Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.32.1 Platform: unix Bits: 64 Game mode: seeded Tiles: online Seed: 8599730641584898225, deterministic pregen: 1 Command line: /usr/games/crawl-0.32 -name humterzook -rc /dgldir/rcfiles/crawl-0.32/humterzook.rc -macro /dgldir/rcfiles/crawl-0.32/humterzook.macro -morgue /dgldir/morgue/humterzook/ -seed -webtiles-socket /crawl-master/webserver/sockets/humterzook:2024-10-18.01:13:19.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 13 stack frames. /usr/games/crawl-0.32(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x59b8a05228de]: write_stack_trace(_IO_FILE*) /usr/games/crawl-0.32(_Z13do_crash_dumpv+0x43a) [0x59b8a0530a2a]: do_crash_dump() /usr/games/crawl-0.32(_Z20crash_signal_handleri+0x1fa) [0x59b8a0522dba]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45320) [0x788a32b66320]: /lib/x86_64-linux-gnu/libc.so.6(isspace+0x12) [0x788a32b5c692]: /usr/games/crawl-0.32(_Z18prompt_invent_itemPKc9menu_typei15operation_types13enum_bitfieldI14invprompt_flagLin1EEcS0_Pi+0x1e5) [0x59b8a072d115]: prompt_invent_item(char const*, menu_type, int, operation_types, enum_bitfield, char, char const*, int*) /usr/games/crawl-0.32(_Z19fire_item_no_quiverP4dist+0x237) [0x59b8a0b90be7]: fire_item_no_quiver(dist*) /usr/games/crawl-0.32(+0xc0259a) [0x59b8a0c8c59a]: /usr/games/crawl-0.32(+0xc030a5) [0x59b8a0c8d0a5]: /usr/games/crawl-0.32(main+0x1f7) [0x59b8a045c6a7]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x788a32b4b1ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x788a32b4b28b]: /usr/games/crawl-0.32(_start+0x25) [0x59b8a045d0c5]: Trying to run gdb. 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[Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x0000788a32c317a7 in __GI___wait4 (pid=2002105, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x0000788a32c317a7 in __GI___wait4 (pid=2002105, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x000059b8a0522f8c in call_gdb (file=0x788a32d254e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 1911543\000\000\000\000\000" #2 0x000059b8a0530a48 in do_crash_dump () at dbg-asrt.cc:692 t = 1729215011 dir = "/dgldir/morgue/humterzook/" name = "/dgldir/morgue/humterzook/crash-humterzook-20241018-013011.txt", '\000' signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x788a32d254e0 <_IO_2_1_stderr_> #3 0x000059b8a0522dba in crash_signal_handler (sig_num=11) at crash.cc:198 No locals. #4 No locals. #5 0x0000788a32b5c692 in isspace (c=-1008) at ./ctype/ctype.c:34 Compilation info: <<<<<<<<<<< Compiled with GCC 13.2.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.32/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.32/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.32/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 6, depth = 4 Level id: Swamp:4 Level build method = random_map_for_place, level layout type = swamp, absdepth0 = 18 Level vaults: regret_index_swamp_cliche layout_basic_swamp Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Moving in this stuff is going to be slow. t - 3 scrolls of identify (gained 1) You enter the shallow water. Moving in this stuff is going to be slow. o - 9 scrolls of fear (gained 1) You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. There is a stone staircase leading down here. You see here a +0 halberd. You see here a blade talisman. You enter the shallow water. Moving in this stuff is going to be slow. Found 30 gold pieces. You enter the shallow water. Moving in this stuff is going to be slow. A swamp dragon comes into view. You enter the shallow water. Moving in this stuff is going to be slow. The swamp dragon roars deafeningly! The swamp dragon breathes poison at you. Casting: Spellforged Servitor (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You summon a servant imbued with your destructive magic! You swap places. You enter the shallow water. Moving in this stuff is going to be slow. Your spellforged servitor conjures a glowing orb. The orb of destruction hits the swamp dragon!!! Your spellforged servitor conjures an orb of pure magic. Your spellforged servitor conjures an orb of pure magic. The wavering orb of destruction weakly hits the swamp dragon!! The swamp dragon is blown up! Vehumet accepts your kill. You hear a splash. The swamp dragon scales are intact enough to wear. You enter the shallow water. Moving in this stuff is going to be slow. Things that are here: +0 swamp dragon scales; a swamp dragon corpse You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You now have 2347 gold pieces (gained 30). Found a scroll of immolation. Found a war axe. You enter the shallow water. Moving in this stuff is going to be slow. Found a stone staircase leading down. Your spellforged servitor disappears in a puff of smoke! A swamp worm comes into view. v - 3 scrolls of immolation (gained 1) Casting: Spellforged Servitor (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You summon a servant imbued with your destructive magic! You enter the shallow water. Moving in this stuff is going to be slow. A harpoon shot appears from out of your range of vision. The harpoon shot hits your spellforged servitor!! Your spellforged servitor is yanked forward by the harpoon shot. The swamp worm bites your spellforged servitor! Your spellforged servitor conjures an orb of pure magic. The wavering orb of destruction weakly hits the swamp worm!! The swamp worm fires a harpoon shot at you. The harpoon shot misses your spellforged servitor. The swamp worm fires a harpoon shot at you. The harpoon shot misses your spellforged servitor. Your spellforged servitor conjures an orb of pure magic. The wavering orb of destruction weakly hits the swamp worm! The swamp worm fires a harpoon shot at you. The harpoon shot hits your spellforged servitor. Your spellforged servitor launches a ball of destructive magic. The wavering orb of destruction weakly hits the swamp worm! The swamp worm is blown up! Vehumet accepts your kill. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You see here a +0 war axe. You enter the shallow water. Moving in this stuff is going to be slow. Your spellforged servitor disappears in a puff of smoke! You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. A thorn hunter is nearby! Casting: Spellforged Servitor (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You summon a servant imbued with your destructive magic! Thorny briars emerge from the ground! Casting: Spellforged Servitor (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Yara's Violent Unravelling (dangerous; 9% risk of failure) Press: ? - help, Dir - move target, f - you Okay, then. Casting: Yara's Violent Unravelling (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You enter the shallow water. Moving in this stuff is going to be slow. The thorn hunter hits the briar patch. The thorn hunter hits the briar patch but does no damage. Your spellforged servitor conjures an orb of pure magic. The wavering orb of destruction hits the briar patch!!! The briar patch is blown up! The thorn hunter hits the briar patch! The thorn hunter hits the briar patch. The briar patch is destroyed! Your spellforged servitor launches a ball of destructive magic. Casting: Yara's Violent Unravelling (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Yara's Violent Unravelling (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction (dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. You enter the shallow water. Moving in this stuff is going to be slow. The thorn hunter barely misses your spellforged servitor. The thorn hunter hits your spellforged servitor! The wavering orb of destruction hits the thorn hunter!!! Your spellforged servitor launches a ball of destructive magic. The wavering orb of destruction weakly hits the thorn hunter!! The thorn hunter gestures. Thorny briars emerge from the ground! Casting: Orb of Destruction (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You summon a servant imbued with your destructive magic! Your spellforged servitor disappears in a puff of smoke! The thorn hunter gestures. Unknown command. Casting: Spellforged Servitor (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction (dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - thorn hunter Aim: a thorn hunter (grey smoke, severely damaged, ally target) Your spellforged servitor conjures an orb of pure magic. Unknown command. The orb of destruction hits the thorn hunter!!! You blow up the thorn hunter! Vehumet accepts your kill. You feel your power returning. The orb of destruction hits the briar patch!!! The briar patch is blown up! You swap places. You start resting. The briar patch crumbles away. x2 Magic restored. The briar patch crumbles away. x2 You enter the shallow water. Moving in this stuff is going to be slow. The briar patch crumbles away. Things that are here: a +0 robe; a +0 quarterstaff You see here a +0 robe. You enter the shallow water. Moving in this stuff is going to be slow. A swamp worm is nearby! Your spellforged servitor disappears in a puff of smoke! Casting: Orb of Destruction (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You summon a servant imbued with your destructive magic! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Guard this area! Okay, then. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Retreat in which direction? Press: ? - help, Dir - move target Fall back! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Guard this area! The swamp worm fires a harpoon shot at you. The harpoon shot misses you. Your spellforged servitor conjures a glowing orb. The swamp worm fires a harpoon shot at you. The harpoon shot hits you!! You are yanked forward by the harpoon shot. Splash! You fall into the shallow water. Moving in this stuff is going to be slow. Your spellforged servitor conjures an orb of pure magic. The orb of destruction hits the swamp worm!!! The swamp worm is blown up! Vehumet accepts your kill. Your spellforged servitor disappears in a puff of smoke! HP restored. You enter the shallow water. Moving in this stuff is going to be slow. There is a stone staircase leading down here. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You see here a +0 robe. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Key pressed, stopping explore. There is a stone staircase leading down here. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. There is a stone staircase leading down here. You enter the shallow water. Moving in this stuff is going to be slow. You see here a +0 scale mail. You enter the shallow water. Moving in this stuff is going to be slow. There is a stone staircase leading up here. You enter the shallow water. Moving in this stuff is going to be slow. Things that are here: a +0 spear; a +0 buckler You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Things that are here: a +0 robe; a fenstrider witch skeleton Key pressed, stopping explore. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. There is a shaft here. You enter the shallow water. Moving in this stuff is going to be slow. Done exploring. Done exploring. Done exploring. Done exploring. Search for what [? for help]? . As you read the scroll of identify, it crumbles to dust. K - 4 potions of enlightenment As you read the scroll of identify, it crumbles to dust. m - 4 scrolls of enchant armour As you read the scroll of identify, it crumbles to dust. A - 3 potions of brilliance Okay, then. Okay, then. What level of the Lair of Beasts? (default 3, ? - help) You enter the shallow water. Moving in this stuff is going to be slow. There is a shaft here. You enter the shallow water. Moving in this stuff is going to be slow. Things that are here: a +0 robe; a fenstrider witch skeleton You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a staircase back to the Lair here. You climb upwards. Welcome back to the Lair of Beasts! There is a staircase to the Swamp here. You enter the shallow water. Moving in this stuff is going to be slow. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. Level annotation: 2 transporters There is a stone staircase leading down here. There is a staircase back to the Dungeon here. You climb upwards. Welcome back to the Dungeon! There is a staircase to the Lair here. You see here a +0 ring mail. There is an open door here. Items here: ((( //. Things that are here: a scroll of brand weapon; 4 scrolls of amnesia; 3 potions of mutation You drop 4 scrolls of enchant armour. You drop 2 scrolls of amnesia. You drop a scroll of brand weapon. As you read the scroll of enchant armour, it crumbles to dust. Your +0 pair of gloves of strength glows green for a moment. As you read the scroll of enchant armour, it crumbles to dust. Your +1 pair of gloves of strength glows green for a while. Okay, then. What level of the Swamp? (default 1, ? - help) Okay, then. What level of the Swamp? (default 1, ? - help) There is an open door here. You see here a +0 ring mail. There is a staircase to the Lair here. You climb downwards. Welcome back to the Lair of Beasts! Level annotation: 2 transporters There is a staircase back to the Dungeon here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You enter the shallow water. Moving in this stuff is going to be slow. There is a staircase to the Swamp here. You climb downwards. Welcome back to the Swamp! This branch is noisy: sounds don't travel as far here. This branch contains the decaying rune of Zot. There is a staircase back to the Lair here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Unknown command. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You enter the shallow water. Moving in this stuff is going to be slow. You see here a +0 scale mail. You enter the shallow water. Moving in this stuff is going to be slow. There is a stone staircase leading down here. You climb downwards. The spriggan shouts! The spriggan druid shouts! The spriggan rider shouts! There is a stone staircase leading up here. There are monsters nearby! Casting: Spellforged Servitor (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction (dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - spriggan druid Aim: a spriggan druid, wielding a +0 quarterstaff and wearing a +0 robe The swamp dragon roars deafeningly! Unknown command. Casting: Orb of Destruction (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction (dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - swamp dragon, p - spriggan druid Aim: a swamp dragon (thin mist) The orb of destruction hits the spriggan!!!! You blow up the spriggan! Vehumet accepts your kill. A swamp worm comes into view. Unknown command. Casting: Orb of Destruction (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction (dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - spriggan druid, p - swamp dragon Aim: a spriggan druid, wielding a +0 quarterstaff and wearing a +0 robe The orb of destruction hits the swamp dragon!!!! You blow up the swamp dragon! Vehumet accepts your kill. You feel your power returning. Casting: Orb of Destruction (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the spriggan druid! The spriggan druid is moderately wounded. The spriggan druid is knocked back by the mystic blast. The mystic blast hits the spriggan rider!! The spriggan rider is heavily wounded. The spriggan rider is knocked back by the mystic blast. You hear a roar! Unknown command. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - swamp worm, p - spriggan druid Aim: a swamp worm (70% to hit) The iron shot misses the swamp worm. The orb of destruction hits the spriggan druid!!! With its final breath, the spriggan druid offers up its power to the beasts of the wild! The swamp worm seems to grow more fierce. You blow up the spriggan druid! Vehumet accepts your kill. You feel your power returning. You hear a splash. x2 A six-headed hydra comes into view. Casting: Bombard (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Yara's Violent Unravelling (dangerous; 9% risk of failure) Press: ? - help, Dir - move target, f/p - swamp worm Aim: a swamp worm (strong) The swamp worm's magical effects unravel! The enchantments explode! The swamp worm twists and deforms. The unravelling engulfs the swamp worm!! The swamp worm is heavily wounded. You hear a shout! Casting: Yara's Violent Unravelling (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Yara's Violent Unravelling (dangerous; 9% risk of failure) Press: ? - help, Dir - move target, f - six-headed hydra, p - swamp worm Aim: a six-headed hydra (strong) The six-headed hydra's magical effects unravel! The enchantments explode! The six-headed hydra twists and deforms. The unravelling engulfs the six-headed hydra!! The six-headed hydra is moderately wounded. The spriggan rider hits you from afar with a +0 spear. Unknown command. Casting: Yara's Violent Unravelling (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the spriggan rider!! The spriggan rider is almost dead. The spriggan rider is knocked back by the mystic blast. The mystic blast hits the swamp worm!! You kill the swamp worm! Vehumet accepts your kill. You feel your power returning. Unknown command. Unknown command. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. Unknown command. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - six-headed hydra Aim: a six-headed hydra (moderately wounded, misshapen and mutated, 92% to hit) The iron shot hits the six-headed hydra!! The six-headed hydra is severely wounded. The spriggan rider closely misses you. Unknown command. Casting: Bombard (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the spriggan rider!! You kill the spriggan rider! Vehumet accepts your kill. You feel your power returning. You kill the hornet! Vehumet accepts your kill. You hear a splash. The mystic blast hits the six-headed hydra. The six-headed hydra is severely wounded. You hear a chilling moan. A will-o-the-wisp comes into view. You hear a deafening roar! Unknown command. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the will-o-the-wisp!! The will-o-the-wisp is heavily damaged. The will-o-the-wisp is knocked back by the mystic blast. The will-o-the-wisp slams into the mangrove! The will-o-the-wisp is severely damaged. The mystic blast hits the six-headed hydra. The six-headed hydra is almost dead. The six-headed hydra is knocked back by the mystic blast. Unknown command. Unknown command. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the six-headed hydra! You kill the six-headed hydra! Vehumet accepts your kill. You feel your power returning. The will-o-the-wisp gestures. The will-o-the-wisp conjures some marshlight! Your Earth Magic skill increases to level 8! A foxfire comes into view. Unknown command. You climb upwards. There is a stone staircase leading down here. You enter the shallow water. Moving in this stuff is going to be slow. There is a stone staircase leading down here. You start resting. Magic restored. You climb downwards. The will-o-the-wisp gestures. The will-o-the-wisp conjures some marshlight! 2 foxfires come into view. There is a stone staircase leading up here. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the will-o-the-wisp!! The will-o-the-wisp is almost destroyed. The will-o-the-wisp is knocked back by the mystic blast. The foxfire hits you. You resist. The foxfire hits you! You resist. Unknown command. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction (dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - will-o-the-wisp Aim: a will-o-the-wisp (almost destroyed) Your orb of destruction hits a mangrove. The will-o-the-wisp gestures. The will-o-the-wisp conjures some marshlight! 2 foxfires come into view. Casting: Orb of Destruction (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction (dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - will-o-the-wisp Aim: a will-o-the-wisp (almost destroyed) Okay, then. You enter the shallow water. Moving in this stuff is going to be slow. A bog body and a swamp dragon come into view. The swamp dragon roars deafeningly! The swamp dragon moves out of view. Casting: Orb of Destruction (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction (dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - will-o-the-wisp Aim: a will-o-the-wisp (almost destroyed) The wavering orb of destruction weakly hits the foxfire!! The foxfire is lightly damaged. The foxfire hits you! You resist. The foxfire hits you! You resist. A swamp worm comes into view. The bog body points at you and mumbles some strange words. You resist with almost no effort. Casting: Orb of Destruction (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - will-o-the-wisp Aim: a will-o-the-wisp (severely damaged, 76% to hit) The iron shot hits the will-o-the-wisp!!! You destroy the will-o-the-wisp! Vehumet accepts your kill. You feel your power returning. The blast sends you backwards. Splash! There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start resting. Magic restored. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. There is a stone staircase leading down here. You start resting. HP restored. You climb downwards. Found 42 gold pieces. There is a stone staircase leading up here. Casting: Bombard (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You summon a servant imbued with your destructive magic! A swamp worm comes into view. Your spellforged servitor conjures an orb of pure magic. You see here 16 gold pieces. You now have 2363 gold pieces (gained 16). Casting: Spellforged Servitor (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You enter the shallow water. Moving in this stuff is going to be slow. Your spellforged servitor conjures an orb of pure magic. The swamp worm fires a harpoon shot at you. The harpoon shot hits you. You are yanked forward by the harpoon shot. Splash! A fenstrider witch and a swamp worm come into view. The orb of destruction hits the swamp worm!!!! The swamp worm is blown up! Vehumet accepts your kill. A spriggan rider comes into view. It is wielding a +0 spear. Your spellforged servitor launches a ball of destructive magic. Your orb of destruction hits a mangrove. The fenstrider witch casts a spell at you. The toxic sludge misses you. Unknown command. Casting: Spellforged Servitor (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the swamp worm! The swamp worm is moderately wounded. The swamp worm is knocked back by the mystic blast. The spriggan rider shouts! The orb of destruction hits the fenstrider witch!!! The fenstrider witch is blown up! Vehumet accepts your kill. You hear a splash. The spriggan rider throws a stone. The stone closely misses you. Training target 8.0 for Alchemy reached! Your Alchemy skill increases to level 8! Unknown command. The spriggan rider throws a stone. You block the stone. The swamp worm fires a harpoon shot at you. The harpoon shot hits you! You are yanked forward by the harpoon shot. You swap places. The swamp worm barely misses your spellforged servitor. You swap places. You enter the shallow water. Moving in this stuff is going to be slow. The swamp worm fires a harpoon shot at you. You block the harpoon shot. Your spellforged servitor launches a ball of destructive magic. The swamp worm fires a harpoon shot at you. The harpoon shot hits you! You are yanked forward by the harpoon shot. Splash! The wavering orb of destruction hits the swamp worm!!! The swamp worm is blown up! Vehumet accepts your kill. The spriggan rider throws a stone. The stone barely misses you. Unknown command. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - swamp worm Aim: a swamp worm (70% to hit) The iron shot misses the swamp worm. The spriggan rider throws a stone. You block the stone. Your spellforged servitor conjures a glowing orb. The wavering orb of destruction weakly hits the swamp worm!! The swamp worm bites you!! Unknown command. Casting: Bombard (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - swamp worm Aim: a swamp worm (heavily wounded, ally target, 70% to hit) The iron shot misses the swamp worm. The blast sends you backwards. Splash! The swamp worm fires a harpoon shot at you. You block the harpoon shot. Your spellforged servitor launches a ball of destructive magic. The wavering orb of destruction weakly hits the swamp worm!! The swamp worm is blown up! Vehumet accepts your kill. Unknown command. Casting: Bombard (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - spriggan rider Aim: a spriggan rider, wielding a +0 spear and quivering stones (51% to hit) The iron shot hits the spriggan rider!!! The spriggan rider is severely wounded. You block the spriggan rider's attack. Unknown command. Okay, then. Casting: Bombard (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - spriggan rider Aim: a spriggan rider, wielding a +0 spear and quivering stones (severely wounded, ally target, 51% to hit) The iron shot hits the spriggan rider!!! You kill the spriggan rider! Vehumet accepts your kill. You feel your power returning. You kill the hornet! Vehumet accepts your kill. You hear a splash. x2 Your spellforged servitor disappears in a puff of smoke! Casting: Bombard (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You summon a servant imbued with your destructive magic! You start resting. A swamp dragon is nearby! Your spellforged servitor conjures a glowing orb. The orb of destruction hits the swamp dragon!!! Your spellforged servitor launches a ball of destructive magic. The orb of destruction hits the swamp dragon!!! The swamp dragon is blown up! Vehumet accepts your kill. You start resting. Magic restored. Your spellforged servitor disappears in a puff of smoke! HP restored. You enter the shallow water. Moving in this stuff is going to be slow. You now have 2389 gold pieces (gained 26). You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Things that are here: a +2 buckler; a +0 robe; a +0 rapier You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Found 5 poisoned darts. Casting: Spellforged Servitor (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You summon a servant imbued with your destructive magic! The bog body casts a spell at you. You resist with almost no effort. You enter the shallow water. Moving in this stuff is going to be slow. Your spellforged servitor launches a ball of destructive magic. Your orb of destruction hits a mangrove. Your spellforged servitor conjures a glowing orb. You enter the shallow water. Moving in this stuff is going to be slow. The orb of destruction hits the bog body!!! The bog body is blown up! Vehumet accepts your kill. You swap places. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. A spriggan rider comes into view. It is wielding a +0 spear. Found a chain mail. The spriggan rider shouts! A spriggan rider comes into view. It is wielding a +0 spear. Your spellforged servitor conjures an orb of pure magic. A spriggan rider comes into view. It is wielding a +0 spear. You see here 5 poisoned darts. m - 5 poisoned darts The spriggan rider shouts! Unknown command. Okay, then. Casting: Spellforged Servitor (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Spellforged Servitor (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freezing Cloud (dangerous; 3% risk of failure) Press: ? - help, Dir - move target Okay, then. Unknown command. Casting: Freezing Cloud (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freezing Cloud (dangerous; 3% risk of failure) Press: ? - help, Dir - move target The spriggan rider shouts! The spriggan rider is engulfed in freezing vapours. Your spellforged servitor launches a ball of destructive magic. The spriggan rider is engulfed in freezing vapours. You kill the hornet! Vehumet accepts your kill. You feel your power returning. The spriggan falls from its now dead mount. The spriggan hits you but does no damage. The orb of destruction hits the spriggan!!! The spriggan is blown up! Vehumet accepts your kill. You hear a splash. Unknown command. Unknown command. Unknown command. Your spellforged servitor disappears in a puff of smoke! The spriggan rider is engulfed in freezing vapours. Unknown command. Unknown command. Casting: Freezing Cloud (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You summon a servant imbued with your destructive magic! The spriggan rider is engulfed in freezing vapours. The spriggan rider hits you from afar with a +0 spear! The spriggan rider is engulfed in freezing vapours. You kill the hornet! Vehumet accepts your kill. You feel your power returning. The spriggan falls from its now dead mount. The spriggan rider attacks as it pursues you! You block the spriggan rider's attack. Your spellforged servitor conjures an orb of pure magic. Unknown command. You enter the shallow water. Moving in this stuff is going to be slow. The wavering orb of destruction hits the spriggan rider!!! The hornet dies! Vehumet accepts your kill. The spriggan falls from its now dead mount. Unknown command. The stone arrow misses the spriggan. x2 Your spellforged servitor conjures a glowing orb. The stone arrow hits the spriggan!! The spriggan is almost dead. The spriggan hits you from afar with a +0 spear. The stone arrow hits the spriggan!! You kill the spriggan! Vehumet accepts your kill. You feel your power returning. The spriggan hits you from afar with a +0 spear! Your spellforged servitor launches a ball of destructive magic. The stone arrow hits the spriggan!! You kill the spriggan! Vehumet accepts your kill. You feel your power returning. Your orb of destruction hits a mangrove. Unknown command. You start resting. Magic restored. A seven-headed hydra comes into view. The seven-headed hydra is engulfed in freezing vapours. The seven-headed hydra seems to slow down. Your spellforged servitor conjures an orb of pure magic. The seven-headed hydra is engulfed in freezing vapours. The seven-headed hydra seems to slow down. The seven-headed hydra is engulfed in freezing vapours. The orb of destruction hits the seven-headed hydra!!!! The seven-headed hydra is blown up! Vehumet accepts your kill. You swap places. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You summon a servant imbued with your destructive magic! Your spellforged servitor disappears in a puff of smoke! Found a runed ring mail. You see here a hornet corpse. You see here a +0 spear. Found a stone staircase leading up. Found 21 gold pieces. You see here a +2 ring mail of fire resistance. q - a +2 ring mail of fire resistance You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You now have 2410 gold pieces (gained 21). You swap places. You enter the shallow water. Moving in this stuff is going to be slow. Your spellforged servitor disappears in a puff of smoke! HP restored. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You see here a +0 chain mail. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. A will-o-the-wisp comes into view. Casting: Spellforged Servitor (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You summon a servant imbued with your destructive magic! Casting: Spellforged Servitor (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Spellforged Servitor (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction (dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. Casting: Orb of Destruction (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Orb of Destruction (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction (dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Unknown command. You enter the shallow water. Moving in this stuff is going to be slow. A tyrant leech comes into view. Your spellforged servitor conjures an orb of pure magic. The will-o-the-wisp gestures. The will-o-the-wisp conjures some marshlight! 2 foxfires come into view. The foxfire hits you! You resist. The foxfire hits you. You resist. The orb of destruction hits the will-o-the-wisp!!! The will-o-the-wisp is blown up! Vehumet accepts your kill. You start resting. Your spellforged servitor launches a ball of destructive magic. A tyrant leech is nearby! You enter the shallow water. Moving in this stuff is going to be slow. The orb of destruction hits the tyrant leech!!!! The tyrant leech is blown up! Vehumet accepts your kill. You start resting. Magic restored. Casting: Orb of Destruction (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You summon a servant imbued with your destructive magic! Your spellforged servitor disappears in a puff of smoke! You enter the shallow water. Moving in this stuff is going to be slow. A swamp worm comes into view. Your spellforged servitor conjures a glowing orb. Your orb of destruction hits a mangrove. Your spellforged servitor launches a ball of destructive magic. Your orb of destruction hits a mangrove. Your spellforged servitor conjures an orb of pure magic. Casting: Spellforged Servitor (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits your spellforged servitor. Your spellforged servitor is lightly damaged. Your spellforged servitor is knocked back by the mystic blast. The mystic blast hits the swamp worm!! The swamp worm is severely wounded. The swamp worm is knocked back by the mystic blast. Unknown command. The orb of destruction hits the swamp worm!!! The swamp worm is blown up! Vehumet accepts your kill. A swamp worm comes into view. Your spellforged servitor conjures a glowing orb. You enter the shallow water. Moving in this stuff is going to be slow. Your spellforged servitor launches a ball of destructive magic. The swamp worm fires a harpoon shot at you. The harpoon shot hits your spellforged servitor! Your spellforged servitor is yanked forward by the harpoon shot. Unknown command. The orb of destruction hits the swamp worm!!! The swamp worm is blown up! Vehumet accepts your kill. Unknown command. You start resting. Your orb of destruction hits a mangrove. You swap places. Your spellforged servitor disappears in a puff of smoke! You enter the shallow water. Moving in this stuff is going to be slow. Found a scroll labelled AHEBLO OXIASIA. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You summon a servant imbued with your destructive magic! An alligator comes into view. Found a scroll of blinking. Your spellforged servitor conjures an orb of pure magic. The orb of destruction hits you!!!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. Okay, then. That's the wrong kind of item! (Use * to select it.) Fire/throw/use which item? ([*] to toss any item) (? for menu, Esc to quit) >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.32.1 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 9, arena_suspended: 0 prev_cmd = CMD_FIRE_ITEM_NO_QUIVER repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [humterzook] Species: Deep Elf Job: Conjurer HP: 12/97; mods: 0/0 MP: 47/48; mod: 0 Stats: 7 (7) 38 (38) 8 (8) Position: (46, 38), god: Vehumet (6), turn_is_over: 0, banished: 0 Standing on/in/over feature: some shallow water Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 20 | 9 | 3855 | 674/743 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/84 Polearms | X | 0 | 0 | 0 | 0 | 0/84 Staves | X | 0 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/29 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 5 | 1060 | 0/424 Dodging | X | 0 | 0 | 7 | 1031 | 42/283 Stealth | X | 0 | 0 | 3 | 178 | 0/119 Shields | X | 1 | 20 | 9 | 3586 | 405/743 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/70 Spellcasting | X | 1 | 20 | 17 | 5742 | 659/669 Conjurations | X | 1 | 20 | 15 | 6064 | 578/820 Hexes | X | 0 | 0 | 0 | 0 | 0/29 Summonings | X | 0 | 0 | 11 | 2838 | 0/567 Necromancy | X | 0 | 0 | 0 | 0 | 0/35 Translocations | X | 0 | 0 | 5 | 630 | 0/252 Fire Magic | X | 0 | 0 | 0 | 0 | 0/42 Ice Magic | X | 0 | 0 | 3 | 252 | 0/168 Air Magic | X | 0 | 0 | 0 | 0 | 0/42 Earth Magic | X | 1 | 20 | 8 | 1624 | 111/379 Alchemy | X | 0 | 0 | 8 | 1513 | 0/379 Invocations | X | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/42 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: Attributes: #12: 2780 #13: 370 #23: 23355 #24: 1148464361 #49: 2451 Mutations: magic regeneration: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #10: +3 short sword of Gallantry {speed, rF+ Will+ Dex-5 Stlth+} eq slot #2, inv slot #33: +0 helmet eq slot #3, inv slot #24: +2 pair of gloves of strength eq slot #5, inv slot #3: +1 kite shield of cold resistance eq slot #6, inv slot #42: +3 leather armour of poison resistance eq slot #7, inv slot #7: +6 ring of intelligence eq slot #8, inv slot #2: ring of magical power eq slot #9, inv slot #8: amulet of magic regeneration }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ♣♣~....~§~~~~.~~~~ ♣♣♣♣♣.~~~~~~..~.. ♣~~~§..§~~♣♣. ♣♣♣♣♣♣♣ ♣♣♣..♣♣.~.♣♣♣♣ ♣♣~<~~♣♣ ♣~.~§♣....~. .♣.~~~~♣♣ ♣♣.~9~~~~~.. ~♣.~~~~~♣♣ ♣♣§~°§~~~~.. ~~~~~~~~.♣♣ ♣.~~°~~~~~~~ .)~~~~~~~.♣♣♣.~~@~~§~~~~ .†~~~~~~~~~♣♣♣.~l~~~~~~~ .~~[~~~..§♣♣ ♣.~~~~~~~~~ ~~~...~§.♣♣ ♣~~~~..~.~~ ~~~......♣ §?~~.~..... §~~..~...♣ ...~.~....~~ ~~~...~..♣ ....~~~..~^?~ ~~..♣♣♣♣~..~....~~.~..~~ §♣~♣♣ ♣~~~ clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< ice_cave_hard: false >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 0 at (52, 55): {{{{ CLASS: FogMachine pow_min: 3 spread_buildup_time: 1 listeners: spread_rate: 1 size_min: 3 size_max: 3 pow_max: 4 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 5 type: turn buildup_turns: 0 sub_type: tick delay_min: 35 listener_only: true delay_max: 45 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: freezing vapour props: walk_dist: 1 pow_rolls: 3}}}} Lua marker 1 at (53, 57): {{{{ CLASS: FogMachine pow_min: 3 spread_buildup_time: 1 listeners: spread_rate: 1 size_min: 3 size_max: 3 pow_max: 4 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 17 type: turn buildup_turns: 0 sub_type: tick delay_min: 35 listener_only: true delay_max: 45 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: freezing vapour props: walk_dist: 1 pow_rolls: 3}}}} Lua marker 2 at (59, 55): {{{{ CLASS: FogMachine pow_min: 6 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 1 size_max: 1 pow_max: 8 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 82 type: turn buildup_turns: 0 sub_type: tick delay_min: 110 listener_only: true delay_max: 110 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 0 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 3 at (60, 54): {{{{ CLASS: FogMachine pow_min: 6 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 1 size_max: 1 pow_max: 8 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 82 type: turn buildup_turns: 0 sub_type: tick delay_min: 110 listener_only: true delay_max: 110 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 0 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 4 at (60, 55): {{{{ CLASS: FogMachine pow_min: 6 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 1 size_max: 1 pow_max: 8 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 82 type: turn buildup_turns: 0 sub_type: tick delay_min: 110 listener_only: true delay_max: 110 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 0 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 5 at (61, 54): {{{{ CLASS: FogMachine pow_min: 6 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 1 size_max: 1 pow_max: 8 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 82 type: turn buildup_turns: 0 sub_type: tick delay_min: 110 listener_only: true delay_max: 110 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 0 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 6 at (61, 55): {{{{ CLASS: FogMachine pow_min: 6 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 1 size_max: 1 pow_max: 8 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 82 type: turn buildup_turns: 0 sub_type: tick delay_min: 110 listener_only: true delay_max: 110 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 0 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 7 at (62, 54): {{{{ CLASS: FogMachine pow_min: 6 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 1 size_max: 1 pow_max: 8 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 82 type: turn buildup_turns: 0 sub_type: tick delay_min: 110 listener_only: true delay_max: 110 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 0 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 8 at (62, 55): {{{{ CLASS: FogMachine pow_min: 6 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 1 size_max: 1 pow_max: 8 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 82 type: turn buildup_turns: 0 sub_type: tick delay_min: 110 listener_only: true delay_max: 110 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 0 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 9 at (63, 54): {{{{ CLASS: FogMachine pow_min: 6 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 1 size_max: 1 pow_max: 8 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 82 type: turn buildup_turns: 0 sub_type: tick delay_min: 110 listener_only: true delay_max: 110 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 0 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 10 at (63, 55): {{{{ CLASS: FogMachine pow_min: 6 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 1 size_max: 1 pow_max: 8 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 82 type: turn buildup_turns: 0 sub_type: tick delay_min: 110 listener_only: true delay_max: 110 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 0 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 11 at (64, 55): {{{{ CLASS: FogMachine pow_min: 6 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 1 size_max: 1 pow_max: 8 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 82 type: turn buildup_turns: 0 sub_type: tick delay_min: 110 listener_only: true delay_max: 110 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 0 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 0 pow_rolls: 3}}}} >>>>>>>>>>>>>>>>>>>>>>