Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.33.1 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 16444961275436383267, deterministic pregen: 1 Command line: /usr/games/crawl-0.33 -name humterzook -rc /dgldir/rcfiles/crawl-0.33/humterzook.rc -macro /dgldir/rcfiles/crawl-0.33/humterzook.macro -morgue /dgldir/morgue/humterzook/ -webtiles-socket /crawl-master/webserver/sockets/humterzook:2026-01-10.20:57:20.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 13 stack frames. /usr/games/crawl-0.33(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x570ebb16b7be]: write_stack_trace(_IO_FILE*) /usr/games/crawl-0.33(_Z13do_crash_dumpv+0x43a) [0x570ebb17983a]: do_crash_dump() /usr/games/crawl-0.33(_Z20crash_signal_handleri+0x1fa) [0x570ebb16bc9a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x7f80b76c7330]: /lib/x86_64-linux-gnu/libc.so.6(isspace+0x12) [0x7f80b76bd6a2]: /usr/games/crawl-0.33(_Z18prompt_invent_itemPKc9menu_typei15operation_types13enum_bitfieldI14invprompt_flagLin1EEcS0_Pi+0x1e5) [0x570ebb380185]: prompt_invent_item(char const*, menu_type, int, operation_types, enum_bitfield, char, char const*, int*) /usr/games/crawl-0.33(_Z19fire_item_no_quiverP4dist+0x237) [0x570ebb807117]: fire_item_no_quiver(dist*) /usr/games/crawl-0.33(+0xc694f6) [0x570ebb9094f6]: /usr/games/crawl-0.33(+0xc6a085) [0x570ebb90a085]: /usr/games/crawl-0.33(main+0x1f7) [0x570ebb0a14a7]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x7f80b76ac1ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x7f80b76ac28b]: /usr/games/crawl-0.33(_start+0x25) [0x570ebb0a1ed5]: Trying to run gdb. GNU gdb (Ubuntu 15.0.50.20240403-0ubuntu1) 15.0.50.20240403-git Copyright (C) 2024 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007f80b77927a7 in __GI___wait4 (pid=794267, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x00007f80b77927a7 in __GI___wait4 (pid=794267, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x0000570ebb16be6c in call_gdb (file=0x7f80b78864e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 671462\000\000\000\000\000\000" #2 0x0000570ebb179858 in do_crash_dump () at dbg-asrt.cc:673 t = 1768079892 dir = "/dgldir/morgue/humterzook/" name = "/dgldir/morgue/humterzook/crash-humterzook-20260110-211812.txt", '\000' signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x7f80b78864e0 <_IO_2_1_stderr_> #3 0x0000570ebb16bc9a in crash_signal_handler (sig_num=11) at crash.cc:198 No locals. #4 No locals. #5 0x00007f80b76bd6a2 in isspace (c=-1008) at ./ctype/ctype.c:34 Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.33/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.33/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.33/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 8 Level id: D:8 Level build method = , level layout type = rooms, absdepth0 = 7 Level vaults: layout_basic uniq_gastronok uniq_jeremiah uniq_psyche Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< a +2 war axe of flaming; an orc skeleton Found a ring mail. You open the door. You see here a +0 ring mail. 2 wights come into view. Casting: Iskenderun's Mystic Blast (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the wight. The wight is lightly damaged. (Press . to maintain the ray.) A wight comes into view. It is wielding a +4 spear. Unknown command. The searing ray hits the wight but does no damage. The wight is lightly damaged. The searing ray hits the wight but does no damage. The wight closely misses you. The searing ray hits the wight. The wight is heavily damaged. The searing ray hits the wight! The wight is severely damaged. The searing ray hits the wight! You destroy the wight! Vehumet accepts your kill. The searing ray hits the wight! You destroy the wight! Vehumet accepts your kill. You feel your power returning. You finish channelling your searing ray. Your Spellcasting skill increases to level 12! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +0 long sword and wearing a +0 robe (83% to hit) You focus your ray upon the wight. The searing ray hits the wight! The wight is moderately damaged. (Press . to maintain the ray.) The searing ray hits the wight! The wight is severely damaged. The searing ray hits the wight! You destroy the wight! Vehumet accepts your kill. You finish channelling your searing ray. Items here: )) [[. Okay, then. A wight comes into view. It is wielding a +4 battleaxe. Found a rapier. Things that are here: a +0 trident; a +0 robe Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +4 battleaxe and wearing a +0 robe (dormant, 100% to hit) You focus your ray upon the wight. The searing ray hits the wight! The wight is heavily damaged. (Press . to maintain the ray.) The searing ray hits the wight! You destroy the wight! Vehumet accepts your kill. You feel your power returning. You stop channelling your searing ray. Things that are here: a +4 battleaxe; a +0 robe You see here a +0 rapier. A gnoll comes into view. It is wielding a +0 club. The gnoll shouts! You hear a shout! x3 A gnoll comes into view. It is wielding a +0 flail. There are monsters nearby! There are monsters nearby! There are monsters nearby! The gnoll closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray hits the gnoll. The gnoll is heavily wounded. (Press . to maintain the ray.) A gnoll bouda comes into view. It is wielding a +0 whip. The gnoll closely misses you. The searing ray hits the gnoll! The gnoll is severely wounded. The searing ray hits the gnoll! You kill the gnoll! Vehumet accepts your kill. You feel your power returning. The searing ray hits the gnoll bouda! The gnoll bouda is almost dead. You hear a shout! The gnoll hits you but does no damage. A gnoll comes into view. It is wielding a +0 spear. The searing ray hits the gnoll! You kill the gnoll! Vehumet accepts your kill. The searing ray hits the gnoll bouda. You kill the gnoll bouda! Vehumet accepts your kill. The searing ray hits the gnoll. The gnoll is moderately wounded. Your Conjurations skill increases to level 11! The searing ray hits the gnoll! The gnoll is almost dead. You finish channelling your searing ray. The gnoll closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (almost dead, 85% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll! You kill the gnoll! Vehumet accepts your kill. (Press . to maintain the ray.) You stop channelling your searing ray. Things that are here: a +0 club; a gnoll corpse Items here: ))) [ ††. Okay, then. Things that are here: a +0 club; a gnoll corpse Things that are here: a +0 trident; a +0 robe Items here: )) [[. You see here a +0 ring mail. Key pressed, stopping explore. You see here a +0 flail. Items here: ))) [ ÷÷. Done exploring. Done exploring. Done exploring. Done exploring. Search for what [Enter for "."]? . Unknown command. Okay, then. Unknown command. Okay, then. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Found a robe. You now have 461 gold pieces (gained 13). 2 orcs and 3 orc wizards come into view. An orc wizard is wielding a +0 dagger of venom. The orc wizard shouts! x3 Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. The orc hits you with a +0 whip. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the orc wizard. The orc wizard is moderately wounded. The orc wizard is knocked back by the mystic blast. The orc wizard collides with something. The orc wizard is heavily wounded. The mystic blast hits the orc wizard. The orc wizard is moderately wounded. The orc wizard is knocked back by the mystic blast. The orc wizard collides with the orc wizard! You kill the orc wizard! Vehumet accepts your kill. The orc wizard is almost dead. The mystic blast hits the orc. The orc is severely wounded. The orc is knocked back by the mystic blast. The orc slams into the rock wall. The orc is almost dead. The orc shouts! You hear a roar! Casting: Iskenderun's Mystic Blast (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger of venom and wearing a +0 robe (almost dead, 79% to hit) You focus your ray upon the orc wizard. The searing ray hits the orc wizard. You kill the orc wizard! Vehumet accepts your kill. You feel your power returning. The searing ray hits something. The searing ray hits the orc! You kill the orc! Vehumet accepts your kill. Vehumet offers you knowledge of Stone Arrow. You feel your power returning. (Press . to maintain the ray.) The searing ray hits something. Vehumet accepts your kill. Reactivating autopickup. You feel a bit more experienced. The orc closely misses you. An acid dragon comes into view. The orc hits you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the orc. You kill the orc! Vehumet accepts your kill. The acid dragon roars! You stop channelling your searing ray. Things that are here: a +0 whip; a +0 chain mail Casting: Iskenderun's Mystic Blast (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an acid dragon (83% to hit) You focus your ray upon the acid dragon. The searing ray hits the acid dragon. The acid dragon is moderately wounded. (Press . to maintain the ray.) The searing ray misses the acid dragon. The acid dragon spits acid at you. The splash of acid hits you! The searing ray hits the acid dragon. The acid dragon is heavily wounded. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the acid dragon. The acid dragon is severely wounded. The acid dragon is knocked back by the mystic blast. You stop channelling your searing ray. Casting: Iskenderun's Mystic Blast (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The magic dart hits the acid dragon. The acid dragon is severely wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an acid dragon (severely wounded, 83% to hit) You focus your ray upon the acid dragon. The searing ray misses the acid dragon. (Press . to maintain the ray.) The searing ray hits the acid dragon! You kill the acid dragon! Vehumet accepts your kill. The acid dragon scales are intact enough to wear. You stop channelling your searing ray. Found 18 gold pieces and a scroll labelled ORABBI TO VOI. Things that are here: +0 acid dragon scales; an acid dragon corpse M - +0 acid dragon scales Things that are here: a +0 whip; a +0 chain mail Items here: )) [[ †. Things that are here: a +0 dagger; a +0 robe Things that are here: a +0 mace; an orc corpse Things that are here: a +0 dagger; a +0 robe Items here: )) [[ †. Okay, then. Unknown command. HP restored. Magic restored. Things that are here: a +0 whip; a +0 chain mail You now have 478 gold pieces (gained 17). Found a leather armour. Found a spear. You now have 496 gold pieces (gained 18). r - 2 scrolls labelled ORABBI TO VOI (gained 1) You see here the +1 hat of Indemnity {*Silence Fly Str+3}. Found a shortbow. You see here a +0 shortbow. w - 3 bubbling yellow potions (gained 1) Found a medusa talisman. Found a helmet. k - 2 scrolls labelled NYIRUC CUWKO (gained 1) Search for what [Enter for "."]? . You see here the +1 hat of Indemnity {*Silence Fly Str+3}. N - the +1 hat of Indemnity {*Silence Fly Str+3} You drop the +1 hat of Indemnity {*Silence Fly Str+3}. You see here the +1 hat of Indemnity {*Silence Fly Str+3}. Found a stone staircase leading up. N - an amulet of reflection Found a stone staircase leading down. You see here a medusa talisman. O - a medusa talisman Unknown command. Psyche the Insane Magess comes into view. She is wielding a +2 dagger of chaos and carrying a wand of acid. Psyche shouts! Psyche zaps a wand. The bolt of acid hits you! The acid corrodes you! You see here a +0 helmet. Psyche gestures wildly while chanting. Psyche flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You hear a zap. A bolt of acid appears from out of thin air! The bolt of acid misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits something! Hit: e) staff of alchemy Press: ? - help, Dir - move target Okay, then. Unknown command. Casting: Iskenderun's Mystic Blast (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Iskenderun's Mystic Blast (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! Casting: Iskenderun's Mystic Blast (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits something! Vehumet accepts your kill. Reactivating autopickup. You feel a bit more experienced. P - a wand of acid (9) Things that are here: a +2 dagger of chaos; a +0 robe Q - a +2 dagger of chaos You are no longer corroded. Found a stone staircase leading down. R - 2 purple potions There is a stone staircase leading down here. S - a fizzy purple potion Found a robe. You open the door. A steam dragon comes into view. A steam dragon is nearby! A steam dragon is nearby! A steam dragon is nearby! A steam dragon is nearby! There is an open door here. The helpless steam dragon fails to defend itself. You hit the steam dragon but do no damage. The steam dragon bites you! The steam dragon misses you. Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a steam dragon (83% to hit) You focus your ray upon the steam dragon. The searing ray hits the steam dragon. The steam dragon is moderately wounded. (Press . to maintain the ray.) The steam dragon bites you but does no damage. The steam dragon claws you but does no damage. The searing ray hits the steam dragon. The steam dragon is moderately wounded. The steam dragon breathes steam at you. The ball of steam hits you. The searing ray hits the steam dragon. The steam dragon is heavily wounded. You are engulfed in a cloud of scalding steam. The steam dragon bites you but does no damage. The steam dragon closely misses you. The searing ray hits the steam dragon. The steam dragon is severely wounded. You finish channelling your searing ray. You are engulfed in a cloud of scalding steam. The steam dragon closely misses you. x2 Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the steam dragon! The steam dragon is almost dead. The steam dragon is knocked back by the mystic blast. You are engulfed in a cloud of scalding steam. Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the steam dragon! You kill the steam dragon! Vehumet accepts your kill. There is an open door here. You open the door. There is an open door here. An orc priest comes into view. It is wielding a +0 dagger. An orc priest is nearby! An orc priest is nearby! An orc priest is nearby! You start waiting. Done waiting. The orc priest shouts! You hear a shout! x2 The orc priest looks braver for a moment. You hear a shout! x2 You barely miss the orc priest. The orc priest hits you but does no damage. Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 dagger (83% to hit) You focus your ray upon the orc priest. The searing ray hits the orc priest! The orc priest is severely wounded. (Press . to maintain the ray.) An orc comes into view. It is wielding a +0 mace. The orc priest hits you but does no damage. The searing ray hits the orc priest. You kill the orc priest! Vehumet accepts your kill. Your Spellcasting skill increases to level 13! An orc comes into view. It is wielding a +0 trident. The orc hits you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 mace and wearing a +0 leather armour (83% to hit) You focus your ray upon the orc. The searing ray hits the orc. The orc is severely wounded. (Press . to maintain the ray.) The orc closely misses you. The orc hits you but does no damage. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the orc! You kill the orc! Vehumet accepts your kill. You feel your power returning. The mystic blast hits the orc! You kill the orc! Vehumet accepts your kill. You stop channelling your searing ray. An orc comes into view. It is wielding a +0 trident. Things that are here: a +0 mace; a +0 leather armour Things that are here: a +0 trident; an orc corpse Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 trident (83% to hit) You focus your ray upon the orc. The searing ray hits the orc. The orc is almost dead. (Press . to maintain the ray.) The searing ray hits the orc! You kill the orc! Vehumet accepts your kill. You stop channelling your searing ray. Things that are here: a +0 mace; a +0 leather armour Things that are here: a +0 trident; an orc corpse An orc comes into view. It is wielding a +0 club. Things that are here: a +0 dagger; an orc corpse Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 club and wearing a +0 leather armour (wandering, hasn't noticed you, 83% to hit) You focus your ray upon the orc. The searing ray hits the orc! You kill the orc! Vehumet accepts your kill. (Press . to maintain the ray.) You stop channelling your searing ray. Found a rimehorn talisman. Things that are here: a +0 club; a +0 leather armour You see here a rimehorn talisman. T - a rimehorn talisman Magic restored. Things that are here: a +0 club; a +0 leather armour Found 4 stones. You see here 3 stones. You see here a stone. Jeremiah, Barachi Dreamer comes into view. They are wielding a +4 trident of draining, wearing a +1 robe of fire resistance, wearing an orb of guile and carrying a wand of charming. Jeremiah is nearby! Jeremiah is nearby! Press: ? - help, v - describe, . - travel Here: Jeremiah, wielding a +4 trident of draining, wearing a +1 robe of fire resistance, wearing an orb of guile and carrying a wand of charming (asleep) The floor. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Retreat in which direction? Press: ? - help, Dir - move target Okay, then. As you read the scroll labelled AMUMAKHL ARPHO, it crumbles to dust. It is a scroll of identify. v - 4 scrolls of teleportation As you read the scroll of identify, it crumbles to dust. i - 2 scrolls of poison As you read the scroll of identify, it crumbles to dust. S - a potion of lignification As you read the scroll of identify, it crumbles to dust. o - a potion of ambrosia As you read the scroll of identify, it crumbles to dust. D - a scroll of silence Jeremiah shouts! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Jeremiah, wielding a +4 trident of draining, wearing a +1 robe of fire resistance, wearing an orb of guile and carrying a wand of charming (79% to hit) You focus your ray upon Jeremiah. The searing ray hits the butterfly! You kill the butterfly! The butterfly disappears in a burst of colours! The searing ray hits the butterfly! You kill the butterfly! The butterfly disappears in a burst of colours! The searing ray hits the butterfly! You kill the butterfly! The butterfly disappears in a burst of colours! The searing ray hits Jeremiah! Jeremiah is moderately wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits the butterfly. You kill the butterfly! The butterfly disappears in a burst of colours! The searing ray hits the butterfly. You kill the butterfly! The butterfly disappears in a burst of colours! The searing ray hits Jeremiah! Jeremiah is heavily wounded. You hear a horrible gurgling sound! The searing ray hits Jeremiah. Jeremiah is severely wounded. The searing ray misses the butterfly. x2; The searing ray misses Jeremiah. You finish channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Jeremiah, wielding a +4 trident of draining, wearing a +1 robe of fire resistance, wearing an orb of guile and carrying a wand of charming (severely wounded, 79% to hit) You focus your ray upon Jeremiah. The searing ray misses the butterfly. The searing ray hits the butterfly. You kill the butterfly! The butterfly disappears in a burst of colours! The searing ray misses the butterfly. The searing ray hits Jeremiah! Jeremiah is severely wounded. (Press . to maintain the ray.) Jeremiah hops! Unknown command. The searing ray hits Jeremiah. Jeremiah is almost dead. Jeremiah throws their arms up pleadingly. Something smites you! The searing ray hits the butterfly! You kill the butterfly! The butterfly disappears in a burst of colours! The searing ray hits Jeremiah! You kill Jeremiah! Vehumet accepts your kill. The butterfly disappears in a burst of colours! x5 You stop channelling your searing ray. U - a wand of charming (12) Things that are here: a +4 trident of draining; a +1 robe of fire resistance; an orb of guile Gastronok the Ponderous comes into view. He is wearing a +0 hat of stealth. V - a +4 trident of draining; W - a +1 robe of fire resistance Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Press: ? - help, v - describe, . - travel Here: Gastronok, wearing a +0 hat of stealth The floor. Okay, then. Unknown command. Okay, then. Press: ? - help, v - describe, . - travel Here: Gastronok, wearing a +0 hat of stealth The floor. Press: ? - help, v - describe, . - travel Here: Gastronok, wearing a +0 hat of stealth The floor. Unknown command. You see here a stone. You see here 3 stones. Vehumet grants you knowledge of Stone Arrow. You start memorising the spell. You continue memorising. x3 You finish memorising. You add the spell Stone Arrow to your library. Spell assigned to 'd'. You start resting. HP restored. You see here 3 stones. You see here a stone. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits Gastronok!! Gastronok is lightly wounded. Gastronok gurgles horribly! Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits Gastronok! Gastronok is lightly wounded. Gastronok is knocked back by the mystic blast. Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Gastronok, wearing a +0 hat of stealth (lightly wounded, 100% to hit) The stone arrow hits Gastronok!! Gastronok is moderately wounded. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Gastronok, wearing a +0 hat of stealth (moderately wounded, 100% to hit) The stone arrow hits Gastronok! Gastronok is moderately wounded. Gastronok's eyestalks wobble, almost dislodging his wizard hat. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Gastronok, wearing a +0 hat of stealth (moderately wounded, 100% to hit) The stone arrow hits Gastronok!! Gastronok is heavily wounded. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Gastronok, wearing a +0 hat of stealth (heavily wounded, 100% to hit) The stone arrow hits Gastronok! Gastronok is severely wounded. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Gastronok, wearing a +0 hat of stealth (heavily wounded, 100% to hit) The stone arrow hits Gastronok!! Gastronok is severely wounded. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Gastronok, wearing a +0 hat of stealth (severely wounded, 100% to hit) The stone arrow hits Gastronok!! Gastronok is almost dead. Gastronok waves his eye-stalks in wide circles. The confined air twists around weakly and strikes you!! Ouch! That really hurt! Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Gastronok, wearing a +0 hat of stealth (almost dead, 100% to hit) The stone arrow hits Gastronok!! You kill Gastronok! Vehumet accepts your kill. Your Conjurations skill increases to level 12! You have reached level 10! Things that are here: a +0 hat of stealth; the elephant slug corpse of Gastronok You start removing your armour. You continue removing your +0 helmet. x5 You finish removing your +0 helmet. You start putting on your armour. You continue putting on your +0 hat of stealth. x5 You finish putting on your +0 hat of stealth. You feel stealthy. Unknown command. You drop a +0 helmet. Okay, then. Magic restored. You see here an orb of guile. Found a dagger. An orc comes into view. It is wielding a +0 hand axe. The orc shouts! Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 hand axe and wearing a +0 ring mail (81% to hit) The stone arrow hits the orc! You kill the orc! Vehumet accepts your kill. You feel your power returning. A sky beast comes into view. The magic dart hits the sky beast. The sky beast is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sky beast (lightly wounded, 69% to hit) The stone arrow hits the sky beast!! You kill the sky beast! Vehumet accepts your kill. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Found a stone staircase leading up. R - 3 purple potions (gained 1) You now have 509 gold pieces (gained 13). You now have 524 gold pieces (gained 15). h - a wand of digging (4) A bullfrog comes into view. A bullfrog is nearby! Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bullfrog (asleep, 100% to hit) The stone arrow hits the bullfrog!! You kill the bullfrog! Vehumet accepts your kill. Your Spellcasting skill increases to level 14! Found a stone staircase leading down. There is a stone staircase leading down here. Done exploring. Done exploring. Done exploring. Done exploring. Search for what [Enter for "."]? . Unknown command. There is a stone staircase leading down here. You climb downwards. Found a runed emerald ring. Found Osatobb's Book Shop, Nicep's Distillery and Fonuotywn's Book Shop. Found an escape hatch in the floor. Found a stone staircase leading down. There is a stone staircase leading up here. A wyvern is nearby! Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wyvern (asleep, 100% to hit) The stone arrow hits the wyvern!! You kill the wyvern! Vehumet accepts your kill. You feel your power returning. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Found 3 poisoned darts. There is an entrance to Osatobb's Book Shop here. Unknown command. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Done exploring. Okay, then. There is a stone staircase leading down here. You climb downwards. Found 13 gold pieces, a leather armour and 6 stones. Found an escape hatch in the ceiling. There is a stone staircase leading up here. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a short sword. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (78% to hit) The stone arrow misses the ice beast. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (78% to hit) The stone arrow misses the ice beast. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (78% to hit) The stone arrow hits the ice beast!! The ice beast is severely wounded. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (severely wounded, 78% to hit) The stone arrow hits the ice beast. The ice beast is almost dead. The ice beast hits you but does no damage. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (almost dead, 78% to hit) The stone arrow hits the ice beast! You kill the ice beast! Vehumet accepts your kill. A wolf comes into view. A rime drake comes into view. A killer bee comes into view. Found a staircase to the Lair. A polar bear comes into view. The polar bear growls angrily. The killer bee buzzes angrily. You hear an angry buzzing noise. You hear a howl! A killer bee comes into view. x2 The killer bee buzzes angrily. You hear an angry buzzing noise. A killer bee comes into view. x2 The killer bee moves out of view. The killer bee attacks as it pursues you! The killer bee stings you. The killer bee stings you but does no damage. The killer bee attacks as it pursues you! The killer bee stings you. x3 You are poisoned. The killer bee poisons you! There is a stone staircase leading up here. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the killer bee! The killer bee is severely wounded. The killer bee is knocked back by the mystic blast. The killer bee collides with the killer bee. The killer bee is moderately wounded. You kill the killer bee! Vehumet accepts your kill. The mystic blast hits the killer bee! The killer bee is heavily wounded. The killer bee is knocked back by the mystic blast. The killer bee collides with the killer bee! The killer bee is heavily wounded. You kill the killer bee! Vehumet accepts your kill. You feel your power returning. The killer bee buzzes angrily. You feel sick. You hear a bellow! You hear an angry buzzing noise. Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the killer bee!! You kill the killer bee! Vehumet accepts your kill. The mystic blast hits the killer bee. The killer bee is heavily wounded. The killer bee is knocked back by the mystic blast. You feel sick. You hear a howl! You hear a bellow! Unknown command. Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a polar bear (84% to hit) The stone arrow hits the polar bear!! The polar bear is heavily wounded. You feel sick. A killer bee comes into view. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the polar bear! The polar bear is severely wounded. The polar bear is knocked back by the mystic blast. The mystic blast hits the killer bee! The killer bee is severely wounded. The killer bee is knocked back by the mystic blast. You feel sick. You hear a bellow! You hear an angry buzzing noise. You hear a bellow! x2 Unknown command. Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the rime drake! The rime drake is moderately wounded. The rime drake is knocked back by the mystic blast. The mystic blast hits the killer bee. The killer bee is severely wounded. The killer bee is knocked back by the mystic blast. The killer bee collides with the rime drake. The rime drake is heavily wounded. You kill the killer bee! Vehumet accepts your kill. You feel your power returning. You feel sick. A killer bee comes into view. x2 Unknown command. Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the rime drake! The rime drake is severely wounded. The rime drake is knocked back by the mystic blast. The mystic blast hits the killer bee! You kill the killer bee! Vehumet accepts your kill. The killer bee buzzes angrily. You feel sick. You hear a bellow! x2 A killer bee comes into view. Unknown command. Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the wolf. The wolf is moderately wounded. The wolf is knocked back by the mystic blast. The mystic blast hits the killer bee! The killer bee is heavily wounded. The killer bee is knocked back by the mystic blast. You feel sick. You are no longer poisoned. You hear a bellow! x2 The rime drake breathes ice at you. The icy flash freeze misses you. The polar bear goes berserk! The killer bee closely misses you. You climb upwards. There is a stone staircase leading down here. You start resting. HP restored. Magic restored. There is an open door here. There is an open door here. There is a stone staircase leading down here. You climb downwards. A howler monkey comes into view. There is a stone staircase leading up here. Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. An ice beast comes into view. A howler monkey comes into view. Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a howler monkey (wandering, hasn't noticed you, 75% to hit) The stone arrow hits the howler monkey!! You kill the howler monkey! Vehumet accepts your kill. The howler monkey howls! An ice beast comes into view. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (78% to hit) The stone arrow hits the ice beast!! You kill the ice beast! Vehumet accepts your kill. You feel your power returning. There is a stone staircase leading up here. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a howler monkey (75% to hit) The stone arrow hits the howler monkey!! You kill the howler monkey! Vehumet accepts your kill. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (78% to hit) The stone arrow hits the ice beast! The ice beast is heavily wounded. An ice beast comes into view. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (heavily wounded, 78% to hit) The stone arrow hits the ice beast!! You kill the ice beast! Vehumet accepts your kill. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the ice beast! The ice beast is heavily wounded. The ice beast is knocked back by the mystic blast. Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (heavily wounded, 78% to hit) The stone arrow hits the ice beast!! You kill the ice beast! Vehumet accepts your kill. You feel your power returning. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You start resting. Magic restored. As you read the scroll of identify, it crumbles to dust. E - a scroll of acquirement You climb upwards. There is a stone staircase leading down here. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Okay, then. Unknown command. Fire/throw/use which item? ([*] to toss any item) (? for menu, Esc to quit) >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.33.1 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_FIRE_ITEM_NO_QUIVER repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [humterzook] Species: Deep Elf Job: Conjurer HP: 50/50; mods: 0/0 MP: 30/30; mod: 0 Stats: 6 26 13 Position: (50, 45), god: Vehumet (6), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 0 | 0 | 0/70 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/84 Polearms | X | 0 | 0 | 0 | 0 | 0/84 Staves | X | 0 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/29 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 0 | 0 | 0/70 Dodging | X | 0 | 0 | 2 | 151 | 45/106 Stealth | X | 0 | 0 | 2 | 127 | 38/89 Shields | X | 0 | 0 | 0 | 0 | 0/70 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/70 Spellcasting | X | 1 | 50 | 14 | 3622 | 278/535 Conjurations | X | 1 | 50 | 12 | 3929 | 524/631 Hexes | X | 0 | 0 | 0 | 0 | 0/29 Summonings | X | 0 | 0 | 0 | 0 | 0/42 Necromancy | X | 0 | 0 | 0 | 0 | 0/35 Translocations | X | 0 | 0 | 0 | 0 | 0/42 Forgecraft | X | 0 | 0 | 0 | 0 | 0/42 Fire Magic | X | 0 | 0 | 0 | 0 | 0/42 Ice Magic | X | 0 | 0 | 0 | 0 | 0/42 Air Magic | X | 0 | 0 | 0 | 0 | 0/42 Earth Magic | X | 0 | 0 | 0 | 0 | 0/42 Alchemy | X | 0 | 0 | 0 | 0 | 0/42 Invocations | X | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/42 Shapeshifting | X | 0 | 0 | 2 | 162 | 12/150 Spell bugs: Durations: #33: 1 #114: 10 Attributes: #12: 524 #23: 7032 #24: -1057358649 #34: 1 #49: 575 Mutations: magic regeneration: 1 (innate) Inventory bugs: Equipment: eq slot #1, inv slot #4: staff of alchemy eq slot #5, inv slot #24: +0 pair of gloves eq slot #9, inv slot #25: +4 ring of protection eq slot #9, inv slot #6: ring of willpower eq slot #3, inv slot #28: +0 leather armour eq slot #8, inv slot #18: +2 cloak eq slot #4, inv slot #49: +0 hat of stealth }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: # #..........##### #....##.##.#.# ###########.#....# ##.#.......#.# ............[....# #.###.#####.. ###.....###.#....####.# #.#...... ....................#.# #.#.##### ###........#........#'###.#.# ............#...........#.#.# .######.....#...........#.#.# .#..............@.........#.# .#.####.....#.#>........###[##### ...# #.....#.#.........# #...[.. ...# #####.#.#.........# ######. ...# #.....#.#.........# #. .### #.#####.##........# #. .# #.# #.##........# #. .# #.# #...).####### #. .######.# #..##[## #. clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< bailey_type: bailey_axe >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>