Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.33.1 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 16444961275436383267, deterministic pregen: 1 Command line: /usr/games/crawl-0.33 -name humterzook -rc /dgldir/rcfiles/crawl-0.33/humterzook.rc -macro /dgldir/rcfiles/crawl-0.33/humterzook.macro -morgue /dgldir/morgue/humterzook/ -webtiles-socket /crawl-master/webserver/sockets/humterzook:2026-01-10.23:42:55.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 13 stack frames. /usr/games/crawl-0.33(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x5d4944a1e7be]: write_stack_trace(_IO_FILE*) /usr/games/crawl-0.33(_Z13do_crash_dumpv+0x43a) [0x5d4944a2c83a]: do_crash_dump() /usr/games/crawl-0.33(_Z20crash_signal_handleri+0x1fa) [0x5d4944a1ec9a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x7a2e4a5e6330]: /lib/x86_64-linux-gnu/libc.so.6(isspace+0x12) [0x7a2e4a5dc6a2]: /usr/games/crawl-0.33(_Z18prompt_invent_itemPKc9menu_typei15operation_types13enum_bitfieldI14invprompt_flagLin1EEcS0_Pi+0x1e5) [0x5d4944c33185]: prompt_invent_item(char const*, menu_type, int, operation_types, enum_bitfield, char, char const*, int*) /usr/games/crawl-0.33(_Z19fire_item_no_quiverP4dist+0x237) [0x5d49450ba117]: fire_item_no_quiver(dist*) /usr/games/crawl-0.33(+0xc694f6) [0x5d49451bc4f6]: /usr/games/crawl-0.33(+0xc6a085) [0x5d49451bd085]: /usr/games/crawl-0.33(main+0x1f7) [0x5d49449544a7]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x7a2e4a5cb1ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x7a2e4a5cb28b]: /usr/games/crawl-0.33(_start+0x25) [0x5d4944954ed5]: Trying to run gdb. 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[Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007a2e4a6b17a7 in __GI___wait4 (pid=1636070, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x00007a2e4a6b17a7 in __GI___wait4 (pid=1636070, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x00005d4944a1ee6c in call_gdb (file=0x7a2e4a7a54e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 1618556\000\000\000\000\000" #2 0x00005d4944a2c858 in do_crash_dump () at dbg-asrt.cc:673 t = 1768088759 dir = "/dgldir/morgue/humterzook/" name = "/dgldir/morgue/humterzook/crash-humterzook-20260110-234559.txt", '\000' signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x7a2e4a7a54e0 <_IO_2_1_stderr_> #3 0x00005d4944a1ec9a in crash_signal_handler (sig_num=11) at crash.cc:198 No locals. #4 No locals. #5 0x00007a2e4a5dc6a2 in isspace (c=-1008) at ./ctype/ctype.c:34 Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.33/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.33/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.33/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 15 Level id: D:15 Level build method = random_map_for_place, level layout type = passages, absdepth0 = 14 Level vaults: hellmonk_depths_entry_around_the_bend layout_gridville dungeon_decor minmay_misc_feat_rugged nicolae_titane Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< A gargoyle comes into view. It is wielding a +0 flail. Casting: Iskenderun's Battlesphere (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure a globe of magical energy. Casting: Iskenderun's Battlesphere (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The stone arrow hits the wraith. The wraith is lightly damaged. Your battlesphere fires at the wraith! The barrage of energy hits the wraith! The wraith is heavily damaged. The stone arrow hits the wraith!! You destroy the wraith! Vehumet accepts your kill. You feel your power returning. Your battlesphere fires at the gargoyle! The barrage of energy hits the gargoyle! The gargoyle is heavily damaged. The stone arrow hits the gargoyle. The gargoyle is severely damaged. Your battlesphere fires at the gargoyle! The barrage of energy hits the gargoyle! You destroy the gargoyle! Vehumet accepts your kill. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a stone staircase leading up here. Your battlesphere wavers and loses cohesion. y - a scroll of enchant armour A centaur warrior comes into view. The centaur warrior shouts! The centaur warrior wields a +0 orcbow. The centaur warrior shoots an arrow. The arrow hits you! The centaur warrior unwields a +0 orcbow. The centaur warrior hits you. The centaur warrior kicks you. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure a globe of magical energy. The centaur warrior hits you! The centaur warrior barely misses you. The stone arrow hits the centaur warrior! The centaur warrior is moderately wounded. The centaur warrior hits you but does no damage. The centaur warrior barely misses you. The centaur warrior hits you but does no damage. The centaur warrior kicks you but does no damage. The stone arrow hits the centaur warrior! The centaur warrior is heavily wounded. The centaur warrior hits you but does no damage. The centaur warrior kicks you. The stone arrow misses the centaur warrior. The centaur warrior barely misses you. The centaur warrior kicks you but does no damage. You block the centaur warrior's attack. The centaur warrior kicks you but does no damage. The stone arrow misses the centaur warrior. The centaur warrior hits you! The centaur warrior barely misses you. The stone arrow hits the centaur warrior!! The centaur warrior is almost dead. The centaur warrior hits you. The centaur warrior kicks you but does no damage. The centaur warrior hits you. The centaur warrior kicks you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur warrior (almost dead, 84% to hit) The stone arrow hits the centaur warrior!! You kill the centaur warrior! Vehumet accepts your kill. You feel your power returning. You start resting. Magic restored. Your battlesphere wavers and loses cohesion. HP restored. A wraith comes into view. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure a globe of magical energy. The stone arrow misses the wraith. Your battlesphere fires at the wraith! The barrage of energy hits the wraith! The wraith is heavily damaged. The stone arrow hits the wraith! The wraith is almost destroyed. Your battlesphere fires at the wraith! The barrage of energy hits the wraith. The wraith is almost destroyed. The stone arrow hits the wraith! You destroy the wraith! Vehumet accepts your kill. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You swap places. A slime creature comes into view. You see here a scroll of teleportation. 2 slime creatures come into view. The slime creature quivers. x2 Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You imbue your battlesphere with additional charge. The stone arrow hits the slime creature!! The slime creature is heavily wounded. Your battlesphere fires at the slime creature! The barrage of energy hits the slime creature! The slime creature is severely wounded. The slime creature hits you. The stone arrow hits the slime creature!! You kill the slime creature! Vehumet accepts your kill. Your battlesphere fires at the slime creature! The barrage of energy hits the slime creature. The slime creature is lightly wounded. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the slime creature! The slime creature is moderately wounded. The slime creature is knocked back by the mystic blast. The mystic blast hits the slime creature!! The slime creature is moderately wounded. The slime creature is knocked back by the mystic blast. Your battlesphere fires at the slime creature! The barrage of energy hits the slime creature! The slime creature is heavily wounded. The stone arrow hits the slime creature!! The slime creature is severely wounded. Your battlesphere fires at the slime creature! The barrage of energy hits the slime creature!! The slime creature is almost dead. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the slime creature!! You kill the slime creature! Vehumet accepts your kill. You feel your power returning. The mystic blast hits the slime creature! The slime creature is almost dead. The slime creature is knocked back by the mystic blast. Your battlesphere fires at the slime creature! The barrage of energy hits the slime creature! You kill the slime creature! Vehumet accepts your kill. v - 9 scrolls of teleportation (gained 1) Found a stone staircase leading down. Found a stone staircase leading down. Your battlesphere wavers and loses cohesion. There is a stone staircase leading down here. A four-headed hydra comes into view. The four-headed hydra roars! Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure a globe of magical energy. The stone arrow hits the four-headed hydra!! The four-headed hydra is moderately wounded. Your battlesphere fires at the four-headed hydra! The barrage of energy hits the four-headed hydra!! The four-headed hydra is almost dead. The stone arrow hits the four-headed hydra!! You kill the four-headed hydra! Vehumet accepts your kill. There is a stone staircase leading down here. You pick up a Codex of Conductivity and begin reading... You add the spells Forge Lightning Spire and Maxwell's Capacitive Coupling to your library. Okay, then. Unknown command. Your battlesphere wavers and loses cohesion. t - 2 grey potions (gained 1) Done exploring. Done exploring. Search for what [Enter for "."]? . There is a stone staircase leading up here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure a globe of magical energy. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Casting: Iskenderun's Battlesphere (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure a globe of magical energy. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading down here. Casting: Iskenderun's Battlesphere (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure a globe of magical energy. Welcome back, humterzook the Deep Elf Conjurer. Vehumet says: Let it end in hellfire! Press ? for a list of commands and other information. You start removing your amulet. You continue removing your amulet of magic regeneration. Magic restored. You continue removing your amulet of magic regeneration. x4 You finish removing your amulet of magic regeneration. You start putting on your amulet. You continue putting on your amulet of reflection. x5 You finish putting on your amulet of reflection. You feel a shielding aura gather around you. N - an amulet of reflection (worn) Cast which spell? (? or * to list) You conjure a globe of magical energy. You swap places. Found a stone staircase leading down. A cyclops comes into view. The cyclops shouts! The cyclops throws a large rock. The large rock hits you. Casting: Iskenderun's Battlesphere (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You imbue your battlesphere with additional charge. The cyclops throws a large rock. The large rock misses you. The cyclops throws a large rock. The large rock hits you!! You can't see any susceptible monsters within range! (Use Z to cast anyway.) The stone arrow hits the cyclops! The cyclops is lightly wounded. Your battlesphere fires at the cyclops! The barrage of energy hits the cyclops! The cyclops is moderately wounded. The cyclops throws a large rock. You block the large rock with an invisible shield... and reflect it back! The large rock hits the cyclops!!! You kill the cyclops! Vehumet accepts your kill. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Your battlesphere wavers and loses cohesion. HP restored. A boulder beetle comes into view. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure a globe of magical energy. The boulder beetle curls into a ball and begins rolling! Casting: Iskenderun's Battlesphere (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the boulder beetle! The boulder beetle is lightly wounded. The boulder beetle is knocked back by the mystic blast. Your battlesphere fires at the boulder beetle! The barrage of energy hits the boulder beetle but does no damage. The boulder beetle is lightly wounded. The stone arrow hits the boulder beetle! The boulder beetle is moderately wounded. Your battlesphere fires at the boulder beetle! The barrage of energy hits the boulder beetle. The boulder beetle is moderately wounded. The stone arrow hits the boulder beetle!! The boulder beetle is severely wounded. Your battlesphere fires at the boulder beetle! The barrage of energy hits the boulder beetle. The boulder beetle is severely wounded. The boulder beetle barely misses you. The boulder beetle stops rolling and uncurls. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the boulder beetle but does no damage. The boulder beetle is severely wounded. Your battlesphere fires at the boulder beetle! The barrage of energy hits the boulder beetle. The boulder beetle is almost dead. You block the boulder beetle's attack. The stone arrow hits the boulder beetle!! You kill the boulder beetle! Vehumet accepts your kill. You feel your power returning. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A slime creature comes into view. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You imbue your battlesphere with additional charge. The slime creature quivers. A slime creature comes into view. Casting: Iskenderun's Battlesphere (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the slime creature! The slime creature is moderately wounded. The slime creature is knocked back by the mystic blast. Your battlesphere fires at the slime creature! The barrage of energy hits the slime creature! The slime creature is heavily wounded. A slime creature comes into view. A slime creature comes into view. Two slime creatures merge to form a large slime creature. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the large slime creature! The large slime creature is moderately wounded. The large slime creature is knocked back by the mystic blast. The mystic blast hits the slime creature! The slime creature is moderately wounded. The slime creature is knocked back by the mystic blast. The slime creature slams into the rock wall! The slime creature is heavily wounded. Your battlesphere fires at the large slime creature! The barrage of energy hits the large slime creature!! The large slime creature is heavily wounded. The slime creature hits your battlesphere! Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the large slime creature!! The large slime creature is severely wounded. The large slime creature is knocked back by the mystic blast. The large slime creature slams into the rock wall! The large slime creature is severely wounded. The mystic blast hits the slime creature. The slime creature is heavily wounded. The slime creature is knocked back by the mystic blast. The slime creature slams into the rock wall! The slime creature is severely wounded. The mystic blast hits the slime creature!! The slime creature is moderately wounded. The slime creature is knocked back by the mystic blast. The slime creature collides with the large slime creature! The large slime creature is almost dead. The slime creature is heavily wounded. Your battlesphere fires at the large slime creature! The barrage of energy hits the large slime creature! You kill the large slime creature! Vehumet accepts your kill. You feel your power returning. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the slime creature! The slime creature is almost dead. The slime creature is knocked back by the mystic blast. The slime creature slams into the rock wall! You kill the slime creature! Vehumet accepts your kill. You feel your power returning. The mystic blast hits the slime creature. The slime creature is severely wounded. The slime creature is knocked back by the mystic blast. The slime creature slams into the rock wall! The slime creature is almost dead. Your battlesphere fires at the slime creature! The barrage of energy hits the slime creature! You kill the slime creature! Vehumet accepts your kill. You feel your power returning. Your Fire Magic skill increases to level 2! You swap places. Found a bloodstained altar of Trog. Found 13 gold pieces. You now have 1597 gold pieces (gained 13). Your battlesphere wavers and loses cohesion. Found a plate armour. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure a globe of magical energy. A freezing wraith comes into view. The freezing wraith completely misses you. The freezing wraith barely misses you. Casting: Iskenderun's Battlesphere (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the freezing wraith! The freezing wraith is moderately damaged. The freezing wraith is knocked back by the mystic blast. Your battlesphere fires at the freezing wraith! The barrage of energy hits the freezing wraith! The freezing wraith is heavily damaged. The stone arrow hits the freezing wraith!! The freezing wraith is almost destroyed. Your battlesphere fires at the freezing wraith! The barrage of energy hits the freezing wraith!! You destroy the freezing wraith! Vehumet accepts your kill. You feel your power returning. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You imbue your battlesphere with additional charge. Found 6 boomerangs. Found a scroll labelled UTZINGO BEUREQ. n - 2 scrolls labelled UTZINGO BEUREQ (gained 1) Found a stone staircase leading down. Your battlesphere wavers and loses cohesion. Casting: Iskenderun's Battlesphere (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure a globe of magical energy. You swap places. Casting: Iskenderun's Battlesphere (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You imbue your battlesphere with additional charge. Magic restored. A slime creature comes into view. The slime creature quivers. Casting: Iskenderun's Battlesphere (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You imbue your battlesphere with additional charge. A slime creature comes into view. Found a wand of acid (7). A slime creature comes into view. The slime creature quivers. Casting: Iskenderun's Battlesphere (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the slime creature! The slime creature is lightly wounded. The slime creature is knocked back by the mystic blast. The mystic blast hits the slime creature!! The slime creature is moderately wounded. The slime creature is knocked back by the mystic blast. You hear a shout! x2 An entropy weaver comes into view. An ironbound preserver comes into view. It is wielding a +0 great mace. A slime creature comes into view. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the entropy weaver!! The entropy weaver is moderately wounded. The entropy weaver is knocked back by the mystic blast. The mystic blast hits the slime creature! The slime creature is heavily wounded. The slime creature is knocked back by the mystic blast. The mystic blast hits the slime creature. The slime creature is lightly wounded. The slime creature is knocked back by the mystic blast. The slime creature collides with the slime creature! The slime creature is moderately wounded. x2 The mystic blast hits the slime creature! The slime creature is moderately wounded. The slime creature is knocked back by the mystic blast. The slime creature slams into the metal wall! The slime creature is heavily wounded. Your battlesphere fires at the slime creature! The barrage of energy hits the slime creature! The slime creature is severely wounded. A slime creature comes into view. Found a gate to the Vaults. Two slime creatures merge to form a large slime creature. You block the ironbound preserver's attack. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the entropy weaver! The entropy weaver is heavily wounded. The entropy weaver is knocked back by the mystic blast. The entropy weaver slams into the metal wall. The mystic blast hits the slime creature!! You kill the slime creature! Vehumet accepts your kill. You feel your power returning. The mystic blast hits the slime creature!! The slime creature is moderately wounded. The slime creature is knocked back by the mystic blast. The mystic blast hits the ironbound preserver! The ironbound preserver is lightly wounded. The ironbound preserver is knocked back by the mystic blast. The mystic blast hits the large slime creature! The large slime creature is moderately wounded. The large slime creature is knocked back by the mystic blast. The large slime creature slams into the metal wall! The large slime creature is heavily wounded. The mystic blast hits the slime creature!! The slime creature is almost dead. The slime creature is knocked back by the mystic blast. The slime creature slams into the metal wall. The slime creature is almost dead. Your battlesphere fires at the large slime creature! The barrage of energy hits the large slime creature!! The large slime creature is severely wounded. The slime creature hits you! The entropy weaver gestures at you while chanting. The entropic weave corrodes you! Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the slime creature!! You kill the slime creature! Vehumet accepts your kill. You feel your power returning. Your battlesphere fires at the large slime creature! The barrage of energy hits the large slime creature! The large slime creature is severely wounded. The entropy weaver gestures at you while chanting. The entropic weave corrodes you! Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the entropy weaver! The entropy weaver is almost dead. The entropy weaver is knocked back by the mystic blast. The entropy weaver slams into the metal wall. The mystic blast hits the slime creature! The slime creature is heavily wounded. The slime creature is knocked back by the mystic blast. The mystic blast hits the ironbound preserver! The ironbound preserver is moderately wounded. The ironbound preserver is knocked back by the mystic blast. The ironbound preserver collides with the slime creature. The slime creature is severely wounded. The ironbound preserver is moderately wounded. The mystic blast hits the large slime creature! The large slime creature is almost dead. The large slime creature is knocked back by the mystic blast. The large slime creature slams into the metal wall! The large slime creature is almost dead. Your battlesphere fires at the large slime creature! The barrage of energy hits the large slime creature! The large slime creature is almost dead. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the entropy weaver. The entropy weaver is almost dead. The entropy weaver is knocked back by the mystic blast. The entropy weaver slams into the metal wall! You kill the entropy weaver! Vehumet accepts your kill. You feel your power returning. The mystic blast hits the large slime creature! You kill the large slime creature! Vehumet accepts your kill. You feel your power returning. The mystic blast hits the slime creature! The slime creature is almost dead. The slime creature is knocked back by the mystic blast. The slime creature slams into the metal wall! The slime creature is almost dead. The mystic blast hits the ironbound preserver!! The ironbound preserver is heavily wounded. The ironbound preserver is knocked back by the mystic blast. The ironbound preserver collides with the slime creature! You kill the slime creature! Vehumet accepts your kill. You feel your power returning. The ironbound preserver is heavily wounded. Your battlesphere fires at the ironbound preserver! The barrage of energy hits the ironbound preserver! The ironbound preserver is severely wounded. Training target 6.0 for Armour reached! Training target 6.0 for Fighting reached! Your Fighting skill increases to level 6! Your Armour skill increases to level 6! You block the ironbound preserver's attack. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the ironbound preserver! The ironbound preserver is almost dead. The ironbound preserver is knocked back by the mystic blast. Your battlesphere fires at the ironbound preserver! The barrage of energy hits the ironbound preserver! The ironbound preserver is almost dead. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the ironbound preserver!! You kill the ironbound preserver! Vehumet accepts your kill. You feel your power returning. P - a wand of acid (28) (gained 7 charges) You drop a scroll of enchant armour. You drop an amulet of regeneration. Magic restored. HP restored. You are no longer corroded. Found a spear. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You imbue your battlesphere with additional charge. You see here a +0 spear. Casting: Iskenderun's Battlesphere (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You imbue your battlesphere with additional charge. Found a robe. Found 16 gold pieces. A hell hound comes into view. The hell hound barks! Azrael, a fire elemental, a hell hound and a centaur warrior come into view. Azrael is wielding a +2 scimitar of flaming. The hell hound barks! The centaur warrior shouts! The centaur warrior wields a +0 orcbow. The centaur warrior shoots an arrow. You block the arrow with an invisible shield... and reflect it back! The arrow hits the centaur warrior!! Azrael gestures at you. The sphere of damnation explodes! The damnation engulfs you!! The damnation engulfs your battlesphere!! A fire elemental comes into view. You swap places. The centaur warrior shoots an arrow. The arrow hits you but does no damage. The hell hound bites your battlesphere! Your battlesphere is destroyed! The stone arrow hits the hell hound!! The hell hound is almost dead. The hell hound barely misses you. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure a globe of magical energy. The hell hound breathes flames at you. The blast of flame hits you! You resist. The hell hound bites you but does no damage. Casting: Iskenderun's Battlesphere (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the centaur warrior!! The centaur warrior is almost dead. The centaur warrior is knocked back by the mystic blast. The centaur warrior slams into the rock wall. The mystic blast hits the hell hound! You kill the hell hound! Vehumet accepts your kill. You feel your power returning. The mystic blast hits the hell hound! The hell hound is heavily wounded. The hell hound is knocked back by the mystic blast. The hell hound slams into the rock wall. The hell hound is heavily wounded. Your battlesphere fires at the centaur warrior! The barrage of energy hits the centaur warrior. The centaur warrior is almost dead. The centaur warrior shoots an arrow. The arrow hits you. The centaur warrior unwields a +0 orcbow. The centaur warrior hits you but does no damage. You block the centaur warrior's attack. The hell hound closely misses you. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the fire elemental! The fire elemental is moderately damaged. The fire elemental is knocked back by the mystic blast. The fire elemental collides with Azrael! Azrael is lightly wounded. The fire elemental is severely damaged. The mystic blast hits the fire elemental!! The fire elemental is heavily damaged. The fire elemental is knocked back by the mystic blast. The fire elemental slams into the rock wall! The fire elemental is almost destroyed. The mystic blast hits the hell hound. The hell hound is severely wounded. The hell hound is knocked back by the mystic blast. The mystic blast hits the centaur warrior!! You kill the centaur warrior! Vehumet accepts your kill. You feel your power returning. Your battlesphere fires at the fire elemental! The barrage of energy hits the fire elemental! You destroy the fire elemental! Vehumet accepts your kill. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the fire elemental! You destroy the fire elemental! Vehumet accepts your kill. You feel your power returning. The mystic blast hits the hell hound! You kill the hell hound! Vehumet accepts your kill. You feel your power returning. Your battlesphere fires at Azrael! The barrage of energy hits Azrael! Azrael is lightly wounded. A fire elemental comes into view. Press: ? - help, v - describe, . - travel Here: Azrael, wielding a +2 scimitar of flaming (flame, lightly wounded, ally target) The floor. Unknown command. Something hits your battlesphere. Something burns your battlesphere! Your battlesphere completely resists. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You imbue your battlesphere with additional charge. Casting: Iskenderun's Battlesphere (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You imbue your battlesphere with additional charge. The stone arrow hits the fire elemental! The fire elemental is heavily damaged. Your battlesphere fires at the fire elemental! The barrage of energy hits the fire elemental! The fire elemental is severely damaged. The stone arrow hits the fire elemental!! You destroy the fire elemental! Vehumet accepts your kill. Your battlesphere fires at Azrael! The barrage of energy hits Azrael!! Azrael is moderately wounded. Azrael gestures at you. The bolt of fire hits you! You resist. You are too injured to fight recklessly! Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Azrael, wielding a +2 scimitar of flaming (flame, moderately wounded, ally target, 92% to hit) The stone arrow hits Azrael! Azrael is heavily wounded. Your battlesphere fires at Azrael! The barrage of energy hits Azrael! Azrael is severely wounded. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Azrael, wielding a +2 scimitar of flaming (flame, severely wounded, ally target, 92% to hit) The stone arrow hits Azrael! Azrael is almost dead. Your battlesphere fires at Azrael! The barrage of energy hits Azrael! Azrael is almost dead. A fire elemental comes into view. Azrael gestures at you. The fireball explodes! The fireball engulfs you! You resist. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the fire elemental! The fire elemental is heavily damaged. The mystic blast hits Azrael! You kill Azrael! Vehumet accepts your kill. You feel your power returning. Your battlesphere fires at the fire elemental! The barrage of energy hits the fire elemental! The fire elemental is almost destroyed. Your Fire Magic skill increases to level 3! Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a fire elemental (almost destroyed, ally target, 72% to hit) Okay, then. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the fire elemental! You destroy the fire elemental! Vehumet accepts your kill. You feel your power returning. You start resting. Magic restored. Your battlesphere wavers and loses cohesion. You start resting. HP restored. You open the door. There is an open door here. You see here a +2 scimitar of flaming. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure a globe of magical energy. You see here a +0 orcbow. You now have 1613 gold pieces (gained 16). Found a potion of lignification. You swap places. S - 3 potions of lignification (gained 1) Your battlesphere wavers and loses cohesion. Found a maw talisman. You now have 1623 gold pieces (gained 10). A centaur warrior comes into view. Found 9 stones. The centaur warrior shouts! The centaur warrior wields a +0 orcbow. The centaur warrior shoots an arrow. You block the arrow with an invisible shield... and reflect it back! The arrow hits the centaur warrior! The centaur warrior shoots an arrow. You block the arrow with an invisible shield... and reflect it back! The arrow hits the centaur warrior! The centaur warrior shoots an arrow. The arrow hits you but does no damage. Casting: Iskenderun's Battlesphere (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure a globe of magical energy. The centaur warrior shoots an arrow. The arrow hits your battlesphere!! You swap places. You barely miss the centaur warrior. The centaur warrior is moderately wounded. The centaur warrior unwields a +0 orcbow. The centaur warrior completely misses you. You block the centaur warrior's attack. x2 The centaur warrior kicks you but does no damage. You hit the centaur warrior. The centaur warrior is moderately wounded. The centaur warrior hits you but does no damage. The centaur warrior kicks you but does no damage. You barely miss the centaur warrior. The centaur warrior is moderately wounded. The centaur warrior barely misses you. The centaur warrior kicks you but does no damage. The centaur warrior hits you but does no damage. You block the centaur warrior's attack. The stone arrow hits the centaur warrior!! The centaur warrior is severely wounded. Your battlesphere fires at the centaur warrior! The barrage of energy hits the centaur warrior! The centaur warrior is almost dead. The centaur warrior hits you. You block the centaur warrior's attack. The centaur warrior hits you! The centaur warrior barely misses you. The stone arrow hits the centaur warrior! You kill the centaur warrior! Vehumet accepts your kill. You feel your power returning. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Things that are here: a +0 orcbow; a centaur corpse Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You imbue your battlesphere with additional charge. Magic restored. HP restored. Found a stone staircase leading down. v - 10 scrolls of teleportation (gained 1) q - 2 scrolls labelled ZYETARPHOTHRO (gained 1) Your battlesphere wavers and loses cohesion. Things that are here: a +0 orcbow; a centaur corpse n - 3 scrolls labelled UTZINGO BEUREQ (gained 1) Found a stone. You see here a stone. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Search for what [? for help]? . You see here a +0 spear. You see here a +0 orcbow. There is a stone staircase leading down here. Casting: Iskenderun's Battlesphere (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure a globe of magical energy. There is a stone staircase leading down here. You climb downwards. Found a stone staircase leading up. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Magic restored. There is a stone staircase leading down here. You climb downwards. The cyclops throws a large rock. The large rock hits you but does no damage. Found a clear potion. There is a stone staircase leading up here. Casting: Iskenderun's Battlesphere (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure a globe of magical energy. The stone arrow hits the cyclops!! The cyclops is heavily wounded. Your battlesphere fires at the cyclops! The barrage of energy hits the cyclops! The cyclops is heavily wounded. The stone arrow hits the cyclops! The cyclops is almost dead. Your battlesphere fires at the cyclops! The barrage of energy hits the cyclops. You kill the cyclops! Vehumet accepts your kill. x - 3 clear potions (gained 1) Magic restored. As you open the door, it creaks loudly! There is an open door here. You open the door. There is an open door here. A catoblepas comes into view. The catoblepas bellows! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a catoblepas (100% to hit) The magic dart hits the catoblepas but does no damage. Your battlesphere fires at the catoblepas! The barrage of energy hits the catoblepas! The catoblepas is lightly wounded. Your battlesphere wavers and loses cohesion. The stone arrow hits the catoblepas!! The catoblepas is heavily wounded. The catoblepas breathes a plume of calcifying dust at you. The blast of calcifying dust hits you but does no damage. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure a globe of magical energy. The stone arrow hits the catoblepas. The catoblepas is moderately wounded. Your battlesphere fires at the catoblepas! The barrage of energy hits the catoblepas! The catoblepas is heavily wounded. The stone arrow hits the catoblepas!! The catoblepas is almost dead. Your battlesphere fires at the catoblepas! The barrage of energy hits the catoblepas! You kill the catoblepas! Vehumet accepts your kill. You feel your power returning. You see here a catoblepas corpse. You open the door. You have identified the last wand. There is an open door here. l - a wand of polymorph (4) You now have 1636 gold pieces (gained 13). Your battlesphere wavers and loses cohesion. Found a stone and a robe. U - a wand of charming (17) (gained 5 charges) Found a leather armour. y - a scroll of identify As you read the scroll of identify, it crumbles to dust. Q - a potion of brilliance Okay, then. Okay, then. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure a globe of magical energy. You swap places. Your battlesphere wavers and loses cohesion. You open the door. There is an open door here. There is an open door here. You open the door. There is an open door here. There is an open door here. As you open the door, it creaks loudly! There is an open door here. You open the door. There is an open door here. A centaur warrior and a tengu conjurer come into view. The centaur warrior wields a +0 shortbow. The centaur warrior shoots an arrow. You block the arrow with an invisible shield... and reflect it back! The arrow hits the centaur warrior! Casting: Iskenderun's Battlesphere (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure a globe of magical energy. A meliai comes into view. It is wielding a +0 hand axe. The meliai buzzes angrily. You hear an angry buzzing noise. The meliai calls down the wrath of its god upon you. Something smites you! The centaur warrior shoots an arrow. The arrow hits you. A meliai comes into view. It is wielding a +0 broad axe. The stone arrow hits the centaur warrior! The centaur warrior is heavily wounded. Your battlesphere fires at the centaur warrior! The barrage of energy hits the centaur warrior! The centaur warrior is severely wounded. The meliai buzzes angrily. A meliai comes into view. It is wielding a +0 hand axe. The centaur warrior unwields a +0 shortbow. You block the centaur warrior's attack. x2 The meliai calls down the wrath of its god upon you. Something smites you! The stone arrow hits the centaur warrior!! You kill the centaur warrior! Vehumet accepts your kill. Your battlesphere fires at the meliai! The barrage of energy hits the meliai!! The meliai is almost dead. The meliai mumbles some strange prayers to its god against you. Something smites you! You block the tengu conjurer's attack. x2 The tengu conjurer claws you but does no damage. The meliai calls upon its god to heal the meliai. The meliai is healed somewhat. The meliai calls upon its god to heal the meliai. The meliai is healed somewhat. You block the tengu conjurer's attack. x2 The tengu conjurer claws you. The meliai calls upon its god to heal the meliai. The meliai's wounds heal themselves! The meliai hits you but does no damage. The meliai closely misses you. Things that are here: a +0 shortbow; a centaur corpse Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the meliai! The meliai is heavily wounded. The meliai is knocked back by the mystic blast. The mystic blast hits the meliai! The meliai is heavily wounded. The meliai is knocked back by the mystic blast. The meliai collides with the meliai! The meliai is almost dead. x2 The mystic blast hits the meliai!! The meliai is almost dead. The meliai is knocked back by the mystic blast. The meliai collides with the meliai! You kill the meliai! Vehumet accepts your kill. You feel your power returning. You kill the meliai! Vehumet accepts your kill. The mystic blast hits the tengu conjurer! The tengu conjurer is heavily wounded. The tengu conjurer is knocked back by the mystic blast. Your battlesphere fires at the meliai! The barrage of energy hits the meliai. You kill the meliai! Vehumet accepts your kill. You feel your power returning. The tengu conjurer gestures at you while chanting. The bolt of lightning hits you!! * * * LOW HITPOINT WARNING * * * You hear a shout! x3 Press: ? - help, v - describe, . - travel Here: a tengu conjurer (heavily wounded) The floor. Okay, then. Okay, then. That's the wrong kind of item! (Use * to select it.) Fire/throw/use which item? ([*] to toss any item) (? for menu, Esc to quit) >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.33.1 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_FIRE_ITEM_NO_QUIVER repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [humterzook] Species: Deep Elf Job: Conjurer HP: 9/84; mods: 0/0 MP: 35/43; mod: 0 Stats: 13 33 11 Position: (24, 43), god: Vehumet (6), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 6 | 1484 | 0/495 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/84 Polearms | X | 0 | 0 | 0 | 0 | 0/84 Staves | X | 0 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/29 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 6 | 1484 | 0/495 Dodging | X | 0 | 0 | 2 | 151 | 45/106 Stealth | X | 0 | 0 | 2 | 127 | 38/89 Shields | X | 0 | 0 | 5 | 1158 | 98/424 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/70 Spellcasting | X | 1 | 34 | 22 | 9487 | 464/966 Conjurations | X | 1 | 33 | 19 | 9788 | 623/1114 Hexes | X | 0 | 0 | 0 | 0 | 0/29 Summonings | X | 0 | 0 | 0 | 0 | 0/42 Necromancy | X | 0 | 0 | 0 | 0 | 0/35 Translocations | X | 0 | 0 | 0 | 0 | 0/42 Forgecraft | X | 0 | 0 | 0 | 0 | 0/42 Fire Magic | X | 1 | 33 | 3 | 391 | 139/168 Ice Magic | X | 0 | 0 | 0 | 0 | 0/42 Air Magic | X | 0 | 0 | 0 | 0 | 0/42 Earth Magic | X | 0 | 0 | 0 | 0 | 0/42 Alchemy | X | 0 | 0 | 0 | 0 | 0/42 Invocations | X | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/42 Shapeshifting | X | 0 | 0 | 2 | 162 | 12/150 Spell bugs: Durations: #33: 1 Attributes: #12: 2339 #13: 703 #23: 10080 #24: 261427642 #34: 1 #49: 2424 Mutations: clever: 2 magic regeneration: 1 (innate) Inventory bugs: Equipment: eq slot #6, inv slot #49: +0 pair of boots eq slot #4, inv slot #37: +0 helmet of see invisible eq slot #5, inv slot #38: +2 pair of gloves of strength eq slot #9, inv slot #6: ring of willpower eq slot #3, inv slot #25: +3 scale mail of fire resistance eq slot #9, inv slot #5: ring of Divine Compulsion {rC+ rN+++ rCorr Str+2 Int-4} eq slot #1, inv slot #4: staff of alchemy eq slot #2, inv slot #26: +0 buckler eq slot #8, inv slot #17: +2 cloak of the Lair of Beasts {Str+4} eq slot #10, inv slot #39: amulet of reflection }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ....### ########### ###### #. .......... #....# #. .......... #....# #. ......... #....# #. ......Q. ###....####. #....#####........... ...#....#...#........... ..)))..@......#......... ##+.....*.....#......... .....###.###..#..######' ....#...#...##..#....... ... #...#...#...#....(.. .. ##..#...#..###...... . .#..###..#...#..... ..#...#...#...#...[. .. ##..#...#...##.### clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< bailey_type: bailey_axe >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>