Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.32.1-1-g848d7226f3 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 16560717769982147693, deterministic pregen: 1 Version history: Game started: 0.32.1 0.32.1-1-g848d7226f3 Command line: /usr/games/crawl-0.32 -name humterzook -rc /dgldir/rcfiles/crawl-0.32/humterzook.rc -macro /dgldir/rcfiles/crawl-0.32/humterzook.macro -morgue /dgldir/morgue/humterzook/ -webtiles-socket /crawl-master/webserver/sockets/humterzook:2024-10-24.00:54:53.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 13 stack frames. /usr/games/crawl-0.32(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x5bb617e898de]: write_stack_trace(_IO_FILE*) /usr/games/crawl-0.32(_Z13do_crash_dumpv+0x43a) [0x5bb617e97a2a]: do_crash_dump() /usr/games/crawl-0.32(_Z20crash_signal_handleri+0x1fa) [0x5bb617e89dba]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45320) [0x76b88d207320]: /lib/x86_64-linux-gnu/libc.so.6(isspace+0x12) [0x76b88d1fd692]: /usr/games/crawl-0.32(_Z18prompt_invent_itemPKc9menu_typei15operation_types13enum_bitfieldI14invprompt_flagLin1EEcS0_Pi+0x1e5) [0x5bb618094115]: prompt_invent_item(char const*, menu_type, int, operation_types, enum_bitfield, char, char const*, int*) /usr/games/crawl-0.32(_Z19fire_item_no_quiverP4dist+0x237) [0x5bb6184f7be7]: fire_item_no_quiver(dist*) /usr/games/crawl-0.32(+0xc0259a) [0x5bb6185f359a]: /usr/games/crawl-0.32(+0xc030a5) [0x5bb6185f40a5]: /usr/games/crawl-0.32(main+0x1f7) [0x5bb617dc36a7]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x76b88d1ec1ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x76b88d1ec28b]: /usr/games/crawl-0.32(_start+0x25) [0x5bb617dc40c5]: Trying to run gdb. GNU gdb (Ubuntu 15.0.50.20240403-0ubuntu1) 15.0.50.20240403-git Copyright (C) 2024 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x000076b88d2d27a7 in __GI___wait4 (pid=3203535, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x000076b88d2d27a7 in __GI___wait4 (pid=3203535, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x00005bb617e89f8c in call_gdb (file=0x76b88d3c64e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 2043411\000\000\000\000\000" #2 0x00005bb617e97a48 in do_crash_dump () at dbg-asrt.cc:692 t = 1729743742 dir = "/dgldir/morgue/humterzook/" name = "/dgldir/morgue/humterzook/crash-humterzook-20241024-042222.txt", '\000' signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x76b88d3c64e0 <_IO_2_1_stderr_> #3 0x00005bb617e89dba in crash_signal_handler (sig_num=11) at crash.cc:198 No locals. #4 No locals. #5 0x000076b88d1fd692 in isspace (c=-1004) at ./ctype/ctype.c:34 Compilation info: <<<<<<<<<<< Compiled with GCC 13.2.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.32/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.32/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.32/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 6, depth = 3 Level id: Swamp:3 Level build method = , level layout type = swamp, absdepth0 = 17 Level vaults: layout_falls_marsh portal_ice_cave_entry_ugly_swarm swamp_other_decor basic_altar swamp_pool_4 Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Things that are here: +0 swamp dragon scales; a swamp dragon skeleton Unknown command. y - +0 swamp dragon scales What level of the Lair of Beasts? (default 2, ? - help) There is a staircase back to the Lair here. You climb upwards. Welcome back to the Lair of Beasts! There is a staircase to the Swamp here. There is a stone staircase leading up here. You climb upwards. Level annotation: exclusion: 4 oklob plants There is a stone staircase leading down here. There is a staircase back to the Dungeon here. You climb upwards. Welcome back to the Dungeon! There is a staircase to the Lair here. Items here: !! ?????. Things that are here: a ring of fire; a ring of see invisible; a ring of see invisible Items here: [[[[[[[[. You drop +0 swamp dragon scales. Okay, then. What level of the Swamp? (default 1, ? - help) There is a staircase to the Lair here. You climb downwards. Welcome back to the Lair of Beasts! Level annotation: exclusion: 4 oklob plants There is a staircase back to the Dungeon here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a staircase to the Swamp here. You climb downwards. Welcome back to the Swamp! This branch is noisy: sounds don't travel as far here. This branch contains the decaying rune of Zot. There is a staircase back to the Lair here. There is a stone staircase leading down here. You climb downwards. Found a spear. Found a stone staircase leading down. There is a stone staircase leading up here. An eight-headed hydra is nearby! Unknown command. You rampage towards the eight-headed hydra! You enter the shallow water. Moving in this stuff is going to be slow. The eight-headed hydra roars! You block the eight-headed hydra's attack. x2 The eight-headed hydra barely misses you. The eight-headed hydra bites you but does no damage. The eight-headed hydra bites you. The eight-headed hydra bites you! The eight-headed hydra bites you but does no damage. The eight-headed hydra bites you! The eight-headed hydra attacks as it pursues you! The eight-headed hydra bites you! The eight-headed hydra bites you but does no damage. The eight-headed hydra misses you. The eight-headed hydra completely misses you. The eight-headed hydra bites you. The eight-headed hydra bites you but does no damage. The eight-headed hydra barely misses you. The eight-headed hydra bites you but does no damage. You block the eight-headed hydra's attack. The eight-headed hydra completely misses you. You block the eight-headed hydra's attack. The eight-headed hydra bites you but does no damage. The eight-headed hydra barely misses you. x2 The eight-headed hydra misses you. The eight-headed hydra barely misses you. Unknown command. Unknown command. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the eight-headed hydra! The eight-headed hydra is lightly wounded. The eight-headed hydra is knocked back by the mystic blast. Unknown command. Unknown command. Unknown command. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the eight-headed hydra! The eight-headed hydra is moderately wounded. The eight-headed hydra bites you but does no damage. The eight-headed hydra closely misses you. The eight-headed hydra bites you but does no damage. The eight-headed hydra closely misses you. The eight-headed hydra bites you! The eight-headed hydra misses you. You block the eight-headed hydra's attack. The eight-headed hydra bites you but does no damage. Unknown command. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the eight-headed hydra! The eight-headed hydra is heavily wounded. The eight-headed hydra is knocked back by the mystic blast. Unknown command. Unknown command. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the eight-headed hydra. The eight-headed hydra is heavily wounded. The eight-headed hydra bites you! The eight-headed hydra bites you. You block the eight-headed hydra's attack. The eight-headed hydra closely misses you. The eight-headed hydra barely misses you. x2 The eight-headed hydra closely misses you. You block the eight-headed hydra's attack. Unknown command. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the eight-headed hydra! The eight-headed hydra is severely wounded. The eight-headed hydra is knocked back by the mystic blast. Unknown command. Unknown command. You are too injured to fight recklessly! Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - eight-headed hydra Aim: an eight-headed hydra (severely wounded, chance to affect: 37%) The eight-headed hydra easily resists. The eight-headed hydra barely misses you. You block the eight-headed hydra's attack. x2 The eight-headed hydra bites you. The eight-headed hydra bites you! The eight-headed hydra bites you but does no damage. x2 The eight-headed hydra bites you! Unknown command. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the eight-headed hydra. The eight-headed hydra is severely wounded. The eight-headed hydra misses you. You block the eight-headed hydra's attack. The eight-headed hydra closely misses you. The eight-headed hydra bites you but does no damage. The eight-headed hydra barely misses you. The eight-headed hydra misses you. The eight-headed hydra bites you but does no damage. The eight-headed hydra completely misses you. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the eight-headed hydra! The eight-headed hydra is severely wounded. The eight-headed hydra is knocked back by the mystic blast. Unknown command. Unknown command. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the eight-headed hydra! The eight-headed hydra is almost dead. The eight-headed hydra is knocked back by the mystic blast. Unknown command. Unknown command. You are too injured to fight recklessly! Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (dangerous; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - eight-headed hydra Aim: an eight-headed hydra (almost dead, 90% to hit) The iron shot hits the eight-headed hydra!! You kill the eight-headed hydra! Vehumet accepts your kill. You feel your power returning. The blast sends you backwards. Splash! You fall into the shallow water. Moving in this stuff is going to be slow. There is a stone staircase leading up here. You start resting. Magic restored. You climb upwards. There is a stone staircase leading down here. You enter the shallow water. Moving in this stuff is going to be slow. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading down here. You enter the shallow water. Moving in this stuff is going to be slow. You start resting. HP restored. There is a stone staircase leading down here. You climb downwards. Found 9 gold pieces. There is a stone staircase leading up here. You rampage towards the swamp worm! You enter the shallow water. Moving in this stuff is going to be slow. Found 26 gold pieces. You rampage towards the swamp worm! You enter the shallow water. Moving in this stuff is going to be slow. A bloated husk comes into view. Found a barding. Your unstable footing causes you to fumble your attack. Unknown command. The helpless swamp worm fails to defend itself. You spit the swamp worm like a pig!!!! You burn the swamp worm! You kill the swamp worm! Vehumet accepts your kill. Casting: Bombard (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bloated husk Aim: a bloated husk (100% to hit) The magic dart hits the bloated husk but does no damage. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bloated husk Aim: a bloated husk (100% to hit) The magic dart hits the bloated husk but does no damage. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bloated husk Aim: a bloated husk (94% to hit) The searing ray hits the bloated husk. The bloated husk is lightly damaged. (Press . to maintain the ray.) Unknown command. The searing ray hits the bloated husk! The bloated husk is severely damaged. The bloated husk explodes! The blast of putrescent gases engulfs you!! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You enter the shallow water. Moving in this stuff is going to be slow. There is a stone staircase leading up here. You start resting. An eleionoma comes into view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - eleionoma Aim: an eleionoma (wandering, hasn't noticed you, chance to affect: 10%) The eleionoma resists with almost no effort. The eleionoma shouts! You rampage towards the eleionoma! The eleionoma resists with almost no effort. The eleionoma resists with almost no effort. The eleionoma resists with almost no effort. The eleionoma hurls a spray of splinters at you. You block the spray of wooden splinters. The eleionoma resists with almost no effort. The eleionoma hits you! You hit the eleionoma. You burn the eleionoma. The eleionoma is lightly wounded. You hit the eleionoma. You burn the eleionoma. Your bite misses the eleionoma. The eleionoma is lightly wounded. The eleionoma hits you. The eleionoma resists with almost no effort. You block the eleionoma's attack. You hit the eleionoma but do no damage. The eleionoma is lightly wounded. The eleionoma resists with almost no effort. The eleionoma hurls a spray of splinters at you. The spray of wooden splinters hits you!! You hit the eleionoma. You burn the eleionoma. The eleionoma is lightly wounded. The eleionoma closely misses you. The eleionoma resists with almost no effort. The eleionoma splashes around in the water. You completely miss the eleionoma. The eleionoma is lightly wounded. The eleionoma resists with almost no effort. The eleionoma hurls a spray of splinters at you. The spray of wooden splinters hits you!! You hit the eleionoma. You burn the eleionoma. The eleionoma is lightly wounded. The eleionoma hurls a spray of splinters at you. The spray of wooden splinters misses you. The eleionoma resists with almost no effort. The eleionoma hurls a spray of splinters at you. The spray of wooden splinters misses you. The eleionoma resists with almost no effort. The eleionoma hits you but does no damage. The eleionoma resists with almost no effort. The eleionoma misses you. The eleionoma resists with almost no effort. You block the eleionoma's attack. The eleionoma resists with almost no effort. The eleionoma barely misses you. The eleionoma resists with almost no effort. You block the eleionoma's attack. The eleionoma resists with almost no effort. The eleionoma splashes around in the water. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (dangerous; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - eleionoma Aim: an eleionoma (lightly wounded, 71% to hit) The iron shot misses the eleionoma. The blast sends you backwards. Unknown command. Casting: Bombard (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (dangerous; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - eleionoma Aim: an eleionoma (lightly wounded, 71% to hit) The iron shot hits the eleionoma!! The eleionoma is moderately wounded. You block the eleionoma's attack. Unknown command. Casting: Bombard (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (dangerous; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - eleionoma Aim: an eleionoma (moderately wounded, 71% to hit) The iron shot hits the eleionoma!! The eleionoma is severely wounded. The blast sends you backwards. The eleionoma hurls a spray of splinters at you. The spray of wooden splinters hits you but does no damage. Casting: Bombard (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Unknown command. Casting: Bombard (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Unknown command. You climb upwards. There is a stone staircase leading down here. You start resting. Magic restored. You start resting. HP restored. You can't go up here! You climb downwards. There is a stone staircase leading up here. You start waiting. An eleionoma is nearby! Casting: Bombard (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - eleionoma Aim: an eleionoma (100% to hit) Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - eleionoma Aim: an eleionoma (chance to affect: 10%) The eleionoma looks drowsy... Unknown command. You rampage towards the eleionoma! You rampage towards the eleionoma! You enter the shallow water. Moving in this stuff is going to be slow. You rampage towards the eleionoma! Found a ring mail and a book of Unlife. The helpless eleionoma fails to defend itself. You stick the eleionoma like a pincushion!!!!! You burn the eleionoma!!! You kill the eleionoma! Vehumet accepts your kill. An eleionoma bone magically twists into a wand of mindburst (10). Your Fighting skill increases to level 11! Your Short Blades skill increases to level 11! Your Long Blades skill increases to level 11! Your Axes skill increases to level 11! Your Maces & Flails skill increases to level 11! Your Polearms skill increases to level 11! Your Staves skill increases to level 11! Your Ranged Weapons skill increases to level 11! Your Throwing skill increases to level 11! Your Armour skill increases to level 11! Your Shields skill increases to level 11! Your Unarmed Combat skill increases to level 11! Your Evocations skill increases to level 11! Found a book of Lightning. r - a wand of mindburst (13) (gained 10 charges) You see here an eleionoma corpse. You now have 1619 gold pieces (gained 26). Found 2 potions of mutation. You pick up a book of Lightning and begin reading... You add the spells Vhi's Electric Charge, Arcjolt and Plasma Beam to your library. You see here a +0 barding. You see here a +0 ring mail. You see here a book of Unlife. You pick up a book of Unlife and begin reading... Unfortunately, you learned nothing new. You see here a +0 barding. Found a stone staircase leading down. Okay, then. Unknown command. Unknown command. G - 2 potions of mutation A spriggan rider comes into view. It is wielding a +0 spear. You enter the shallow water. Moving in this stuff is going to be slow. You rampage towards the spriggan rider! You enter the shallow water. Moving in this stuff is going to be slow. Your unstable footing causes you to fumble your attack. The spriggan rider shouts! Your unstable footing causes you to fumble your attack. The spriggan rider hits you with a +0 spear! The spriggan rider looks drowsy... The helpless spriggan rider fails to defend itself. You stick the spriggan rider like a pincushion!!!! You burn the spriggan rider!! You kill the spriggan rider! Vehumet accepts your kill. You feel your power returning. You kill the hornet! Vehumet accepts your kill. Things that are here: a +0 spear; a hornet corpse You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. A thorn hunter comes into view. Found 6 stones. You enter the shallow water. Moving in this stuff is going to be slow. An eleionoma comes into view. The helpless thorn hunter fails to defend itself. You skewer the thorn hunter like a kebab!!!! You burn the thorn hunter!!! You destroy the thorn hunter! Vehumet accepts your kill. Your Invocations skill increases to level 12! Unknown command. You enter the shallow water. Moving in this stuff is going to be slow. The eleionoma shouts! The eleionoma flows through the trees. A swamp dragon comes into view. The eleionoma resists with almost no effort. The swamp dragon roars deafeningly! You block the eleionoma's attack. You enter the shallow water. Moving in this stuff is going to be slow. The eleionoma attacks as it pursues you! You block the eleionoma's attack. The eleionoma resists with almost no effort. The eleionoma hurls a spray of splinters at you. The spray of wooden splinters hits you but does no damage. The eleionoma resists with almost no effort. The eleionoma misses you. The eleionoma resists with almost no effort. The eleionoma hits you. The eleionoma resists with almost no effort. The eleionoma hurls a spray of splinters at you. The spray of wooden splinters hits you! Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - swamp dragon, p - eleionoma Aim: a swamp dragon (chance to affect: 54%) The swamp dragon resists with significant effort. The swamp dragon bites you but does no damage. You block the swamp dragon's attack. x2 The eleionoma hits you but does no damage. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - swamp dragon Aim: a swamp dragon (chance to affect: 54%) The swamp dragon resists with significant effort. The swamp dragon barely misses you. The swamp dragon closely misses you. The swamp dragon tramples you but does no damage. The eleionoma hurls a spray of splinters at you. You block the spray of wooden splinters. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - swamp dragon Aim: a swamp dragon (chance to affect: 54%) The swamp dragon looks drowsy... The eleionoma hits you but does no damage. Unknown command. The helpless swamp dragon fails to defend itself. You stick the swamp dragon like a pincushion!!!!! You burn the swamp dragon!! You kill the swamp dragon! Vehumet accepts your kill. Vehumet offers you knowledge of Iskenderun's Battlesphere. You feel your power returning. The eleionoma looks drowsy... The helpless eleionoma fails to defend itself. You spit the eleionoma like a pig!!!! You burn the eleionoma!! You kill the eleionoma! Vehumet accepts your kill. You feel your power returning. HP restored. You enter the shallow water. Moving in this stuff is going to be slow. A swamp worm comes into view. You rampage towards the swamp worm! You rampage towards the swamp worm! The swamp worm completely misses you. The swamp worm looks drowsy... The helpless swamp worm fails to defend itself. You stick the swamp worm like a pincushion!!!! You burn the swamp worm! You kill the swamp worm! Vehumet accepts your kill. Magic restored. You see here a swamp worm corpse. You enter the shallow water. Moving in this stuff is going to be slow. You see here 6 stones. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. A swamp drake comes into view. The swamp drake roars! A goliath frog comes into view. A swamp worm comes into view. You enter the shallow water. Moving in this stuff is going to be slow. Why would you want to do that? You block the goliath frog's attack. The goliath frog attacks as it pursues you! The goliath frog barely misses you. You block the goliath frog's attack. The goliath frog hits you from afar. The acid corrodes you! You are splashed with acid. You resist. You block the goliath frog's attack. The goliath frog attacks as it pursues you! You block the goliath frog's attack. You see here a swamp worm corpse. The goliath frog attacks as it pursues you! You block the goliath frog's attack. x2 The goliath frog looks drowsy... You rampage towards the goliath frog! The helpless goliath frog fails to defend itself. You stick the goliath frog like a pincushion!!!! You burn the goliath frog. You kill the goliath frog! Vehumet accepts your kill. The swamp drake struggles to resist. The swamp drake breathes poison at you. The noxious blast engulfs you but does no damage. You resist. The swamp drake struggles to resist. The swamp drake looks drowsy... The helpless swamp drake fails to defend itself. You perforate the swamp drake like a sieve!!!! You burn the swamp drake. You kill the swamp drake! Vehumet accepts your kill. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You are no longer corroded. You see here a swamp drake corpse. You see here a swamp worm corpse. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. A swamp worm is nearby! The swamp worm fires a harpoon shot at you. The harpoon shot misses you. The swamp worm looks drowsy... You enter the shallow water. Moving in this stuff is going to be slow. Your unstable footing causes you to fumble your attack. The helpless swamp worm fails to defend itself. You skewer the swamp worm like a kebab!!!! You burn the swamp worm! You kill the swamp worm! Vehumet accepts your kill. Your Dodging skill increases to level 12! Found a scale mail. You enter the shallow water. Moving in this stuff is going to be slow. A tyrant leech and a swamp worm come into view. You rampage towards the swamp worm! Found a long sword. Found 18 gold pieces. The swamp worm looks drowsy... You rampage towards the swamp worm! You enter the shallow water. Moving in this stuff is going to be slow. The helpless swamp worm fails to defend itself. You perforate the swamp worm like a sieve!!!! You burn the swamp worm! You kill the swamp worm! Vehumet accepts your kill. You feel your power returning. The tyrant leech looks drowsy... You rampage towards the tyrant leech! The helpless tyrant leech fails to defend itself. You stick the tyrant leech like a pincushion!!!! You burn the tyrant leech! You kill the tyrant leech! Vehumet accepts your kill. You feel your power returning. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a swamp worm corpse. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You now have 1637 gold pieces (gained 18). y - a scroll of identify You now have 1648 gold pieces (gained 11). You enter the shallow water. Moving in this stuff is going to be slow. You now have 1671 gold pieces (gained 23). Found 6 boomerangs. You now have 1687 gold pieces (gained 16). You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You see here a swamp worm corpse. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Found a stone staircase leading down. There is a stone staircase leading down here. You enter the shallow water. Moving in this stuff is going to be slow. H - a ring of fire You now have 1703 gold pieces (gained 16). You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You now have 1712 gold pieces (gained 9). There is a stone staircase leading up here. A will-o-the-wisp comes into view. The will-o-the-wisp gives a chilling moan. A will-o-the-wisp is nearby! A will-o-the-wisp is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freezing Cloud (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target You are engulfed in freezing vapours. The will-o-the-wisp is engulfed in freezing vapours. The will-o-the-wisp gestures. The will-o-the-wisp conjures some marshlight! 2 foxfires come into view. Unknown command. Unknown command. Unknown command. You are engulfed in freezing vapours. The foxfire is engulfed in freezing vapours. x4 The foxfire hits you! You hear a sizzling sound! The foxfire is engulfed in freezing vapours. x2 The foxfire hits you! The will-o-the-wisp is engulfed in freezing vapours. Unknown command. You hit the will-o-the-wisp but do no damage. Your bite misses the will-o-the-wisp. The will-o-the-wisp is moderately damaged. The will-o-the-wisp is engulfed in freezing vapours. The will-o-the-wisp misses you. Unknown command. You puncture the will-o-the-wisp! You burn the will-o-the-wisp. The will-o-the-wisp is heavily damaged. The will-o-the-wisp is engulfed in freezing vapours. The will-o-the-wisp misses you. Unknown command. You hit the will-o-the-wisp. You burn the will-o-the-wisp. The will-o-the-wisp is almost destroyed. Unknown command. You hit the will-o-the-wisp but do no damage. The will-o-the-wisp is almost destroyed. The will-o-the-wisp is engulfed in freezing vapours. You destroy the will-o-the-wisp! Vehumet accepts your kill. You feel your power returning. Unknown command. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You see here a +0 spear. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. There is a stone staircase leading up here. There is a shaft here. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. There is a stone staircase leading down here. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Done exploring. Done exploring. Done exploring. Done exploring. Search for what [Enter for "."]? Okay, then. Search for what [Enter for "."]? . Unknown command. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. There is a stone staircase leading down here. You climb downwards. You feel a wave of frost pass over you. There is an entrance to an ice cave on this level. Hurry and find it before the portal melts! The swamp dragon roars deafeningly! You hear a shout! x3 Found a ring mail. Found a stone staircase leading down. There is a stone staircase leading up here. The alligator looks drowsy... You rampage towards the alligator! You enter the shallow water. Moving in this stuff is going to be slow. The helpless alligator fails to defend itself. You perforate the alligator like a sieve!!!! You burn the alligator!! You kill the alligator! Vehumet accepts your kill. You feel your power returning. A spriggan comes into view. It is wielding a +0 rapier. You block the swamp dragon's attack. The swamp dragon claws you but does no damage. The swamp dragon tramples you but does no damage. There is a stone staircase leading up here. The swamp dragon resists with significant effort. A swamp worm comes into view. The swamp dragon misses you. x3 The swamp dragon looks drowsy... The helpless swamp dragon fails to defend itself. You perforate the swamp dragon like a sieve!!!! You burn the swamp dragon!! You kill the swamp dragon! Vehumet accepts your kill. You feel your power returning. Okay, then. Okay, then. As you read the scroll of revelation, it crumbles to dust. You feel aware of your surroundings. You sensed 1 altar, and 1 shop/portal. Found a stone staircase leading down. Unknown command. The spriggan easily resists. A spriggan druid comes into view. It is wielding a +0 quarterstaff. You block the spriggan's attack. You miss the spriggan. You bite the spriggan, but do no damage. Unknown command. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freezing Cloud (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target, p - spriggan The spriggan misses you. The spriggan druid is engulfed in freezing vapours. The spriggan druid calls out to the beasts of the wild! The swamp worm fires a harpoon shot at you. The harpoon shot misses you. Unknown command. Unknown command. The spriggan easily resists. The spriggan barely misses you. The spriggan druid is engulfed in freezing vapours. You hit the spriggan. You burn the spriggan. The spriggan is moderately wounded. You block the spriggan's attack. The spriggan druid is engulfed in freezing vapours. The spriggan easily resists. The swamp worm barely misses you. A spriggan comes into view. It is wielding a +0 rapier. An alligator comes into view. You block the spriggan's attack. The spriggan druid is engulfed in freezing vapours. With its final breath, the spriggan druid offers up its power to the beasts of the wild! The swamp worm seems to grow more fierce. You kill the spriggan druid! Vehumet accepts your kill. You feel your power returning. The swamp worm bites you! Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the spriggan! The spriggan is severely wounded. The spriggan is knocked back by the mystic blast. The mystic blast hits the swamp worm!! The swamp worm is heavily wounded. The swamp worm is knocked back by the mystic blast. The spriggan shouts! A spriggan comes into view. It is wielding a +0 dagger. Unknown command. Unknown command. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freezing Cloud (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target, f/p - spriggan Aim: a spriggan, wielding a +0 rapier, wearing a +0 robe and wearing a +0 buckler (severely wounded) The swamp worm fires a harpoon shot at you. The harpoon shot hits you. You are yanked forward by the harpoon shot. Splash! You fall into the shallow water. Moving in this stuff is going to be slow. The spriggan is engulfed in freezing vapours. You kill the spriggan! Vehumet accepts your kill. You feel your power returning. The swamp worm bites you. Found a ring mail. Casting: Freezing Cloud (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freezing Cloud (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target The alligator is engulfed in freezing vapours. The swamp worm bites you but does no damage. Casting: Freezing Cloud (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freezing Cloud (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target The spriggan is engulfed in freezing vapours. x2 The swamp worm bites you! The spriggan is engulfed in freezing vapours. You kill the spriggan! Vehumet accepts your kill. You feel your power returning. The spriggan is engulfed in freezing vapours. Unknown command. Unknown command. Unknown command. Casting: Freezing Cloud (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the alligator! The alligator is moderately wounded. The alligator is knocked back by the mystic blast. The mystic blast hits the swamp worm! The swamp worm is almost dead. The swamp worm is knocked back by the mystic blast. A swamp worm comes into view. The spriggan is engulfed in freezing vapours. You kill the spriggan! Vehumet accepts your kill. Unknown command. Unknown command. Unknown command. A will-o-the-wisp comes into view. The swamp worm fires a harpoon shot at you. The harpoon shot hits you. You are yanked forward by the harpoon shot. Splash! You fall into the shallow water. Moving in this stuff is going to be slow. The swamp worm bites you! The will-o-the-wisp blinks! The will-o-the-wisp moves out of view. Found a trident. Unknown command. Unknown command. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - swamp worm Aim: a swamp worm (almost dead, strong, chance to affect: 78%) The swamp worm looks drowsy... The swamp worm fires a harpoon shot at you. The harpoon shot misses you. A swamp worm comes into view. Unknown command. Your unstable footing causes you to fumble your attack. The swamp worm fires a harpoon shot at you. The harpoon shot misses you. Unknown command. Unknown command. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. The alligator barely misses you. You block the alligator's attack. The swamp worm attacks as it pursues you! The swamp worm misses you. The alligator barely misses you. You block the alligator's attack. Unknown command. Unknown command. Unknown command. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the alligator! The alligator is heavily wounded. The alligator is knocked back by the mystic blast. The alligator slams into the mangrove. The alligator is heavily wounded. The mystic blast hits the swamp worm! You kill the swamp worm! Vehumet accepts your kill. You feel your power returning. The will-o-the-wisp gestures. The will-o-the-wisp conjures some marshlight! 2 foxfires come into view. Unknown command. Unknown command. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - alligator Aim: an alligator (heavily wounded, chance to affect: 54%) The alligator looks drowsy... The foxfire is engulfed in freezing vapours. x3 The swamp worm is engulfed in freezing vapours. The foxfire is engulfed in freezing vapours. x2 Unknown command. Your unstable footing causes you to fumble your attack. The foxfire is engulfed in freezing vapours. The foxfire hits you! The foxfire is engulfed in freezing vapours. x2 The foxfire hits you. Unknown command. Your unstable footing causes you to fumble your attack. You are engulfed in a cloud of scalding steam. The will-o-the-wisp gestures. The will-o-the-wisp conjures some marshlight! 2 foxfires come into view. Unknown command. The helpless alligator fails to defend itself. You perforate the alligator like a sieve!!!! You burn the alligator. You kill the alligator! Vehumet accepts your kill. You are engulfed in a cloud of scalding steam. The foxfire is engulfed in freezing vapours. The swamp worm fires a harpoon shot at you. The harpoon shot hits you. You are yanked forward by the harpoon shot. Splash! The foxfire is engulfed in freezing vapours. x5 The will-o-the-wisp is engulfed in freezing vapours. The will-o-the-wisp gestures. The will-o-the-wisp conjures some marshlight! You block the swamp worm's attack. 2 foxfires come into view. Unknown command. Unknown command. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - swamp worm Aim: a swamp worm (lightly wounded, chance to affect: 78%) Okay, then. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - swamp worm Aim: a swamp worm (lightly wounded, chance to affect: 78%) The swamp worm looks drowsy... The foxfire is engulfed in freezing vapours. x2 You block the swamp worm's attack. The will-o-the-wisp is engulfed in freezing vapours. The helpless swamp worm fails to defend itself. You spit the swamp worm like a pig!!!! You burn the swamp worm. You kill the swamp worm! Vehumet accepts your kill. You feel your power returning. The foxfire hits you!! * * * LOW HITPOINT WARNING * * * The foxfire hits you! * * * LOW HITPOINT WARNING * * * Unknown command. Okay, then. Okay, then. That's the wrong kind of item! (Use * to select it.) Fire/throw/use which item? ([*] to toss any item) (? for menu, Esc to quit) >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.32.1 0.32.1-1-g848d7226f3 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_FIRE_ITEM_NO_QUIVER repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [humterzook] Species: Gnoll Job: Conjurer HP: 21/125; mods: 0/0 MP: 20/38; mod: 0 Stats: 17 (17) 21 (21) 17 (17) Position: (51, 23), god: Vehumet (6), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 4 | 11 | 874 | 31/169 Short Blades | X | 1 | 3 | 11 | 874 | 31/169 Long Blades | X | 1 | 3 | 11 | 874 | 31/169 Axes | X | 1 | 3 | 11 | 874 | 31/169 Maces & Flails | X | 1 | 3 | 11 | 874 | 31/169 Polearms | X | 1 | 3 | 11 | 874 | 31/169 Staves | X | 1 | 3 | 11 | 874 | 31/169 Ranged Weapons | X | 1 | 3 | 11 | 874 | 31/169 Throwing | X | 1 | 3 | 11 | 874 | 31/169 Armour | X | 1 | 3 | 11 | 874 | 31/169 Dodging | X | 1 | 3 | 12 | 1025 | 13/188 Stealth | X | 1 | 3 | 11 | 1001 | 158/169 Shields | X | 1 | 3 | 11 | 874 | 31/169 Unarmed Combat | X | 1 | 4 | 11 | 874 | 31/169 Spellcasting | X | 1 | 4 | 12 | 1053 | 41/188 Conjurations | X | 1 | 4 | 11 | 1375 | 182/238 Hexes | X | 1 | 4 | 9 | 874 | 79/186 Summonings | X | 1 | 4 | 9 | 874 | 79/186 Necromancy | X | 1 | 4 | 9 | 874 | 79/186 Translocations | X | 1 | 4 | 9 | 874 | 79/186 Fire Magic | X | 1 | 4 | 9 | 874 | 79/186 Ice Magic | X | 1 | 4 | 9 | 874 | 79/186 Air Magic | X | 1 | 4 | 9 | 874 | 79/186 Earth Magic | X | 1 | 4 | 9 | 874 | 79/186 Alchemy | X | 1 | 4 | 9 | 874 | 79/186 Invocations | X | 1 | 4 | 12 | 874 | 23/158 Evocations | X | 1 | 4 | 11 | 874 | 31/169 Shapeshifting | X | 1 | 4 | 10 | 874 | 49/178 Spell bugs: Durations: Attributes: #12: 2313 #13: 601 #23: 7518 #24: 234857433 #34: 1 #49: 3120 Mutations: fangs: 1 (innate) strong nose: 1 (innate) distributed training: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #30: +8 dagger "Antidd" {flame, rPois MP+6 Str+2} eq slot #2, inv slot #10: +1 helmet of see invisible eq slot #3, inv slot #15: +1 pair of gloves eq slot #5, inv slot #27: +2 buckler eq slot #6, inv slot #14: +6 ring mail of Resourcefulness {Rampage Str+6 Int-2} eq slot #7, inv slot #3: ring of resist corrosion eq slot #8, inv slot #51: +6 ring of dexterity eq slot #9, inv slot #25: amulet of magic regeneration }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: **~≈≈~~*,~,,,*~,,,,* ♣♣♣♣≈≈≈♣♣.♣..~♣*~♣~** ♣♣♣♣♣≈♣♣♣♣♣..♣♣♣.♣♣* ♣♣♣.♣.♣♣♣♣.~~♣♣.[.♣ ♣♣.~~~..♣♣..~.♣..♣* ♣..♣~~~~§♣♣...~~.♣ *** ♣♣.~~~†§§[♣♣♣♣..~.♣***,* *♣~~.~.§~.~.♣♣..>~~♣.~,** *~~~~..~~<~♣†@~~.~~~).** **.~♣~.~~♣.~~~w~..~♣~~~* *~~.~.~~.~..§~~§~☼♣§..♣* **~~.~~~~~~.~§.~)~§~~.♣♣ *,,~~~§~~~~.§§~○☼°..~.♣ **,*.~.~.~~~.§§~§)○°§.♣♣ *,**.~~~...~.§v§♣♣°~§.~♣* ,<**,~~♣♣§...§○♣♣♣§○§.~.♣ ,***,~.§♣~~~♣§~♣♣♣.~~~~.♣ clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< ice_cave_hard: true bailey_type: bailey_polearm >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 0 at (20, 57): {{{{ CLASS: TimedMarker dur: 6024 started: true ticktype: 1 msg: CLASS: TimedMessaging ranges: 1: 1: 5000 2: faint 2: 1: 4000 2: 3: 1: 2500 2: steady 4: 1: 1500 2: quick 5: 1: 0 2: loud _have_entered_level: true range_adjectives: 1: 1: 28 2: very distant 2: 1: 21 2: distant 3: 1: 14 2: $F nearby 4: 1: 7 2: $F very nearby 5: 1: 0 2: $F noisemaker: melting archway finalmsg: The crackling of melting ice is subsiding rapidly. check: 5820 entity: archway verb: crackling initmsg: 1: You feel a wave of frost pass over you. 2: There is an entrance to an ice cave on this level. Hurry and find it before the portal melts! sound_channel: 29 dur_short: 6320 props: feat_tile: dngn_portal_glacial_chasm_gone floor: expired_portal high: 632 low: 632 high_short: 63 single_timed: true entity: archway turns: 632 low_short: 63 disappear: The archway melts and disappears. }}}} >>>>>>>>>>>>>>>>>>>>>>