Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.32.1-1-g848d7226f3 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 16560717769982147693, deterministic pregen: 1 Version history: Game started: 0.32.1 0.32.1-1-g848d7226f3 Command line: /usr/games/crawl-0.32 -name humterzook -rc /dgldir/rcfiles/crawl-0.32/humterzook.rc -macro /dgldir/rcfiles/crawl-0.32/humterzook.macro -morgue /dgldir/morgue/humterzook/ -webtiles-socket /crawl-master/webserver/sockets/humterzook:2024-10-24.04:47:59.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 13 stack frames. /usr/games/crawl-0.32(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x5df2ffad98de]: write_stack_trace(_IO_FILE*) /usr/games/crawl-0.32(_Z13do_crash_dumpv+0x43a) [0x5df2ffae7a2a]: do_crash_dump() /usr/games/crawl-0.32(_Z20crash_signal_handleri+0x1fa) [0x5df2ffad9dba]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45320) [0x7cc2b362d320]: /lib/x86_64-linux-gnu/libc.so.6(isspace+0x12) [0x7cc2b3623692]: /usr/games/crawl-0.32(_Z18prompt_invent_itemPKc9menu_typei15operation_types13enum_bitfieldI14invprompt_flagLin1EEcS0_Pi+0x1e5) [0x5df2ffce4115]: prompt_invent_item(char const*, menu_type, int, operation_types, enum_bitfield, char, char const*, int*) /usr/games/crawl-0.32(_Z19fire_item_no_quiverP4dist+0x237) [0x5df300147be7]: fire_item_no_quiver(dist*) /usr/games/crawl-0.32(+0xc0259a) [0x5df30024359a]: /usr/games/crawl-0.32(+0xc030a5) [0x5df3002440a5]: /usr/games/crawl-0.32(main+0x1f7) [0x5df2ffa136a7]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x7cc2b36121ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x7cc2b361228b]: /usr/games/crawl-0.32(_start+0x25) [0x5df2ffa140c5]: Trying to run gdb. GNU gdb (Ubuntu 15.0.50.20240403-0ubuntu1) 15.0.50.20240403-git Copyright (C) 2024 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007cc2b36f87a7 in __GI___wait4 (pid=3382508, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x00007cc2b36f87a7 in __GI___wait4 (pid=3382508, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x00005df2ffad9f8c in call_gdb (file=0x7cc2b37ec4e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 3344498\000\000\000\000\000" #2 0x00005df2ffae7a48 in do_crash_dump () at dbg-asrt.cc:692 t = 1729745698 dir = "/dgldir/morgue/humterzook/" name = "/dgldir/morgue/humterzook/crash-humterzook-20241024-045458.txt", '\000' signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x7cc2b37ec4e0 <_IO_2_1_stderr_> #3 0x00005df2ffad9dba in crash_signal_handler (sig_num=11) at crash.cc:198 No locals. #4 No locals. #5 0x00007cc2b3623692 in isspace (c=-1004) at ./ctype/ctype.c:34 Compilation info: <<<<<<<<<<< Compiled with GCC 13.2.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.32/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.32/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.32/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 6, depth = 3 Level id: Swamp:3 Level build method = , level layout type = swamp, absdepth0 = 17 Level vaults: layout_falls_marsh portal_ice_cave_entry_ugly_swarm swamp_other_decor basic_altar swamp_pool_4 Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 9 at (20, 55): Terrain change marker (33->32, 37) Marker #1, type 9 at (20, 56): Terrain change marker (33->32, 41) Marker #3, type 9 at (21, 52): Terrain change marker (33->32, 36) Marker #4, type 9 at (21, 53): Terrain change marker (33->32, 12) Marker #5, type 9 at (21, 54): Terrain change marker (33->32, 40) Marker #6, type 9 at (21, 55): Terrain change marker (33->32, 29) Marker #7, type 9 at (21, 56): Terrain change marker (33->32, 46) Marker #8, type 9 at (22, 54): Terrain change marker (33->32, 48) Marker #9, type 9 at (22, 55): Terrain change marker (33->32, 38) Marker #10, type 9 at (23, 52): Terrain change marker (33->32, 38) Marker #11, type 9 at (23, 53): Terrain change marker (33->32, 50) Marker #12, type 9 at (23, 54): Terrain change marker (33->32, 62) Marker #13, type 9 at (23, 55): Terrain change marker (33->32, 63) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< You see here 6 stones. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. A swamp drake comes into view. The swamp drake roars! A goliath frog comes into view. A swamp worm comes into view. You enter the shallow water. Moving in this stuff is going to be slow. Why would you want to do that? You block the goliath frog's attack. The goliath frog attacks as it pursues you! The goliath frog barely misses you. You block the goliath frog's attack. The goliath frog hits you from afar. The acid corrodes you! You are splashed with acid. You resist. You block the goliath frog's attack. The goliath frog attacks as it pursues you! You block the goliath frog's attack. You see here a swamp worm corpse. The goliath frog attacks as it pursues you! You block the goliath frog's attack. x2 The goliath frog looks drowsy... You rampage towards the goliath frog! The helpless goliath frog fails to defend itself. You stick the goliath frog like a pincushion!!!! You burn the goliath frog. You kill the goliath frog! Vehumet accepts your kill. The swamp drake struggles to resist. The swamp drake breathes poison at you. The noxious blast engulfs you but does no damage. You resist. The swamp drake struggles to resist. The swamp drake looks drowsy... The helpless swamp drake fails to defend itself. You perforate the swamp drake like a sieve!!!! You burn the swamp drake. You kill the swamp drake! Vehumet accepts your kill. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You are no longer corroded. You see here a swamp drake corpse. You see here a swamp worm corpse. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. A swamp worm is nearby! The swamp worm fires a harpoon shot at you. The harpoon shot misses you. The swamp worm looks drowsy... You enter the shallow water. Moving in this stuff is going to be slow. Your unstable footing causes you to fumble your attack. The helpless swamp worm fails to defend itself. You skewer the swamp worm like a kebab!!!! You burn the swamp worm! You kill the swamp worm! Vehumet accepts your kill. Your Dodging skill increases to level 12! Found a scale mail. You enter the shallow water. Moving in this stuff is going to be slow. A tyrant leech and a swamp worm come into view. You rampage towards the swamp worm! Found a long sword. Found 18 gold pieces. The swamp worm looks drowsy... You rampage towards the swamp worm! You enter the shallow water. Moving in this stuff is going to be slow. The helpless swamp worm fails to defend itself. You perforate the swamp worm like a sieve!!!! You burn the swamp worm! You kill the swamp worm! Vehumet accepts your kill. You feel your power returning. The tyrant leech looks drowsy... You rampage towards the tyrant leech! The helpless tyrant leech fails to defend itself. You stick the tyrant leech like a pincushion!!!! You burn the tyrant leech! You kill the tyrant leech! Vehumet accepts your kill. You feel your power returning. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a swamp worm corpse. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You now have 1637 gold pieces (gained 18). y - a scroll of identify You now have 1648 gold pieces (gained 11). You enter the shallow water. Moving in this stuff is going to be slow. You now have 1671 gold pieces (gained 23). Found 6 boomerangs. You now have 1687 gold pieces (gained 16). You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You see here a swamp worm corpse. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Found a stone staircase leading down. There is a stone staircase leading down here. You enter the shallow water. Moving in this stuff is going to be slow. H - a ring of fire You now have 1703 gold pieces (gained 16). You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You now have 1712 gold pieces (gained 9). There is a stone staircase leading up here. A will-o-the-wisp comes into view. The will-o-the-wisp gives a chilling moan. A will-o-the-wisp is nearby! A will-o-the-wisp is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freezing Cloud (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target You are engulfed in freezing vapours. The will-o-the-wisp is engulfed in freezing vapours. The will-o-the-wisp gestures. The will-o-the-wisp conjures some marshlight! 2 foxfires come into view. Unknown command. Unknown command. Unknown command. You are engulfed in freezing vapours. The foxfire is engulfed in freezing vapours. x4 The foxfire hits you! You hear a sizzling sound! The foxfire is engulfed in freezing vapours. x2 The foxfire hits you! The will-o-the-wisp is engulfed in freezing vapours. Unknown command. You hit the will-o-the-wisp but do no damage. Your bite misses the will-o-the-wisp. The will-o-the-wisp is moderately damaged. The will-o-the-wisp is engulfed in freezing vapours. The will-o-the-wisp misses you. Unknown command. You puncture the will-o-the-wisp! You burn the will-o-the-wisp. The will-o-the-wisp is heavily damaged. The will-o-the-wisp is engulfed in freezing vapours. The will-o-the-wisp misses you. Unknown command. You hit the will-o-the-wisp. You burn the will-o-the-wisp. The will-o-the-wisp is almost destroyed. Unknown command. You hit the will-o-the-wisp but do no damage. The will-o-the-wisp is almost destroyed. The will-o-the-wisp is engulfed in freezing vapours. You destroy the will-o-the-wisp! Vehumet accepts your kill. You feel your power returning. Unknown command. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You see here a +0 spear. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. There is a stone staircase leading up here. There is a shaft here. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. There is a stone staircase leading down here. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Done exploring. Done exploring. Done exploring. Done exploring. Search for what [Enter for "."]? Okay, then. Search for what [Enter for "."]? . Unknown command. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. There is a stone staircase leading down here. You climb downwards. You feel a wave of frost pass over you. There is an entrance to an ice cave on this level. Hurry and find it before the portal melts! You feel a wave of frost pass over you. There is an entrance to an ice cave on this level. Hurry and find it before the portal melts! Welcome back, humterzook the Gnoll Conjurer. Vehumet says: Let it end in hellfire! You feel a wave of frost pass over you. There is an entrance to an ice cave on this level. Hurry and find it before the portal melts! Welcome back, humterzook the Gnoll Conjurer. Vehumet says: Let it end in hellfire! Press ? for a list of commands and other information. The alligator looks drowsy... You rampage towards the alligator! You enter the shallow water. Moving in this stuff is going to be slow. A swamp worm comes into view. Your unstable footing causes you to fumble your attack. Your unstable footing causes you to fumble your attack. Unknown command. The helpless alligator fails to defend itself. You stick the alligator like a pincushion!!!! You burn the alligator!! You kill the alligator! Vehumet accepts your kill. You feel your power returning. A spriggan comes into view. It is wielding a +0 rapier. The swamp dragon bites you but does no damage. The swamp dragon barely misses you. You block the swamp dragon's attack. The swamp worm fires a harpoon shot at you. The harpoon shot hits you! You are yanked forward by the harpoon shot. The spriggan moves out of view. Found a potion of might. The swamp worm looks drowsy... A swamp worm comes into view. The helpless swamp worm fails to defend itself. You stick the swamp worm like a pincushion!!!! You burn the swamp worm! You kill the swamp worm! Vehumet accepts your kill. You feel your power returning. You rampage towards the swamp dragon! You enter the shallow water. Moving in this stuff is going to be slow. A swamp worm comes into view. The swamp dragon bites you but does no damage. The swamp dragon misses you. You block the swamp dragon's attack. The swamp dragon looks drowsy... Your unstable footing causes you to fumble your attack. The helpless swamp dragon fails to defend itself. You stick the swamp dragon like a pincushion!!!! You burn the swamp dragon!! You kill the swamp dragon! Vehumet accepts your kill. You feel your power returning. You rampage towards the swamp worm! A spriggan comes into view. It is wielding a +0 dagger. You puncture the swamp worm! You burn the swamp worm. The swamp worm is moderately wounded. The swamp worm bites you! The swamp worm looks drowsy... The spriggan shouts! The helpless swamp worm fails to defend itself. You perforate the swamp worm like a sieve!!!! You burn the swamp worm. You kill the swamp worm! Vehumet accepts your kill. The swamp worm fires a harpoon shot at you. The harpoon shot hits you! You are yanked forward by the harpoon shot. Splash! You fall into the shallow water. Moving in this stuff is going to be slow. The swamp worm looks drowsy... You block the spriggan's attack. Your unstable footing causes you to fumble your attack. The spriggan attacks as it pursues you! The spriggan splashes around in the water. The helpless swamp worm fails to defend itself. You spit the swamp worm like a pig!!!! You burn the swamp worm. You kill the swamp worm! Vehumet accepts your kill. You block the spriggan's attack. Unknown command. The spriggan easily resists. A spriggan druid comes into view. It is wielding a +0 quarterstaff. You block the spriggan's attack. A spriggan comes into view. It is wielding a +0 rapier. The spriggan druid calls out to the beasts of the wild! The spriggan shouts! Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freezing Cloud (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target, f - spriggan druid, p - spriggan Aim: a spriggan druid, wielding a +0 quarterstaff and wearing a +0 robe The spriggan hits you but does no damage. The spriggan splashes around in the water. The spriggan druid is engulfed in freezing vapours. Unknown command. Unknown command. Unknown command. Unknown command. Casting: Freezing Cloud (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freezing Cloud (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target, p - spriggan druid The spriggan is engulfed in freezing vapours. The spriggan druid is engulfed in freezing vapours. The spriggan is engulfed in freezing vapours. The spriggan misses you. The spriggan is engulfed in freezing vapours. The spriggan splashes around in the water. Unknown command. Unknown command. Unknown command. Unknown command. Casting: Freezing Cloud (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the spriggan druid! The spriggan druid is almost dead. The spriggan druid is knocked back by the mystic blast. The spriggan druid slams into the mangrove! With its final breath, the spriggan druid offers up its power to the beasts of the wild! You kill the spriggan druid! Vehumet accepts your kill. The mystic blast hits the spriggan. The spriggan is severely wounded. The spriggan is knocked back by the mystic blast. The spriggan slams into the mangrove. The spriggan is almost dead. The mystic blast hits the spriggan!! You kill the spriggan! Vehumet accepts your kill. You feel your power returning. You hear a splash. x3 A swamp worm comes into view. The spriggan is engulfed in freezing vapours. x2 You kill the spriggan! Vehumet accepts your kill. Unknown command. Unknown command. Unknown command. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - spriggan Aim: a spriggan, wielding a +0 rapier, wearing a +0 robe and wearing a +0 buckler (freezing vapour, almost dead, chance to affect: 37%) Okay, then. Unknown command. You miss the spriggan. The spriggan is almost dead. The spriggan is engulfed in freezing vapours. You kill the spriggan! Vehumet accepts your kill. You feel your power returning. You hear a splash. x3 The swamp worm is engulfed in freezing vapours. Unknown command. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - swamp worm Aim: a swamp worm (freezing vapour, moderately wounded, strong, chance to affect: 78%) The swamp worm barely resists. The swamp worm is engulfed in freezing vapours. The swamp worm fires a harpoon shot at you. The harpoon shot misses you. A swamp dragon comes into view. Unknown command. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - swamp dragon, p - swamp worm Aim: a swamp dragon (chance to affect: 54%) The swamp dragon looks drowsy... The swamp worm is engulfed in freezing vapours. The swamp worm fires a harpoon shot at you. The harpoon shot hits you. You are yanked forward by the harpoon shot. You enter the shallow water. Moving in this stuff is going to be slow. You are engulfed in freezing vapours. The swamp worm is engulfed in freezing vapours. The swamp worm fires a harpoon shot at you. The harpoon shot misses you. The swamp dragon roars deafeningly! The swamp worm is engulfed in freezing vapours. You kill the swamp worm! Vehumet accepts your kill. There is a stone staircase leading up, spattered with blood here. Unknown command. Unknown command. The swamp dragon breathes poison at you. The blast of poison misses you. The swamp dragon is engulfed in freezing vapours. The swamp dragon is engulfed in freezing vapours. The swamp dragon breathes poison at you. The blast of poison engulfs you. You resist. You hear a shout! Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - swamp dragon Aim: a swamp dragon (freezing vapour, moderately wounded, not susceptible) Okay, then. Unknown command. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (dangerous; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - swamp dragon Aim: a swamp dragon (freezing vapour, moderately wounded, 83% to hit) The iron shot hits the swamp dragon!! The swamp dragon is severely wounded. The blast sends you backwards. The swamp dragon is engulfed in freezing vapours. Found a stone staircase leading down. Unknown command. Casting: Bombard (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (dangerous; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - swamp dragon Aim: a swamp dragon (freezing vapour, severely wounded, 83% to hit) The iron shot hits the swamp dragon!! You kill the swamp dragon! Vehumet accepts your kill. You feel your power returning. An eleionoma comes into view. Unknown command. You enter the shallow water. Moving in this stuff is going to be slow. The eleionoma hurls a spray of splinters at you. The spray of wooden splinters hits you! You rampage towards the eleionoma! The eleionoma hits you but does no damage. You are too injured to fight recklessly! Casting: Bombard (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - eleionoma Aim: an eleionoma (chance to affect: 10%) The eleionoma looks drowsy... The helpless eleionoma fails to defend itself. You stick the eleionoma like a pincushion!!!! You burn the eleionoma! You kill the eleionoma! Vehumet accepts your kill. You feel your power returning. An eleionoma bone magically twists into a silver wand. O - a wand of digging (10) You see here an eleionoma corpse. You enter the shallow water. Moving in this stuff is going to be slow. There is a stone staircase leading up, spattered with blood here. You climb upwards. There is a stone staircase leading down here. You climb downwards. You feel a wave of frost pass over you. You feel a wave of frost pass over you. There is an entrance to an ice cave on this level. Hurry and find it before the portal melts! Welcome back, humterzook the Gnoll Conjurer. Vehumet says: Let it end in hellfire! You feel a wave of frost pass over you. There is an entrance to an ice cave on this level. Hurry and find it before the portal melts! Welcome back, humterzook the Gnoll Conjurer. Vehumet says: Let it end in hellfire! You feel a wave of frost pass over you. There is an entrance to an ice cave on this level. Hurry and find it before the portal melts! Welcome back, humterzook the Gnoll Conjurer. Vehumet says: Let it end in hellfire! You feel a wave of frost pass over you. There is an entrance to an ice cave on this level. Hurry and find it before the portal melts! Welcome back, humterzook the Gnoll Conjurer. Vehumet says: Let it end in hellfire! You feel a wave of frost pass over you. There is an entrance to an ice cave on this level. Hurry and find it before the portal melts! Welcome back, humterzook the Gnoll Conjurer. Vehumet says: Let it end in hellfire! Press ? for a list of commands and other information. Okay, then. You hear the faint crackling of a very distant melting archway. You drop the +6 hand axe of Slow Death {venom, rN+}. You drop a staff of air. You drop a ring of fire. You drop 2 scrolls labelled DUVVIU OFIAGU. You drop a +5 ring of evasion. You drop a scroll labelled NIMUJ JAASINN. Unknown command. As you read the scroll of identify, it crumbles to dust. L - a scroll of torment Okay, then. Unknown command. Found a stone staircase leading down. You enter the shallow water. Moving in this stuff is going to be slow. Found a scroll of identify. You enter the shallow water. Moving in this stuff is going to be slow. A will-o-the-wisp comes into view. Found a scroll of vulnerability. The will-o-the-wisp moves out of view. Found a potion of berserk rage. Cast which spell? (? or * to list) Aiming: Bombard (dangerous; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - will-o-the-wisp Aim: a will-o-the-wisp (71% to hit) The iron shot hits the will-o-the-wisp!! The will-o-the-wisp is severely damaged. The blast sends you backwards. Splash! Casting: Bombard (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (dangerous; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - will-o-the-wisp Aim: a will-o-the-wisp (severely damaged, 71% to hit) The iron shot hits the will-o-the-wisp!! You destroy the will-o-the-wisp! Vehumet accepts your kill. You feel your power returning. n - a scroll of identify You don't currently have any unidentified items. Unknown command. You enter the shallow water. Moving in this stuff is going to be slow. You drop a scroll of identify. You enter the shallow water. Moving in this stuff is going to be slow. Y - 3 potions of berserk rage (gained 1) You enter the shallow water. Moving in this stuff is going to be slow. Found 9 stones. You enter the shallow water. Moving in this stuff is going to be slow. You hear the faint crackling of a melting archway nearby. l - 2 scrolls of vulnerability (gained 1) You enter the shallow water. Moving in this stuff is going to be slow. Found a stone staircase leading up. You enter the shallow water. Moving in this stuff is going to be slow. An alligator comes into view. You enter the shallow water. Moving in this stuff is going to be slow. You rampage towards the alligator! You enter the shallow water. Moving in this stuff is going to be slow. Your unstable footing causes you to fumble your attack. Unknown command. The helpless alligator fails to defend itself. You perforate the alligator like a sieve!!!!! You burn the alligator. You kill the alligator! Vehumet accepts your kill. Unknown command. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Found 14 gold pieces. You now have 1726 gold pieces (gained 14). You enter the shallow water. Moving in this stuff is going to be slow. A white ugly thing comes into view. Unknown command. Casting: Bombard (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. Press: ? - help, v - describe, . - travel Here: a white ugly thing (asleep) The floor. Aiming: Warp Space Press: ? - help, Shift-Dir - straight line, f - you Okay, then. Aiming: Warp Space Press: ? - help, Shift-Dir - straight line Okay, then. You enter the shallow water. Moving in this stuff is going to be slow. A white ugly thing comes into view. Found 2 murky ruby potions. You hear the crackling of a melting archway very nearby. A white ugly thing comes into view. A white ugly thing comes into view. 2 white ugly things and an eleionoma come into view. Found a scroll of noise. Found a glacial archway. The white ugly thing gurgles horribly! x4 A white ugly thing comes into view. The white ugly thing basks in the mutagenic energy from its kin and changes! The white ugly thing gurgles horribly! You hear a shout! The white ugly thing gurgles horribly! You hear a shout! Unknown command. Okay, then. A spriggan druid comes into view. It is wielding a +0 quarterstaff. The spriggan druid shouts! A white very ugly thing comes into view. The spriggan druid moves out of view. Unknown command. As you read the scroll of torment, it crumbles to dust. Your body is wracked with pain! The white ugly thing convulses! The white ugly thing gurgles horribly! The white ugly thing convulses! x4; The eleionoma convulses! The eleionoma shouts! The white ugly thing convulses! The white very ugly thing convulses! The brown ugly thing convulses! The eleionoma flows through the trees. You block the white ugly thing's attack. A white ugly thing comes into view. Unknown command. Unknown command. Unknown command. Unknown command. Casting: Bombard (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the white ugly thing. The white ugly thing is heavily wounded. The white ugly thing is knocked back by the mystic blast. The mystic blast hits the white ugly thing. The white ugly thing is heavily wounded. The white ugly thing is knocked back by the mystic blast. The white ugly thing collides with the brown ugly thing! The brown ugly thing is severely wounded. The white ugly thing is severely wounded. The mystic blast hits the white ugly thing! The white ugly thing is severely wounded. The white ugly thing is knocked back by the mystic blast. The white ugly thing collides with the brown ugly thing. The mystic blast hits the white ugly thing! The white ugly thing is severely wounded. The white ugly thing is knocked back by the mystic blast. The white ugly thing slams into the rock wall! The white ugly thing is severely wounded. The mystic blast hits the white ugly thing!! The white ugly thing is severely wounded. The white ugly thing is knocked back by the mystic blast. The white ugly thing slams into the rock wall. The white ugly thing is almost dead. The mystic blast hits the eleionoma! The eleionoma is severely wounded. The eleionoma is knocked back by the mystic blast. The eleionoma slams into the mangrove. The eleionoma is severely wounded. The white ugly thing gurgles horribly! The spriggan druid gestures wildly while chanting. The forest starts to sway and rumble! The eleionoma touches a tree and draws upon its vitality. The eleionoma is healed. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the white ugly thing! The white ugly thing is severely wounded. The white ugly thing is knocked back by the mystic blast. The white ugly thing collides with the white ugly thing. The white ugly thing is severely wounded. x2 The mystic blast hits the eleionoma! The eleionoma is moderately wounded. The eleionoma is knocked back by the mystic blast. The eleionoma slams into the mangrove. The eleionoma is moderately wounded. The mystic blast hits the spriggan druid. The spriggan druid is lightly wounded. The spriggan druid is knocked back by the mystic blast. The spriggan druid collides with the white very ugly thing. The white very ugly thing is heavily wounded. The spriggan druid is moderately wounded. The mystic blast hits the white ugly thing! The white ugly thing is almost dead. The white ugly thing is knocked back by the mystic blast. The white ugly thing slams into the rock wall. The white ugly thing is almost dead. The mystic blast hits the white ugly thing! You kill the white ugly thing! Vehumet accepts your kill. You hear a shout! You hear a hideous shriek! You hear a shout! The white ugly thing basks in the mutagenic energy from its kin and changes! A spriggan rider comes into view. It is wielding a +0 spear. A bunyip comes into view. Unknown command. Unknown command. Unknown command. The white ugly thing attacks as it pursues you! The white ugly thing barely misses you. The eleionoma hurls a spray of splinters at you. You block the spray of wooden splinters. Unknown command. Unknown command. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the brown ugly thing! The brown ugly thing is severely wounded. The brown ugly thing is knocked back by the mystic blast. The mystic blast hits the eleionoma! The eleionoma is heavily wounded. The eleionoma is knocked back by the mystic blast. The eleionoma slams into the mangrove! The eleionoma is heavily wounded. The mystic blast hits the spriggan druid. The spriggan druid is heavily wounded. The spriggan druid is knocked back by the mystic blast. The mystic blast hits the spriggan rider! The spriggan rider is lightly wounded. The spriggan rider is knocked back by the mystic blast. The spriggan rider collides with the green ugly thing. The green ugly thing is severely wounded. The spriggan rider is lightly wounded. The mystic blast hits the white ugly thing! The white ugly thing is almost dead. The white ugly thing is knocked back by the mystic blast. The mystic blast hits the white very ugly thing! The white very ugly thing is severely wounded. The white very ugly thing is knocked back by the mystic blast. The mystic blast hits the white ugly thing. You kill the white ugly thing! Vehumet accepts your kill. You feel your power returning. The mystic blast hits the white ugly thing! The white ugly thing is almost dead. The white ugly thing is knocked back by the mystic blast. A spriggan comes into view. It is wielding a +0 rapier. Unknown command. Unknown command. Unknown command. Okay, then. Okay, then. Unknown command. Unknown command. Aim the phial where? Press: ? - help, Shift-Dir - straight line, f - white ugly thing Aim: a white ugly thing (76% to hit) The torrent of water hits the white ugly thing!!! The white ugly thing is heavily wounded. The white ugly thing is knocked back by the torrent of water. The white ugly thing is engulfed in water. The wave splashes down. The white ugly thing is engulfed in water. The spriggan rider is engulfed in water. The white ugly thing is engulfed in water. You hear a shout! The white ugly thing basks in the mutagenic energy from its kin and changes! x2 Unknown command. Unknown command. Unknown command. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the green ugly thing. The green ugly thing is severely wounded. The green ugly thing is knocked back by the mystic blast. The mystic blast hits the spriggan rider. The spriggan rider is moderately wounded. The spriggan rider is knocked back by the mystic blast. The spriggan rider collides with the bunyip. The spriggan rider is moderately wounded. The mystic blast hits the white ugly thing! You kill the white ugly thing! Vehumet accepts your kill. You feel your power returning. The mystic blast hits the green ugly thing! You kill the green ugly thing! Vehumet accepts your kill. You feel your power returning. The mystic blast hits the white very ugly thing! The white very ugly thing is severely wounded. The white very ugly thing is knocked back by the mystic blast. The mystic blast hits the eleionoma! The eleionoma is severely wounded. The eleionoma is knocked back by the mystic blast. The mystic blast hits the white ugly thing. The white ugly thing is heavily wounded. The white ugly thing is knocked back by the mystic blast. Tree limbs sway around you. The bunyip howls a warning cry! Your Stealth skill increases to level 12! Unknown command. Unknown command. Aiming: Bolt of Light Press: ? - help, Shift-Dir - straight line, f - spriggan druid, p - brown ugly thing Aim: a spriggan druid, wielding a +0 quarterstaff and wearing a +0 robe (moderately wounded, 51% to hit) The bolt of light misses the spriggan rider. The bolt of light hits the spriggan druid!! The spriggan druid is almost dead. The spriggan druid is blinded. The eleionoma touches a tree and draws upon its vitality. The eleionoma is healed. The spriggan rider hits you from afar with a +0 spear! Unknown command. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the brown ugly thing! The brown ugly thing is severely wounded. The brown ugly thing is knocked back by the mystic blast. The mystic blast hits the bunyip! The bunyip is lightly wounded. The mystic blast hits the white ugly thing!! The white ugly thing is almost dead. The white ugly thing is knocked back by the mystic blast. The mystic blast hits the white very ugly thing. The white very ugly thing is severely wounded. The white very ugly thing is knocked back by the mystic blast. The mystic blast hits the spriggan rider. The spriggan rider is moderately wounded. The spriggan rider is knocked back by the mystic blast. The spriggan rider collides with the bunyip. The spriggan rider is moderately wounded. The mystic blast hits the spriggan! The spriggan is severely wounded. The spriggan is knocked back by the mystic blast. Trunks creak and shift. Unknown command. Unknown command. Unknown command. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the brown ugly thing! The brown ugly thing is severely wounded. The brown ugly thing is knocked back by the mystic blast. The brown ugly thing collides with the green ugly thing. The green ugly thing is almost dead. The brown ugly thing is almost dead. The mystic blast hits the white very ugly thing!! The white very ugly thing is almost dead. The white very ugly thing is knocked back by the mystic blast. The white very ugly thing slams into the rock wall! You kill the white very ugly thing! Vehumet accepts your kill. You feel your power returning. The mystic blast hits the eleionoma!! The eleionoma is heavily wounded. The eleionoma is knocked back by the mystic blast. The mystic blast hits the spriggan druid. The spriggan druid is almost dead. The spriggan druid is knocked back by the mystic blast. The mystic blast hits the spriggan. The spriggan is almost dead. The spriggan is knocked back by the mystic blast. The mystic blast hits the white ugly thing! You kill the white ugly thing! Vehumet accepts your kill. The mystic blast hits the spriggan rider. The spriggan rider is heavily wounded. The spriggan rider is knocked back by the mystic blast. The mystic blast hits the bunyip! The bunyip is moderately wounded. The bunyip barely misses you. The bunyip claws you!! * * * LOW HITPOINT WARNING * * * The bunyip claws you. * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. You feel much better. An eleionoma comes into view. The eleionoma flows through the trees. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the brown ugly thing. The brown ugly thing is almost dead. The brown ugly thing is knocked back by the mystic blast. The brown ugly thing collides with the spriggan druid. You kill the spriggan druid! Vehumet accepts your kill. You feel your power returning. You hear a splash. x2 The forest abruptly stops moving. The brown ugly thing is almost dead. The mystic blast hits the spriggan rider. The spriggan rider is heavily wounded. The spriggan rider is knocked back by the mystic blast. The mystic blast hits the green ugly thing. The green ugly thing is almost dead. The green ugly thing is knocked back by the mystic blast. The mystic blast hits the eleionoma! The eleionoma is severely wounded. The eleionoma is knocked back by the mystic blast. The eleionoma slams into the mangrove. The eleionoma is severely wounded. The mystic blast hits the bunyip! The bunyip is heavily wounded. The bunyip is knocked back by the mystic blast. The eleionoma flows through the trees. Unknown command. Unknown command. Unknown command. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the brown ugly thing! You kill the brown ugly thing! Vehumet accepts your kill. The mystic blast hits the bunyip! The bunyip is heavily wounded. The bunyip is knocked back by the mystic blast. The bunyip collides with the brown ugly thing. The brown ugly thing is severely wounded. The bunyip is severely wounded. The mystic blast hits the spriggan! You kill the spriggan! Vehumet accepts your kill. You feel your power returning. The mystic blast hits the eleionoma! The eleionoma is almost dead. The eleionoma is knocked back by the mystic blast. The eleionoma slams into the mangrove! The eleionoma is almost dead. The mystic blast hits the eleionoma! The eleionoma is lightly wounded. The eleionoma is knocked back by the mystic blast. The spriggan rider is no longer waterlogged. Unknown command. Unknown command. Unknown command. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the green ugly thing! You kill the green ugly thing! Vehumet accepts your kill. The mystic blast hits the bunyip! The bunyip is almost dead. The bunyip is knocked back by the mystic blast. The bunyip collides with the brown ugly thing. The brown ugly thing is almost dead. The bunyip is almost dead. The mystic blast hits the spriggan rider! The spriggan rider is severely wounded. The spriggan rider is knocked back by the mystic blast. The spriggan rider collides with the bunyip. The bunyip is almost dead. The spriggan rider is severely wounded. The mystic blast hits the eleionoma! You kill the eleionoma! Vehumet accepts your kill. You feel your power returning. A ghost crab comes into view. Unknown command. Unknown command. The brown ugly thing is no longer waterlogged. The bunyip closely misses you. The bunyip claws you!! * * * LOW HITPOINT WARNING * * * The bunyip claws you but does no damage. You block the spriggan rider's attack. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the eleionoma!! The eleionoma is moderately wounded. The eleionoma is knocked back by the mystic blast. The eleionoma slams into the mangrove. The eleionoma is heavily wounded. The mystic blast hits the brown ugly thing. The brown ugly thing is almost dead. The brown ugly thing is knocked back by the mystic blast. The mystic blast hits the bunyip. The bunyip is almost dead. The bunyip is knocked back by the mystic blast. The bunyip slams into the rock wall. You kill the bunyip! Vehumet accepts your kill. The mystic blast hits the spriggan rider but does no damage. The spriggan rider is severely wounded. The spriggan rider hits you but does no damage. Unknown command. You feel much better. The eleionoma hurls a spray of splinters at you. The spray of wooden splinters hits you!! * * * LOW HITPOINT WARNING * * * The spriggan rider closely misses you. The ghost crab breathes spectral mist at you. The spectral mist engulfs you. Unknown command. Okay, then. Okay, then. That's the wrong kind of item! (Use * to select it.) Fire/throw/use which item? ([*] to toss any item) (? for menu, Esc to quit) >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.32.1 0.32.1-1-g848d7226f3 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_FIRE_ITEM_NO_QUIVER repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [humterzook] Species: Gnoll Job: Conjurer HP: 8/125; mods: 0/0 MP: 24/38; mod: 0 Stats: 17 (17) 21 (21) 17 (17) Position: (24, 52), god: Vehumet (6), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 4 | 11 | 900 | 57/169 Short Blades | X | 1 | 3 | 11 | 900 | 57/169 Long Blades | X | 1 | 3 | 11 | 900 | 57/169 Axes | X | 1 | 3 | 11 | 900 | 57/169 Maces & Flails | X | 1 | 3 | 11 | 900 | 57/169 Polearms | X | 1 | 3 | 11 | 900 | 57/169 Staves | X | 1 | 3 | 11 | 900 | 57/169 Ranged Weapons | X | 1 | 3 | 11 | 900 | 57/169 Throwing | X | 1 | 3 | 11 | 900 | 57/169 Armour | X | 1 | 3 | 11 | 900 | 57/169 Dodging | X | 1 | 3 | 12 | 1051 | 39/188 Stealth | X | 1 | 3 | 12 | 1027 | 15/188 Shields | X | 1 | 3 | 11 | 900 | 57/169 Unarmed Combat | X | 1 | 4 | 11 | 900 | 57/169 Spellcasting | X | 1 | 4 | 12 | 1079 | 67/188 Conjurations | X | 1 | 4 | 11 | 1401 | 208/238 Hexes | X | 1 | 4 | 9 | 900 | 105/186 Summonings | X | 1 | 4 | 9 | 900 | 105/186 Necromancy | X | 1 | 4 | 9 | 900 | 105/186 Translocations | X | 1 | 4 | 9 | 900 | 105/186 Fire Magic | X | 1 | 4 | 9 | 900 | 105/186 Ice Magic | X | 1 | 4 | 9 | 900 | 105/186 Air Magic | X | 1 | 4 | 9 | 900 | 105/186 Earth Magic | X | 1 | 4 | 9 | 900 | 105/186 Alchemy | X | 1 | 4 | 9 | 900 | 105/186 Invocations | X | 1 | 4 | 12 | 900 | 49/158 Evocations | X | 1 | 4 | 11 | 900 | 57/169 Shapeshifting | X | 1 | 4 | 10 | 900 | 75/178 Spell bugs: Durations: Attributes: #12: 2327 #13: 601 #23: 7518 #24: 234857433 #34: 1 #49: 3120 Mutations: fangs: 1 (innate) strong nose: 1 (innate) distributed training: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #30: +8 dagger "Antidd" {flame, rPois MP+6 Str+2} eq slot #2, inv slot #10: +1 helmet of see invisible eq slot #3, inv slot #15: +1 pair of gloves eq slot #5, inv slot #27: +2 buckler eq slot #6, inv slot #14: +6 ring mail of Resourcefulness {Rampage Str+6 Int-2} eq slot #7, inv slot #3: ring of resist corrosion eq slot #8, inv slot #51: +6 ring of dexterity eq slot #9, inv slot #25: amulet of magic regeneration }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: . ♣.~~.♣ ♣~♣♣.♣ .~ ♣♣~...♣ ♣~ ♣.♣ ♣.. ♣♣~....♣ ♣..§ ♣~..♣..♣ ~..~~♣♣♣♣.~..♣..♣♣ ...~♣~.♣.♣..R♣♣..♣ .♣.....☼..§~♣~...♣ .........☼Z☼.......~ ~......~.○@☼~...~~♣~ ?...#.#~#i☼☼..~... .......~§~☼.§☼~..~ ..#...~~)u#...t.~~ ......~~.......~.~ .#...∩........~.. ............~..~ ....... ...~~.. clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< ice_cave_hard: true bailey_type: bailey_polearm >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 2 at (20, 57): {{{{ CLASS: TimedMarker dur: 4572 started: true ticktype: 1 msg: CLASS: TimedMessaging noisemaker: melting archway _have_entered_level: true range_adjectives: 1: 1: 28 2: very distant 2: 1: 21 2: distant 3: 1: 14 2: $F nearby 4: 1: 7 2: $F very nearby 5: 1: 0 2: $F entity: archway finalmsg: The crackling of melting ice is subsiding rapidly. ranges: 1: 1: 5000 2: faint 2: 1: 4000 2: 3: 1: 2500 2: steady 4: 1: 1500 2: quick 5: 1: 0 2: loud check: 4308 verb: crackling initmsg: 1: You feel a wave of frost pass over you. 2: There is an entrance to an ice cave on this level. Hurry and find it before the portal melts! sound_channel: 29 dur_short: 6320 props: feat_tile: dngn_portal_glacial_chasm_gone floor: expired_portal high: 632 low: 632 high_short: 63 single_timed: true entity: archway turns: 632 low_short: 63 disappear: The archway melts and disappears. }}}} >>>>>>>>>>>>>>>>>>>>>>