Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.33.1 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 16444961275436383267, deterministic pregen: 1 Command line: /usr/games/crawl-0.33 -name humterzook -rc /dgldir/rcfiles/crawl-0.33/humterzook.rc -macro /dgldir/rcfiles/crawl-0.33/humterzook.macro -morgue /dgldir/morgue/humterzook/ -webtiles-socket /crawl-master/webserver/sockets/humterzook:2026-01-10.22:22:40.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 13 stack frames. /usr/games/crawl-0.33(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x65440d0257be]: write_stack_trace(_IO_FILE*) /usr/games/crawl-0.33(_Z13do_crash_dumpv+0x43a) [0x65440d03383a]: do_crash_dump() /usr/games/crawl-0.33(_Z20crash_signal_handleri+0x1fa) [0x65440d025c9a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x75b7d0e56330]: /lib/x86_64-linux-gnu/libc.so.6(isspace+0x12) [0x75b7d0e4c6a2]: /usr/games/crawl-0.33(_Z18prompt_invent_itemPKc9menu_typei15operation_types13enum_bitfieldI14invprompt_flagLin1EEcS0_Pi+0x1e5) [0x65440d23a185]: prompt_invent_item(char const*, menu_type, int, operation_types, enum_bitfield, char, char const*, int*) /usr/games/crawl-0.33(_Z19fire_item_no_quiverP4dist+0x237) [0x65440d6c1117]: fire_item_no_quiver(dist*) /usr/games/crawl-0.33(+0xc694f6) [0x65440d7c34f6]: /usr/games/crawl-0.33(+0xc6a085) [0x65440d7c4085]: /usr/games/crawl-0.33(main+0x1f7) [0x65440cf5b4a7]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x75b7d0e3b1ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x75b7d0e3b28b]: /usr/games/crawl-0.33(_start+0x25) [0x65440cf5bed5]: Trying to run gdb. GNU gdb (Ubuntu 15.0.50.20240403-0ubuntu1) 15.0.50.20240403-git Copyright (C) 2024 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x000075b7d0f217a7 in __GI___wait4 (pid=1204989, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x000075b7d0f217a7 in __GI___wait4 (pid=1204989, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x000065440d025e6c in call_gdb (file=0x75b7d10154e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 1165835\000\000\000\000\000" #2 0x000065440d033858 in do_crash_dump () at dbg-asrt.cc:673 t = 1768084186 dir = "/dgldir/morgue/humterzook/" name = "/dgldir/morgue/humterzook/crash-humterzook-20260110-222946.txt", '\000' signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x75b7d10154e0 <_IO_2_1_stderr_> #3 0x000065440d025c9a in crash_signal_handler (sig_num=11) at crash.cc:198 No locals. #4 No locals. #5 0x000075b7d0e4c6a2 in isspace (c=-1006) at ./ctype/ctype.c:34 Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.33/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.33/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.33/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 36, depth = 1 Level id: Gauntlet Level build method = random_map_in_depth, level layout type = encompass, absdepth0 = 15 Level vaults: minmay_gauntlet_mixed_oops_all_seconds [minmay_gauntlet_arena_77_checkered, gammafunk_gauntlet_arena_spirals, minmay_gauntlet_arena_77_double_cross, gammafunk_gauntlet_arena_chambers, minmay_gauntlet_arena_77_broken_ladder, gammafunk_gauntlet_arena_split_diamond, gauntlet_exit_watery] Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 7 at (26, 15): position (25,20) Marker #1, type 7 at (26, 23): position (26,25) Marker #2, type 7 at (26, 27): position (26,33) Marker #3, type 7 at (26, 37): position (37,44) Marker #4, type 7 at (39, 14): position (39,20) Marker #5, type 7 at (39, 28): position (39,33) Marker #6, type 7 at (39, 36): position (39,44) Marker #7, type 7 at (42, 24): position (39,26) Marker #8, type 7 at (52, 15): position (52,20) Marker #9, type 7 at (52, 23): position (52,25) Marker #10, type 7 at (52, 27): position (52,33) Marker #11, type 7 at (52, 37): position (41,44) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< The searing ray hits something. (Press . to maintain the ray.) The searing ray hits something! Vehumet accepts your kill. You feel your power returning. Reactivating autopickup. You feel a bit more experienced. You finish channelling your searing ray. Found a stone staircase leading down. Press: ? - help, v - describe, . - travel Here: a battlesphere (minion, friendly) The floor. There is a stone staircase leading down here. Casting: Searing Ray (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You imbue your battlesphere with additional charge. You swap places. Casting: Iskenderun's Battlesphere (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You imbue your battlesphere with additional charge. Found a book of Debilitation. Casting: Iskenderun's Battlesphere (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You imbue your battlesphere with additional charge. A boulder beetle comes into view. Casting: Iskenderun's Battlesphere (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a boulder beetle (100% to hit) The stone arrow hits the boulder beetle! The boulder beetle is moderately wounded. Your battlesphere fires at the boulder beetle! The barrage of energy hits the boulder beetle but does no damage. The boulder beetle is moderately wounded. The boulder beetle curls into a ball and begins rolling! Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a boulder beetle (moderately wounded, rolling, ally target, 100% to hit) The stone arrow hits the boulder beetle! The boulder beetle is moderately wounded. Your battlesphere fires at the boulder beetle! The barrage of energy hits the boulder beetle!! The boulder beetle is heavily wounded. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the boulder beetle! The boulder beetle is severely wounded. The boulder beetle is knocked back by the mystic blast. Your battlesphere fires at the boulder beetle! The barrage of energy hits the boulder beetle! The boulder beetle is almost dead. Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the boulder beetle. The boulder beetle is almost dead. The boulder beetle is knocked back by the mystic blast. Your battlesphere fires at the boulder beetle! The barrage of energy hits the boulder beetle. The boulder beetle is almost dead. Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the boulder beetle but does no damage. The boulder beetle is almost dead. Your battlesphere fires at the boulder beetle! The barrage of energy hits the boulder beetle!! You kill the boulder beetle! Vehumet accepts your kill. You feel your power returning. You swap places. You pick up a book of Debilitation and begin reading... You add the spells Slow, Confusing Touch and Cigotuvi's Putrefaction to your library. Found a stone staircase leading down. Press: ? - help, v - describe, . - travel Here: a battlesphere (minion, friendly) The floor. Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You imbue your battlesphere with additional charge. An orc priest comes into view. It is wielding a +2 hand axe of flaming. Casting: Iskenderun's Battlesphere (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +2 hand axe of flaming (78% to hit) The stone arrow misses the orc priest. Your battlesphere fires at the orc priest! The barrage of energy hits the orc priest!! You kill the orc priest! Vehumet accepts your kill. A slime creature comes into view. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a slime creature (95% to hit) The stone arrow hits the slime creature!! The slime creature is moderately wounded. Your battlesphere fires at the slime creature! The barrage of energy hits the slime creature! The slime creature is heavily wounded. The slime creature jiggles. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a slime creature (heavily wounded, ally target, 95% to hit) The stone arrow hits the slime creature! The slime creature is almost dead. Your battlesphere fires at the slime creature! The barrage of energy hits the slime creature!! You kill the slime creature! Vehumet accepts your kill. You feel your power returning. A slime creature comes into view. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. A slime creature comes into view. The magic dart hits the slime creature! The slime creature is lightly wounded. Your battlesphere fires at the slime creature! The barrage of energy hits the slime creature! The slime creature is moderately wounded. The magic dart hits the slime creature. The slime creature is heavily wounded. Your battlesphere fires at the slime creature! The barrage of energy hits the slime creature!! The slime creature is severely wounded. The magic dart hits the slime creature. The slime creature is almost dead. Your battlesphere fires at the slime creature! The barrage of energy hits the slime creature!! You kill the slime creature! Vehumet accepts your kill. You feel your power returning. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a slime creature (95% to hit) The stone arrow hits the slime creature!! The slime creature is heavily wounded. Your battlesphere fires at the slime creature! The barrage of energy hits the slime creature! The slime creature is severely wounded. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a slime creature (severely wounded, ally target, 95% to hit) The stone arrow hits the slime creature! The slime creature is almost dead. Your battlesphere fires at the slime creature! The barrage of energy hits the slime creature! You kill the slime creature! Vehumet accepts your kill. You feel your power returning. Things that are here: a +2 hand axe of flaming; an orc corpse Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You imbue your battlesphere with additional charge. An orc wizard comes into view. It is wielding a +0 dagger. An orc warrior comes into view. It is wielding a +0 dire flail. An orc priest comes into view. It is wielding a +0 mace of protection. The orc priest looks encouraged for a moment. An orc comes into view. It is wielding a +0 falchion. Casting: Iskenderun's Battlesphere (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You imbue your battlesphere with additional charge. Casting: Iskenderun's Battlesphere (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the orc warrior! The orc warrior is moderately wounded. The orc warrior is knocked back by the mystic blast. The orc warrior slams into the rock wall. The orc warrior is heavily wounded. Your battlesphere fires at the orc warrior! The barrage of energy hits the orc warrior! The orc warrior is severely wounded. Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the orc warrior!! You kill the orc warrior! Vehumet accepts your kill. You feel your power returning. The mystic blast hits the orc wizard! The orc wizard is severely wounded. The orc wizard is knocked back by the mystic blast. The orc wizard collides with the orc! You kill the orc! Vehumet accepts your kill. You feel your power returning. You kill the orc wizard! Vehumet accepts your kill. You feel your power returning. Your battlesphere fires at the orc priest! The barrage of energy hits the orc priest!! You kill the orc priest! Vehumet accepts your kill. Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Things that are here: a +2 hand axe of flaming; an orc corpse A killer bee comes into view. The killer bee buzzes angrily. You hear an angry buzzing noise. Things that are here: a +0 dire flail; a +0 plate armour; an orc corpse Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a killer bee (55% to hit) The stone arrow misses the killer bee. Your battlesphere fires at the killer bee! The barrage of energy hits the killer bee! You kill the killer bee! Vehumet accepts your kill. A killer bee comes into view. Things that are here: a +0 dagger; a +0 robe A killer bee comes into view. x2 Things that are here: a +0 falchion; a +0 leather armour; an orc corpse The killer bee buzzes angrily. The killer bee closely misses you. You see here a +0 mace of protection. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You imbue your battlesphere with additional charge. A killer bee comes into view. You block the killer bee's attack. The killer bee stings you. Casting: Iskenderun's Battlesphere (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the killer bee! The killer bee is heavily wounded. The killer bee is knocked back by the mystic blast. The killer bee slams into the rock wall! You kill the killer bee! Vehumet accepts your kill. You feel your power returning. The mystic blast hits the killer bee!! You kill the killer bee! Vehumet accepts your kill. Vehumet is now extending the range of your destructive spells. Your battlesphere fires at the killer bee! The barrage of energy hits the killer bee. The killer bee is moderately wounded. Unknown command. Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. The magic dart hits the killer bee. The killer bee is lightly wounded. Your battlesphere fires at the killer bee! The barrage of energy hits the killer bee! You kill the killer bee! Vehumet accepts your kill. You feel your power returning. The killer bee stings your battlesphere! The magic dart hits the killer bee but does no damage. The killer bee is lightly wounded. Your battlesphere fires at the killer bee! The barrage of energy hits the killer bee! You kill the killer bee! Vehumet accepts your kill. You see here a killer bee corpse. Magic restored. An orc comes into view. It is wielding a +0 hand axe. The orc shouts! You hear a shout! Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You imbue your battlesphere with additional charge. The magic dart hits the orc. The orc is moderately wounded. Your battlesphere fires at the orc! The barrage of energy hits the orc!! You kill the orc! Vehumet accepts your kill. You feel your power returning. An orc priest comes into view. It is wielding a +0 flail. An orc comes into view. It is wielding a +0 hand axe. The magic dart hits the orc priest but does no damage. Your battlesphere fires at the orc! The barrage of energy hits the orc! You kill the orc! Vehumet accepts your kill. You feel your power returning. The magic dart hits the orc priest. The orc priest is moderately wounded. Your battlesphere fires at the orc priest! The barrage of energy hits the orc priest. The orc priest is heavily wounded. The orc priest casts a cantrip, but nothing happens. The magic dart hits the orc priest. The orc priest is heavily wounded. Your battlesphere fires at the orc priest! The barrage of energy hits the orc priest! You kill the orc priest! Vehumet accepts your kill. A warg comes into view. You see here a scroll labelled VUALOP COOC. u - 3 scrolls labelled VUALOP COOC (gained 1) Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You imbue your battlesphere with additional charge. Casting: Iskenderun's Battlesphere (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a warg (72% to hit) The stone arrow misses the warg. Your battlesphere fires at the warg! The barrage of energy hits the warg! The warg is moderately wounded. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a warg (moderately wounded, ally target, 72% to hit) The stone arrow hits the warg!! The warg is almost dead. Your battlesphere fires at the warg! The barrage of energy hits the warg! You kill the warg! Vehumet accepts your kill. You feel your power returning. You swap places. Things that are here: a +0 hand axe; an orc corpse An orc priest comes into view. It is wielding a +0 hand axe. The magic dart hits the orc priest. The orc priest is moderately wounded. Your battlesphere fires at the orc priest! The barrage of energy hits the orc priest! You kill the orc priest! Vehumet accepts your kill. An orc wizard comes into view. It is wielding a +0 dagger. The magic dart hits the orc wizard. The orc wizard is moderately wounded. The orc wizard shouts! Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You imbue your battlesphere with additional charge. A human comes into view. The magic dart hits the orc wizard. The orc wizard is heavily wounded. Your battlesphere fires at the orc wizard! The barrage of energy hits the orc wizard! You kill the orc wizard! Vehumet accepts your kill. The human shouts! You hear an angry buzzing noise. An orc comes into view. It is wielding a +0 dagger. A warg comes into view. The magic dart hits the human. The human is lightly wounded. Your battlesphere fires at the human! The barrage of energy hits the human! The human is severely wounded. A killer bee comes into view. The magic dart hits the human. The human is severely wounded. Your battlesphere fires at the human! The barrage of energy hits the human! You kill the human! Vehumet accepts your kill. You feel your power returning. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a warg (79% to hit) You focus your ray upon the warg. The searing ray hits the warg! The warg is moderately wounded. Your battlesphere fires at the warg! The barrage of energy hits the warg! The warg is heavily wounded. (Press . to maintain the ray.) Your battlesphere fires at the warg! The barrage of energy hits the warg but does no damage. The warg is heavily wounded. The searing ray hits the warg but does no damage. The warg is heavily wounded. Your battlesphere fires at the warg! The barrage of energy hits the warg but does no damage. The warg is heavily wounded. The searing ray misses the warg. Your battlesphere fires at the warg! The barrage of energy hits the warg!! You kill the warg! Vehumet accepts your kill. You block the killer bee's attack. Casting: Searing Ray (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the orc! You kill the orc! Vehumet accepts your kill. The mystic blast hits the killer bee. The killer bee is moderately wounded. The killer bee is knocked back by the mystic blast. Your battlesphere fires at the killer bee! The barrage of energy hits the killer bee! You kill the killer bee! Vehumet accepts your kill. Vehumet offers you knowledge of Yara's Violent Unravelling. You stop channelling your searing ray. You hear a shout! x2 A killer bee comes into view. This spell is quite dangerous to cast! Vehumet grants you knowledge of Yara's Violent Unravelling. You start memorising the spell. You continue memorising. x5 You finish memorising. You add the spell Yara's Violent Unravelling to your library. Spell assigned to 'f'. Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. An orc comes into view. It is wielding a +1 dagger of protection. Things that are here: a +0 hand axe; an orc corpse A killer bee comes into view. x2 The killer bee moves out of view. The magic dart hits the orc but does no damage. Your battlesphere fires at the orc! The barrage of energy hits the orc! You kill the orc! Vehumet accepts your kill. You feel your power returning. The magic dart hits the killer bee. The killer bee is lightly wounded. Your battlesphere fires at the killer bee! The barrage of energy hits the killer bee! The killer bee is almost dead. The magic dart hits the killer bee but does no damage. The killer bee is almost dead. Your battlesphere fires at the killer bee! The barrage of energy hits the killer bee! You kill the killer bee! Vehumet accepts your kill. You feel your power returning. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You imbue your battlesphere with additional charge. The killer bee closely misses you. Casting: Iskenderun's Battlesphere (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the killer bee! The killer bee is severely wounded. The killer bee is knocked back by the mystic blast. The mystic blast hits the killer bee! The killer bee is heavily wounded. The killer bee is knocked back by the mystic blast. Your battlesphere fires at the killer bee! The barrage of energy hits the killer bee! You kill the killer bee! Vehumet accepts your kill. You feel your power returning. You have reached level 12! You feel clever. The magic dart hits the killer bee. The killer bee is almost dead. Your battlesphere fires at the killer bee! The barrage of energy hits the killer bee! You kill the killer bee! Vehumet accepts your kill. You feel your power returning. An orc priest comes into view. It is wielding a +0 trident. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The magic dart hits the orc priest. The orc priest is lightly wounded. The orc priest shouts! The magic dart hits the orc priest but does no damage. The orc priest is lightly wounded. Your battlesphere fires at the orc priest! The barrage of energy hits the orc priest! The orc priest is almost dead. The magic dart hits the orc priest. You kill the orc priest! Vehumet accepts your kill. Things that are here: a +0 flail; a +0 scale mail; an orc corpse Found a staircase to the Orcish Mines. Things that are here: a +0 dagger; a +0 leather armour; an orc corpse Things that are here: a +0 dagger; a +0 robe A kobold comes into view. It is wielding a +0 dagger. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You imbue your battlesphere with additional charge. The kobold throws a stone. The stone hits you but does no damage. The kobold throws a stone. The stone hits you but does no damage. The magic dart hits the kobold. You kill the kobold! Vehumet accepts your kill. You feel your power returning. Things that are here: a +1 dagger of protection; 3 boomerangs; an orc corpse Things that are here: a +0 hand axe; a +0 leather armour Things that are here: a +0 trident; a +0 leather armour Things that are here: a +0 dagger; 2 stones; a kobold corpse Found a dagger. You swap places. Okay, then. Unknown command. Found 15 gold pieces. You drop an amulet of faith. Found a stone staircase leading up. You now have 638 gold pieces (gained 15). An orc priest comes into view. It is wielding a +0 club. An orc priest is nearby! An orc priest is nearby! Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You imbue your battlesphere with additional charge. The magic dart hits the orc priest. The orc priest is heavily wounded. Your battlesphere fires at the orc priest! The barrage of energy hits the orc priest! You kill the orc priest! Vehumet accepts your kill. Your Fighting skill increases to level 1! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A yak comes into view. The yak bellows! You hear a bellow! x2 A yak comes into view. The yak bellows! A yak comes into view. Found a wooden wand. A hornet comes into view. A yak comes into view. The yak moves out of view. You see here a potion of might. G - 2 potions of might (gained 1) A yak comes into view. x2 Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hornet (74% to hit) You focus your ray upon the hornet. The searing ray hits the hornet but does no damage. Your battlesphere fires at the yak! The barrage of energy hits the yak!! The yak is heavily wounded. (Press . to maintain the ray.) Your battlesphere fires at the yak! The barrage of energy hits the yak. The yak is heavily wounded. The yak bellows! x2 The searing ray hits the hornet! The hornet is moderately wounded. Your battlesphere fires at the yak! The barrage of energy hits the yak!! You kill the yak! Vehumet accepts your kill. Casting: Searing Ray (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the hornet but does no damage. The hornet is moderately wounded. The mystic blast hits the yak! The yak is moderately wounded. The yak is knocked back by the mystic blast. The mystic blast hits the yak!! The yak is heavily wounded. The yak is knocked back by the mystic blast. The yak collides with the hornet. The hornet is moderately wounded. The yak is heavily wounded. Your battlesphere fires at the yak! The barrage of energy hits the yak! The yak is severely wounded. You stop channelling your searing ray. The hornet stings you! Unknown command. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the yak! The yak is moderately wounded. The yak is knocked back by the mystic blast. The yak collides with the yak. The yak is lightly wounded. The yak is moderately wounded. The mystic blast hits the yak!! The yak is severely wounded. The yak is knocked back by the mystic blast. The mystic blast hits the yak! The yak is almost dead. The yak is knocked back by the mystic blast. The mystic blast hits the hornet! The hornet is heavily wounded. The hornet is knocked back by the mystic blast. Your battlesphere fires at the yak! The barrage of energy hits the yak! You kill the yak! Vehumet accepts your kill. You feel your power returning. Unknown command. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the yak. The yak is lightly wounded. The yak is knocked back by the mystic blast. The mystic blast hits the yak! The yak is heavily wounded. The yak is knocked back by the mystic blast. The yak collides with the yak. The yak is lightly wounded. The yak is heavily wounded. The mystic blast hits the yak. The yak is moderately wounded. The yak is knocked back by the mystic blast. The yak collides with the yak. The yak is severely wounded. The yak is heavily wounded. The mystic blast hits the hornet. The hornet is severely wounded. The hornet is knocked back by the mystic blast. Your battlesphere fires at the yak! The barrage of energy hits the yak! You kill the yak! Vehumet accepts your kill. You feel your power returning. Unknown command. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the yak!! The yak is heavily wounded. The yak is knocked back by the mystic blast. The mystic blast hits the yak!! You kill the yak! Vehumet accepts your kill. You feel your power returning. The mystic blast hits the yak! The yak is almost dead. Your battlesphere fires at the yak! The barrage of energy hits the yak! You kill the yak! Vehumet accepts your kill. You feel your power returning. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the hornet! You kill the hornet! Vehumet accepts your kill. You feel your power returning. Your battlesphere fires at the yak! The barrage of energy hits the yak! The yak is severely wounded. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the yak! The yak is almost dead. The yak is knocked back by the mystic blast. The mystic blast hits the yak. The yak is moderately wounded. The yak is knocked back by the mystic blast. Your battlesphere fires at the yak! The barrage of energy hits the yak! You kill the yak! Vehumet accepts your kill. You feel your power returning. The magic dart hits the yak. The yak is moderately wounded. Your battlesphere fires at the yak! The barrage of energy hits the yak! The yak is severely wounded. The magic dart hits the yak. The yak is almost dead. Your battlesphere fires at the yak! The barrage of energy hits the yak!! You kill the yak! Vehumet accepts your kill. You feel your power returning. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You imbue your battlesphere with additional charge. Press: ? - help, v - describe, . - travel Here: a battlesphere (minion, friendly) The floor. Casting: Iskenderun's Battlesphere (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Unknown command. Things that are here: a +0 club; a +0 chain mail; an orc corpse Unknown command. Unknown command. Unknown command. Search for what [? for help]? Okay, then. Unknown command. Search for what [? for help]? . Unknown command. c - a wand of mindburst (5) You swap places. Your battlesphere wavers and loses cohesion. Things that are here: a +0 hand axe; a +0 leather armour Things that are here: a +1 dagger of protection; 3 boomerangs; an orc skeleton Done exploring. Done exploring. Done exploring. Search for what [Enter for "."]? . Unknown command. There is a stone staircase leading down here. You climb downwards. You hear a distant snort. Hark! There is a gateway to a gauntlet on this level. Find the entrance quickly before the gate is sealed! Found a stone staircase leading down. There is a stone staircase leading up here. Okay, then. Okay, then. Found a stone staircase leading up. Casting: Iskenderun's Battlesphere (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure a globe of magical energy. You drop an inkwell talisman. You drop a talisman of death. You drop 2 flux baubles. You drop a medusa talisman. Found a gate leading to a gauntlet. A deep elf pyromancer comes into view. It is wielding a +1 dagger of electrocution. Casting: Iskenderun's Battlesphere (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a deep elf pyromancer, wielding a +1 dagger of electrocution and wearing a +0 robe (69% to hit) The stone arrow hits the deep elf pyromancer!! The deep elf pyromancer is heavily wounded. Your battlesphere fires at the deep elf pyromancer! The barrage of energy hits the deep elf pyromancer!! The deep elf pyromancer is almost dead. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a deep elf pyromancer, wielding a +1 dagger of electrocution and wearing a +0 robe (almost dead, ally target, 69% to hit) The stone arrow misses the deep elf pyromancer. Your battlesphere fires at the deep elf pyromancer! The barrage of energy hits the deep elf pyromancer! You kill the deep elf pyromancer! Vehumet accepts your kill. Your Fighting skill increases to level 2! Unknown command. Things that are here: a +1 dagger of electrocution; a +0 robe; an elf corpse You swap places. Okay, then. Okay, then. You drop a scroll of vulnerability. There is a gate leading to a gauntlet here. Beware, the minotaur awaits! The world spins around you as you enter the gateway. You enter a gauntlet! The nature of this place prevents you from teleporting. Found 19 gold pieces, a fine helmet and a warped robe. Found a gate leading back out of this place. Found a transporter. The thrashing horror roars! There is an empty arch of ancient stone here. Search for what [Enter for "."]? Okay, then. Unknown command. Search for what [Enter for "."]? . Unknown command. Unknown command. Search for what [Enter for "."]? . Search for what [Enter for "."]? . Unknown command. Found a transporter. Found a scroll labelled JOCZUETITOI. Found a runed war axe. Found a transporter. Found a pair of twisted gloves. Found a transporter. Press: ? - help, v - describe, . - travel Here: a void ooze (wandering, hasn't noticed you, fire blocked by a translucent stone wall) The floor. Found a transporter. Press: ? - help, v - describe, . - travel Here: a thrashing horror (fire blocked by a translucent stone wall) The floor. Unknown command. The shadow imp shouts! The blizzard demon shouts! The white imp puffs mist at you. The white imp shouts! Found a glowing robe and a ring of wizardry. Found a transporter. Found a red potion. The white imp shouts! Found 37 gold pieces. Press: ? - help, v - describe, . - travel Here: a blizzard demon (fire blocked by a translucent stone wall) The floor. Unknown command. The shadow imp shouts, "Embrace thy dedition, thou unmuzzled flap-mouthed deadneck!" The white imp shouts! The shadow imp shouts, "Scamper hence, thou baffled rump-fed pustule!" The shadow imp summons a swarm of flies. The shadow imp shouts! You hear a shout! The white imp shouts, "Away with thee, thou artless nut-hook bugbear!" The white imp puffs mist at you. The shadow imp shouts, "Return whence thou came, thou frothy dizzy-eyed simpleton!" The occultist shouts! The shadow imp shouts, "Back with thee, thou fragile hell-hated crab-lanthorn!" The white imp shouts, "Leave, thou pandering guts-griping nobody!" Found a trident. Found 2 scrolls labelled EMAEKO XEAT. Found a transporter. Unknown command. Okay, then. Found a transporter. Found a transporter. Found a brightly glowing golden ring and 15 gold pieces. Found a transporter. Found a potion of mutation. The orange demon screeches! Press: ? - help, v - describe, . - travel Here: a green death (fire blocked by a translucent stone wall) A transporter. Press: ? - help, v - describe, . - travel Here: a thrashing horror (fire blocked by a translucent stone wall) The floor. Found a transporter. There is a transporter here. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure a globe of magical energy. You enter the transporter and appear at another place. The small abomination closely misses your battlesphere. Casting: Iskenderun's Battlesphere (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a small abomination (regenerating, 85% to hit) You focus your ray upon the small abomination. The searing ray misses the small abomination. Your battlesphere fires at the small abomination! The barrage of energy hits the small abomination!! The small abomination is almost destroyed. (Press . to maintain the ray.) Your battlesphere fires at the small abomination! The barrage of energy hits the small abomination! You destroy the small abomination! Vehumet accepts your kill. You feel your power returning. The thrashing horror misses you. The thrashing horror tramples you. You hold your ground! The small abomination barely misses your battlesphere. Casting: Searing Ray (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the small abomination. The small abomination is lightly damaged. The small abomination is knocked back by the mystic blast. The small abomination slams into the metal wall. The small abomination is moderately damaged. The mystic blast hits the thrashing horror! The thrashing horror is moderately damaged. The thrashing horror is knocked back by the mystic blast. The thrashing horror slams into the translucent stone wall. The thrashing horror is moderately damaged. You stop channelling your searing ray. The thrashing horror completely misses you. The thrashing horror closely misses you. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the small abomination! The small abomination is almost destroyed. The small abomination is knocked back by the mystic blast. The small abomination slams into the metal wall. You destroy the small abomination! Vehumet accepts your kill. You feel your power returning. The mystic blast hits the thrashing horror! The thrashing horror is heavily damaged. The thrashing horror is knocked back by the mystic blast. The thrashing horror slams into the translucent stone wall! The thrashing horror is severely damaged. You hear a roar! You block the thrashing horror's attack. The thrashing horror tramples you but does no damage. x2 The thrashing horror tramples you. You hold your ground! Unknown command. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the thrashing horror! The thrashing horror is almost destroyed. The thrashing horror is knocked back by the mystic blast. The thrashing horror slams into the translucent stone wall! You destroy the thrashing horror! Vehumet accepts your kill. Your Spellcasting skill increases to level 18! The thrashing horror roars! Press: ? - help, v - describe, . - travel, g - get item Item here: 19 gold pieces. The floor. You swap places. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You imbue your battlesphere with additional charge. There is a transporter landing site here. Casting: Iskenderun's Battlesphere (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You imbue your battlesphere with additional charge. The thrashing horror fails to trigger a net trap. The thrashing horror tramples you! You hold your ground! The thrashing horror tramples you. You hold your ground! You hit the thrashing horror. The thrashing horror is lightly damaged. The thrashing horror completely misses you. You block the thrashing horror's attack. The thrashing horror fails to trigger a net trap. Casting: Iskenderun's Battlesphere (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the thrashing horror. The thrashing horror is lightly damaged. The thrashing horror is knocked back by the mystic blast. The thrashing horror slams into the translucent stone wall. The thrashing horror is lightly damaged. The thrashing horror fails to trigger a net trap. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the thrashing horror! The thrashing horror is moderately damaged. The thrashing horror tramples you but does no damage. You block the thrashing horror's attack. The thrashing horror tramples you but does no damage. The thrashing horror tramples you. You hold your ground! The white imp shouts, "Begone, thou lumpish motley-minded blabberskite!" Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the thrashing horror! The thrashing horror is heavily damaged. The thrashing horror is knocked back by the mystic blast. You swap places. The thrashing horror barely misses your battlesphere. The thrashing horror tramples your battlesphere. Your battlesphere holds its ground! Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the thrashing horror! The thrashing horror is severely damaged. The thrashing horror is knocked back by the mystic blast. The thrashing horror fails to trigger a net trap. Your battlesphere fires at the thrashing horror! The barrage of energy hits the thrashing horror! The thrashing horror is almost destroyed. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the thrashing horror! You destroy the thrashing horror! Vehumet accepts your kill. You feel your power returning. You swap places. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You imbue your battlesphere with additional charge. The void ooze quivers. You see here the +3 robe of Hubris {+Blink Int+2}. f - the +3 robe of Hubris {+Blink Int+2} You see here the +2 helmet of Snakes and Ladders {^Contam Dex+4}. j - the +2 helmet of Snakes and Ladders {^Contam Dex+4} Unknown command. You swap places. The white imp shouts, "Run away, thou quaking clapper-clawed guttersnipe!" It was a potion of resistance. You feel protected. The blizzard demon shouts, "Give up, thou tasty snackling!" Okay, then. It was a potion of attraction. You feel attractive to monsters. It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The blizzard demon shouts, "Flee whilst thou art whole!" You start waiting. You feel a strong urge to attack something. You start waiting. The blizzard demon shouts, "Repent, thou euchred limp-willed pustule!" You feel your anger nearly subside. You start waiting. You are no longer berserk. You are exhausted. You feel yourself slow down. You start waiting. The white imp picks up a beetle and eats it. The white imp shouts, "Flee, thou pandering nut-hook mammet!" The white imp picks up a beetle and eats it. You start to feel less resistant. It was a potion of heal wounds. You feel much better. That's the wrong kind of item! (Use * to select it.) Fire/throw/use which item? ([*] to toss any item) (? for menu, Esc to quit) >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.33.1 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_FIRE_ITEM_NO_QUIVER repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [humterzook] Species: Deep Elf Job: Conjurer HP: 64/64; mods: 0/0 MP: 36/36; mod: 0 Stats: 6 27 13 Position: (38, 24), god: Vehumet (6), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 34 | 2 | 371 | 159/212 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/84 Polearms | X | 0 | 0 | 0 | 0 | 0/84 Staves | X | 0 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/29 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 0 | 0 | 0/70 Dodging | X | 0 | 0 | 2 | 151 | 45/106 Stealth | X | 0 | 0 | 2 | 127 | 38/89 Shields | X | 0 | 0 | 0 | 0 | 0/70 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/70 Spellcasting | X | 1 | 33 | 18 | 5846 | 94/729 Conjurations | X | 1 | 33 | 15 | 6147 | 661/820 Hexes | X | 0 | 0 | 0 | 0 | 0/29 Summonings | X | 0 | 0 | 0 | 0 | 0/42 Necromancy | X | 0 | 0 | 0 | 0 | 0/35 Translocations | X | 0 | 0 | 0 | 0 | 0/42 Forgecraft | X | 0 | 0 | 0 | 0 | 0/42 Fire Magic | X | 0 | 0 | 0 | 0 | 0/42 Ice Magic | X | 0 | 0 | 0 | 0 | 0/42 Air Magic | X | 0 | 0 | 0 | 0 | 0/42 Earth Magic | X | 0 | 0 | 0 | 0 | 0/42 Alchemy | X | 0 | 0 | 0 | 0 | 0/42 Invocations | X | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/42 Shapeshifting | X | 0 | 0 | 2 | 162 | 12/150 Spell bugs: Durations: #3: 150 #33: 1 #47: 24 #142: 290 #149: 14 Attributes: #12: 638 #23: 10080 #24: 261427642 #34: 1 #49: 782 Mutations: sense surroundings: 1 magic regeneration: 1 (innate) sturdy frame: 1 Inventory bugs: Equipment: eq slot #1, inv slot #4: staff of alchemy eq slot #5, inv slot #24: +0 pair of gloves eq slot #10, inv slot #10: amulet of magic regeneration eq slot #9, inv slot #6: ring of willpower eq slot #9, inv slot #25: +4 ring of protection eq slot #8, inv slot #18: +2 cloak eq slot #4, inv slot #49: +0 hat of stealth eq slot #3, inv slot #29: +0 troll leather armour eq slot #2, inv slot #26: +0 buckler }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #########...#.$##....^#...####### ##.#.#.##...#.##.###^.#...#2..... #.#.#.#.#...#.#.##.##.#...#4.#... ##.#.#.##...#.#.#.#.#.#...#4###.. #.#©#.#J#.ß.#.#.#©#.#.#.ß.#..#©#. ##.#.#.##...#.#.#.#.#.#...#...### #.#.#)#.#...#.##.##.#.#...#....#. ##?#©#[##...#.^###.##.#...#.=.©$! #########...#^.*@.##©##...####### ..#.©.#.....###########.....#.©.# ..#.ß.#...ß....#.©.#....ß...#.ß.# ..#.©.#........#...#........#.©.# ##########.....#.©.#.....######## 5..#p#..5#...#########...#....... .5#...#..#...#.###245#...#..##.## .##...##.#...#.#5..#.#...#.##...# #..#.#.5##...#...###5#...#.#..... clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< bailey_type: bailey_axe >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>