Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.33.1 Platform: unix Bits: 64 Game mode: seeded Tiles: online Seed: 6048832430880331861, deterministic pregen: 1 Command line: /usr/games/crawl-0.33 -name humterzook -rc /dgldir/rcfiles/crawl-0.33/humterzook.rc -macro /dgldir/rcfiles/crawl-0.33/humterzook.macro -morgue /dgldir/morgue/humterzook/ -seed -webtiles-socket /crawl-master/webserver/sockets/humterzook:2025-10-01.08:15:21.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 13 stack frames. /usr/games/crawl-0.33(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x561ad60077be]: write_stack_trace(_IO_FILE*) /usr/games/crawl-0.33(_Z13do_crash_dumpv+0x43a) [0x561ad601583a]: do_crash_dump() /usr/games/crawl-0.33(_Z20crash_signal_handleri+0x1fa) [0x561ad6007c9a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x70b33690f330]: /lib/x86_64-linux-gnu/libc.so.6(isspace+0x12) [0x70b3369056a2]: /usr/games/crawl-0.33(_Z18prompt_invent_itemPKc9menu_typei15operation_types13enum_bitfieldI14invprompt_flagLin1EEcS0_Pi+0x1e5) [0x561ad621c185]: prompt_invent_item(char const*, menu_type, int, operation_types, enum_bitfield, char, char const*, int*) /usr/games/crawl-0.33(_Z19fire_item_no_quiverP4dist+0x237) [0x561ad66a3117]: fire_item_no_quiver(dist*) /usr/games/crawl-0.33(+0xc694f6) [0x561ad67a54f6]: /usr/games/crawl-0.33(+0xc6a085) [0x561ad67a6085]: /usr/games/crawl-0.33(main+0x1f7) [0x561ad5f3d4a7]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x70b3368f41ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x70b3368f428b]: /usr/games/crawl-0.33(_start+0x25) [0x561ad5f3ded5]: Trying to run gdb. GNU gdb (Ubuntu 15.0.50.20240403-0ubuntu1) 15.0.50.20240403-git Copyright (C) 2024 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x000070b3369da7a7 in __GI___wait4 (pid=231286, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x000070b3369da7a7 in __GI___wait4 (pid=231286, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x0000561ad6007e6c in call_gdb (file=0x70b336ace4e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 211010\000\000\000\000\000\000" #2 0x0000561ad6015858 in do_crash_dump () at dbg-asrt.cc:673 t = 1759309064 dir = "/dgldir/morgue/humterzook/" name = "/dgldir/morgue/humterzook/crash-humterzook-20251001-085744.txt", '\000' signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x70b336ace4e0 <_IO_2_1_stderr_> #3 0x0000561ad6007c9a in crash_signal_handler (sig_num=11) at crash.cc:198 No locals. #4 No locals. #5 0x000070b3369056a2 in isspace (c=-1009) at ./ctype/ctype.c:34 Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.33/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.33/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.33/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 10 Level id: D:10 Level build method = , level layout type = rooms, absdepth0 = 9 Level vaults: layout_roguey old_standard_altar serial_ice serial_ice_a serial_ice_b serial_ice_d serial_ice_m serial_ice_l serial_ice_c serial_ice_f minivault_24 dreamdust_mushroom_princess hangedman_stone_soup minmay_the_grid_2x2 [minmay_the_grid_tree, minmay_the_grid_expand, minmay_the_grid_spin_star, minmay_the_grid_prize_trominoes] Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a fountain of uncontrolled magic! Something is blasted with magical radiation!!! Reactivating autopickup. You feel a bit more experienced. You are very lightly contaminated with residual magic. Items here: )) : [[ †. You see here a +0 shortbow. Search for what [Enter for "."]? . Welcome back, humterzook the Deep Elf Conjurer. Game seed: 6048832430880331861 (custom seed) Press ? for a list of commands and other information. Welcome back, humterzook the Deep Elf Conjurer. Game seed: 6048832430880331861 (custom seed) Press ? for a list of commands and other information. You are covered in sharp quills. You are very lightly contaminated with residual magic. Your movement speed is average. Your attack delay is about 1.3. Your damage rating with the +6 shillelagh "Devastator" {shatter} is about 12 (Base 8 x 85% (Str) x 100% (Skill) + 6 (Ench)). You can't equip that in your current form. Okay, then. Okay, then. Okay, then. Okay, then. Cast which spell? (? or * to list) Okay, then. Cast which spell? (? or * to list) You don't know that spell. Cast which spell? (? or * to list) You don't know that spell. Cast which spell? (? or * to list) You don't know that spell. Cast which spell? (? or * to list) You don't know that spell. Okay, then. Okay, then. Cast which spell? (? or * to list) Okay, then. Items here: )) : [[ †. You pick up a book of Flames and begin reading... Unfortunately, you learned nothing new. C - 30 poisoned darts (gained 1) Okay, then. Unknown command. You drop 6 scrolls of amnesia. HP restored. You drop a scroll of brand weapon. Okay, then. Your magical contamination has completely faded away. Magic restored. A shadowghast, an orc and an orc wizard come into view. Found a scale mail. Found a burning altar of Makhleb. The stone arrow hits the shadowghast! The shadowghast is severely damaged. The orc wizard shouts! The stone arrow hits the shadowghast!! You destroy the shadowghast! The orc shouts! The stone arrow misses the orc wizard. You hear a shout! You can't see any susceptible monsters within range! (Use Z to cast anyway.) An orc warrior comes into view. It is wielding a +2 trident of venom. The orc wizard casts a spell at you. The puff of flame hits you but does no damage. The stone arrow hits the orc wizard!! You kill the orc wizard! The stone arrow hits the orc warrior! The orc warrior is heavily wounded. The stone arrow hits the orc warrior! The orc warrior is almost dead. The orc warrior hits you but does no damage. The stone arrow hits the orc warrior!! You kill the orc warrior! Your Conjurations skill increases to level 13! The stone arrow hits the orc!! You kill the orc! You start resting. An orc comes into view. It is wielding a +0 flail. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The stone arrow hits the orc! You kill the orc! Things that are here: a +0 trident; a +2 trident of venom; a +0 plate armour Things that are here: a +0 dagger; a +0 robe; an orc corpse You see here a +0 scale mail. Magic restored. You open the large door. A centaur and a wyvern come into view. Found a ring mail, 24 gold pieces and 3 scrolls of immolation. The stone arrow hits the centaur!! The centaur is almost dead. The centaur shouts! A howler monkey comes into view. The centaur wields a +0 orcbow of flaming. It bursts into flame! The centaur shoots an arrow. The arrow closely misses you. A gnoll bouda comes into view. It is wielding a +0 club. The gnoll bouda shouts! The stone arrow hits the centaur! You kill the centaur! The howler monkey howls! The gnoll bouda gazes fiercely through you! You feel your attacks grow feeble. The stone arrow hits the wyvern!! The wyvern is almost dead. The wyvern bites you but does no damage. The wyvern closely misses you. The stone arrow hits the wyvern! You kill the wyvern! The gnoll bouda gazes fiercely through you! You feel as though you will be weak longer. The stone arrow hits the gnoll bouda! The gnoll bouda is almost dead. The stone arrow hits the howler monkey!! You kill the howler monkey! The gnoll bouda utters an invocation to its god. The gnoll bouda is healed somewhat. The stone arrow hits the gnoll bouda!! You kill the gnoll bouda! You close the large door, pushing everything out of the way. Your attacks no longer feel as feeble. You start resting. Magic restored. You open the large door. There is a large open door, spattered with blood here. Things that are here: a +0 orcbow of flaming; a howler monkey corpse You see here a wyvern corpse. Things that are here: a +0 club; a +0 robe You now have 433 gold pieces (gained 17). i - 8 scrolls of immolation (gained 3) You now have 440 gold pieces (gained 7). You open the large door. There is a large open door here. Found an escape hatch in the ceiling. A howler monkey comes into view. The stone arrow hits the howler monkey!! You kill the howler monkey! There is an escape hatch in the ceiling here. Found a stone staircase leading down. Found a chain mail. 2 wights come into view. A wight is wielding a +4 scimitar of freezing. The stone arrow misses the wight. The stone arrow hits the wight. The wight is lightly damaged. The stone arrow hits the wight!! You destroy the wight! A wight comes into view. It is wielding a +0 flail. The stone arrow misses the wight. The stone arrow hits the wight! You destroy the wight! Your Spellcasting skill increases to level 15! The stone arrow hits the wight! The wight is heavily damaged. The stone arrow hits the wight! You destroy the wight! A wight comes into view. It is wielding a +0 great sword. A wight comes into view. It is wielding a +4 dagger of freezing. Items here: ))) [[[. Okay, then. A shadowghast comes into view. The stone arrow hits the wight! The wight is heavily damaged. The stone arrow hits the wight. The wight is severely damaged. The stone arrow hits the wight!! You destroy the wight! The stone arrow hits the wight! The wight is heavily damaged. The stone arrow hits the wight! You destroy the wight! The stone arrow hits the shadowghast!! The shadowghast is severely damaged. The shadowghast slips into darkness. The shadowghast flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The stone arrow hits something!! Reactivating autopickup. You feel a bit more experienced. Things that are here: a +0 great sword; a +0 robe Things that are here: a +4 dagger of freezing; a +0 robe Okay, then. Unknown command. Welcome back, humterzook the Deep Elf Conjurer. Game seed: 6048832430880331861 (custom seed) Press ? for a list of commands and other information. Cast which spell? (? or * to list) You don't know that spell. Cast which spell? (? or * to list) You don't know that spell. Unknown command. Okay, then. Welcome back, humterzook the Deep Elf Conjurer. Game seed: 6048832430880331861 (custom seed) Press ? for a list of commands and other information. Cast which spell? (? or * to list) Okay, then. Magic restored. You open the door. There is an open door here. A centaur comes into view. Found two altars. The stone arrow hits the centaur!! You kill the centaur! You see here a +0 orcbow. Found a radiant altar of Vehumet. Found an ornate altar of the Wu Jian Council. Found a sacrificial altar of Ru. There is a radiant altar of Vehumet here. You kneel at the altar of Vehumet. Vehumet welcomes you! Unknown command. Press < or > to pray at altars. There is an open door here. A centaur comes into view. The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow closely misses you. The centaur shoots an arrow. You block the arrow with an invisible shield... and reflect it back! The arrow hits the centaur! The centaur shoots an arrow. The arrow barely misses you. The stone arrow hits the centaur!! You kill the centaur! Vehumet accepts your kill. Prince Ribbit comes into view. Prince Ribbit catches a centipede with his tongue. The stone arrow misses Prince Ribbit. Prince Ribbit blinks! You start resting. Prince Ribbit is nearby! The stone arrow hits Prince Ribbit!! Prince Ribbit is severely wounded. The stone arrow misses Prince Ribbit. Prince Ribbit hits you! The stone arrow hits Prince Ribbit! You kill Prince Ribbit! Vehumet accepts your kill. Prince Ribbit returns to his original shape as he dies. Magic restored. HP restored. Found a stone staircase leading up. You see here the human corpse of Prince Ribbit. Things that are here: a +0 orcbow; a centaur corpse Found a battleaxe. Found an escape hatch in the floor. Found a maw talisman. You open the door. There is an open door here. You open the door. Found a stone staircase leading down. There is an open door here. You open the door. There is an open door here. Found Govogek's General Store. There is an entrance to Govogek's General Store here. q - 3 scrolls of blinking (gained 1); f - a scroll of identify Thank you for shopping at Govogek's General Store! As you read the scroll of identify, it crumbles to dust. m - 4 potions of might Found a stone staircase leading down. There is a stone staircase leading down here. f - a wand of paralysis (7) There is a stone staircase leading down here. An orc wizard comes into view. It is wielding a +0 dagger. The orc wizard moves out of view. The orc wizard shouts! You hear a shout! An orc comes into view. It is wielding a +0 whip. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You hear a shout! 2 orcs come into view. An orc warrior comes into view. It is wielding a +0 flail. The orc shouts! Something hits you. The orc warrior shouts! You block something's attack. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a fountain of uncontrolled magic! Something is blasted with magical radiation!!! Vehumet accepts your kill. Reactivating autopickup. You feel a bit more experienced. The orc is blasted with magical radiation!!! You kill the orc! Vehumet accepts your kill. You are very lightly contaminated with residual magic. Unknown command. You hit the orc. The orcs shudder. You kill the orc! Vehumet accepts your kill. The orc is severely wounded. The orc closely misses you. You hit the orc. The orc and the orc warrior shudder. You kill the orc! Vehumet accepts your kill. You hit the orc warrior. The orc warrior shudders. The orc warrior is severely wounded. x2 The orc warrior hits you with a +0 flail! The orc warrior closely misses you. Casting: Irradiate (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a fountain of uncontrolled magic! The orc warrior is blasted with magical radiation! You kill the orc warrior! Vehumet accepts your kill. You are lightly contaminated with residual magic. Unknown command. Things that are here: a +0 dagger; a +0 robe; an orc corpse Things that are here: a +0 dagger; a +0 leather armour; an orc corpse You now have 289 gold pieces (gained 10). Items here: ))) ?? [[. E - a +0 flail; I - a +0 flail; N - a +0 whip; T - a +0 chain mail U - a +0 leather armour Things that are here: a +0 dagger; a +0 leather armour; an orc corpse You drop a +0 flail. x2 You drop a +0 whip. You drop a +0 chain mail. You drop a +0 leather armour. Things that are here: a +0 dagger; a +0 leather armour; an orc corpse E - a +0 dagger; I - a +0 leather armour Items here: ))) [[. You drop a +0 dagger. You drop a +0 leather armour. Things that are here: a +0 dagger; a +0 robe; an orc corpse E - a +0 dagger; I - a +0 robe Items here: )))) [[[. You drop a +0 dagger. You drop a +0 robe. You see here an orc corpse. Things that are here: a scroll of brand weapon; 6 scrolls of amnesia Okay, then. Found a hazy altar of Hepliaklqana. 2 killer bees come into view. 2 killer bees come into view. The killer bee buzzes angrily. x2 A killer bee comes into view. A killer bee comes into view. The killer bee moves out of view. The killer bee buzzes angrily. The killer bee stings you but does no damage. The killer bee barely misses you. You miss the killer bee. The killer bee stings you but does no damage. You block the killer bee's attack. The killer bee barely misses you. The killer bee buzzes angrily. x2 You hit the killer bee. The killer bees shudder. The killer bee is heavily wounded. The killer bee is lightly wounded. x2 The killer bee is heavily wounded. You block the killer bee's attack. The killer bee stings you but does no damage. x2 The killer bee barely misses you. The killer bee misses you. The killer bee barely misses you. The killer bee closely misses you. x2 The killer bee misses you. You hit the killer bee but do no damage. The killer bee is moderately wounded. The killer bee closely misses you. The killer bee stings you. You block the killer bee's attack. The killer bee closely misses you. The killer bee completely misses you. The killer bee stings you. The killer bee misses you. Your magical contamination has completely faded away. Casting: Irradiate (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a fountain of uncontrolled magic! The killer bee is blasted with magical radiation!!! You kill the killer bee! Vehumet accepts your kill. The killer bee is blasted with magical radiation!!! You kill the killer bee! Vehumet accepts your kill. The killer bee is blasted with magical radiation!! You kill the killer bee! Vehumet accepts your kill. The killer bee is blasted with magical radiation!!! You kill the killer bee! Vehumet accepts your kill. You are very lightly contaminated with residual magic. The killer bee stings you but does no damage. x2 Unknown command. Unknown command. Casting: Irradiate (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a fountain of uncontrolled magic! The killer bee is blasted with magical radiation!!! You kill the killer bee! Vehumet accepts your kill. The killer bee is blasted with magical radiation!!! You kill the killer bee! Vehumet accepts your kill. You are lightly contaminated with residual magic. Unknown command. Unknown command. Your magical contamination has completely faded away. y - 4 scrolls labelled LAX JIZOTIBRI (gained 1) Things that are here: a +0 leather armour; a +0 flail There is a large open door, spattered with blood here. Things that are here: a +0 orcbow of flaming; a howler monkey skeleton You open the large door. There is a large open door here. There is an open door here. There is an open door here. There is an open door here. You see here a maw talisman. A kobold comes into view. It is wielding a +0 club. The kobold shouts! The kobold moves out of view. A kobold brigand comes into view. It is wielding a +0 dagger and quivering poisoned darts. A kobold comes into view. It is wielding a +0 club. A kobold comes into view. It is wielding a +0 trident. Found a dagger. A kobold comes into view. It is wielding a +0 club. The kobold brigand shouts! The kobold shouts! The kobold throws a stone. You block the stone with an invisible shield... and reflect it back! The stone hits the kobold. The kobold shouts! x2 You hit the kobold brigand. The kobold brigand and the kobold shudder. The kobold brigand is heavily wounded. You kill the kobold! Vehumet accepts your kill. The kobold brigand is heavily wounded. The kobold brigand hits you with a +0 dagger. You barely miss the kobold brigand. The kobold brigand is heavily wounded. You block the kobold brigand's attack. The stone arrow hits the kobold brigand! You kill the kobold brigand! Vehumet accepts your kill. The stone arrow hits the kobold!! You kill the kobold! Vehumet accepts your kill. The stone arrow hits the kobold!! You kill the kobold! Vehumet accepts your kill. The stone arrow hits the kobold!! You kill the kobold! Vehumet accepts your kill. C - 37 poisoned darts (gained 7) Things that are here: a +0 club; a +0 dagger Items here: ( ))) ††. Okay, then. You see here a +0 dagger. v - 3 black potions (gained 1) Found a stone staircase leading up. Done exploring. Done exploring. Search for what [? for help]? . Okay, then. You see here a +0 dagger. Items here: ( ))) ††. Things that are here: a +0 club; a +0 dagger You see here a maw talisman. There is an open door here. There is an open door here. There is a stone staircase leading down here. You climb downwards. Found 11 gold pieces and 7 stones. Found a stone staircase leading up. There is a stone staircase leading up here. An unseen horror simulacrum is nearby! The stone arrow hits the unseen horror simulacrum!! The unseen horror simulacrum is almost destroyed. The stone arrow misses the unseen horror simulacrum. The unseen horror simulacrum closely misses you. The unseen horror simulacrum hits you. The unseen horror simulacrum freezes you!! The stone arrow hits the unseen horror simulacrum. The unseen horror simulacrum vaporises! Vehumet accepts your kill. You now have 300 gold pieces (gained 11). HP restored. You see here 7 stones. You open the door. There is an open door here. A troll comes into view. The stone arrow hits the troll!! The troll is heavily wounded. The stone arrow hits the troll!! The troll is almost dead. The stone arrow hits the troll!! You kill the troll! Vehumet accepts your kill. The troll leather armour is intact enough to wear. You have reached level 11! Things that are here: a +0 troll leather armour; a troll corpse Okay, then. An ice beast comes into view. A kobold comes into view. It is wielding a +0 whip. The kobold shouts! A kobold comes into view. It is wielding a +0 short sword. A kobold comes into view. It is wielding a +0 dagger. The kobold moves out of view. A kobold brigand comes into view. It is wielding a +0 dagger and quivering curare-tipped darts. Unknown command. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Found 4 stones. A kobold comes into view. It is wielding a +0 club. Aiming: Warp Space Press: ? - help, Shift-Dir - straight line Aim: an ice beast (chance to blink: 50%) Space twists violently! The rupture engulfs the ice beast! The ice beast is moderately wounded. The rupture engulfs the kobold! The kobold blinks! Vehumet accepts your kill. You feel a bit more experienced. The rupture engulfs the kobold! The kobold blinks! You kill the kobold! Vehumet accepts your kill. The rupture engulfs the kobold brigand! The kobold brigand blinks! The kobold brigand is moderately wounded. The kobold brigand shouts! The kobold shouts! You hear a shout! The stone arrow hits the ice beast!! You kill the ice beast! Vehumet accepts your kill. The stone arrow hits the kobold brigand! The kobold brigand is almost dead. A kobold comes into view. It is wielding a +0 club. The stone arrow hits the kobold brigand!! You kill the kobold brigand! Vehumet accepts your kill. You miss the kobold. You block the kobold's attack. You barely miss the kobold. The kobold barely misses you. The kobold hits you but does no damage. The kobold is struck by your quills. The kobold barely misses you. You completely miss the kobold. The kobold is moderately wounded. The kobold hits you with a +0 club. The kobold closely misses you. The kobold barely misses you. You block the kobold's attack. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a fountain of uncontrolled magic! The kobold is blasted with magical radiation!!! You kill the kobold! Vehumet accepts your kill. The kobold is blasted with magical radiation!! You kill the kobold! Vehumet accepts your kill. You can now gain magical power from killing. Vehumet offers you knowledge of Kinetic Grapnel. The kobold is blasted with magical radiation!! You kill the kobold! Vehumet accepts your kill. You are very lightly contaminated with residual magic. Okay, then. Unknown command. Your magical contamination has completely faded away. Magic restored. You see here a +0 whip. P - 2 curare-tipped darts (gained 1) Things that are here: a +0 dagger; a kobold corpse You open the door. There is an open door here. A two-headed ogre comes into view. It is wielding a +0 giant spiked club and a +0 dire flail. Found a +0 short sword. The stone arrow hits the two-headed ogre!! The two-headed ogre is moderately wounded. The stone arrow hits the two-headed ogre!! The two-headed ogre is almost dead. The stone arrow hits the two-headed ogre! The two-headed ogre is almost dead. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a fountain of uncontrolled magic! The two-headed ogre is blasted with magical radiation!!! You kill the two-headed ogre! Vehumet accepts your kill. You are very lightly contaminated with residual magic. Items here: ( ))) ††. Okay, then. Unknown command. Your magical contamination has completely faded away. A vampire and an orc come into view. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The orc shouts! You hear a shout! The stone arrow hits the vampire. The vampire is lightly damaged. The stone arrow hits the vampire!! The vampire is almost destroyed. The stone arrow hits the vampire! You destroy the vampire! Vehumet accepts your kill. The orc hits you but does no damage. The stone arrow hits the orc!! You kill the orc! Vehumet accepts your kill. Found a large rock and 17 gold pieces. You see here a +0 trident. Found 17 gold pieces. Press: ? - help, v - describe, . - travel, g - get item Item here: a large rock. A cache of meat. There is a cloud of steam here. A crimson imp comes into view. The crimson imp shouts! The crimson imp barely misses you. You hit the crimson imp but do no damage. You block the crimson imp's attack. The crimson imp closely misses you. You barely miss the crimson imp. The crimson imp barely misses you. You hit the crimson imp. The crimson imp shudders. The crimson imp is moderately wounded. The crimson imp hits you but does no damage. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a fountain of uncontrolled magic! The crimson imp is blasted with magical radiation! You kill the crimson imp! Vehumet accepts your kill. You are very lightly contaminated with residual magic. You enter the shallow water. Moving in this stuff is going to be slow. There is a cache of meat here. You reach down and sample a smoked eel. Savoury! You see here a large rock. You enter the shallow water. Moving in this stuff is going to be slow. You now have 317 gold pieces (gained 17). There is a cache of meat here. You see here a large rock. You enter the shallow water. Moving in this stuff is going to be slow. You now have 334 gold pieces (gained 17). There is a cache of meat here. You see here a large rock. E - a large rock You drop a large rock. Your magical contamination has completely faded away. You enter the shallow water. Moving in this stuff is going to be slow. Found an escape hatch in the floor. There is an open door here. There is an open door here. A deep elf zephyrmancer comes into view. It is wielding a +1 short sword of flaming. The deep elf zephyrmancer casts a spell at you. The bolt of lightning misses you. You hear a howl! Casting: Irradiate (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. A deep elf zephyrmancer is nearby! There is an open door here. You close the door. You start waiting. Something unseen opens the door. The deep elf zephyrmancer hits you with a +1 short sword of flaming. The deep elf zephyrmancer burns you. There is an open door here. Casting: Irradiate (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a fountain of uncontrolled magic! The deep elf zephyrmancer is blasted with magical radiation! The deep elf zephyrmancer is moderately wounded. You are very lightly contaminated with residual magic. You block the deep elf zephyrmancer's attack. Casting: Irradiate (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a fountain of uncontrolled magic! The deep elf zephyrmancer is blasted with magical radiation!! The deep elf zephyrmancer is almost dead. You are lightly contaminated with residual magic. The deep elf zephyrmancer points at you and mumbles some strange words. The bolt of lightning hits you!! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Irradiate (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a deep elf zephyrmancer, wielding a +1 short sword of flaming and wearing a +0 ring mail (almost dead, 72% to hit) The stone arrow hits the deep elf zephyrmancer! You kill the deep elf zephyrmancer! Vehumet accepts your kill. Your Spellcasting skill increases to level 16! Your Conjurations skill increases to level 14! Unknown command. You close the door. You start resting. You start resting. Magic restored. You open the door. There is an open door here. Things that are here: a +1 short sword of flaming; a +0 ring mail; an elf corpse Your magical contamination has completely faded away. HP restored. You open the door. There is an open door here. o - 4 scrolls labelled ATSIGR MUOXKY (gained 1) You open the door. There is an open door here. A steam dragon comes into view. The stone arrow hits the steam dragon!! The steam dragon is almost dead. The steam dragon hisses angrily. The stone arrow hits the steam dragon!! You kill the steam dragon! Vehumet accepts your kill. An acid dragon comes into view. The stone arrow hits the acid dragon! The acid dragon is heavily wounded. The acid dragon roars! The stone arrow hits the acid dragon! The acid dragon is severely wounded. The acid dragon spits acid at you. The splash of acid hits you. The acid corrodes you! The stone arrow hits the acid dragon!! You kill the acid dragon! Vehumet accepts your kill. You feel your power returning. The acid dragon scales are intact enough to wear. Things that are here: +0 acid dragon scales; an acid dragon corpse E - +0 acid dragon scales You are no longer corroded. A wolf comes into view. The stone arrow hits the wolf!! You kill the wolf! Vehumet accepts your kill. You see here a wolf corpse. Found a stone staircase leading down. Found a scroll labelled JAKHAST YLAK. You now have 341 gold pieces (gained 7). Found a flail. Found a stone staircase leading down. Found a broken altar of Ashenzari. r - 2 scrolls labelled JAKHAST YLAK (gained 1) You open the door. There is an open door here. As you open the door, it creaks loudly! There is an open door here. You open the door. There is an open door here. You open the door. Found an escape hatch in the ceiling. There is an open door here. As you open the door, it creaks loudly! There is an open door here. You open the door. There is an open door here. You now have 346 gold pieces (gained 5). You open the door. An ice beast comes into view. The ice beast moves out of view. Found 20 gold pieces and a pearl ring. Found a stone staircase leading up. There is an open door here. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A meliai simulacrum comes into view. The stone arrow hits the ice beast! The ice beast is heavily wounded. The stone arrow hits the ice beast!! You kill the ice beast! Vehumet accepts your kill. The stone arrow hits the meliai simulacrum!! The meliai simulacrum is almost destroyed. The meliai simulacrum is struck by your quills. The meliai simulacrum hits you. The meliai simulacrum freezes you! The meliai simulacrum barely misses you. The meliai simulacrum is struck by your quills. The meliai simulacrum completely misses you. The meliai simulacrum misses you. The stone arrow hits the meliai simulacrum!! The meliai simulacrum vaporises! Vehumet accepts your kill. There is an open door here. You start resting. Magic restored. An ufetubus, a meliai simulacrum and an unseen horror simulacrum come into view. There is an open door here. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a fountain of uncontrolled magic! The unseen horror simulacrum is blasted with magical radiation!!! The unseen horror simulacrum vaporises! Vehumet accepts your kill. You are very lightly contaminated with residual magic. You close the door. You start resting. Magic restored. You open the door. There is an open door here. A howler monkey comes into view. The howler monkey hoots and howls with incredible vigour! You hear a shout! A howler monkey comes into view. Your magical contamination has completely faded away. There is an open door here. You close the door. An ufetubus breaks down the door. The stone arrow hits the howler monkey!! You kill the howler monkey! Vehumet accepts your kill. You feel your power returning. The stone arrow hits the ufetubus!! You kill the ufetubus! Vehumet accepts your kill. You feel your power returning. You see here a howler monkey corpse. A meliai simulacrum is nearby! There is a broken door here. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The stone arrow hits the meliai simulacrum!! The meliai simulacrum vaporises! Vehumet accepts your kill. The howler monkey howls! You can't see any susceptible monsters within range! (Use Z to cast anyway.) The stone arrow misses the howler monkey. The stone arrow hits the howler monkey!! You kill the howler monkey! Vehumet accepts your kill. You now have 366 gold pieces (gained 20). I - a ring of magical power To do this, you must remove one of the following items: (? for menu, Esc to cancel) < or u - a ring of poison resistance; > or S - a +4 ring of protection You remove your ring of poison resistance. You feel your magic capacity increase. I - a ring of magical power (worn) Found a flail. You open the door. There is an open door here. You open the door. You open the door. There is an open door here. You open the door. There is an open door here. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. Found a stone staircase leading down. An ice beast comes into view. The stone arrow hits the ice beast!! The ice beast is almost dead. The stone arrow hits the ice beast!! You kill the ice beast! Vehumet accepts your kill. You now have 388 gold pieces (gained 22). Found a war axe. You open the door. There is an open door here. There is an open door here. A centaur, a catoblepas and a yak come into view. Found a scale mail. Aiming: Corrosive Bolt Press: ? - help, Shift-Dir - straight line Aim: a centaur (asleep, 100% to hit) Okay, then. Aiming: Warp Space Press: ? - help, Shift-Dir - straight line Aim: a yak (asleep, chance to blink: 50%) Space twists violently! The rupture engulfs the yak! The yak is moderately wounded. The yak bellows! The rupture engulfs the centaur! The centaur blinks! You hear a shout! The rupture engulfs the catoblepas. The catoblepas is lightly wounded. You hear a shout! You hear two shouts! You hear a bellow! Aiming: Corrosive Bolt Press: ? - help, Shift-Dir - straight line Aim: a catoblepas (lightly wounded, 100% to hit) The bolt of acid hits the catoblepas! The acid corrodes the catoblepas! The catoblepas is lightly wounded. Aiming: Corrosive Bolt Press: ? - help, Shift-Dir - straight line Aim: a catoblepas (lightly wounded, corroded, 100% to hit) The bolt of acid hits the yak! The acid corrodes the yak! The yak is heavily wounded. The bolt of acid hits the catoblepas! The catoblepas seems to be corroded for longer. The catoblepas is moderately wounded. You hear a shout! Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a yak (heavily wounded, corroded, 87% to hit) The stone arrow hits the catoblepas. The catoblepas is moderately wounded. Unknown command. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a yak (heavily wounded, corroded, 87% to hit) The stone arrow hits the catoblepas!! The catoblepas is heavily wounded. A deep elf pyromancer comes into view. It is wielding a +0 short sword. Unknown command. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a fountain of uncontrolled magic! The catoblepas is blasted with magical radiation!!! You kill the catoblepas! Vehumet accepts your kill. You are very lightly contaminated with residual magic. The centaur hits you but does no damage. You block the centaur's attack. The stone arrow hits the centaur! You kill the centaur! Vehumet accepts your kill. The stone arrow hits the yak! The yak is almost dead. The yak gores you. The stone arrow hits the yak! You kill the yak! Vehumet accepts your kill. You hear a shout! You hear a skittering sound. You hear a hideous shriek! You start resting. A deep elf pyromancer is nearby! You block the deep elf pyromancer's attack. The stone arrow misses the deep elf pyromancer. The deep elf pyromancer casts a spell. The deep elf pyromancer blinks! You start resting. A deep elf pyromancer is nearby! A deep elf pyromancer is nearby! The stone arrow hits the deep elf pyromancer!! The deep elf pyromancer is almost dead. The deep elf pyromancer hits you but does no damage. The stone arrow hits the deep elf pyromancer!! You kill the deep elf pyromancer! Vehumet accepts your kill. You feel your power returning. You see here a +0 war axe. Things that are here: a +0 short sword; a +0 leather armour A laughing skull comes into view. You barely miss the laughing skull. The laughing skull gives a hideous shriek! You hear a skittering sound. The laughing skull headbutts you! The laughing skull headbutts you but does no damage. The stone arrow misses the laughing skull. The laughing skull closely misses you. Your magical contamination has completely faded away. The stone arrow misses the laughing skull. You block the laughing skull's attack. The laughing skull barely misses you. The stone arrow hits the laughing skull!! You destroy the laughing skull! Vehumet accepts your kill. A wolf spider comes into view. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Irradiate. You are very lightly contaminated with residual magic. Nothing appears to happen. The wolf spider hits you. The wolf spider bites you! You are poisoned. The wolf spider poisons you! The wolf spider barely misses you. The wolf spider bites you! Unknown command. You feel better. The wolf spider hits you! The wolf spider bites you but does no damage. Casting: Irradiate (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a fountain of uncontrolled magic! The wolf spider is blasted with magical radiation!! The wolf spider is heavily wounded. The wolf spider misses you. The wolf spider bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The wolf spider poisons you! The wolf spider hits you. * * * LOW HITPOINT WARNING * * * The wolf spider bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The wolf spider poisons you! Okay, then. Okay, then. Okay, then. That's the wrong kind of item! (Use * to select it.) Fire/throw/use which item? ([*] to toss any item) (? for menu, Esc to quit) >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.33.1 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 9, arena_suspended: 0 prev_cmd = CMD_FIRE_ITEM_NO_QUIVER repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [humterzook] Species: Deep Elf Job: Conjurer HP: 8/54; mods: 0/0 MP: 15/42; mod: 0 Stats: 4 28 13 Position: (21, 24), god: Vehumet (6), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 0 | 0 | 0/70 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/84 Polearms | X | 0 | 0 | 0 | 0 | 0/84 Staves | X | 0 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/29 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 0 | 0 | 0/70 Dodging | X | 0 | 0 | 2 | 151 | 45/106 Stealth | X | 0 | 0 | 3 | 178 | 0/119 Shields | X | 0 | 0 | 0 | 0 | 0/70 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/70 Spellcasting | X | 1 | 50 | 16 | 4909 | 450/624 Conjurations | X | 1 | 50 | 14 | 5228 | 498/756 Hexes | X | 0 | 0 | 0 | 0 | 0/29 Summonings | X | 0 | 0 | 0 | 0 | 0/42 Necromancy | X | 0 | 0 | 0 | 0 | 0/35 Translocations | X | 0 | 0 | 0 | 0 | 0/42 Forgecraft | X | 0 | 0 | 0 | 0 | 0/42 Fire Magic | X | 0 | 0 | 0 | 0 | 0/42 Ice Magic | X | 0 | 0 | 0 | 0 | 0/42 Air Magic | X | 0 | 0 | 0 | 0 | 0/42 Earth Magic | X | 0 | 0 | 0 | 0 | 0/42 Alchemy | X | 0 | 0 | 0 | 0 | 0/42 Invocations | X | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/42 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: #11: 64000 #33: 1 Attributes: #12: 549 #13: 161 #23: 11010 #24: -1895424605 #49: 566 Mutations: magic regeneration: 1 (innate) Inventory bugs: Equipment: eq slot #9, inv slot #44: +4 ring of protection eq slot #10, inv slot #11: amulet of reflection eq slot #3, inv slot #36: +0 steam dragon scales eq slot #1, inv slot #0: +6 shillelagh "Devastator" {shatter} eq slot #9, inv slot #34: ring of magical power }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: +<... .#.### # ######. .#e.. ..#. #.§..## .... #.#.+####.§§..# .[. ......#....§.. .. ###....##.....# .#..#.....##...## ###s#.#......#.###. #.@..##............ ########)#####.>...+...... .......)...........##.#... ....+.#####........##..... . # ##'##########... #.# ##.. ##.# ##. #..# #.. ###+###### #####.. clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 0 at (34, 19): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 8 size_max: 8 pow_max: 15 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 10 type: turn sub_type: tick delay_min: 50 buildup_turns: 0 listener_only: true delay_max: 100 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false buildup_turns: 1 size_buildup_amnt: 0 excl_rad: 1 spread_buildup_amnt: 0 cloud_type: thin mist props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 1 at (55, 43): {{{{ CLASS: FogMachine pow_min: 100 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 1 size_max: 1 pow_max: 100 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 7 type: turn sub_type: countdown delay_min: 10 buildup_turns: 0 listener_only: false delay_max: 10 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false buildup_turns: 1 size_buildup_amnt: 0 excl_rad: 0 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 2 at (56, 41): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 1 size_max: 1 pow_max: 10 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 57 type: turn sub_type: countdown delay_min: 60 buildup_turns: 0 listener_only: false delay_max: 60 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false buildup_turns: 1 size_buildup_amnt: 0 excl_rad: 1 spread_buildup_amnt: 0 cloud_type: steam props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 3 at (57, 43): {{{{ CLASS: FogMachine pow_min: 100 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 1 size_max: 1 pow_max: 100 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 7 type: turn sub_type: countdown delay_min: 10 buildup_turns: 0 listener_only: false delay_max: 10 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false buildup_turns: 1 size_buildup_amnt: 0 excl_rad: 0 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 4 at (60, 50): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 8 size_max: 8 pow_max: 15 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 1 type: turn sub_type: tick delay_min: 50 buildup_turns: 0 listener_only: true delay_max: 100 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false buildup_turns: 1 size_buildup_amnt: 0 excl_rad: 1 spread_buildup_amnt: 0 cloud_type: thin mist props: walk_dist: 0 pow_rolls: 3}}}} >>>>>>>>>>>>>>>>>>>>>>