Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.32.1-1-g848d7226f3 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 16560717769982147693, deterministic pregen: 1 Version history: Game started: 0.32.1 0.32.1-1-g848d7226f3 Command line: /usr/games/crawl-0.32 -name humterzook -rc /dgldir/rcfiles/crawl-0.32/humterzook.rc -macro /dgldir/rcfiles/crawl-0.32/humterzook.macro -morgue /dgldir/morgue/humterzook/ -webtiles-socket /crawl-master/webserver/sockets/humterzook:2024-11-02.08:54:18.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 13 stack frames. /usr/games/crawl-0.32(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x5e68cb5868de]: write_stack_trace(_IO_FILE*) /usr/games/crawl-0.32(_Z13do_crash_dumpv+0x43a) [0x5e68cb594a2a]: do_crash_dump() /usr/games/crawl-0.32(_Z20crash_signal_handleri+0x1fa) [0x5e68cb586dba]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45320) [0x7671f94f7320]: /lib/x86_64-linux-gnu/libc.so.6(isspace+0x12) [0x7671f94ed692]: /usr/games/crawl-0.32(_Z18prompt_invent_itemPKc9menu_typei15operation_types13enum_bitfieldI14invprompt_flagLin1EEcS0_Pi+0x1e5) [0x5e68cb791115]: prompt_invent_item(char const*, menu_type, int, operation_types, enum_bitfield, char, char const*, int*) /usr/games/crawl-0.32(_Z19fire_item_no_quiverP4dist+0x237) [0x5e68cbbf4be7]: fire_item_no_quiver(dist*) /usr/games/crawl-0.32(+0xc0259a) [0x5e68cbcf059a]: /usr/games/crawl-0.32(+0xc030a5) [0x5e68cbcf10a5]: /usr/games/crawl-0.32(main+0x1f7) [0x5e68cb4c06a7]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x7671f94dc1ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x7671f94dc28b]: /usr/games/crawl-0.32(_start+0x25) [0x5e68cb4c10c5]: Trying to run gdb. GNU gdb (Ubuntu 15.0.50.20240403-0ubuntu1) 15.0.50.20240403-git Copyright (C) 2024 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007671f95c27a7 in __GI___wait4 (pid=118552, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x00007671f95c27a7 in __GI___wait4 (pid=118552, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x00005e68cb586f8c in call_gdb (file=0x7671f96b64e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 109035\000\000\000\000\000\000" #2 0x00005e68cb594a48 in do_crash_dump () at dbg-asrt.cc:692 t = 1730537772 dir = "/dgldir/morgue/humterzook/" name = "/dgldir/morgue/humterzook/crash-humterzook-20241102-085612.txt", '\000' signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x7671f96b64e0 <_IO_2_1_stderr_> #3 0x00005e68cb586dba in crash_signal_handler (sig_num=11) at crash.cc:198 No locals. #4 No locals. #5 0x00007671f94ed692 in isspace (c=-1006) at ./ctype/ctype.c:34 Compilation info: <<<<<<<<<<< Compiled with GCC 13.2.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.32/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.32/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.32/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 24, depth = 14 Level id: Zig:14 Level build method = random_map_for_place, level layout type = encompass, absdepth0 = 40 Level vaults: ziggurat_pillar_centre_c ziggurat_pillar_centre_c ziggurat_pillar_centre_c ziggurat_pillar_centre_c ziggurat1 Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 0 at (52, 35): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< You kill the ironbound convoker! Vehumet accepts your kill. You feel your power returning. Unknown command. Search for what [Enter for "."]? . Unknown command. Things that are here: a +6 trident of protection; a +1 robe of resistance; a merfolk corpse You see here a +3 trident. Things that are here: a +2 trident of freezing; a +0 robe Things that are here: a +1 trident of freezing; a +3 leather armour of cold resistance Items here: )) ? †. A - 4 scrolls of enchant weapon (gained 1) a - 9 silver javelins (gained 1); q - 6 scrolls of revelation (gained 1) Things that are here: a +3 heavy spear; a +0 leather armour; a merfolk corpse You now have 18743 gold pieces (gained 19). m - 15 scrolls of fog (gained 1) You see here a staff of fire. You see here a staff of earth. There is a gate leading back out of this place here. You see here the +7 hand axe of Eteskor {speed, rF+ Dex+6}. There is a stone staircase leading down here. You see here a staff of air. You see here a +6 shortbow. You see here the +4 longbow "Rousil" {flame, rN+ Dex+5}. r - a wand of paralysis (109) (gained 7 charges) You now have 18783 gold pieces (gained 40). Things that are here: a +1 rapier of electrocution; a +0 robe You see here the staff "Meameniz" {rF+ rC+ Ice}. You now have 18819 gold pieces (gained 36). You see here a +3 war axe of freezing. You see here a +4 long sword of electrocution. r - a wand of paralysis (115) (gained 6 charges) A - 5 scrolls of enchant weapon (gained 1) f - 13 scrolls of blinking (gained 1) Things that are here: a +0 spear; a merfolk corpse Key pressed, stopping explore. Things that are here: a +4 trident; a merfolk corpse Things that are here: a +2 trident of freezing; a +0 robe Key pressed, stopping explore. You see here a harpy corpse. You see here a manticore corpse. Key pressed, stopping explore. Key pressed, stopping explore. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Search for what [Enter for "."]? . Unknown command. Things that are here: a +3 heavy spear; a +0 leather armour; a merfolk corpse You see here the +4 longbow "Rousil" {flame, rN+ Dex+5}. There is a stone staircase leading down here. You see here a staff of air. There is an empty arch of ancient stone here. A deep elf master archer, a yaktaur and a satyr come into view. A stone giant, a kobold blastminer, a merfolk javelineer and 2 yaktaurs come into view. The merfolk javelineer is wielding a +0 spear and quivering silver javelins. A centaur warrior comes into view. A satyr comes into view. It is wielding a +0 quarterstaff. A stone giant comes into view. The stone giant moves out of view. A satyr comes into view. It is wielding a +0 club. A faun comes into view. It is wielding a +0 club. Unknown command. Unknown command. A cyclops, a stone giant, a kobold blastminer and a faun come into view. The satyr shouts! The stone giant shouts! The yaktaur shouts! The stone giant shouts! x2; You hear a shout! The faun shouts! x2 The centaur warrior shouts! You hear a shout! The satyr shouts! The centaur warrior wields a +0 orcbow. The centaur warrior shoots an arrow. The arrow hits you but does no damage. A satyr comes into view. It is wielding a +0 spear. The satyr unwields a +0 spear. The satyr wields a +0 longbow. The satyr shoots an arrow. You block the arrow with your +8 tower shield of reflection... and reflect it back! The arrow hits the satyr!!! The deep elf master archer wields a +0 longbow. The deep elf master archer shoots an arrow. You block the arrow with your +8 tower shield of reflection... and reflect it back! The arrow barely misses the deep elf master archer. The arrow barely misses the merfolk javelineer. A yaktaur captain comes into view. x2 The kobold blastminer moves out of view. The satyr shouts! The kobold blastminer shouts! Casting: Shatter (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Lightning arcs from your hands! The bolt of lightning hits the yaktaur!!!! You kill the yaktaur! Vehumet accepts your kill. You feel your power returning. The bolt of lightning hits you! You resist. The bolt of lightning hits the satyr!!!! You kill the satyr! Vehumet accepts your kill. The bolt of lightning hits the yaktaur!!!! You kill the yaktaur! Vehumet accepts your kill. The bolt of lightning hits the yaktaur captain!!!! You kill the yaktaur captain! Vehumet accepts your kill. The bolt of lightning hits the kobold blastminer!!!! You kill the kobold blastminer! Vehumet accepts your kill. You feel your power returning. The bolt of lightning hits the stone giant!!! The stone giant is almost dead. The bolt of lightning hits the deep elf master archer!!! The deep elf master archer is severely wounded. The bolt of lightning hits the cyclops!!!! You kill the cyclops! Vehumet accepts your kill. You feel your power returning. The bolt of lightning hits the stone giant!! The stone giant is moderately wounded. The bolt of lightning hits the faun! The faun is moderately wounded. The bolt of lightning hits the satyr!!! The satyr is severely wounded. The bolt of lightning hits the faun!! The faun is severely wounded. The bolt of lightning hits the stone giant!! The stone giant is moderately wounded. The bolt of lightning hits the centaur warrior!!! The centaur warrior is almost dead. The bolt of lightning hits the merfolk javelineer!!! The merfolk javelineer is severely wounded. The bolt of lightning hits the satyr!!! The satyr is severely wounded. The bolt of lightning hits the yaktaur captain!! The yaktaur captain is heavily wounded. The bolt of lightning hits the yaktaur captain! The yaktaur captain is lightly wounded. The bolt of lightning hits the satyr!! The satyr is heavily wounded. The satyr shouts! You hear a shout! The deep elf master archer shoots an arrow. You block the arrow with your +8 tower shield of reflection... and reflect it back! The arrow hits the deep elf master archer!! You kill the deep elf master archer! Vehumet accepts your kill. You feel your power returning. The faun unwields a +0 club. The faun wields a +0 sling. The faun shoots a sling bullet. The sling bullet misses you. The stone giant throws a large rock. You block the large rock with your +8 tower shield of reflection... and reflect it back! The large rock hits the stone giant!!! The stone giant throws a large rock. You block the large rock with your +8 tower shield of reflection... and reflect it back! The large rock hits the stone giant! You kill the stone giant! Vehumet accepts your kill. The yaktaur captain wields a +0 arbalest. The yaktaur captain shoots a bolt. The bolt hits you! The faun unwields a +0 quarterstaff. The faun wields a +0 sling. The faun shoots a sling bullet. You block the sling bullet with your +8 tower shield of reflection... and reflect it back! The sling bullet hits the faun! The satyr unwields a +0 club. The satyr wields a +0 longbow. The satyr shoots an arrow. The arrow closely misses you. The yaktaur captain wields a +0 arbalest. The yaktaur captain shoots a bolt. The bolt hits you. Your Hexes skill increases to level 26! Your Summonings skill increases to level 26! Your Necromancy skill increases to level 26! Your Fire Magic skill increases to level 26! Your Ice Magic skill increases to level 26! Your Earth Magic skill increases to level 26! Your Alchemy skill increases to level 26! Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Found three items. The merfolk javelineer throws a silver javelin. The silver javelin completely misses you. The centaur warrior shoots an arrow. You block the arrow with your +8 tower shield of reflection... and reflect it back! The arrow hits the centaur warrior!! You kill the centaur warrior! Vehumet accepts your kill. The satyr unwields a +0 quarterstaff. The satyr wields a +0 longbow. The satyr shoots an arrow. The arrow completely misses you. The satyr unwields a +0 spear. The satyr wields a +0 longbow. The satyr shoots an arrow. You block the arrow with your +8 tower shield of reflection... and reflect it back! The arrow hits the satyr!!! You kill the satyr! Vehumet accepts your kill. Okay, then. Unknown command. The satyr shoots an arrow. The arrow hits you but does no damage. The merfolk javelineer throws a silver javelin. The silver javelin misses you. Unknown command. Unknown command. Unknown command. Casting: Chain Lightning (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Lightning arcs from your hands! The bolt of lightning hits the satyr!!!! You kill the satyr! Vehumet accepts your kill. You feel your power returning. The bolt of lightning hits the stone giant!!! The stone giant is severely wounded. The bolt of lightning hits the merfolk javelineer!!!! You kill the merfolk javelineer! Vehumet accepts your kill. You feel your power returning. The bolt of lightning hits the satyr!!!! You kill the satyr! Vehumet accepts your kill. The bolt of lightning hits the faun!!!! You kill the faun! Vehumet accepts your kill. The bolt of lightning hits the faun!!! You kill the faun! Vehumet accepts your kill. The bolt of lightning hits the stone giant!!!! You kill the stone giant! Vehumet accepts your kill. The bolt of lightning hits you but does no damage. The bolt of lightning hits the yaktaur captain!! The yaktaur captain is almost dead. The bolt of lightning hits the yaktaur captain!!!! You kill the yaktaur captain! Vehumet accepts your kill. The bolt of lightning hits the kobold blastminer!! The kobold blastminer is severely wounded. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. A cyclops comes into view. The kobold blastminer wields a +0 arbalest. The kobold blastminer shoots a bolt. You block the bolt with your +8 tower shield of reflection... and reflect it back! The bolt hits the kobold blastminer. The cyclops shouts! Found five items. The yaktaur captain shoots a bolt. You block the bolt with your +8 tower shield of reflection... and reflect it back! The bolt hits the yaktaur captain!! You kill the yaktaur captain! Vehumet accepts your kill. The cyclops throws a large rock. You block the large rock with your +8 tower shield of reflection... and reflect it back! The large rock hits the cyclops!! The stone giant hits you but does no damage. Unknown command. Unknown command. Casting: Chain Lightning (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Lightning arcs from your hands! The bolt of lightning hits the stone giant!!!!! You kill the stone giant! Vehumet accepts your kill. You feel your power returning. The bolt of lightning hits you. You resist. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Found five items. Found two gates leading back out of this place. Found a stone staircase leading down. The kobold blastminer shoots a bolt. You block the bolt with your +8 tower shield of reflection... and reflect it back! The bolt completely misses the kobold blastminer. You see here a +0 arbalest. Casting: Chain Lightning (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Lightning arcs from your hands! The bolt of lightning hits the kobold blastminer!!!! You kill the kobold blastminer! Vehumet accepts your kill. You feel your power returning. The bolt of lightning hits the cyclops!!! You kill the cyclops! Vehumet accepts your kill. You feel your power returning. The bolt of lightning hits you! You resist. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Things that are here: 4 large rocks; a stone giant corpse Things that are here: a +0 arbalest; a kobold corpse HP restored. Magic restored. Things that are here: a +0 arbalest of freezing; a yaktaur corpse Things that are here: 4 large rocks; a stone giant corpse Things that are here: a +0 sling; a +0 club Things that are here: a +0 longbow; a +0 club a - 10 silver javelins (gained 1) Things that are here: a +0 spear; a +0 leather armour; a merfolk corpse Things that are here: a +0 sling; a +0 quarterstaff; a faun corpse Things that are here: 4 large rocks; a cyclops corpse k - a wand of mindburst (85) (gained 2 charges) You pick up a book of Displacement and begin reading... You add the spell Lesser Beckoning to your library. k - a wand of mindburst (94) (gained 9 charges) You see here a +4 great sword of flaming. There is a gate leading back out of this place here. You see here a +1 sling of flaming. K - the ring of the Villain {rElec rC+ Will++ Str+6 Dex+4 Stlth-} There is a stone staircase leading down here. O - a wand of digging (4) You see here the +3 robe of Crawling {Dex+3 Stlth+}. You see here the +5 demon whip "Spellbinder" {antimagic, disrupt, Will+}. You see here the +11 plate armour of Marbles {SInv}. You see here the +7 sceptre of Torment {pain, torment}. A - 6 scrolls of enchant weapon (gained 1) There is a gate leading back out of this place here. Key pressed, stopping explore. Key pressed, stopping explore. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Search for what [Enter for "."]? . You see here a scroll of identify. You see here the +5 demon whip "Spellbinder" {antimagic, disrupt, Will+}. X - the +5 demon whip "Spellbinder" {antimagic, disrupt, Will+} You see here the +11 plate armour of Marbles {SInv}. You see here the +7 sceptre of Torment {pain, torment}. You can't carry that many items. Okay, then. You drop 3 potions of enlightenment. You drop 14 potions of attraction. You drop a potion of berserk rage. You see here the +7 sceptre of Torment {pain, torment}. g - the +7 sceptre of Torment {pain, torment} You see here the +11 plate armour of Marbles {SInv}. You see here the +3 robe of Crawling {Dex+3 Stlth+}. There is a gate leading back out of this place here. You see here a +1 sling of flaming. You see here a +4 great sword of flaming. Search for what [Enter for "."]? . Unknown command. There is a gate leading back out of this place here. You see here a +1 sling of flaming. There is a stone staircase leading down here. There is an empty arch of ancient stone here. A harpy, 4 merfolk and a satyr come into view. A merfolk aquamancer is wielding a +1 rapier of speed. A merfolk javelineer is wielding a +2 vampiric spear and quivering silver javelins. There are monsters nearby! There are monsters nearby! Unknown command. 2 water nymphs, a manticore, 2 satyrs and 2 merfolk come into view. A merfolk is wielding a +0 trident and quivering a throwing net. Found five items. Unknown command. A wind drake, a manticore, 2 water nymphs and 3 merfolk come into view. A merfolk is wielding a +1 heavy trident. A merfolk aquamancer is wielding a +1 rapier of electrocution. Found five items. The water nymph shouts! The satyr shouts! You hear an angry hiss. The wind drake hisses angrily. The harpy screeches! The water nymph shouts! The merfolk javelineer throws a silver javelin. The silver javelin completely misses you. The merfolk aquamancer gestures wildly while chanting. The merfolk aquamancer blinks! A manticore comes into view. The merfolk avatar shouts! The merfolk aquamancer shouts! The merfolk siren shouts! The water nymph shouts! The merfolk siren shouts! The satyr shouts! x2; The merfolk siren shouts! 2 merfolk, a wind drake, 2 snapping turtles and a sea snake come into view. A merfolk javelineer is wielding a +0 heavy spear and quivering silver javelins. Found four items. The water nymph shouts! The merfolk javelineer shouts! The snapping turtle hisses angrily. The wind drake hisses angrily. The merfolk shouts! You block the harpy's attack. x2 The wind drake flaps its wings at you. The air twists around and strikes you! The merfolk javelineer throws a silver javelin. The silver javelin pierces through you but does no damage. The silver sears you! The merfolk siren chants a haunting song. You resist with almost no effort. The merfolk avatar chants a haunting song. You resist with almost no effort. The satyr plays a rousing melody on its pipes! The satyrs go into a battle-frenzy! The satyr unwields a +0 quarterstaff. The satyr wields a +0 longbow. The satyr shoots an arrow. You block the arrow with your +8 tower shield of reflection... and reflect it back! The arrow hits the satyr!! The wind drake flaps its wings at you. The air twists around and strikes you. The satyr unwields a +0 spear. The satyr wields a +0 longbow. The satyr shoots an arrow. You block the arrow with your +8 tower shield of reflection... and reflect it back! The arrow hits the satyr!! Unknown command. Casting: Chain Lightning (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Lightning arcs from your hands! The bolt of lightning hits the harpy!!!!! You kill the harpy! Vehumet accepts your kill. The bolt of lightning hits you! You resist. The bolt of lightning hits the merfolk aquamancer!!!! You kill the merfolk aquamancer! Vehumet accepts your kill. You feel your power returning. You hear a splash. x2 The bolt of lightning hits the merfolk siren!!!! You kill the merfolk siren! Vehumet accepts your kill. You hear a splash. The bolt of lightning hits the water nymph!!! The water nymph is almost dead. The bolt of lightning hits the water nymph!!! You kill the water nymph! Vehumet accepts your kill. The bolt of lightning hits the merfolk javelineer!!! The merfolk javelineer is severely wounded. The bolt of lightning hits the merfolk!!! You kill the merfolk! Vehumet accepts your kill. The bolt of lightning hits the merfolk avatar!!! The merfolk avatar is almost dead. The bolt of lightning hits the water nymph!!! You kill the water nymph! Vehumet accepts your kill. The bolt of lightning hits the water nymph!!! You kill the water nymph! Vehumet accepts your kill. You feel your power returning. The bolt of lightning hits the manticore!!! The manticore is almost dead. The bolt of lightning hits the satyr!!! You kill the satyr! Vehumet accepts your kill. The bolt of lightning hits the manticore!!! The manticore is almost dead. The bolt of lightning hits the merfolk siren!!!! You kill the merfolk siren! Vehumet accepts your kill. The bolt of lightning hits the merfolk aquamancer!!! The merfolk aquamancer is severely wounded. The bolt of lightning hits the satyr!!! The satyr is severely wounded. The bolt of lightning hits the wind drake!!! The wind drake is heavily wounded. The bolt of lightning hits the merfolk javelineer!!! The merfolk javelineer is severely wounded. The bolt of lightning hits the merfolk!! The merfolk is heavily wounded. The bolt of lightning hits the manticore!!! The manticore is almost dead. The bolt of lightning hits the wind drake!! The wind drake is moderately wounded. The bolt of lightning hits the merfolk!!! You kill the merfolk! Vehumet accepts your kill. The bolt of lightning hits the sea snake!!! The sea snake is severely wounded. The sea snake hisses angrily. The bolt of lightning hits the satyr!!! You kill the satyr! Vehumet accepts your kill. Vehumet is now extending the range of your destructive spells. The bolt of lightning hits the merfolk siren!! The merfolk siren is severely wounded. The bolt of lightning hits the snapping turtle!! The snapping turtle is heavily wounded. The bolt of lightning hits the snapping turtle!! The snapping turtle is heavily wounded. The snapping turtle hisses angrily. The merfolk aquamancer gestures at you while chanting. Your +8 tower shield of reflection blocks the shard of ice... and reflects it back! The shard of ice misses the merfolk aquamancer. The merfolk javelineer throws a silver javelin. The silver javelin pierces through you! The silver sears you! The manticore flicks its tail. Your +8 tower shield of reflection blocks the volley of spikes... and reflects it back! The volley of spikes skewers the manticore! You kill the manticore! Vehumet accepts your kill. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Casting: Chain Lightning (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! A great freezing vortex appears and lifts you up. The merfolk aquamancer gestures wildly while chanting. The merfolk aquamancer blinks! The merfolk siren chants a haunting song. You resist with almost no effort. The merfolk avatar chants a haunting song. You resist with almost no effort. Unknown command. You kill the water nymph! Vehumet accepts your kill. You feel your power returning. You kill the merfolk javelineer! Vehumet accepts your kill. You feel your power returning. You kill the merfolk aquamancer! Vehumet accepts your kill. You kill the merfolk! Vehumet accepts your kill. You kill the manticore! Vehumet accepts your kill. You kill the sea snake! Vehumet accepts your kill. You kill the merfolk avatar! Vehumet accepts your kill. You kill the manticore! Vehumet accepts your kill. The merfolk javelineer throws a silver javelin. The silver javelin completely misses you. Unknown command. You kill the merfolk javelineer! Vehumet accepts your kill. You kill the wind drake! Vehumet accepts your kill. You kill the wind drake! Vehumet accepts your kill. You kill the merfolk siren! Vehumet accepts your kill. You kill the snapping turtle! Vehumet accepts your kill. You kill the snapping turtle! Vehumet accepts your kill. You kill the satyr! Vehumet accepts your kill. You see here a water nymph corpse. Unknown command. Unknown command. Things that are here: a +1 heavy trident; a merfolk corpse Unknown command. Unknown command. Things that are here: a +1 rapier of speed; a +0 robe Unknown command. Unknown command. Unknown command. Casting: Polar Vortex (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Unknown command. The winds around you start to calm down. You float gracefully downwards. You see here a water nymph corpse. Search for what [Enter for "."]? . Unknown command. Unknown command. You are engulfed in whirling frost. The winds around you calm down. HP restored. Things that are here: a +1 rapier of electrocution; a +0 robe a - 12 silver javelins (gained 2) Things that are here: a +2 vampiric spear; a +0 leather armour; a merfolk corpse a - 15 silver javelins (gained 3) Things that are here: a +0 heavy spear; a +0 leather armour P - the ring "Ikularph" {rCorr Str+3 Dex+6} Things that are here: a +0 spear; a +0 longbow; a satyr corpse You see here the +5 dagger "Embalmer" {pain, Str+6}. You see here the +8 autumn katana {manifold assault}. You pick up a book of the Wilderness and begin reading... You add the spell Summon Forest to your library. There is a gate leading back out of this place here. v - 43 scrolls of teleportation (gained 1) There is a stone staircase leading down here. v - 45 scrolls of teleportation (gained 2) There is a gate leading back out of this place here. You see here a +4 spectral quarterstaff. You see here a +3 ring mail of fire resistance. R - the ring of Decsifegg {rCorr Dex+5} U - a wand of warping (143) (gained 4 charges) You see here a staff of fire. You see here a water nymph corpse. Your pack is full. Things that are here: a +0 trident; a throwing net; a merfolk corpse Your pack is full. Things that are here: a +0 trident; a throwing net; a merfolk corpse Okay, then. You see here a book of Blood. You see here a book of Transmutation. You see here a staff of fire. You see here the +5 dagger "Embalmer" {pain, Str+6}. You drop the ring "Kiatrufuss" {^Drain rElec rC- Str+6 Stlth+}. You drop a +3 long sword of distortion. You drop the +8 rapier of Bodily Harmony {elec, *Noise rC+ Str+4}. You drop the ring "Ikularph" {rCorr Str+3 Dex+6}. You drop the ring of Decsifegg {rCorr Dex+5}. You drop a scroll of poison. You drop 6 scrolls of revelation. You drop a scroll of butterflies. Unknown command. You see here the +8 autumn katana {manifold assault}. p - the +8 autumn katana {manifold assault} You see here the +5 dagger "Embalmer" {pain, Str+6}. Search for what [Enter for "."]? . Okay, then. Unknown command. There is a gate leading back out of this place here. There is a stone staircase leading down here. Welcome back, humterzook the Gnoll Conjurer. Vehumet says: Let it end in hellfire! Press ? for a list of commands and other information. You begin untransforming. You continue untransforming. x3 You feel yourself come back to life. You drop a scroll of brand weapon. A ghost moth and a glass eye come into view. Aiming: Dig Press: ? - help, Shift-Dir - straight line The damaged grate falls apart. Unknown command. Cast which spell? (? or * to list) You feel a surge of power! Lightning arcs from your hands! The bolt of lightning hits the ghost moth!!! The ghost moth is severely wounded. You hear a shout! x3; You hear a shout. Unknown command. Casting: Chain Lightning (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Lightning arcs from your hands! The bolt of lightning hits the ghost moth!!!! You kill the ghost moth! Vehumet accepts your kill. You feel your power returning. You hear a shout! You hear a screech. You hear a low. You hear a screech. You hear a shout! The glass eye gazes at you. Your body becomes as fragile as glass! Aiming: Dig Press: ? - help, Shift-Dir - straight line This square is lit by a halo. The damaged grate falls apart. A seraph comes into view. It is wielding a +3 great sword of flaming. Casting: Chain Lightning (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Lightning arcs from your hands! The bolt of lightning hits the glass eye!!! You kill the glass eye! Vehumet accepts your kill. You hear a shout! x7; You hear a low. The seraph gestures. The seraph begins to accept its allies' injuries. The seraph shouts a warning to its allies! You hear a low. You hear a shout! Casting: Chain Lightning (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin accumulating electric charge. (Press . to continue charging.) You feel charge building up... You feel less fragile. The seraph gestures. The seraph begins to accept its allies' injuries. You feel charge building up... You feel charge building up... The seraph shouts a warning to its allies! You hear a shout! You hear a low. You feel charge building up... The seraph gestures. The seraph shouts a warning to its allies! You hear a shout! The electricity discharges through the angel!!!! The angel vaporises in an electric haze! You kill the angel! The angel dissolves into sparkling lights! You hear a deafening roar! You hear a shout! You hear a low. The cherub dissolves into sparkling lights! Unknown command. Unknown command. Casting: Maxwell's Capacitive Coupling (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fire Storm (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target, f - seraph Aim: a seraph, wielding a +3 great sword of flaming and wearing +2 fire dragon scales (spells empowered, catching its breath, haloed) You feel a strong surge of power! A raging storm of fire appears! The great blast of fire engulfs the seraph!!! The seraph partially resists. The seraph is moderately wounded. The great blast of fire engulfs the cherub!!! The cherub partially resists. The cherub is almost dead. The great blast of fire engulfs the angel!!!! The angel is severely wounded. The great blast of fire engulfs the cherub!!! The cherub partially resists. The cherub is severely wounded. The great blast of fire engulfs the cherub!!! The cherub partially resists. The cherub is severely wounded. The angel is engulfed in blazing flames. The angel gestures. The angel is healed somewhat. The seraph gestures. The seraph begins to accept its allies' injuries. The cherub is engulfed in blazing flames. The cherub unwields a +2 falchion of flaming. It stops flaming. The cherub wields a +1 longbow of draining. You sense an unholy aura. The cherub shoots an arrow. You block the arrow with your +8 tower shield of reflection... and reflect it back! The arrow hits the cherub! The cherub is engulfed in blazing flames. The cherub sings a powerful hymn! The angels go into a battle-frenzy! The cherub is engulfed in blazing flames. The cherub unwields a +2 long sword of flaming. It stops flaming. The cherub wields a +0 longbow. The cherub shoots an arrow. You block the arrow with your +8 tower shield of reflection... and reflect it back! The arrow hits the cherub!! The angel is engulfed in blazing flames. The seraph gestures. The seraph channels a blast of cleansing flame! The golden flame engulfs the cherub. The cherub completely resists. The golden flame engulfs the cherub. The cherub completely resists. The golden flame engulfs the angel. The angel completely resists. The golden flame engulfs your fire vortex!! The golden flame engulfs the cherub. The cherub completely resists. The golden flame engulfs your fire vortex!! You hear a shout! Unknown command. Unknown command. Unknown command. Casting: Fire Storm (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fire Storm (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target, f/p - seraph Aim: a seraph, wielding a +3 great sword of flaming and wearing +2 fire dragon scales (flame, moderately wounded, strong, spells empowered, catching its breath, ally target, haloed) You feel a strong surge of power! A raging storm of fire appears! The great blast of fire engulfs the seraph!!! The seraph partially resists. The seraph is heavily wounded. The great blast of fire engulfs the cherub!!! The cherub partially resists. You kill the cherub! The cherub dissolves into sparkling lights! The great blast of fire engulfs the cherub!!!! The cherub partially resists. You kill the cherub! The cherub dissolves into sparkling lights! The great blast of fire engulfs the angel!!!! You kill the angel! The angel dissolves into sparkling lights! The great blast of fire engulfs the cherub!!! The cherub partially resists. You kill the cherub! The cherub dissolves into sparkling lights! You kill the seraph! Vehumet accepts your kill. You feel your power returning. You hear a shout! Your fire vortex is smitten. Unknown command. Unknown command. Unknown command. A daeva comes into view. It is wielding a +5 long sword of holy wrath. Your fire vortex is smitten. Unknown command. An angel comes into view. It is wielding a +1 whip of holy wrath. Your fire vortex is smitten. The daeva calls down the wrath of the Shining One upon you. The Shining One smites you! Your fire vortex is smitten. Your fire vortex dissipates! Unknown command. Unknown command. A glowing orange brain, a tormentor, a daeva, an apis and a pearl dragon come into view. The daeva is wielding a +4 scimitar of holy wrath and wearing a +0 tower shield of poison resistance. The angel hits your fire vortex with a +1 whip of holy wrath! Your fire vortex dissipates! The glowing orange brain pulsates. You resist with almost no effort. Your fire vortex is smitten. Your fire vortex dissipates! An ophan comes into view. The ophan's gaze reveals you to all! A daeva comes into view. It is wielding a +4 scimitar of holy wrath and wearing a +2 tower shield of reflection. An angel comes into view. It is wielding a +2 sacred scourge of holy wrath. An angel and a cherub come into view. The angel is wielding a +2 whip of holy wrath. The cherub is wielding a +0 flail of flaming. An angel comes into view. It is wielding a +2 whip of holy wrath. The tormentor calls on the powers of darkness! The ophan convulses! The cherub convulses! The pearl dragon convulses! The angel convulses! x3; The apis convulses! The daeva convulses! You hear a shout! Your body is wracked with pain! The angel convulses! The daeva convulses! You hear a shout! An ophan comes into view. A daeva comes into view. It is wielding a +4 eudemon blade of holy wrath. A daeva comes into view. It is wielding a +2 scimitar of holy wrath. The daeva calls down the wrath of the Shining One upon you. The Shining One smites you! The ophan pulsates ominously. The daeva calls down the wrath of the Shining One upon you. The Shining One smites you! A cherub comes into view. It is wielding a +0 flail of flaming. The daeva blocks your fire vortex's attack. Casting: Fire Storm (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fire Storm (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Okay, then. Unknown command. Casting: Fire Storm (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! The daeva is moderately wounded. The angel is heavily wounded. An iron grate is ripped into pieces! x7 The apis is almost dead. The pearl dragon is heavily wounded. An iron grate is ripped into pieces! The ophan is moderately wounded. An iron grate is ripped into pieces! x7 The daeva is moderately wounded. An iron grate is ripped into pieces! x3 The angel is severely wounded. x2; The cherub is severely wounded. An iron grate is ripped into pieces! x2 The glowing orange brain is heavily wounded. You kill the tormentor! Vehumet accepts your kill. You feel your power returning. An iron grate is ripped into pieces! x7 The daeva is heavily wounded. The angel is moderately wounded. An iron grate is ripped into pieces! Ka-crash! The angel gestures. The angel is healed somewhat. The angel gestures. The angel is healed somewhat. The daeva calls down the wrath of the Shining One upon you. The Shining One smites you! A cherub comes into view. It is wielding a +3 falchion of flaming. The daeva calls down the wrath of the Shining One upon you. The Shining One smites you! The daeva calls down the wrath of the Shining One upon you. The Shining One smites you! The cherub sings a powerful hymn! The angels go into a battle-frenzy! The cherub sings a powerful hymn! The cherub goes into a battle-frenzy! The daeva blocks your fire vortex's attack. The angel gestures. The angel is healed somewhat. The angel gestures. The angel is healed somewhat. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Casting: Shatter (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Press: ? - help, v - describe, . - travel Here: a daeva, wielding a +5 long sword of holy wrath and wearing a +0 tower shield (moderately wounded, strong, spells empowered, haloed) The floor. Unknown command. Unknown command. Casting: Shatter (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fire Storm (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target, f - pearl dragon Aim: a pearl dragon (heavily wounded, haloed) Okay, then. A daeva, an angel and 2 cherubim come into view. A cherub is wielding a +3 scimitar of flaming. The daeva is wielding a +4 eudemon blade of holy wrath and wearing the +1 tower shield "Fouzofru" {-Cast rPois rN+ Dex+3}. The angel is wielding a +1 sacred scourge of holy wrath. A cherub is wielding a +4 falchion of flaming. The angel gestures. The angel is healed somewhat. The daeva calls down the wrath of the Shining One upon you. The Shining One smites you! The daeva calls down the wrath of the Shining One upon you. The Shining One smites you! The cherub sings praise to the Shining One, in four-part harmony. A daeva comes into view. It is wielding a +2 eudemon blade of holy wrath. The daeva calls down the wrath of the Shining One upon you. The Shining One smites you! A daeva comes into view. It is wielding a +2 scimitar of holy wrath. A daeva comes into view. It is wielding a +3 scimitar of holy wrath. Unknown command. Unknown command. Casting: Fire Storm (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fire Storm (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target, f - angel Aim: an angel, wielding a +2 sacred scourge of holy wrath and wearing a +0 robe (heavily wounded, strong, spells empowered, haloed) Okay, then. Unknown command. Okay, then. Okay, then. You don't have any such object. Fire/throw/use which item? ([*] to toss any item) (? for menu, Esc to quit) Okay, then. Okay, then. That's the wrong kind of item! (Use * to select it.) Fire/throw/use which item? ([*] to toss any item) (? for menu, Esc to quit) >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.32.1 0.32.1-1-g848d7226f3 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_FIRE_ITEM_NO_QUIVER repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [humterzook] Species: Gnoll Job: Conjurer HP: 76/249; mods: 0/0 MP: 33/54; mod: 0 Stats: 10 (10) 30 (30) 10 (10) Position: (41, 35), god: Vehumet (6), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 27 | 6082 | 1/0 Short Blades | X | 0 | 0 | 27 | 6082 | 1/0 Long Blades | X | 0 | 0 | 27 | 6082 | 1/0 Axes | X | 0 | 0 | 27 | 6083 | 2/0 Maces & Flails | X | 0 | 0 | 27 | 6082 | 1/0 Polearms | X | 0 | 0 | 27 | 6083 | 2/0 Staves | X | 0 | 0 | 27 | 6082 | 1/0 Ranged Weapons | X | 0 | 0 | 27 | 6082 | 1/0 Throwing | X | 0 | 0 | 27 | 6082 | 1/0 Armour | X | 0 | 0 | 27 | 6082 | 1/0 Dodging | X | 0 | 0 | 27 | 6082 | 1/0 Stealth | X | 0 | 0 | 27 | 6082 | 1/0 Shields | X | 0 | 0 | 27 | 6082 | 1/0 Unarmed Combat | X | 0 | 0 | 27 | 6082 | 1/0 Spellcasting | X | 0 | 0 | 27 | 6082 | 1/0 Conjurations | X | 1 | 12 | 26 | 8515 | 640/725 Hexes | X | 1 | 11 | 26 | 8014 | 139/725 Summonings | X | 1 | 11 | 26 | 8014 | 139/725 Necromancy | X | 1 | 11 | 26 | 8014 | 139/725 Translocations | X | 0 | 0 | 27 | 8602 | 2/0 Fire Magic | X | 1 | 11 | 26 | 8014 | 139/725 Ice Magic | X | 1 | 11 | 26 | 8014 | 139/725 Air Magic | X | 1 | 11 | 26 | 8539 | 664/725 Earth Magic | X | 1 | 11 | 26 | 8014 | 139/725 Alchemy | X | 1 | 11 | 26 | 8014 | 139/725 Invocations | X | 0 | 0 | 27 | 5114 | 1/0 Evocations | X | 0 | 0 | 27 | 6082 | 1/0 Shapeshifting | X | 0 | 0 | 27 | 7232 | 1/0 Spell bugs: Durations: #82: 1 Attributes: #4: 1414237 #12: 21735 #13: 2916 #23: 127185 #24: -1894696760 #34: 1 #46: 515 #47: 121 #48: 2 #49: 22031 Mutations: fangs: 1 (innate) agile: 1 strong-willed: 2 strong: 1 sturdy frame: 1 strong nose: 1 (innate) distributed training: 1 (innate) persistent drain: 1 Inventory bugs: Equipment: eq slot #0, inv slot #28: staff "Judaneus" {rElec Dex-3 Conj Ice} eq slot #1, inv slot #39: +4 cloak "Kanitwekk" {^Contam rPois Regen+ SInv} eq slot #2, inv slot #9: +2 hat of stealth eq slot #3, inv slot #44: +2 pair of gloves of dexterity eq slot #4, inv slot #32: +0 pair of boots of Vuidonip {rF+++ rCorr Str-3 Dex-3} eq slot #5, inv slot #51: +8 tower shield of reflection eq slot #6, inv slot #48: +7 scale mail "Vopel" {rN++ Int+3} eq slot #7, inv slot #30: ring of Seuz {Fire rN+ SInv} eq slot #8, inv slot #50: ring of Kunor {rC+++ rCorr EV+5 Int+2 Dex-2} eq slot #9, inv slot #20: amulet of Vitality {Regen++ RegenMP++} }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ▓...........▓ ▓...........▓▓▓▓▓▓▓▓ ...................▓ ...................▓ AAA.G.A............▓ .AA................▓ AAAA...............▓ AAGAAGY@..........∩▓ AA.A..D............▓ ..A..A.)...........▓ .......v..........?▓ ...................▓ ...................▓ ▓...........▓▓▓▓▓▓▓▓ ▓...........▓ ........▓ clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< soh_hangout: Coc tomb_guardian_sets: 1: 1 2: 2 3: 1 4: 1 5: 1 6: 1 ziggurat: builder: rectangle monster_hook: CLASS: FunctionWrapper name: ziggurat_awaken_all fn: [type function] zig_exc: 52 colour: lightblue bailey_type: bailey_polearm ice_cave_hard: true ignacio_forbid: false ignacio_spawned: true slime_fixup_done: true fix_slime_vaults: true >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>