Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.33.1 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 16444961275436383267, deterministic pregen: 1 Command line: /usr/games/crawl-0.33 -name humterzook -rc /dgldir/rcfiles/crawl-0.33/humterzook.rc -macro /dgldir/rcfiles/crawl-0.33/humterzook.macro -morgue /dgldir/morgue/humterzook/ -webtiles-socket /crawl-master/webserver/sockets/humterzook:2026-01-13.17:30:36.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 13 stack frames. /usr/games/crawl-0.33(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x56defedc97be]: write_stack_trace(_IO_FILE*) /usr/games/crawl-0.33(_Z13do_crash_dumpv+0x43a) [0x56defedd783a]: do_crash_dump() /usr/games/crawl-0.33(_Z20crash_signal_handleri+0x1fa) [0x56defedc9c9a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x7e48f88b3330]: /lib/x86_64-linux-gnu/libc.so.6(isspace+0x12) [0x7e48f88a96a2]: /usr/games/crawl-0.33(_Z18prompt_invent_itemPKc9menu_typei15operation_types13enum_bitfieldI14invprompt_flagLin1EEcS0_Pi+0x1e5) [0x56defefde185]: prompt_invent_item(char const*, menu_type, int, operation_types, enum_bitfield, char, char const*, int*) /usr/games/crawl-0.33(_Z19fire_item_no_quiverP4dist+0x237) [0x56deff465117]: fire_item_no_quiver(dist*) /usr/games/crawl-0.33(+0xc694f6) [0x56deff5674f6]: /usr/games/crawl-0.33(+0xc6a085) [0x56deff568085]: /usr/games/crawl-0.33(main+0x1f7) [0x56defecff4a7]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x7e48f88981ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x7e48f889828b]: /usr/games/crawl-0.33(_start+0x25) [0x56defecffed5]: Trying to run gdb. GNU gdb (Ubuntu 15.0.50.20240403-0ubuntu1) 15.0.50.20240403-git Copyright (C) 2024 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007e48f897e7a7 in __GI___wait4 (pid=3822778, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x00007e48f897e7a7 in __GI___wait4 (pid=3822778, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x000056defedc9e6c in call_gdb (file=0x7e48f8a724e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 3809855\000\000\000\000\000" #2 0x000056defedd7858 in do_crash_dump () at dbg-asrt.cc:673 t = 1768325574 dir = "/dgldir/morgue/humterzook/" name = "/dgldir/morgue/humterzook/crash-humterzook-20260113-173254.txt", '\000' signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x7e48f8a724e0 <_IO_2_1_stderr_> #3 0x000056defedc9c9a in crash_signal_handler (sig_num=11) at crash.cc:198 No locals. #4 No locals. #5 0x00007e48f88a96a2 in isspace (c=-1006) at ./ctype/ctype.c:34 Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.33/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.33/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.33/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 22, depth = 6 Level id: Abyss:6 Abyssal state: major_coord = (572666756,1215932867) seed = 0x3a3ea42d depth = 1701180502 phase = 2.84 destroy_all_terrain = 0 level = (34 : 1) Level build method = abyss, level layout type = abyss, absdepth0 = 29 Level vaults: evilmike_abyss_exit_6 evilmike_abyss_rune_tso_outpost minivault_23 Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< You erupt in a blast of force! The mystic blast hits the large abomination!! You destroy the large abomination! Vehumet accepts your kill. You feel your power returning. The mystic blast hits the sixfirhy!! The sixfirhy is heavily wounded. The sixfirhy is knocked back by the mystic blast. You feel the corruption within you wane somewhat. Your body's shape seems more normal. You feel robust. Unknown command. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the wretched star! The wretched star is moderately damaged. The wretched star is knocked back by the mystic blast. The mystic blast hits the sixfirhy!! You kill the sixfirhy! Vehumet accepts your kill. You feel your power returning. The wretched star glows turbulently. The lance of force misses you. A deafening chorus of shrieks assaults your mind! You suddenly lose the ability to move! You can act again. You are suddenly pulled into a different region of the Abyss! You start resting. Magic restored. You start resting. A thrashing horror comes into view. x2 The thrashing horror moves out of view. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure a globe of magical energy. The thrashing horror roars! Casting: Iskenderun's Battlesphere (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the thrashing horror!! The thrashing horror is moderately damaged. The thrashing horror is knocked back by the mystic blast. The thrashing horror slams into the stone wall! The thrashing horror is severely damaged. The mystic blast hits the thrashing horror. The thrashing horror is lightly damaged. The thrashing horror is knocked back by the mystic blast. The thrashing horror slams into the metal wall! The thrashing horror is moderately damaged. Your battlesphere fires at the thrashing horror! The barrage of energy hits the thrashing horror!! You destroy the thrashing horror! Vehumet accepts your kill. You feel your power returning. You block the thrashing horror's attack. The thrashing horror closely misses you. You feel the corruption within you wane completely. You feel robust. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the thrashing horror. The thrashing horror is moderately damaged. The thrashing horror is knocked back by the mystic blast. The thrashing horror slams into the metal wall. The thrashing horror is moderately damaged. Your battlesphere fires at the thrashing horror! The barrage of energy hits the thrashing horror! The thrashing horror is severely damaged. The thrashing horror misses you. The thrashing horror barely misses you. The thrashing horror tramples you but does no damage. x2 Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the thrashing horror!! You destroy the thrashing horror! Vehumet accepts your kill. You feel your power returning. You swap places. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You imbue your battlesphere with additional charge. The spatial vortex disappears in a puff of smoke! Casting: Iskenderun's Battlesphere (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Yara's Violent Unravelling (dangerous; 7% risk of failure) Press: ? - help, Dir - move target Aim: a spatial vortex (summoned) You feel a surge of power! The magic binding the spatial vortex to this plane unravels! The enchantments explode! Casting: Yara's Violent Unravelling (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Yara's Violent Unravelling (dangerous; 7% risk of failure) Press: ? - help, Dir - move target Aim: a spatial vortex (moderately damaged, summoned) You feel a surge of power! The magic binding the spatial vortex to this plane unravels! The enchantments explode! Casting: Yara's Violent Unravelling (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. Casting: Yara's Violent Unravelling (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. You swap places. You swap places. Your battlesphere wavers and loses cohesion. A raiju comes into view. An eidolon comes into view. The eidolon gives a chilling moan. The eidolon stares piercingly at you. The bolt of negative energy misses you. Casting: Yara's Violent Unravelling (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Press: ? - help, v - describe, . - travel Here: an eidolon The floor. Casting: Yara's Violent Unravelling (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Spellspark Servitor. You are very lightly contaminated with residual magic. Nothing appears to happen. The stone arrow hits the eidolon! The eidolon is moderately damaged. The eidolon stares piercingly at you. The bolt of negative energy hits you but does no damage. You resist. The stone arrow hits the eidolon! The eidolon is moderately damaged. The stone arrow hits the eidolon!! The eidolon is heavily damaged. The eidolon hits you! The eidolon hits you but does no damage. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the eidolon! The eidolon is severely damaged. The eidolon is knocked back by the mystic blast. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure a globe of magical energy. The stone arrow hits the eidolon! The eidolon is almost destroyed. Your battlesphere fires at the eidolon! The barrage of energy hits the eidolon! You destroy the eidolon! Vehumet accepts your kill. You feel your power returning. Your Hexes skill increases to level 2! Your magical contamination has completely faded away. An ancient zyme comes into view. You feel yourself growing ill in the presence of the ancient zyme. You swap places. You feel ill. The ancient zyme closely misses you. The ancient zyme hits you. The stone arrow hits the ancient zyme!! The ancient zyme is heavily damaged. Your battlesphere fires at the ancient zyme! The barrage of energy hits the ancient zyme! The ancient zyme is severely damaged. The ancient zyme barely misses you. The ancient zyme hits you but does no damage. You feel ill. The stone arrow misses the ancient zyme. Your battlesphere fires at the ancient zyme! The barrage of energy hits the ancient zyme! The ancient zyme is almost destroyed. The ancient zyme hits you! The ancient zyme closely misses you. You feel ill. The stone arrow hits the ancient zyme!! You destroy the ancient zyme! Vehumet accepts your kill. You feel your power returning. A raiju comes into view. The raiju barks! The stone arrow hits the raiju!! The raiju is severely wounded. Your battlesphere fires at the raiju! The barrage of energy hits the raiju! You kill the raiju! Vehumet accepts your kill. You feel your power returning. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You swap places. The raiju barks! Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You imbue your battlesphere with additional charge. The stone arrow hits the raiju!! The raiju is severely wounded. Your battlesphere fires at the raiju! The barrage of energy hits the raiju! You kill the raiju! Vehumet accepts your kill. You feel your power returning. Found a gateway leading deeper into the Abyss. There is a gateway leading deeper into the Abyss here. You start resting. An alligator snapping turtle zombie comes into view. An alligator snapping turtle zombie is nearby! Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an alligator snapping turtle zombie (100% to hit) The magic dart hits the alligator snapping turtle zombie but does no damage. Your battlesphere fires at the alligator snapping turtle zombie! The barrage of energy hits the alligator snapping turtle zombie! The alligator snapping turtle zombie is lightly damaged. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an alligator snapping turtle zombie (lightly damaged, ally target, 100% to hit) The magic dart hits the alligator snapping turtle zombie but does no damage. The alligator snapping turtle zombie is lightly damaged. Your battlesphere fires at the alligator snapping turtle zombie! The barrage of energy hits the alligator snapping turtle zombie! The alligator snapping turtle zombie is lightly damaged. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an alligator snapping turtle zombie (lightly damaged, ally target, 100% to hit) The magic dart hits the alligator snapping turtle zombie but does no damage. The alligator snapping turtle zombie is lightly damaged. Your battlesphere fires at the alligator snapping turtle zombie! The barrage of energy hits the alligator snapping turtle zombie. The alligator snapping turtle zombie is lightly damaged. The stone arrow hits the alligator snapping turtle zombie! The alligator snapping turtle zombie is moderately damaged. Your battlesphere fires at the alligator snapping turtle zombie! The barrage of energy hits the alligator snapping turtle zombie! The alligator snapping turtle zombie is moderately damaged. The stone arrow hits the alligator snapping turtle zombie. The alligator snapping turtle zombie is moderately damaged. Your battlesphere fires at the alligator snapping turtle zombie! The barrage of energy hits the alligator snapping turtle zombie! The alligator snapping turtle zombie is heavily damaged. The stone arrow hits the alligator snapping turtle zombie!! The alligator snapping turtle zombie is severely damaged. Your battlesphere fires at the alligator snapping turtle zombie! The barrage of energy hits the alligator snapping turtle zombie but does no damage. The alligator snapping turtle zombie is severely damaged. The stone arrow hits the alligator snapping turtle zombie! The alligator snapping turtle zombie is severely damaged. Your battlesphere fires at the alligator snapping turtle zombie! The barrage of energy hits the alligator snapping turtle zombie! The alligator snapping turtle zombie is severely damaged. The stone arrow hits the alligator snapping turtle zombie. The alligator snapping turtle zombie is almost destroyed. Your battlesphere fires at the alligator snapping turtle zombie! The barrage of energy hits the alligator snapping turtle zombie but does no damage. The alligator snapping turtle zombie is almost destroyed. The alligator snapping turtle zombie completely misses you. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the alligator snapping turtle zombie!! The alligator snapping turtle zombie is almost destroyed. The alligator snapping turtle zombie is knocked back by the mystic blast. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an alligator snapping turtle zombie (almost destroyed, 100% to hit) The magic dart hits the alligator snapping turtle zombie but does no damage. The alligator snapping turtle zombie is almost destroyed. Your battlesphere fires at the alligator snapping turtle zombie! The barrage of energy hits the alligator snapping turtle zombie. The alligator snapping turtle zombie is almost destroyed. Your battlesphere expends the last of its energy and dissipates. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an alligator snapping turtle zombie (almost destroyed, 100% to hit) The magic dart hits the alligator snapping turtle zombie but does no damage. The alligator snapping turtle zombie is almost destroyed. A reaper comes into view. It is wielding a +2 scythe of freezing. You plunge deeper into the Abyss. The abyssal rune of Zot can be found at this depth. You start resting. A chaos spawn comes into view. Found a corrupted altar of Lugonu. A small abomination comes into view. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure a globe of magical energy. Casting: Iskenderun's Battlesphere (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a small abomination (strong, 85% to hit) You focus your ray upon the small abomination. The searing ray hits the small abomination. The small abomination is lightly damaged. Your battlesphere fires at the small abomination! The barrage of energy hits the small abomination. The small abomination is lightly damaged. (Press . to maintain the ray.) Your battlesphere fires at the small abomination! The barrage of energy hits the small abomination. The small abomination is moderately damaged. The searing ray hits the small abomination! The small abomination is heavily damaged. Your battlesphere fires at the small abomination! The barrage of energy hits the small abomination!! You destroy the small abomination! Vehumet accepts your kill. You feel your power returning. A large abomination comes into view. Casting: Searing Ray (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Yara's Violent Unravelling (dangerous; 7% risk of failure) Press: ? - help, Dir - move target Aim: a large abomination (strong) You feel a surge of power! The large abomination's magical effects unravel! The enchantments explode! The unravelling engulfs the large abomination. The large abomination is lightly damaged. Your battlesphere fires at the large abomination! The barrage of energy hits the large abomination! The large abomination is moderately damaged. You stop channelling your searing ray. You hear a roar! The stone arrow hits the large abomination! The large abomination is heavily damaged. Your battlesphere fires at the large abomination! The barrage of energy hits the large abomination! The large abomination is severely damaged. The stone arrow hits the large abomination!! You destroy the large abomination! Vehumet accepts your kill. You feel your power returning. Found a gateway leading deeper into the Abyss. A thrashing horror comes into view. The thrashing horror roars! A hell hog comes into view. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You forge a servant imbued with your destructive magic! Casting: Spellspark Servitor (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits your spellspark servitor! Your spellspark servitor is lightly damaged. Your spellspark servitor is knocked back by the mystic blast. The mystic blast hits the thrashing horror. The thrashing horror is lightly damaged. The thrashing horror is knocked back by the mystic blast. Your battlesphere fires at the thrashing horror! The barrage of energy hits the thrashing horror!! The thrashing horror is heavily damaged. Your battlesphere expends the last of its energy and dissipates. You hear an angry squeal. x2 The hell hog breathes fire at you. The fireball explodes! The fireball engulfs you! You resist. You hear an angry squeal. The stone arrow misses the thrashing horror. The thrashing horror closely misses you. The thrashing horror tramples you but does no damage. The stone arrow hits the thrashing horror! The thrashing horror is severely damaged. The thrashing horror closely misses you. You block the thrashing horror's attack. A hell hog comes into view. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits your spellspark servitor!! Your spellspark servitor is heavily damaged. Your spellspark servitor is knocked back by the mystic blast. The mystic blast hits the thrashing horror!! You destroy the thrashing horror! Vehumet accepts your kill. You feel your power returning. The mystic blast hits the hell hog!! The hell hog is moderately wounded. The hell hog is knocked back by the mystic blast. The hell hog bites your spellspark servitor! Your Conjurations skill increases to level 21! Your Alchemy skill increases to level 2! Unknown command. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure a globe of magical energy. The hell hog splashes around in the water. Your spellspark servitor gestures at the hell hog while chanting. The stone arrow hits the hell hog!! You hear an angry squeal. Casting: Iskenderun's Battlesphere (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hell hog (almost dead, ally target, 100% to hit) The magic dart hits the hell hog but does no damage. The hell hog is almost dead. Your battlesphere fires at the hell hog! The barrage of energy hits the hell hog! You kill the hell hog! Vehumet accepts your kill. You feel your power returning. The hell hog bites your spellspark servitor! The hell hog breathes fire at you. The fireball explodes! The fireball engulfs your spellspark servitor! Your spellspark servitor resists. The fireball engulfs the hell hog. The hell hog completely resists. A hell hog comes into view. The iron imp shouts, "Embrace thy failure, thou sickly toot-wallowing guttersnipe!" The hell hog bites your spellspark servitor. Your spellspark servitor casts a spell at the hell hog. The stone arrow misses the hell hog. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line The magic dart hits the hell hog. The hell hog is lightly wounded. Your battlesphere fires at the hell hog! The barrage of energy hits the hell hog! The hell hog is moderately wounded. The hell hog bites your spellspark servitor. A lich comes into view. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hell hog (steam, moderately wounded, catching its breath, ally target, 100% to hit) Okay, then. Unknown command. Your spellspark servitor gestures at the hell hog while chanting. The stone arrow hits the hell hog!! The lich casts a spell. The lich flickers and vanishes for a moment. There is a gateway leading deeper into the Abyss here. Press: ? - help, v - describe, . - travel Here: a lich (slightly transparent) Some shallow water. Your spellspark servitor gestures at the hell hog while chanting. The stone arrow hits the hell hog!! The hell hog dies! Vehumet accepts your kill. You block the hell hog's attack. You plunge deeper into the Abyss. The abyssal rune of Zot can be found at this depth. The abyssal matter surrounding you shimmers strangely. Welcome back, humterzook the Deep Elf Conjurer. Vehumet says: Let it end in hellfire! Press ? for a list of commands and other information. Found a gateway leading deeper into the Abyss. There is a corrupted altar of Lugonu here. An Executioner, a fire elemental and a large abomination come into view. There is a gateway leading deeper into the Abyss here. There are monsters nearby! The Executioner gestures. The Executioner seems to speed up. You plunge deeper into the Abyss. The abyssal rune of Zot can be found at this depth. The abyss shimmers again as the detected abyssal rune vanishes from your memory and reappears. Okay, then. Unknown command. Cast which spell? (? or * to list) You forge a servant imbued with your destructive magic! You are suddenly pulled into a different region of the Abyss! The abyss shimmers again as the detected abyssal rune vanishes from your memory and reappears. Welcome back, humterzook the Deep Elf Conjurer. Vehumet says: Let it end in hellfire! Welcome back, humterzook the Deep Elf Conjurer. Vehumet says: Let it end in hellfire! Welcome back, humterzook the Deep Elf Conjurer. Vehumet says: Let it end in hellfire! Press ? for a list of commands and other information. A +0 long sword of holy wrath comes into view. Cast which spell? (? or * to list) You don't know that spell. Cast which spell? (? or * to list) You forge a servant imbued with your destructive magic! You are confused. You feel invigorated. A raiju comes into view. The raiju barks! A raiju comes into view. The raiju bursts into living lightning! The living lightning hits you. You resist. The living lightning hits your spellspark servitor! Your spellspark servitor resists. The raiju blinks! Your spellspark servitor points at the raiju and mumbles some strange words. The stone arrow misses the raiju. The raiju bursts into living lightning! The living lightning hits you. You resist. The raiju blinks! x2 The raiju moves out of view. You feel your health improve. The raiju bursts into living lightning! The living lightning misses you. The living lightning hits your spellspark servitor. Your spellspark servitor resists. The living lightning hits the raiju. The raiju completely resists. The raiju blinks! x2 The raiju bursts into living lightning! The living lightning hits your spellspark servitor. Your spellspark servitor resists. The living lightning hits you. You resist. The raiju blinks! The raiju bursts into living lightning! The living lightning hits your spellspark servitor. Your spellspark servitor resists. The living lightning misses you. The living lightning hits the raiju. The raiju completely resists. The living lightning hits the raiju. The raiju completely resists. The raiju blinks! You feel less invigorated. You feel less confused. The raiju completely misses you. Casting: Spellspark Servitor (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure a globe of magical energy. Your spellspark servitor points at the raiju and mumbles some strange words. The stone arrow hits the raiju! The raiju barely misses your spellspark servitor. The raiju bites you but does no damage. Casting: Iskenderun's Battlesphere (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the raiju! The raiju is moderately wounded. The raiju is knocked back by the mystic blast. The mystic blast hits your spellspark servitor! Your spellspark servitor is moderately damaged. Your spellspark servitor is knocked back by the mystic blast. Your spellspark servitor slams into the rock wall! Your spellspark servitor is heavily damaged. The mystic blast hits the raiju!! The raiju is almost dead. The raiju is knocked back by the mystic blast. The mystic blast hits the raiju! The raiju is severely wounded. The raiju is knocked back by the mystic blast. Your battlesphere fires at the raiju! The barrage of energy hits the raiju! You kill the raiju! Vehumet accepts your kill. You feel your power returning. The stone arrow hits the raiju! You kill the raiju! Vehumet accepts your kill. You feel your power returning. The stone arrow hits the raiju!! You kill the raiju! Vehumet accepts your kill. You feel your power returning. Your spellspark servitor gestures at the ancient zyme while chanting. The stone arrow hits the ancient zyme!! You feel yourself growing ill in the presence of the ancient zyme. A yellow draconian annihilator comes into view. It is wielding a +0 long sword. The ancient zyme hits your spellspark servitor. x2 Okay, then. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a yellow draconian annihilator, wielding a +0 long sword and wearing a +0 cloak (100% to hit) The magic dart hits the yellow draconian annihilator. The yellow draconian annihilator is lightly wounded. Your battlesphere fires at the ancient zyme! The barrage of energy hits the ancient zyme! The ancient zyme is almost destroyed. Your spellspark servitor points at the ancient zyme and mumbles some strange words. The stone arrow hits the ancient zyme!! The ancient zyme is destroyed! Vehumet accepts your kill. The yellow draconian annihilator spits acid at you. The splash of acid hits you. You resist. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a yellow draconian annihilator, wielding a +0 long sword and wearing a +0 cloak (catching its breath, 100% to hit) The magic dart hits the yellow draconian annihilator but does no damage. Your battlesphere fires at the yellow draconian annihilator! The barrage of energy hits the yellow draconian annihilator. The yellow draconian annihilator is lightly wounded. The stone arrow hits the yellow draconian annihilator! The yellow draconian annihilator is lightly wounded. Your battlesphere fires at the yellow draconian annihilator! The barrage of energy hits the yellow draconian annihilator! The yellow draconian annihilator is moderately wounded. Your spellspark servitor gestures at the yellow draconian annihilator while chanting. The stone arrow hits the yellow draconian annihilator! The yellow draconian annihilator mumbles some strange words. The yellow draconian annihilator blinks! A tentacled starspawn comes into view. The yellow draconian annihilator gestures wildly while chanting. The yellow draconian annihilator blinks! The stone arrow misses the tentacled starspawn. Your battlesphere fires at the tentacled starspawn! The barrage of energy hits the tentacled starspawn!! The tentacled starspawn is moderately damaged. The stone arrow hits the tentacled starspawn! The tentacled starspawn is moderately damaged. Your battlesphere fires at the tentacled starspawn! The barrage of energy hits the tentacled starspawn! The tentacled starspawn is heavily damaged. The stone arrow hits the tentacled starspawn!! The tentacled starspawn is severely damaged. Your battlesphere fires at the tentacled starspawn! The barrage of energy hits the tentacled starspawn!! The tentacled starspawn is almost destroyed. Tentacles burst from the starspawn's body! The stone arrow hits the tentacled starspawn!! You destroy the tentacled starspawn! Vehumet accepts your kill. The starspawn's tentacles wither and die. Your spellspark servitor gestures at the yellow draconian annihilator while chanting. The stone arrow hits the yellow draconian annihilator!! The yellow draconian annihilator points at you and mumbles some strange words. The iron shot hits your spellspark servitor!!! Your spellspark servitor is destroyed! The yellow draconian annihilator spits acid at you. The splash of acid hits you! You resist. The acid corrodes you! The stone arrow hits the yellow draconian annihilator!! You kill the yellow draconian annihilator! Vehumet accepts your kill. You feel your power returning. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You forge a servant imbued with your destructive magic! You see here a raiju corpse. You swap places. The +0 long sword of holy wrath barely misses your battlesphere. The +0 long sword of holy wrath hits your battlesphere! The stone arrow hits the +0 long sword of holy wrath!! The +0 long sword of holy wrath is almost destroyed. Your battlesphere fires at the +0 long sword of holy wrath! The barrage of energy hits the +0 long sword of holy wrath!! The +0 long sword of holy wrath falls from the air. Vehumet accepts your kill. You feel your power returning. Your battlesphere expends the last of its energy and dissipates. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure a globe of magical energy. A tentacled starspawn comes into view. Found three runelights. A tentacle flies out from the starspawn's body! Casting: Iskenderun's Battlesphere (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits your spellspark servitor! Your spellspark servitor is lightly damaged. Your spellspark servitor is knocked back by the mystic blast. Your spellspark servitor slams into the rock wall. Your spellspark servitor is moderately damaged. The mystic blast hits the tentacled starspawn!! The tentacled starspawn is moderately damaged. The tentacled starspawn is knocked back by the mystic blast. The tentacled starspawn slams into the rock wall! The tentacled starspawn is moderately damaged. The mystic blast hits the starspawn tentacle!! You destroy the starspawn tentacle! You hear a hideous shriek! The stone arrow hits the tentacled starspawn!! The tentacled starspawn is almost destroyed. You are no longer corroded. The stone arrow hits the starspawn tentacle! The starspawn tentacle is severely damaged. You destroy the tentacled starspawn! Vehumet accepts your kill. The starspawn's tentacles wither and die. Your Hexes skill increases to level 3! A bunyip comes into view. The bunyip gives a hideous shriek! The stone arrow hits the bunyip. The bunyip is lightly wounded. The stone arrow hits the bunyip!! The bunyip is moderately wounded. The bunyip howls a warning cry! A tentacled starspawn comes into view. You hear a roar. You hear a bark! You hear a shout. You hear a roar! x2 You hear a bark! You hear a shout! You hear a hideous shriek! You hear a roar! You hear a hideous shriek! You hear a bark! You hear a hideous shriek! You hear a bark! You hear a roar! x2; You hear a bark! x2; You hear a roar! You hear a hideous shriek! You hear a bark! The stone arrow hits the bunyip!! The bunyip is heavily wounded. You hear a shout! The living lightning hits your spellspark servitor. Your spellspark servitor resists. A living lightning appears from out of your range of vision. The bunyip misses you. You block the bunyip's attack. The bunyip claws you! Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits your spellspark servitor! Your spellspark servitor is heavily damaged. Your spellspark servitor is knocked back by the mystic blast. The mystic blast hits the bunyip! The bunyip is severely wounded. The bunyip is knocked back by the mystic blast. You hear a bark! Tentacles burst from the starspawn's body! A raiju comes into view. There are monsters nearby! Aiming: Corrosive Bolt Press: ? - help, Shift-Dir - straight line Aim: a bunyip (severely wounded, ally target, 71% to hit) The bolt of acid hits the bunyip. The acid corrodes the bunyip! The bunyip is severely wounded. The raiju bites your battlesphere! The raiju shocks your battlesphere. Your battlesphere completely resists. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits your spellspark servitor. Your spellspark servitor is heavily damaged. Your spellspark servitor is knocked back by the mystic blast. Your spellspark servitor slams into the stone wall! Your spellspark servitor is severely damaged. The mystic blast hits the bunyip! The bunyip is almost dead. The bunyip is knocked back by the mystic blast. The bunyip collides with the tentacled starspawn. The tentacled starspawn is lightly damaged. The bunyip is almost dead. The mystic blast hits the starspawn tentacle segment!! You destroy the starspawn tentacle segment! The mystic blast hits the raiju! The raiju is moderately wounded. The raiju is knocked back by the mystic blast. The raiju collides with your spellspark servitor! Your spellspark servitor is almost destroyed. The raiju is heavily wounded. You hear a bark! A raiju comes into view. A tentacle flies out from the starspawn's body! Unknown command. Aiming: Iceblast Press: ? - help, Shift-Dir - straight line Aim: a bunyip (almost dead, corroded) The mass of ice explodes! The iceblast engulfs the bunyip!! You kill the bunyip! Vehumet accepts your kill. You feel your power returning. The iceblast engulfs the starspawn tentacle! The starspawn tentacle is moderately damaged. The iceblast engulfs the tentacled starspawn! The tentacled starspawn is lightly damaged. You hear a bark! Your spellspark servitor points at the raiju and mumbles some strange words. The stone arrow hits the raiju! The starspawn tentacle completely misses you. The raiju barely misses your battlesphere. You hear a bark! Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the raiju!! You kill the raiju! Vehumet accepts your kill. You feel your power returning. The mystic blast hits the starspawn tentacle segment! The starspawn tentacle segment is almost destroyed. The mystic blast hits the raiju! The raiju is moderately wounded. The raiju is knocked back by the mystic blast. The raiju collides with your spellspark servitor! You destroy your spellspark servitor! The raiju is heavily wounded. The mystic blast hits the starspawn tentacle segment! The starspawn tentacle segment is severely damaged. The mystic blast hits the starspawn tentacle but does no damage. The starspawn tentacle is moderately damaged. Your battlesphere fires at the raiju! The barrage of energy hits the raiju!! You kill the raiju! Vehumet accepts your kill. You feel your power returning. You destroy the starspawn tentacle! A wretched star comes into view. A starcursed mass comes into view. A tentacle flies out from the starspawn's body! A raiju comes into view. Aiming: Corrosive Bolt Press: ? - help, Shift-Dir - straight line Aim: a tentacled starspawn (heavily damaged, 90% to hit) The bolt of acid hits the starspawn tentacle! The acid corrodes the starspawn tentacle! The starspawn tentacle is heavily damaged. The bolt of acid hits the tentacled starspawn! The acid corrodes the tentacled starspawn! The tentacled starspawn is heavily damaged. The raiju bursts into living lightning! The living lightning hits your battlesphere. Your battlesphere completely resists. The living lightning misses you. The raiju blinks! A starcursed mass splits. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the tentacled starspawn! The tentacled starspawn is almost destroyed. The mystic blast hits the starspawn tentacle segment!! You destroy the starspawn tentacle segment! The mystic blast hits the wretched star!! The wretched star is moderately damaged. The wretched star is knocked back by the mystic blast. The wretched star slams into the stone wall! The wretched star is heavily damaged. The mystic blast hits the raiju! The raiju is moderately wounded. The raiju is knocked back by the mystic blast. The raiju slams into the stone wall. The raiju is moderately wounded. Your battlesphere fires at the tentacled starspawn! The barrage of energy hits the wretched star! The wretched star is severely damaged. The wretched star pulses with an eldritch light! You feel less energetic. x2 A starcursed mass splits. A chorus of shrieks assaults your mind. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the starcursed mass! The starcursed mass is moderately damaged. The mystic blast hits the tentacled starspawn!! You destroy the tentacled starspawn! Vehumet accepts your kill. The starspawn's tentacles wither and die. You feel your power returning. The mystic blast hits the raiju! The raiju is severely wounded. The raiju is knocked back by the mystic blast. The raiju slams into the stone wall! The raiju is almost dead. Your battlesphere fires at the wretched star! The barrage of energy hits the wretched star but does no damage. The wretched star is severely damaged. The starcursed mass shudders and withdraws towards its neighbour. A chorus of shrieks assaults your mind. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The stone arrow hits the raiju! You kill the raiju! Vehumet accepts your kill. You feel your power returning. Your battlesphere fires at the wretched star! The barrage of energy hits the wretched star! The wretched star is almost destroyed. The wretched star pulses with an eldritch light! You begin to recover more slowly from draining effects. A large abomination comes into view. Okay, then. Unknown command. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the wretched star! The wretched star is almost destroyed. The wretched star is knocked back by the mystic blast. The wretched star slams into the stone wall. You destroy the wretched star! Vehumet accepts your kill. A starcursed mass splits. A raiju comes into view. Unknown command. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You forge a servant imbued with your destructive magic! A starcursed mass splits. A starcursed mass splits. A deafening chorus of shrieks assaults your mind! You see here a bunyip corpse. A tentacled starspawn comes into view. Your spellspark servitor casts a spell at the starcursed mass. The stone arrow hits the starcursed mass!! The starcursed mass shudders and is absorbed by its neighbour. A small abomination comes into view. Tentacles burst from the starspawn's body! Okay, then. Unknown command. Casting: Spellspark Servitor (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a tentacled starspawn (94% to hit) You focus your ray upon the tentacled starspawn. The searing ray hits the small abomination. The small abomination is moderately damaged. The searing ray hits the tentacled starspawn! The tentacled starspawn is lightly damaged. Your battlesphere fires at the starcursed mass! The barrage of energy hits the starcursed mass!! The starcursed mass is severely damaged. (Press . to maintain the ray.) Your battlesphere fires at the starcursed mass! The barrage of energy hits the starcursed mass! The starcursed mass is almost destroyed. The starcursed mass shudders and is absorbed by its neighbour. Your spellspark servitor casts a spell at the starcursed mass. The stone arrow hits the starcursed mass! The starcursed mass shudders and withdraws towards its neighbour. x2 The searing ray hits the small abomination! The small abomination is heavily damaged. The searing ray hits the tentacled starspawn! The tentacled starspawn is moderately damaged. The searing ray hits the starspawn tentacle. The starspawn tentacle is lightly damaged. Your battlesphere fires at the starcursed mass! The barrage of energy hits the starcursed mass!! You destroy the starcursed mass! Vehumet accepts your kill. Your battlesphere expends the last of its energy and dissipates. A chaos spawn comes into view. A chorus of shrieks assaults your mind. Casting: Searing Ray (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the tentacled starspawn!! The tentacled starspawn is heavily damaged. The tentacled starspawn is knocked back by the mystic blast. The tentacled starspawn collides with the starspawn tentacle! The starspawn tentacle is severely damaged. The tentacled starspawn is severely damaged. The mystic blast hits the chaos spawn! The chaos spawn is moderately wounded. The chaos spawn is knocked back by the mystic blast. The mystic blast hits the small abomination! The small abomination is almost destroyed. The small abomination is knocked back by the mystic blast. You stop channelling your searing ray. You hear a roar! Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the starcursed mass but does no damage. The mystic blast hits the tentacled starspawn! The tentacled starspawn is almost destroyed. The tentacled starspawn is knocked back by the mystic blast. The tentacled starspawn collides with the starspawn tentacle! The starspawn tentacle is almost destroyed. You destroy the tentacled starspawn! Vehumet accepts your kill. The starspawn's tentacles wither and die. You feel your power returning. The mystic blast hits the small abomination!! You destroy the small abomination! Vehumet accepts your kill. Your spellspark servitor gestures at the starcursed mass while chanting. The stone arrow hits the starcursed mass!! The starcursed mass is destroyed! Vehumet accepts your kill. A chorus of shrieks assaults your mind. You feel the corruption within you wane somewhat. You recover from draining at a normal speed again. You feel more energetic. Training target 3.0 for Alchemy reached! Your Alchemy skill increases to level 3! Okay, then. Aiming: Charm Press: ? - help, Shift-Dir - straight line Aim: a raiju (chance to affect: 49%) Okay, then. Unknown command. Something bites your spellspark servitor. Something shocks your spellspark servitor. Your spellspark servitor resists. The starcursed mass touches your spellspark servitor! You are too injured to fight recklessly! Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a chaos spawn (moderately wounded, 72% to hit) The stone arrow hits the chaos spawn! The chaos spawn is almost dead. A +2 long sword of holy wrath comes into view. Something bites your spellspark servitor but does no damage. An efreet comes into view. It is wielding a +2 scimitar of flaming. A large abomination comes into view. A smoke demon comes into view. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the starcursed mass!! The starcursed mass is heavily damaged. The starcursed mass is knocked back by the mystic blast. The starcursed mass collides with your spellspark servitor! Your spellspark servitor is moderately damaged. The starcursed mass is severely damaged. The mystic blast hits the chaos spawn! You kill the chaos spawn! Vehumet accepts your kill. You feel your power returning. The chaos spawn degenerates into a cloud of primal chaos! The starcursed mass shudders and withdraws towards its neighbour. Your spellspark servitor points at the starcursed mass and mumbles some strange words. The stone arrow hits the starcursed mass! The starcursed mass shudders and withdraws towards its neighbour. A sixfirhy comes into view. The large abomination barely misses your spellspark servitor. You feel the corruption within you wane completely. You feel more energetic. Okay, then. That's the wrong kind of item! (Use * to select it.) Fire/throw/use which item? ([*] to toss any item) (? for menu, Esc to quit) >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.33.1 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_FIRE_ITEM_NO_QUIVER repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [humterzook] Species: Deep Elf Job: Conjurer HP: 35/94; mods: 0/0 MP: 7/59; mod: 0 Stats: 18 34 8 Position: (50, 33), god: Vehumet (6), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 20 | 6 | 1757 | 273/495 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/84 Polearms | X | 0 | 0 | 0 | 0 | 0/84 Staves | X | 0 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/29 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 6 | 1484 | 0/495 Dodging | X | 0 | 0 | 2 | 151 | 45/106 Stealth | X | 0 | 0 | 2 | 127 | 38/89 Shields | X | 0 | 0 | 6 | 1484 | 0/495 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/70 Spellcasting | X | 2 | 40 | 25 | 12531 | 431/1144 Conjurations | X | 1 | 20 | 21 | 11616 | 138/1282 Hexes | X | 1 | 20 | 3 | 248 | 70/119 Summonings | X | 0 | 0 | 0 | 0 | 0/42 Necromancy | X | 0 | 0 | 0 | 0 | 0/35 Translocations | X | 0 | 0 | 0 | 0 | 0/42 Forgecraft | X | 0 | 0 | 0 | 0 | 0/42 Fire Magic | X | 0 | 0 | 9 | 1966 | 74/441 Ice Magic | X | 0 | 0 | 0 | 0 | 0/42 Air Magic | X | 0 | 0 | 0 | 0 | 0/42 Earth Magic | X | 0 | 0 | 0 | 0 | 0/42 Alchemy | X | 0 | 0 | 3 | 252 | 0/168 Invocations | X | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/42 Shapeshifting | X | 0 | 0 | 2 | 162 | 12/150 Spell bugs: Durations: #33: 1 Attributes: #7: 8 #12: 2551 #13: 703 #23: 10080 #24: 261427642 #34: 1 #49: 3607 Mutations: clever: 2 magic regeneration: 1 (innate) Inventory bugs: Equipment: eq slot #6, inv slot #49: +0 pair of boots eq slot #4, inv slot #37: +0 helmet of see invisible eq slot #5, inv slot #38: +2 pair of gloves of strength eq slot #9, inv slot #9: ring "Ymifi" {rElec Will- rCorr MP+11 EV+5} eq slot #3, inv slot #25: +3 scale mail of fire resistance eq slot #9, inv slot #5: ring of Divine Compulsion {rC+ rN+++ rCorr Str+2 Int-4} eq slot #1, inv slot #4: staff of alchemy eq slot #2, inv slot #26: +0 buckler eq slot #8, inv slot #17: +2 cloak of the Lair of Beasts {Str+4} eq slot #10, inv slot #29: amulet of Noon {Acrobat rF+ Str+5 Dex-3} }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ... . . .. . # #. ... # # ### #### .## . #. .#. . #..#####.'.'. ..... #..# #....@§.(.# ..##.. # #...###....# #.. ###9X##φ 3.... .. .# .XX## .### # .##..h# .. + #...#.°#.# .# # .#.#☼. 3 ### #..#X# #.# ).##. X# clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< wucad_mu_died: false bailey_type: bailey_axe ice_cave_hard: true necropolis_difficulty: snake >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>