizzying energy. You hit the orc priest. You freeze the orc priest. The orc priest snaps out of its daze. Your grab misses the orc priest. The orc priest is lightly wounded. The orc priest hits you with a +2 mace of draining! You feel drained. You hit the orc but do no damage. The orc snaps out of its daze. You grab the orc. You constrict the orc. The orc priest closely misses you. The orc closely misses you. You hit the orc priest. You freeze the orc priest. You grab the orc priest. You squeeze the orc priest. The orc priest is heavily wounded. You constrict the orc. You kill the orc! You constrict the orc priest. The orc priest invokes the aid of Beogh against you. Pain shoots through your body! You hit the orc priest. You freeze the orc priest. You kill the orc priest! Your life force feels restored. The orc shouts! You encounter an adder. There is an entrance to Ugraeges's Overcharged Wands here. You hit the orc. You freeze the orc. Your grab misses the orc. You squeeze the orc. You kill the orc! Unknown command. You throw a dart. The dart hits the adder. The adder is poisoned. You throw a dart. The dart misses the adder. You throw a dart. The dart closely misses the adder. The adder bites you. x2 Things that are here: a +0 short sword; an orc corpse You hit the adder. You freeze the adder. You grab the adder. The adder is severely wounded. You constrict the adder. You kill the adder! You see here an adder corpse. Found a sling. d - 4 poisoned darts (gained 1) d - 6 poisoned darts (gained 2) Your orb has recharged its mesmeric power. A quokka comes into view. A quokka is nearby! A quokka is nearby! A quokka is nearby! The quokka barely misses you. The quokka bites you. Your orb emits a pulse of dizzying energy. You hit the quokka. You freeze the quokka. The quokka snaps out of its daze. Your grab misses the quokka. The quokka is severely wounded. The quokka closely misses you. You barely miss the quokka. Your grab misses the quokka. The quokka is severely wounded. The quokka completely misses you. You hit the quokka. You freeze the quokka. You kill the quokka! You encounter an orc. It is wielding a +0 club. You see here a quokka corpse. An orc is nearby! You encounter 2 orcs. You encounter an orc. It is wielding a +0 club. Found 18 gold pieces. The orc shouts! x4; You hear a shout! You encounter an orc. It is wielding a +0 flail. You hit the orc. You freeze the orc. Your grab misses the orc. The orc is heavily wounded. The orc misses you. You puncture the orc! You freeze the orc. You kill the orc! Found a stone staircase leading down. The orc closely misses you. You see here a +0 club. You hit the orc. You freeze the orc. You grab the orc. The orc is heavily wounded. You constrict the orc. You kill the orc! The orc hits you with a +0 mace! The orc closely misses you. You closely miss the orc. You grab the orc. You constrict the orc. The orc hits you with a +0 mace. The orc hits you with a +0 flail. You hit the orc. You freeze the orc. You kill the orc! The orc barely misses you. The orc hits you with a +0 flail. You hit the orc. You freeze the orc. You grab the orc. The orc is moderately wounded. You constrict the orc. The orc closely misses you. The orc barely misses you. You hit the orc. You freeze the orc. You kill the orc! The orc hits you with a +0 flail. You hit the orc. You freeze the orc. You grab the orc. The orc is moderately wounded. You constrict the orc! You kill the orc! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Things that are here: a +0 flail; a +0 club Found a stone staircase leading up. Things that are here: a +0 mace; a +0 leather armour; an orc corpse Things that are here: a +0 flail; a +0 leather armour You see here a +0 club. Your orb has recharged its mesmeric power. You now have 236 gold pieces (gained 18). Things that are here: a +2 mace of draining; an orc corpse You encounter 2 orcs and an orc wizard. There are monsters nearby! There are monsters nearby! You encounter an orc. It is wielding a +0 mace. The orc wizard shouts! The orc shouts! x2 The orc wizard barely misses you. The orc shouts! You hit the orc wizard. You freeze the orc wizard. You grab the orc wizard. The orc wizard is lightly wounded. You constrict the orc wizard. The orc wizard misses you. You hit the orc wizard. You freeze the orc wizard. You squeeze the orc wizard. You kill the orc wizard! You hit the orc. You freeze the orc. You grab the orc. The orc is almost dead. You constrict the orc. You kill the orc! The orc hits you with a +0 mace. Your orb emits a pulse of dizzying energy. You hit the orc. You freeze the orc. The orc snaps out of its daze. You grab the orc. You squeeze the orc. You kill the orc! You hit the orc. You freeze the orc. You kill the orc! Things that are here: a +0 dagger; an orc corpse You see here a +0 sling. Things that are here: a +0 dagger; an orc corpse Items here: )) [[ ††. You see here a +0 mace. You enter the shallow water. Your orb has recharged its mesmeric power. Found a +0 short sword. There is a stone staircase leading down here. You see here a +0 short sword. Things that are here: a +0 mace; a +0 ring mail; an orc skeleton You see here a +0 giant club. Key pressed, stopping explore. Done exploring. Done exploring. Done exploring. Done exploring. Search for what [? for help]? . Unknown command. There is a stone staircase leading down here. You climb downwards. You encounter a howler monkey. There is a stone staircase leading up here. A howler monkey is nearby! Found a parchment of Summon Seismosaurus Egg. The helpless howler monkey fails to defend itself. You hit the howler monkey. You freeze the howler monkey. Your grab misses the howler monkey. The howler monkey is moderately wounded. The howler monkey hits you. Your orb emits a pulse of dizzying energy. You barely miss the howler monkey. The howler monkey snaps out of its daze. You grab the howler monkey. The howler monkey is moderately wounded. You constrict the howler monkey. The howler monkey hits you. You hit the howler monkey but do no damage. The howler monkey is heavily wounded. You constrict the howler monkey. The howler monkey barely misses you. You hit the howler monkey. You freeze the howler monkey. The howler monkey is almost dead. You constrict the howler monkey. You kill the howler monkey! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Your orb has recharged its mesmeric power. HP restored. Found a stone staircase leading down. You pick up a parchment of Summon Seismosaurus Egg and begin reading... You add the spell Summon Seismosaurus Egg to your library. There is a stone staircase leading down here. Found a helmet. You see here a +0 helmet. You encounter a hound. A hound is nearby! The hound barks! You hear a bark! You hear a shout! You hit the hound but do no damage. Your grab misses the hound. Your squeeze misses the hound. You encounter a hound. The hound closely misses you. You hit the hound. You freeze the hound. You grab the hound. The hound is moderately wounded. You constrict the hound. The hound barely misses you. The hound bites you. Your orb emits a pulse of dizzying energy. You hit the hound. You freeze the hound. The hound snaps out of its daze. The hound is almost dead. You constrict the hound. You kill the hound! You hit the hound. You freeze the hound. You grab the hound. The hound is lightly wounded. You constrict the hound. The hound bites you. The hound completely misses you. You encounter an orc. It is wielding a +0 falchion. You hit the hound. You freeze the hound. The hound is almost dead. You constrict the hound. You kill the hound! Found a stone staircase leading down. You encounter a sleepcap. You encounter an adder. Found a potion of curing. The orc shouts! You closely miss the adder. Your grab misses the adder. The adder misses you. The adder bites you. You miss the adder. Your grab misses the adder. The adder bites you. You are poisoned. The adder poisons you! You hit the adder. The adder seems to slow down. You freeze the adder. Your grab misses the adder. The adder is heavily wounded. You feel sick. The adder closely misses you. You hit the adder. The adder seems to slow down. You freeze the adder. You kill the adder! You feel sick. You hit the orc. You freeze the orc. You grab the orc. The orc is moderately wounded. You constrict the orc. You kill the orc! You feel sick. You hit the sleepcap. You freeze the sleepcap. You grab the sleepcap. The sleepcap is moderately damaged. You constrict the sleepcap. You feel sick. The sleepcap releases spores at you. You hit the sleepcap. You freeze the sleepcap. The sleepcap is heavily damaged. You constrict the sleepcap. You feel sick. The sleepcap closely misses you. You hit the sleepcap. You freeze the sleepcap. The sleepcap is almost destroyed. You constrict the sleepcap. You feel sick. You are no longer poisoned. The sleepcap closely misses you. You hit the sleepcap. You freeze the sleepcap. You destroy the sleepcap! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Your orb has recharged its mesmeric power. You see here a +0 falchion. Found a stone staircase leading up. c - 2 potions of curing (gained 1) You now have 252 gold pieces (gained 16). There is a stone staircase leading up here. c - 3 potions of curing (gained 1) There is a stone staircase leading up here. You now have 261 gold pieces (gained 9). You encounter a phantom. Okay, then. j - a +4 ring of protection (worn) e - a ring of poison resistance (worn) h - a ring of protection from cold (worn) You hit the phantom. The phantom is lightly damaged. The phantom hits you but does no damage. You miss the phantom. The phantom is lightly damaged. The phantom barely misses you. You hit the phantom. The phantom is lightly damaged. The phantom hits you. Your orb emits a pulse of dizzying energy. You hit the phantom. The phantom snaps out of its daze. The phantom is moderately damaged. The phantom closely misses you. You puncture the phantom! The phantom is heavily damaged. The phantom closely misses you. You barely miss the phantom. The phantom is heavily damaged. The phantom closely misses you. You hit the phantom but do no damage. The phantom is heavily damaged. The phantom closely misses you. You closely miss the phantom. The phantom is heavily damaged. The phantom closely misses you. You hit the phantom but do no damage. Your squeeze misses the phantom. The phantom is heavily damaged. The phantom hits you. The phantom blinks! You blink. You closely miss the phantom. The phantom is heavily damaged. The phantom closely misses you. You hit the phantom. The phantom is severely damaged. The phantom completely misses you. You hit the phantom. You squeeze the phantom! You destroy the phantom! Your Fighting skill increases to level 9! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Your orb has recharged its mesmeric power. You open the door. There is an open door here. You encounter an adder. An adder is nearby! An adder is nearby! The helpless adder fails to defend itself. You puncture the adder! You freeze the adder. You grab the adder. You squeeze the adder. You kill the adder! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here an adder corpse. You open the door. There is an open door here. p - 3 scrolls of poison (gained 1) As you open the door, it creaks loudly! There is an open door here. Found a scorched robe. You encounter a phantom. A phantom is nearby! A phantom is nearby! You see here the +0 robe of the Cichlid {rCorr Int-5 Dex+7}. A phantom comes into view. A phantom is nearby! A phantom is nearby! A phantom is nearby! The helpless phantom fails to defend itself. You hit the phantom. Your squeeze misses the phantom. The phantom is lightly damaged. The phantom hits you. Your orb emits a pulse of dizzying energy. You hit the phantom. The phantom snaps out of its daze. Your squeeze misses the phantom. The phantom is moderately damaged. The phantom hits you. The phantom blinks! You blink. You barely miss the phantom. Your squeeze misses the phantom. The phantom is moderately damaged. The phantom hits you. The phantom blinks! You blink. You hit the phantom. The phantom is moderately damaged. The phantom hits you. The phantom blinks! You blink. You hit the phantom. The phantom is heavily damaged. The phantom misses you. You hit the phantom but do no damage. The phantom is heavily damaged. The phantom hits you but does no damage. You hit the phantom. Your squeeze misses the phantom. The phantom is heavily damaged. The phantom misses you. You hit the phantom. The phantom is severely damaged. The phantom hits you but does no damage. You hit the phantom. You squeeze the phantom. You destroy the phantom! You have reached level 8! Your orb has recharged its mesmeric power. There is an open door here. Found a ring mail. You see here a +0 ring mail. You see here a +0 ring mail. You open the door. There is an open door here. You open the door. You encounter an iguana and a scorpion. You throw a dart. The dart hits the scorpion. The scorpion is poisoned. You throw a dart. The dart hits the iguana. The iguana is poisoned. The iguana hisses angrily. You throw a dart. The dart hits the scorpion. The scorpion looks even sicker. The scorpion is lightly wounded. You throw a dart. The dart barely misses the scorpion. The dart hits the iguana. The iguana is moderately wounded. You throw a dart. The dart barely misses the scorpion. The dart hits the iguana. The iguana looks even sicker. The iguana is moderately wounded. You closely miss the scorpion. Your grab misses the scorpion. You squeeze the scorpion. The scorpion is almost dead. The scorpion barely misses you. You hit the scorpion. You freeze the scorpion. You kill the scorpion! You hit the iguana but do no damage. You grab the iguana. You squeeze the iguana, but do no damage. The iguana is heavily wounded. You constrict the iguana. The iguana misses you. You hit the iguana. The iguana seems to slow down. You freeze the iguana. The iguana is almost dead. You constrict the iguana. The iguana closely misses you. You hit the iguana but do no damage. The iguana is almost dead. You constrict the iguana! You kill the iguana! No target in view! No target in view! There is an open door here. Things that are here: an iguana corpse; a scorpion corpse d - 2 poisoned darts (gained 1) d - 3 poisoned darts (gained 1) d - 4 poisoned darts (gained 1) d - 5 poisoned darts (gained 1) d - 6 poisoned darts (gained 1) There is an open door here. Things that are here: an iguana corpse; a scorpion corpse c - a scroll labelled GYUBLA MAHYHY k - 3 scrolls labelled NEEBUTHR MUAJ (gained 1) You open the door. There is an open door here. You open the door. Found a stone staircase leading down. There is an open door here. There is an open door here. k - a +4 ring of protection l - a ring of protection from cold You open the door. There is an open door here. j - a puce potion You open the door. You encounter a bombardier beetle and an adder. There are monsters nearby! There are monsters nearby! There is an open door here. The helpless bombardier beetle fails to defend itself. You hit the bombardier beetle. You freeze the bombardier beetle. You grab the bombardier beetle. The bombardier beetle is heavily wounded. You constrict the bombardier beetle. The adder hisses angrily. The bombardier beetle sprays incendiary fluid at you. The burning spray hits you but does no damage. You are covered in liquid fire! Move or burn! You hit the bombardier beetle. You freeze the bombardier beetle. The bombardier beetle is almost dead. The liquid fire burns you! You constrict the bombardier beetle. You kill the bombardier beetle! You closely miss the adder. Your grab misses the adder. The liquid fire burns you! The adder barely misses you. You hit the adder. You freeze the adder. Your grab misses the adder. The adder is moderately wounded. The liquid fire burns you! The adder bites you. Your orb emits a pulse of dizzying energy. You hit the adder but do no damage. The adder snaps out of its daze. You grab the adder. The adder is moderately wounded. The liquid fire burns you! You constrict the adder. The adder bites you but does no damage. The adder misses you. You hit the adder but do no damage. You squeeze the adder. The adder is almost dead. The liquid fire burns you! You constrict the adder! You kill the adder! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You shake off the liquid fire. k - a +4 ring of protection (worn) l - a ring of protection from cold (worn) Unknown command. Your orb has recharged its mesmeric power. There is an open door here. You encounter a hound. A hound is nearby! The helpless hound fails to defend itself. You hit the hound. You freeze the hound. You grab the hound. You squeeze the hound! The hound is almost dead. You constrict the hound. You kill the hound! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You open the door. There is an open door here. You see here a +0 falchion. You open the door. You encounter 2 orcs. An orc is wielding a +1 trident of flaming. Found a stone staircase leading up. There are monsters nearby! There are monsters nearby! There are monsters nearby! You encounter an orc wizard. It is wielding a +2 dagger of protection. There is an open door here. The helpless orc fails to defend itself. You hit the orc. You freeze the orc. You kill the orc! The helpless orc wizard fails to defend itself. You hit the orc wizard. You freeze the orc wizard. Your grab misses the orc wizard. The orc wizard is moderately wounded. The orc wizard hits you with a +2 dagger of protection. Your orb emits a pulse of dizzying energy. You hit the orc wizard but do no damage. The orc wizard snaps out of its daze. You grab the orc wizard. The orc wizard is moderately wounded. You constrict the orc wizard. The orc wizard closely misses you. You barely miss the orc wizard. You squeeze the orc wizard. The orc wizard is severely wounded. You constrict the orc wizard. You kill the orc wizard! Your Fighting skill increases to level 10! The helpless orc fails to defend itself. You puncture the orc! You freeze the orc. You kill the orc! No target in view! No target in view! Things that are here: a +1 trident of flaming; an orc corpse Things that are here: a +2 dagger of protection; a +0 robe; an orc corpse Things that are here: a +1 trident of flaming; an orc corpse m - a +1 trident of flaming Things that are here: a +2 dagger of protection; a +0 robe; an orc corpse n - a +2 dagger of protection Things that are here: a +0 falchion; an orc corpse You unwield your +2 dagger of freezing. Your +2 dagger of freezing stops glowing. Your +2 dagger of protection hums with potential! n - a +2 dagger of protection (weapon) Okay, then. Your orb has recharged its mesmeric power. There is an open door here. You open the door. There is an open door here. Done exploring. Done exploring. Done exploring. Done exploring. Search for what [Enter for "."]? . There is a stone staircase leading down here. You climb downwards. Found a curved bronze wand. There is a stone staircase leading up here. p - a wand of polymorph (3) You open the door. There is an open door here. You encounter a shadow imp. The shadow imp shouts, "Get thee gone, thou foppish hasty-witted pot-faker!" A shadow imp is nearby! A shadow imp is nearby! A shadow imp is nearby! The shadow imp barely misses you. You closely miss the shadow imp. You grab the shadow imp. You constrict the shadow imp. The shadow imp hits you but does no damage. You hit the shadow imp. Your weapon exudes an aura of protection. The shadow imp is moderately wounded. You constrict the shadow imp. The shadow imp closely misses you. You hit the shadow imp. The shadow imp is severely wounded. You constrict the shadow imp. The shadow imp hits you but does no damage. You hit the shadow imp. You kill the shadow imp! No target in view! No target in view! No target in view! No target in view! Okay, then. Okay, then. You now have 269 gold pieces (gained 8). Found an arbalest. You see here a +0 arbalest. n - a fizzy yellow potion Found a leather armour and a barding. Found a thick runed staff. You pick up a parchment of Eringya's Surprising Crocodile and begin reading... You add the spell Eringya's Surprising Crocodile to your library. You see here a staff of necromancy. o - a staff of necromancy You now have 286 gold pieces (gained 17). There are no items here. Okay, then. You encounter an adder. The adder hisses angrily. The adder bites you but does no damage. You hit the adder. Your weapon exudes an aura of protection. You grab the adder. The adder is lightly wounded. You constrict the adder. The adder closely misses you. The adder barely misses you. You hit the adder. You kill the adder! No target in view! Found a stone staircase leading down. You now have 301 gold pieces (gained 15). You open the door. There is an open door here. You pick up a parchment of Sublimation of Blood and begin reading... You add the spell Sublimation of Blood to your library. No target in view! You pick up a parchment of Shock and begin reading... You add the spell Shock to your library. You open the door. Found an escape hatch in the ceiling. There is an open door here. You now have 314 gold pieces (gained 13). a - 3 potions of ambrosia (gained 1) You open the door. There is an open door here. j - 2 puce potions (gained 1) Found a stone staircase leading down. You pick up a parchment of Haunt and begin reading... You add the spell Haunt to your library. Found a stone staircase leading down. c - 4 potions of curing (gained 1) You encounter an adder. The adder hisses angrily. An adder is nearby! An adder is nearby! You hit the adder but do no damage. Your weapon exudes an aura of protection. You grab the adder. You squeeze the adder. The adder is moderately wounded. You constrict the adder. The adder barely misses you. You hit the adder. The adder is almost dead. You constrict the adder. You kill the adder! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You open the door. There is an open door here. You open the door. There is an open door here. There is a stone staircase leading down here. e - 2 scrolls labelled GOAVUR UXAA (gained 1) You open the door. You encounter a water moccasin. Found a stone staircase leading up. A water moccasin is nearby! A water moccasin is nearby! A water moccasin is nearby! There is an open door here. The water moccasin hisses angrily. The water moccasin bites you but does no damage. You hit the water moccasin. Your weapon exudes an aura of protection. You grab the water moccasin. The water moccasin is lightly wounded. You constrict the water moccasin. The water moccasin bites you. Your orb emits a pulse of dizzying energy. You hit the water moccasin but do no damage. The water moccasin snaps out of its daze. The water moccasin is moderately wounded. You constrict the water moccasin! The water moccasin closely misses you. The water moccasin barely misses you. You completely miss the water moccasin. The water moccasin is heavily wounded. You constrict the water moccasin. The water moccasin bites you but does no damage. You barely miss the water moccasin. You squeeze the water moccasin! You kill the water moccasin! No target in view! Your orb has recharged its mesmeric power. As you open the door, it creaks loudly! There is an open door here. Found a stone staircase leading up. You encounter an orc wizard. It is wielding a +0 dagger. An orc wizard is nearby! An orc wizard is nearby! An orc wizard is nearby! You encounter an orc. It is wielding a +0 hand axe of draining. The orc wizard shouts! You encounter an orc. It is wielding a +0 whip. You encounter an orc. It is wielding a +0 hand axe. The orc wizard casts a spell at you. The puff of flame hits you. The orc wizard hits you but does no damage. You barely miss the orc wizard. You grab the orc wizard. You squeeze the orc wizard! You kill the orc wizard! You hit the orc. Your weapon exudes an aura of protection. Your grab misses the orc. Your squeeze misses the orc. The orc is heavily wounded. The orc barely misses you. You hit the orc. You kill the orc! You hit the orc. Your grab misses the orc. The orc is lightly wounded. The orc misses you. You hit the orc. You grab the orc. You squeeze the orc. You kill the orc! There is a stone staircase leading up here. Items here: ))) [. The orc shouts! The orc barely misses you. You hit the orc. Your grab misses the orc. The orc is heavily wounded. The orc closely misses you. You barely miss the orc. You grab the orc. The orc is heavily wounded. You constrict the orc. You kill the orc! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! HP restored. Things that are here: a +0 hand axe; a +0 leather armour; an orc corpse Found an escape hatch in the floor. Found a leather armour. You see here a +0 leather armour. There is an escape hatch in the floor here. d - 2 scrolls labelled GAYLEYFROK (gained 1) Things that are here: the +4 dagger of Uskayaw's Hatred {flame, rPois Int+5}; a parchment of Soul Splinter You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. As you open the door, it creaks loudly! There is an open door here. Done exploring. Done exploring. Done exploring. Done exploring. Search for what [Enter for "."]? . There is an open door here. There is an open door here. There is an open door here. There is an open door here. Things that are here: the +4 dagger of Uskayaw's Hatred {flame, rPois Int+5}; a parchment of Soul Splinter You unwield your +2 dagger of protection. Your +2 dagger of protection goes still. You feel clever. The +4 dagger of Uskayaw's Hatred {flame, rPois Int+5} bursts into flame! p - the +4 dagger of Uskayaw's Hatred (weapon) {flame, rPois Int+5} There is a stone staircase leading down here. You climb downwards. You hear the roar of battle. There is an entrance to a bailey on this level. Hurry and find it before the portal closes forever! There is a stone staircase leading up here. Found a battleaxe. You see here a +0 battleaxe. You encounter an acid dragon. The acid dragon roars! The acid dragon spits acid at you. The splash of acid hits you! The acid corrodes you! You hit the acid dragon. You burn the acid dragon. The acid dragon is lightly wounded. The acid dragon misses you. The acid dragon closely misses you. You hit the acid dragon but do no damage. You squeeze the acid dragon, but do no damage. The acid dragon is lightly wounded. The acid dragon bites you! Your orb emits a pulse of dizzying energy. The acid dragon claws you but does no damage. You barely miss the acid dragon. The acid dragon snaps out of its daze. Your squeeze misses the acid dragon. The acid dragon is lightly wounded. The acid dragon barely misses you. The acid dragon claws you. You hit the acid dragon. You burn the acid dragon. The acid dragon is moderately wounded. The acid dragon completely misses you. The acid dragon claws you but does no damage. You hit the acid dragon. You burn the acid dragon. The acid dragon is moderately wounded. The acid dragon closely misses you. The acid dragon claws you but does no damage. You hit the acid dragon. You burn the acid dragon. The acid dragon is heavily wounded. The acid dragon bites you. The acid dragon closely misses you. You hit the acid dragon but do no damage. The acid dragon is heavily wounded. The acid dragon misses you. The acid dragon claws you but does no damage. You hit the acid dragon. You burn the acid dragon. The acid dragon is heavily wounded. The acid dragon misses you. The acid dragon claws you. You closely miss the acid dragon. You squeeze the acid dragon. The acid dragon is severely wounded. The acid dragon closely misses you. The acid dragon barely misses you. You hit the acid dragon. You burn the acid dragon. Your squeeze misses the acid dragon. The acid dragon is severely wounded. The acid dragon spits acid at you. The splash of acid hits you!! * * * LOW HITPOINT WARNING * * * The acid corrodes you! You closely miss the acid dragon. Your squeeze misses the acid dragon. The acid dragon is severely wounded. The acid dragon closely misses you. The acid dragon claws you. * * * LOW HITPOINT WARNING * * * Press: ? - help, v - describe, . - travel Here: an acid dragon (severely wounded, catching its breath) The floor. Okay, then. Okay, then. That's the wrong kind of item! Fire/throw/use which item? (? for menu, Esc to quit) >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.34-b1-24-g2e2e0191d4 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_FIRE_ITEM_NO_QUIVER repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [humterzook] Species: Octopode Job: Monk HP: 13/65; mods: 0/0 MP: 8/8; mod: 0 Stats: 13 17 14 Position: (64, 47), god: No God (0), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 100 | 10 | 3055 | 280/600 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | X | 0 | 0 | 0 | 0 | 0/50 Axes | X | 0 | 0 | 0 | 0 | 0/50 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/50 Polearms | X | 0 | 0 | 0 | 0 | 0/50 Staves | X | 0 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/50 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Dodging | X | 0 | 0 | 3 | 301 | 1/200 Stealth | X | 0 | 0 | 0 | 0 | 0/25 Shields | X | 0 | 0 | 0 | 0 | 0/50 Unarmed Combat | X | 0 | 0 | 3 | 301 | 1/200 Spellcasting | X | 0 | 0 | 0 | 0 | 0/59 Conjurations | X | 0 | 0 | 0 | 0 | 0/50 Hexes | X | 0 | 0 | 0 | 0 | 0/50 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 0 | 0 | 0/50 Translocations | X | 0 | 0 | 0 | 0 | 0/50 Forgecraft | X | 0 | 0 | 0 | 0 | 0/50 Fire Magic | X | 0 | 0 | 0 | 0 | 0/50 Ice Magic | X | 0 | 0 | 0 | 0 | 0/50 Air Magic | X | 0 | 0 | 0 | 0 | 0/50 Earth Magic | X | 0 | 0 | 0 | 0 | 0/50 Alchemy | X | 0 | 0 | 0 | 0 | 0/42 Invocations | X | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/42 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/59 Spell bugs: Durations: #120: 190 #214: 90 Attributes: #12: 314 #23: 2085 #24: 1460615641 #34: 1 #49: 403 #71: 10 #74: 11 Mutations: camouflage: 1 (innate) gelatinous body: 1 (innate) nimble swimmer: 1 (innate) tentacles: 1 (innate) Inventory bugs: Equipment: eq slot #9, inv slot #1: ring of protection from cold eq slot #2, inv slot #6: orb of mesmerism eq slot #9, inv slot #11: ring of protection from cold eq slot #9, inv slot #9: +4 ring of protection eq slot #9, inv slot #4: ring of poison resistance eq slot #9, inv slot #7: ring of protection from cold eq slot #9, inv slot #10: +4 ring of protection eq slot #1, inv slot #15: +4 dagger of Uskayaw's Hatred {flame, rPois Int+5} }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ### #.. ..# #.# #.# #D# #@# #.# #.# #.# #.# #.############# #..).........<# ############### dlua errors: clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< bailey_type: bailey_axe necropolis_difficulty: pre_temple_d >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 0 at (16, 44): {{{{ CLASS: TimedMarker msg: CLASS: TimedMessaging _have_entered_level: true ranges: 1: 1: 5000 2: faint 2: 1: 4000 2: 3: 1: 2500 2: steady 4: 1: 1500 2: quick 5: 1: 0 2: loud entity: portcullis check: 5980 initmsg: 1: You hear the roar of battle. 2: There is an entrance to a bailey on this level. Hurry and find it before the portal closes forever! noisemaker: portcullis sound_channel: 29 range_adjectives: 1: 1: 28 2: very distant 2: 1: 21 2: distant 3: 1: 14 2: $F nearby 4: 1: 7 2: $F very nearby 5: 1: 0 2: $F verb: creaking finalmsg: $F{The} has been lowered almost to the ground. ticktype: 1 dur: 6175 started: true dur_short: 6480 props: bailey_type: axe single_timed: true low_short: 64 entity: portcullis feat_tile: dngn_portal_bailey_gone floor: stone_arch turns: 648 disappear: The portal closes with a thud. high: 648 high_short: 64 low: 648 }}}} >>>>>>>>>>>>>>>>>>>>>>