Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.32.1-1-g848d7226f3 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 16560717769982147693, deterministic pregen: 1 Version history: Game started: 0.32.1 0.32.1-1-g848d7226f3 Command line: /usr/games/crawl-0.32 -name humterzook -rc /dgldir/rcfiles/crawl-0.32/humterzook.rc -macro /dgldir/rcfiles/crawl-0.32/humterzook.macro -morgue /dgldir/morgue/humterzook/ -webtiles-socket /crawl-master/webserver/sockets/humterzook:2024-10-24.05:09:32.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 13 stack frames. /usr/games/crawl-0.32(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x5ce01ff078de]: write_stack_trace(_IO_FILE*) /usr/games/crawl-0.32(_Z13do_crash_dumpv+0x43a) [0x5ce01ff15a2a]: do_crash_dump() /usr/games/crawl-0.32(_Z20crash_signal_handleri+0x1fa) [0x5ce01ff07dba]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45320) [0x70956c2ea320]: /lib/x86_64-linux-gnu/libc.so.6(isspace+0x12) [0x70956c2e0692]: /usr/games/crawl-0.32(_Z18prompt_invent_itemPKc9menu_typei15operation_types13enum_bitfieldI14invprompt_flagLin1EEcS0_Pi+0x1e5) [0x5ce020112115]: prompt_invent_item(char const*, menu_type, int, operation_types, enum_bitfield, char, char const*, int*) /usr/games/crawl-0.32(_Z19fire_item_no_quiverP4dist+0x237) [0x5ce020575be7]: fire_item_no_quiver(dist*) /usr/games/crawl-0.32(+0xc0259a) [0x5ce02067159a]: /usr/games/crawl-0.32(+0xc030a5) [0x5ce0206720a5]: /usr/games/crawl-0.32(main+0x1f7) [0x5ce01fe416a7]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x70956c2cf1ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x70956c2cf28b]: /usr/games/crawl-0.32(_start+0x25) [0x5ce01fe420c5]: Trying to run gdb. 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[Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x000070956c3b57a7 in __GI___wait4 (pid=3780929, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x000070956c3b57a7 in __GI___wait4 (pid=3780929, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x00005ce01ff07f8c in call_gdb (file=0x70956c4a94e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 3462521\000\000\000\000\000" #2 0x00005ce01ff15a48 in do_crash_dump () at dbg-asrt.cc:692 t = 1729750045 dir = "/dgldir/morgue/humterzook/" name = "/dgldir/morgue/humterzook/crash-humterzook-20241024-060725.txt", '\000' signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x70956c4a94e0 <_IO_2_1_stderr_> #3 0x00005ce01ff07dba in crash_signal_handler (sig_num=11) at crash.cc:198 No locals. #4 No locals. #5 0x000070956c2e0692 in isspace (c=-1006) at ./ctype/ctype.c:34 Compilation info: <<<<<<<<<<< Compiled with GCC 13.2.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.32/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.32/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.32/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 6, depth = 4 Level id: Swamp:4 Level build method = random_map_for_place, level layout type = swamp, absdepth0 = 18 Level vaults: swamp_basic_johnstein layout_basic_swamp swamp_pool_5 Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< You hear an angry growl. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. Unknown command. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You open the gate. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the gargoyle but does no damage. The mystic blast hits the sky beast. The sky beast is moderately wounded. The mystic blast hits smg8006's ghost! Smg8006's ghost is moderately damaged. Smg8006's ghost is knocked back by the mystic blast. Smg8006's ghost slams into the stone wall! Smg8006's ghost is moderately damaged. The mystic blast hits the two-headed ogre!! The two-headed ogre is heavily wounded. The mystic blast hits the ogre! The ogre is heavily wounded. The ogre is knocked back by the mystic blast. The ogre collides with the two-headed ogre. The two-headed ogre is heavily wounded. The ogre is severely wounded. The mystic blast hits the black bear!! The black bear is severely wounded. The black bear is knocked back by the mystic blast. The mystic blast hits the orc warrior!! The orc warrior is almost dead. The orc warrior is knocked back by the mystic blast. The orc warrior slams into the translucent stone wall. You kill the orc warrior! Vehumet accepts your kill. You feel your power returning. The sky beast flickers out of sight for a moment. Unknown command. Unknown command. Unknown command. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the gargoyle! The gargoyle is moderately damaged. The gargoyle is knocked back by the mystic blast. The gargoyle slams into the translucent stone wall. The gargoyle is heavily damaged. The mystic blast hits smg8006's ghost. Smg8006's ghost is moderately damaged. Smg8006's ghost is knocked back by the mystic blast. Smg8006's ghost slams into the translucent stone wall. Smg8006's ghost is heavily damaged. The mystic blast hits the black bear!! You kill the black bear! Vehumet accepts your kill. You feel your power returning. The mystic blast hits the ogre! You kill the ogre! Vehumet accepts your kill. You feel your power returning. The mystic blast hits the sky beast. The sky beast is moderately wounded. The sky beast is knocked back by the mystic blast. The sky beast slams into the translucent stone wall! The sky beast is heavily wounded. The mystic blast hits the two-headed ogre! The two-headed ogre is severely wounded. The two-headed ogre is knocked back by the mystic blast. Unknown command. Unknown command. There is an open translucent gate here. Things that are here: a +0 giant club; an ogre corpse Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the gargoyle. The gargoyle is heavily damaged. The gargoyle is knocked back by the mystic blast. The gargoyle slams into the translucent stone wall. The gargoyle is heavily damaged. The mystic blast hits the sky beast! You kill the sky beast! Vehumet accepts your kill. You feel your power returning. The mystic blast hits smg8006's ghost! Smg8006's ghost is heavily damaged. Smg8006's ghost is knocked back by the mystic blast. Smg8006's ghost slams into the translucent stone wall. Smg8006's ghost is heavily damaged. The mystic blast hits the two-headed ogre! The two-headed ogre is almost dead. The two-headed ogre is knocked back by the mystic blast. The two-headed ogre slams into the translucent stone wall. You kill the two-headed ogre! Vehumet accepts your kill. You feel your power returning. Unknown command. Unknown command. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits smg8006's ghost! Smg8006's ghost is severely damaged. Smg8006's ghost is knocked back by the mystic blast. Smg8006's ghost slams into the translucent stone wall. Smg8006's ghost is almost destroyed. The mystic blast hits the gargoyle! The gargoyle is almost destroyed. The gargoyle is knocked back by the mystic blast. Unknown command. Unknown command. Unknown command. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - smg8006's ghost Aim: smg8006's ghost (almost destroyed, 81% to hit) The iron shot hits smg8006's ghost!! You destroy smg8006's ghost! Vehumet accepts your kill. You feel your power returning. Unknown command. Casting: Bombard (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gargoyle Aim: a gargoyle, wielding a +0 mace (almost destroyed, 88% to hit) The iron shot hits the gargoyle!! You destroy the gargoyle! Vehumet accepts your kill. The blast sends you backwards. You now have 2066 gold pieces (gained 16). v - 12 scrolls of teleportation (gained 1) You see here a +0 rapier. Search for what [Enter for "."]? . Unknown command. Unknown command. Unknown command. Search for what [Enter for "."]? . Unknown command. Search for what [Enter for "."]? . Unknown command. Unknown command. Search for what [Enter for "."]? Okay, then. There is an open translucent gate here. Magic restored. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Unknown command. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Search for what [Enter for "."]? . Unknown command. Things that are here: a +0 leather armour; a +1 flail of protection You see here a +0 mace. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Search for what [Enter for "."]? Unknown command. Unknown command. You see here a +0 dagger. You see here a +0 trident. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up, spattered with blood here. Unknown command. Search for what [Enter for "."]? . Unknown command. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Things that are here: a +0 leather armour; a +0 trident; an orc skeleton There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up, spattered with blood here. There is an open door here. Aiming: Dig Press: ? - help, Shift-Dir - straight line A translucent rock wall. The rock shatters into small pieces. Unknown command. Unknown command. You now have 2070 gold pieces (gained 4). You now have 2086 gold pieces (gained 16). i - the ring "Wihuuder" {rElec rN+} There are no items here. You now have 2104 gold pieces (gained 18). You now have 2120 gold pieces (gained 16). There is an escape hatch in the floor here. You now have 2133 gold pieces (gained 13). You now have 2152 gold pieces (gained 19). T - a wand of light (25) (gained 4 charges) You see here a +0 long sword. There is an escape hatch in the floor here. Okay, then. Unknown command. Okay, then. Unknown command. Unknown command. What level of the Lair of Beasts? (default 1, ? - help) There is an open door here. There is a stone staircase leading up, spattered with blood here. You climb upwards. There is a stone staircase leading down here. You see here 4 large rocks. There is a staircase to the Lair here. Items here: " =======. Okay, then. Items here: [[[[[[[[[[[[[. You drop the +2 ring mail of Vof Woib {rElec rC- Will+}. Items here: )))))))))))) ||||. Things that are here: a wand of polymorph (10); 14 boomerangs Items here: )))))))))))) ||||. You drop a staff of air. Okay, then. Okay, then. Unknown command. Unknown command. Search for what [Enter for "."]? Okay, then. Unknown command. What level of the Lair of Beasts? (default 1, ? - help) There is a staircase to the Lair here. You climb downwards. Welcome back to the Lair of Beasts! Level annotation: exclusion: 4 oklob plants There is a staircase back to the Dungeon here. Unknown command. Casting: Bombard (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. The oklob plant spits acid at you. The splash of acid hits you! The acid corrodes you! Casting: Bombard (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Bombard (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Bombard (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - you Okay, then. Casting: Bombard (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - oklob plant Aim: an oklob plant (unaware, hasn't noticed you, 100% to hit) The iron shot hits the oklob plant!! The oklob plant is heavily damaged. The oklob plant spits acid at you. You block the splash of acid. Casting: Bombard (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - oklob plant Aim: an oklob plant (100% to hit) The iron shot hits the oklob plant!!! You destroy the oklob plant! Vehumet accepts your kill. You feel your power returning. The blast sends you backwards. Casting: Bombard (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - oklob plant, p - oklob plant Aim: an oklob plant (100% to hit) The iron shot hits the oklob plant!! The oklob plant is heavily damaged. The blast sends you backwards. Unknown command. The oklob plant spits acid at you. The splash of acid hits you!!! The oklob plant spits acid at you. The splash of acid hits you!! The acid corrodes you! The oklob plant spits acid at you. The splash of acid misses you. You start resting. Magic restored. You start resting. You are no longer corroded. You're wearing all the rings you can. Remove which one? (? for menu, Esc to cancel) < or Z - a +6 ring of dexterity; > or I - a ring of protection from cold You remove your ring of protection from cold. y - a ring of resist corrosion (right hand) You start resting. HP restored. Casting: Bombard (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - oklob plant Aim: an oklob plant (unaware, hasn't noticed you, 100% to hit) The iron shot hits the oklob plant! The oklob plant is lightly damaged. The oklob plant spits acid at you. The splash of acid hits you. You resist. Casting: Bombard (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - oklob plant Aim: an oklob plant (lightly damaged, 100% to hit) The iron shot hits the oklob plant!! The oklob plant is severely damaged. The blast sends you backwards. Unknown command. Casting: Bombard (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - oklob plant Aim: an oklob plant (severely damaged, 100% to hit) The iron shot hits the oklob plant!! You destroy the oklob plant! Vehumet accepts your kill. You feel your power returning. You start resting. Magic restored. Casting: Bombard (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - oklob plant Aim: an oklob plant (100% to hit) The iron shot hits the oklob plant!! The oklob plant is heavily damaged. The blast sends you backwards. Unknown command. Casting: Bombard (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Unknown command. You rampage towards the oklob plant! Casting: Bombard (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - oklob plant Aim: an oklob plant (heavily damaged, 100% to hit) The iron shot hits the oklob plant!! The oklob plant is almost destroyed. Unknown command. Casting: Bombard (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - oklob plant Aim: an oklob plant (almost destroyed, 100% to hit) The iron shot hits the oklob plant!! You destroy the oklob plant! Vehumet accepts your kill. You feel your power returning. The blast sends you backwards. Your Hexes skill increases to level 10! Your Summonings skill increases to level 10! Your Necromancy skill increases to level 10! Your Translocations skill increases to level 10! Your Fire Magic skill increases to level 10! Your Ice Magic skill increases to level 10! Your Air Magic skill increases to level 10! Your Earth Magic skill increases to level 10! Your Alchemy skill increases to level 10! Unknown command. Casting: Bombard (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - oklob plant Aim: an oklob plant (100% to hit) The iron shot hits the oklob plant!! The oklob plant is heavily damaged. The blast sends you backwards. Unknown command. Casting: Bombard (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Unknown command. You start resting. Magic restored. Okay, then. Casting: Bombard (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - oklob plant Aim: an oklob plant (moderately damaged, 100% to hit) The iron shot hits the oklob plant!! The oklob plant is severely damaged. The blast sends you backwards. Unknown command. Casting: Bombard (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Unknown command. Casting: Bombard (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - oklob plant Aim: an oklob plant (severely damaged, 100% to hit) The iron shot hits the oklob plant! The oklob plant is almost destroyed. The blast sends you backwards. Unknown command. Casting: Bombard (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Unknown command. Casting: Bombard (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - oklob plant Aim: an oklob plant (almost destroyed, 100% to hit) The iron shot hits the oklob plant!! You destroy the oklob plant! Vehumet accepts your kill. You feel your power returning. You now have 2169 gold pieces (gained 17). You now have 2192 gold pieces (gained 23). You now have 2208 gold pieces (gained 16). You now have 2220 gold pieces (gained 12). d - a scroll of identify You see here a +0 plate armour of fire resistance. You now have 2232 gold pieces (gained 12). You now have 2246 gold pieces (gained 14). l - a box of beasts A - 3 potions of resistance (gained 1) S - 2 potions of lignification (gained 1) Okay, then. Unknown command. You see here a +0 plate armour of fire resistance. n - a +0 plate armour of fire resistance What level of the Lair of Beasts? (default 1, ? - help) There is a staircase back to the Dungeon here. You climb upwards. Welcome back to the Dungeon! There is a staircase to the Lair here. Okay, then. Items here: [[[[[[[[[[[[[[. You drop a +0 plate armour of fire resistance. Items here: )))))))))))) |||||. Okay, then. Things that are here: a wand of polymorph (10); 14 boomerangs You drop a wand of polymorph (8). Unknown command. Unknown command. Unknown command. What level of the Swamp? (default 1, ? - help) There is a staircase to the Lair here. You climb downwards. Welcome back to the Lair of Beasts! There is a staircase back to the Dungeon here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a staircase to the Swamp here. You climb downwards. Welcome back to the Swamp! This branch is noisy: sounds don't travel as far here. This branch contains the decaying rune of Zot. There is a staircase back to the Lair here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Search for what [Enter for "."]? . You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Unknown command. You enter the shallow water. Moving in this stuff is going to be slow. w - a wand of flame (23) (gained 10 charges) You enter the shallow water. Moving in this stuff is going to be slow. An eight-headed hydra comes into view. The eight-headed hydra roars! You hear a roar! A six-headed hydra comes into view. Casting: Bombard (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - eight-headed hydra Aim: an eight-headed hydra (91% to hit) The iron shot hits the eight-headed hydra!! The eight-headed hydra is moderately wounded. The six-headed hydra roars! Unknown command. Casting: Bombard (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - eight-headed hydra Aim: an eight-headed hydra (moderately wounded, 91% to hit) The iron shot hits the eight-headed hydra!!! The eight-headed hydra is almost dead. A swamp dragon comes into view. Unknown command. Casting: Bombard (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - eight-headed hydra Aim: an eight-headed hydra (almost dead, 91% to hit) The iron shot hits the eight-headed hydra!! You kill the eight-headed hydra! Vehumet accepts your kill. You feel your power returning. The swamp dragon breathes poison at you. Casting: Bombard (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - six-headed hydra Aim: a six-headed hydra (91% to hit) The iron shot hits the six-headed hydra!! The six-headed hydra is moderately wounded. A swamp drake comes into view. Unknown command. Casting: Bombard (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - six-headed hydra Aim: a six-headed hydra (moderately wounded, 91% to hit) The iron shot hits the six-headed hydra!!! The six-headed hydra is almost dead. The swamp drake roars! The swamp dragon breathes poison at you. Casting: Bombard (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - six-headed hydra Aim: a six-headed hydra (poison gas, almost dead, 91% to hit) The iron shot hits the six-headed hydra!! You kill the six-headed hydra! Vehumet accepts your kill. Unknown command. You enter the shallow water. Moving in this stuff is going to be slow. The swamp dragon breathes poison at you. The blast of poison engulfs you but does no damage. You resist. The swamp drake breathes poison at you. The noxious blast engulfs you but does no damage. You resist. A swamp drake is nearby! The swamp drake looks drowsy... The helpless swamp drake fails to defend itself. You spit the swamp drake like a pig!!!! You burn the swamp drake! You kill the swamp drake! Vehumet accepts your kill. You feel your power returning. The swamp dragon resists with significant effort. The swamp dragon looks drowsy... The helpless swamp dragon fails to defend itself. You spit the swamp dragon like a pig!!!! You burn the swamp dragon!! You kill the swamp dragon! Vehumet accepts your kill. You feel your power returning. The swamp dragon scales are intact enough to wear. Unknown command. Things that are here: +0 swamp dragon scales; a swamp dragon corpse Magic restored. You enter the shallow water. Moving in this stuff is going to be slow. A ghost crab comes into view. The ghost crab breathes spectral mist at you. The spectral mist engulfs you. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - spectral spriggan berserker Aim: a spectral spriggan berserker (spectral mist, summoned, 64% to hit) The iron shot misses the spectral spriggan berserker. The iron shot hits the ghost crab!! The ghost crab is heavily damaged. You are engulfed in spectral mist. The spectral spriggan berserker hits you but does no damage. Casting: Bombard (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - spectral spriggan berserker Aim: a spectral spriggan berserker (spectral mist, summoned, 64% to hit) The iron shot hits the spectral spriggan berserker!! The spectral spriggan berserker is moderately damaged. You are engulfed in spectral mist. The ghost crab breathes spectral mist at you. The spectral mist engulfs the spectral spriggan berserker. The spectral spriggan berserker hits you. Casting: Bombard (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - spectral spriggan berserker Aim: a spectral spriggan berserker (spectral mist, moderately damaged, summoned, 64% to hit) The iron shot hits the spectral spriggan berserker!!! The spectral spriggan berserker is severely damaged. You are engulfed in spectral mist. The ghost crab breathes spectral mist at you. The spectral mist engulfs the spectral fenstrider witch. The spectral spriggan berserker closely misses you. Casting: Bombard (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the spectral anaconda but does no damage. The mystic blast hits the spectral fenstrider witch. The spectral fenstrider witch is lightly damaged. The spectral fenstrider witch is knocked back by the mystic blast. The spectral fenstrider witch collides with the ghost crab. The ghost crab is heavily damaged. The spectral fenstrider witch is lightly damaged. The mystic blast hits the spectral seven-headed hydra!! The spectral seven-headed hydra is moderately damaged. The spectral seven-headed hydra is knocked back by the mystic blast. The spectral seven-headed hydra slams into the mangrove! The spectral seven-headed hydra is moderately damaged. The mystic blast hits the spectral spriggan berserker! The spectral spriggan berserker is almost destroyed. The spectral spriggan berserker is knocked back by the mystic blast. The spectral spriggan berserker collides with the spectral fenstrider witch. The spectral fenstrider witch is lightly damaged. The spectral spriggan berserker is almost destroyed. You are engulfed in spectral mist. Unknown command. Unknown command. Unknown command. You hit the spectral anaconda. You burn the spectral anaconda. The spectral anaconda is lightly damaged. The spectral spriggan berserker fades away! The spectral anaconda bites you but does no damage. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the ghost crab. The ghost crab is heavily damaged. The ghost crab is knocked back by the mystic blast. The ghost crab collides with the spectral fenstrider witch. The spectral fenstrider witch is lightly damaged. The ghost crab is severely damaged. The mystic blast hits the spectral seven-headed hydra!! The spectral seven-headed hydra is severely damaged. The spectral seven-headed hydra is knocked back by the mystic blast. The spectral seven-headed hydra slams into the mangrove! The spectral seven-headed hydra is severely damaged. The mystic blast hits the spectral anaconda. The spectral anaconda is lightly damaged. The spectral anaconda is knocked back by the mystic blast. The spectral anaconda collides with the ghost crab. The ghost crab is severely damaged. The spectral anaconda is moderately damaged. Unknown command. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the spectral fenstrider witch. The spectral fenstrider witch is moderately damaged. The spectral fenstrider witch is knocked back by the mystic blast. The mystic blast hits the ghost crab. The ghost crab is severely damaged. The ghost crab is knocked back by the mystic blast. The mystic blast hits the spectral anaconda! The spectral anaconda is heavily damaged. The spectral anaconda is knocked back by the mystic blast. The mystic blast hits the spectral seven-headed hydra! The spectral seven-headed hydra is almost destroyed. The spectral seven-headed hydra is knocked back by the mystic blast. The spectral seven-headed hydra slams into the mangrove! The spectral seven-headed hydra is almost destroyed. Unknown command. Unknown command. You rampage towards the spectral anaconda! The spectral fenstrider witch fades away! The spectral anaconda grabs you. You block the spectral anaconda's attack. The spectral anaconda constricts you. You block the spectral anaconda's attack. The spectral anaconda constricts you. The spectral spriggan air mage hits you! The spectral anaconda bites you but does no damage. The spectral anaconda constricts you. The spectral spriggan air mage completely misses you. The spectral spriggan berserker hits you. You feel drained. You see here a hydra corpse. Unknown command. Unknown command. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the ghost crab!! You destroy the ghost crab! Vehumet accepts your kill. You feel your power returning. The spectral spriggan air mage fades away! The spectral anaconda loses its grip on you. The spectral anaconda fades away! The spectral seven-headed hydra fades away! The spectral spriggan berserker fades away! Your life force feels restored. Unknown command. Unknown command. Unknown command. You start resting. Magic restored. HP restored. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. n - a lightning rod (4/4) Unknown command. There are no items here. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Unknown command. Unknown command. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. A swamp drake comes into view. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - swamp drake Aim: a swamp drake (wandering, hasn't noticed you, 100% to hit) The magic dart hits the swamp drake. The swamp drake is lightly wounded. The swamp drake roars! Unknown command. You start waiting. A swamp drake is nearby! Cloak : none Helmet : k - a +1 helmet of see invisible Gloves : p - a +1 pair of gloves Boots : none Shield : B - a +2 buckler Armour : o - the +6 ring mail of Resourcefulness {Rampage Str+6 Int-2} The swamp drake looks drowsy... The helpless swamp drake fails to defend itself. You spit the swamp drake like a pig!!!! You burn the swamp drake! You kill the swamp drake! Vehumet accepts your kill. You enter the shallow water. Moving in this stuff is going to be slow. You see here a swamp drake corpse. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. A swamp dragon comes into view. The swamp dragon resists with significant effort. The swamp dragon roars deafeningly! The swamp dragon resists with significant effort. The swamp dragon bites you. The swamp dragon claws you. You block the swamp dragon's attack. The swamp dragon resists with significant effort. The swamp dragon breathes poison at you. The blast of poison misses you. You hit the swamp dragon. You burn the swamp dragon. The swamp dragon is lightly wounded. The swamp dragon bites you but does no damage. The swamp dragon claws you but does no damage. The swamp dragon tramples you. You hold your ground! Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - swamp dragon Aim: a swamp dragon (poison gas, lightly wounded, catching its breath, chance to affect: 54%) The swamp dragon looks drowsy... The helpless swamp dragon fails to defend itself. You skewer the swamp dragon like a kebab!!!! You burn the swamp dragon! You kill the swamp dragon! Vehumet accepts your kill. You feel your power returning. Magic restored. HP restored. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Found a stone staircase leading up. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. There is a stone staircase leading up here. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You now have 2260 gold pieces (gained 14). You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Found a halberd. You enter the shallow water. Moving in this stuff is going to be slow. A swamp dragon comes into view. You enter the shallow water. Moving in this stuff is going to be slow. The swamp dragon roars deafeningly! You hear a deafening roar! You hear a roar! The swamp dragon breathes poison at you. The blast of poison engulfs you but does no damage. You resist. An alligator comes into view. You hear a roar! x2; You hear a shout! You see here a +0 halberd. A six-headed hydra comes into view. You enter the shallow water. Moving in this stuff is going to be slow. Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? You enter the shallow water. Moving in this stuff is going to be slow. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freezing Cloud (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target The six-headed hydra is engulfed in freezing vapours. The six-headed hydra seems to slow down. A swamp drake comes into view. The six-headed hydra is engulfed in freezing vapours. Unknown command. The six-headed hydra easily resists. The swamp drake roars! The six-headed hydra easily resists. The swamp dragon is engulfed in freezing vapours. The swamp drake breathes poison at you. The noxious blast engulfs the six-headed hydra but does no damage. The six-headed hydra is engulfed in freezing vapours. Unknown command. Unknown command. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the swamp dragon! The swamp dragon is moderately wounded. The mystic blast hits the six-headed hydra! The six-headed hydra is severely wounded. The swamp dragon is engulfed in freezing vapours. Unknown command. Unknown command. Unknown command. Unknown command. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the swamp dragon. The swamp dragon is heavily wounded. The mystic blast hits the six-headed hydra! The six-headed hydra is almost dead. You block the six-headed hydra's attack. The six-headed hydra misses you. You block the six-headed hydra's attack. The six-headed hydra bites you but does no damage. The six-headed hydra closely misses you. The six-headed hydra bites you! The swamp dragon is engulfed in freezing vapours. The swamp drake is engulfed in freezing vapours. Unknown command. Unknown command. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the swamp dragon! The swamp dragon is severely wounded. The swamp dragon is knocked back by the mystic blast. The swamp dragon slams into the mangrove. The swamp dragon is severely wounded. The mystic blast hits the six-headed hydra! You kill the six-headed hydra! Vehumet accepts your kill. You feel your power returning. The swamp drake is engulfed in freezing vapours. Unknown command. Unknown command. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the swamp drake! You kill the swamp drake! Vehumet accepts your kill. You feel your power returning. The mystic blast hits the swamp dragon!! You kill the swamp dragon! Vehumet accepts your kill. You feel your power returning. Unknown command. You start resting. Magic restored. You start resting. HP restored. You enter the shallow water. Moving in this stuff is going to be slow. You see here a swamp drake corpse. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You see here a swamp drake skeleton. A swamp drake and a six-headed hydra come into view. You enter the shallow water. Moving in this stuff is going to be slow. A thorn hunter comes into view. The thorn hunter gestures. Thorny briars emerge from the ground! Thorny briars emerge from the ground! Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - six-headed hydra Aim: a six-headed hydra (chance to affect: 37%) The six-headed hydra easily resists. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - six-headed hydra Aim: a six-headed hydra (chance to affect: 37%) The six-headed hydra looks drowsy... The thorn hunter hits the briar patch! The briar patch is destroyed! Unknown command. The helpless six-headed hydra fails to defend itself. You skewer the six-headed hydra like a kebab!!!! You burn the six-headed hydra!! You kill the six-headed hydra! Vehumet accepts your kill. You feel your power returning. The thorn hunter fires a volley of thorns at you. The volley of thorns hits you!! Unknown command. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The thorn hunter fires a volley of thorns at you. The volley of thorns hits you. Things that are here: a hydra corpse; a hydra corpse A seven-headed hydra comes into view. The seven-headed hydra roars! The thorn hunter fires a volley of thorns at you. The volley of thorns hits you!! Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - thorn hunter Aim: a thorn hunter (thin mist, not susceptible) Okay, then. Unknown command. The thorn hunter fires a volley of thorns at you. The volley of thorns hits you!! Things that are here: a hydra corpse; a hydra corpse Press: ? - help, v - describe, . - travel Here: a thorn hunter (thin mist) Some shallow water. Okay, then. That's the wrong kind of item! (Use * to select it.) Fire/throw/use which item? ([*] to toss any item) (? for menu, Esc to quit) >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.32.1 0.32.1-1-g848d7226f3 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_FIRE_ITEM_NO_QUIVER repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [humterzook] Species: Gnoll Job: Conjurer HP: 51/133; mods: 0/0 MP: 39/39; mod: 0 Stats: 20 (20) 24 (24) 15 (15) Position: (50, 38), god: Vehumet (6), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 4 | 11 | 999 | 156/169 Short Blades | X | 1 | 3 | 11 | 999 | 156/169 Long Blades | X | 1 | 3 | 11 | 999 | 156/169 Axes | X | 1 | 3 | 11 | 999 | 156/169 Maces & Flails | X | 1 | 3 | 11 | 999 | 156/169 Polearms | X | 1 | 3 | 11 | 999 | 156/169 Staves | X | 1 | 3 | 11 | 999 | 156/169 Ranged Weapons | X | 1 | 3 | 11 | 999 | 156/169 Throwing | X | 1 | 3 | 11 | 999 | 156/169 Armour | X | 1 | 3 | 11 | 999 | 156/169 Dodging | X | 1 | 3 | 12 | 1150 | 138/188 Stealth | X | 1 | 3 | 12 | 1126 | 114/188 Shields | X | 1 | 3 | 11 | 999 | 156/169 Unarmed Combat | X | 1 | 4 | 11 | 999 | 156/169 Spellcasting | X | 1 | 4 | 12 | 1178 | 166/188 Conjurations | X | 1 | 4 | 12 | 1500 | 69/266 Hexes | X | 1 | 4 | 10 | 999 | 18/212 Summonings | X | 1 | 4 | 10 | 999 | 18/212 Necromancy | X | 1 | 4 | 10 | 999 | 18/212 Translocations | X | 1 | 4 | 10 | 999 | 18/212 Fire Magic | X | 1 | 4 | 10 | 999 | 18/212 Ice Magic | X | 1 | 4 | 10 | 999 | 18/212 Air Magic | X | 1 | 4 | 10 | 999 | 18/212 Earth Magic | X | 1 | 4 | 10 | 999 | 18/212 Alchemy | X | 1 | 4 | 10 | 999 | 18/212 Invocations | X | 1 | 4 | 12 | 999 | 148/158 Evocations | X | 1 | 4 | 11 | 999 | 156/169 Shapeshifting | X | 1 | 4 | 10 | 999 | 174/178 Spell bugs: Durations: Attributes: #12: 2861 #13: 601 #23: 7518 #24: 234857433 #34: 1 #49: 3457 Mutations: fangs: 1 (innate) clever: 1 poison resistance: 1 strong: 1 strong nose: 1 (innate) distributed training: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #30: +8 dagger "Antidd" {flame, rPois MP+6 Str+2} eq slot #2, inv slot #10: +1 helmet of see invisible eq slot #3, inv slot #15: +1 pair of gloves eq slot #5, inv slot #27: +2 buckler eq slot #6, inv slot #14: +6 ring mail of Resourcefulness {Rampage Str+6 Int-2} eq slot #7, inv slot #51: +6 ring of dexterity eq slot #8, inv slot #24: ring of resist corrosion eq slot #9, inv slot #25: amulet of magic regeneration }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: # ∆ ♣..[.~♣♣♣♣♣♣~..♣ #.### ♣♣~~÷♣P♣ ♣♣~.♣ .D~l~# ♣♣♣♣PP♣♣ ♣♣~♣ ≈○~D# ♣♣~PP~♣♣♣ ♣♣♣ #~D## ♣♣~~PP...♣♣♣♣ #~)## ♣~.§PP~~~~§~♣♣♣ ##..###♣♣♣♣.~PP~..♣♣.~.♣ #.~D~.P†~~..PP.♣~♣♣~~~♣ ∆#♣♣.fP.@..~~PP.♣~♣♣♣♣♣♣ ∆#~.~~PP...~.PP.♣♣♣♣ #~.###♣..♣~♣PP~~~.♣ ∆ #k~# ♣~♣♣♣~PP§~~.♣ #≈~# ♣♣♣ ♣♣PP~..♣♣♣ .≈~# ♣~P..~~~♣ .~.# ♣♣♣♣♣..♣~.~♣ ### ∆ ♣♣..~....♣♣♣♣♣♣♣ ∆ ♣...~~~~~~.....♣ clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< ice_cave_hard: true bailey_type: bailey_polearm >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>