Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.32.0 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 12087712664674701208, deterministic pregen: 1 Command line: /usr/games/crawl-0.32 -name humterzook -rc /dgldir/rcfiles/crawl-0.32/humterzook.rc -macro /dgldir/rcfiles/crawl-0.32/humterzook.macro -morgue /dgldir/morgue/humterzook/ -webtiles-socket /crawl-master/webserver/sockets/humterzook:2024-08-31.15:28:58.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 13 stack frames. /usr/games/crawl-0.32(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x5dd3e750148e]: write_stack_trace(_IO_FILE*) /usr/games/crawl-0.32(_Z13do_crash_dumpv+0x43a) [0x5dd3e750f5da]: do_crash_dump() /usr/games/crawl-0.32(_Z20crash_signal_handleri+0x1fa) [0x5dd3e750196a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45320) [0x71d56bfd7320]: /lib/x86_64-linux-gnu/libc.so.6(isspace+0x12) [0x71d56bfcd692]: /usr/games/crawl-0.32(_Z18prompt_invent_itemPKc9menu_typei15operation_types13enum_bitfieldI14invprompt_flagLin1EEcS0_Pi+0x1e5) [0x5dd3e770bad5]: prompt_invent_item(char const*, menu_type, int, operation_types, enum_bitfield, char, char const*, int*) /usr/games/crawl-0.32(_Z19fire_item_no_quiverP4dist+0x237) [0x5dd3e7b6f137]: fire_item_no_quiver(dist*) /usr/games/crawl-0.32(+0xc01afa) [0x5dd3e7c6aafa]: /usr/games/crawl-0.32(+0xc02605) [0x5dd3e7c6b605]: /usr/games/crawl-0.32(main+0x1f7) [0x5dd3e743b597]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x71d56bfbc1ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x71d56bfbc28b]: /usr/games/crawl-0.32(_start+0x25) [0x5dd3e743bfb5]: Trying to run gdb. 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[Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x000071d56c0a27a7 in __GI___wait4 (pid=3448209, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x000071d56c0a27a7 in __GI___wait4 (pid=3448209, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x00005dd3e7501b3c in call_gdb (file=0x71d56c1964e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 3440205\000\000\000\000\000" #2 0x00005dd3e750f5f8 in do_crash_dump () at dbg-asrt.cc:692 t = 1725119193 dir = "/dgldir/morgue/humterzook/" name = "/dgldir/morgue/humterzook/crash-humterzook-20240831-154633.txt", '\000' signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x71d56c1964e0 <_IO_2_1_stderr_> #3 0x00005dd3e750196a in crash_signal_handler (sig_num=11) at crash.cc:198 No locals. #4 No locals. #5 0x000071d56bfcd692 in isspace (c=-1010) at ./ctype/ctype.c:34 Compilation info: <<<<<<<<<<< Compiled with GCC 13.2.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.32/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.32/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.32/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 10 Level id: D:10 Level build method = , level layout type = rooms, absdepth0 = 9 Level vaults: layout_rooms serial_shops nicolae_stop_n_shop_1 chequers_serial_rivers_room_a chequers_serial_rivers_micro_d minmay_increasing_density Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< A goblin comes into view. It is wielding a +0 hand axe. The magic dart hits the goblin. You kill the goblin! Vehumet accepts your kill. Magic restored. HP restored. R - 10 poisoned darts (gained 1) R - 12 poisoned darts (gained 2) Things that are here: a +0 hand axe; a +0 leather armour Things that are here: a +0 hand axe; a +0 ring mail You reach down and open the door. There is an open door, spattered with blood here. Things that are here: a +0 hand axe; a +0 leather armour; a gnoll corpse A gnoll comes into view. It is wielding a +0 hand axe. The gnoll moves out of view. Things that are here: a +0 hand axe; a +0 leather armour; a gnoll skeleton Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The ball explodes into a vile cloud! The orc knight shouts! You hear a shout! x3 Unknown command. You hear a shout! Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the orc knight! The orc knight is lightly wounded. The orc knight is knocked back by the mystic blast. Unknown command. Unknown command. Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The ball explodes into a vile cloud! The stinking cloud engulfs the orc knight. The orc knight is lightly wounded. You hear a shout! x2 Unknown command. The orc knight is engulfed in noxious fumes. Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the orc knight. The orc knight is lightly wounded. The orc knight is knocked back by the mystic blast. Unknown command. Unknown command. The orc knight is engulfed in noxious fumes. Things that are here: a +0 hand axe; a +0 leather armour; a gnoll skeleton Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the orc knight. The orc knight is lightly wounded. The orc knight is knocked back by the mystic blast. Unknown command. Unknown command. Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 2% risk of failure) Press: ? - help, Dir - move target, f - gnoll Aim: a gnoll, wielding a +0 hand axe and wearing a +0 leather armour (chance to affect: 85%) The gnoll is filled with an inner flame. The orc knight is engulfed in noxious fumes. The orc knight appears confused. Things that are here: a +0 hand axe; a +0 leather armour Casting: Inner Flame (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 hand axe and wearing a +0 leather armour (noxious fumes, inner flame, 85% to hit) The searing ray hits the gnoll! Vehumet accepts your kill. You feel your power returning. (Press . to maintain the ray.) The gnoll explodes! The fiery explosion engulfs the orc knight!! The orc knight is heavily wounded. You hear a shout! x2 The orc knight is engulfed in blazing flames. Throw: 12 darts (poison) Press: ? - help, Shift-Dir - straight line, f - orc knight Aim: an orc knight, wielding a +0 war axe and wearing a +0 ring mail (flame, heavily wounded, confused, 73% to hit) You throw a poisoned dart. The poisoned dart hits the orc knight. The orc knight is heavily wounded. The orc knight is engulfed in blazing flames. Throw: 11 darts (poison) Press: ? - help, Shift-Dir - straight line, f/p - orc knight Aim: an orc knight, wielding a +0 war axe and wearing a +0 ring mail (flame, heavily wounded, confused, 73% to hit) You throw a poisoned dart. The poisoned dart hits the orc knight. The orc knight is poisoned. The orc knight is heavily wounded. The orc knight is engulfed in blazing flames. Throw: 10 darts (poison) Press: ? - help, Shift-Dir - straight line, f/p - orc knight Aim: an orc knight, wielding a +0 war axe and wearing a +0 ring mail (flame, severely wounded, confused, poisoned, 73% to hit) You throw a poisoned dart. The poisoned dart hits the orc knight. The orc knight is severely wounded. The orc knight is engulfed in blazing flames. Okay, then. Unknown command. Unknown command. The orc knight seems less confused. Things that are here: a +0 hand axe; a +0 leather armour Throw: 9 darts (poison) Press: ? - help, Shift-Dir - straight line, f/p - orc knight Aim: an orc knight, wielding a +0 war axe and wearing a +0 ring mail (almost dead, poisoned, 47% to hit) You throw a poisoned dart. The poisoned dart barely misses the orc knight. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc knight Aim: an orc knight, wielding a +0 war axe and wearing a +0 ring mail (almost dead, poisoned, 79% to hit) The searing ray hits the orc knight! You kill the orc knight! Vehumet accepts your kill. You feel your power returning. (Press . to maintain the ray.) Training target 6.0 for Stealth reached! Your Stealth skill increases to level 6! You start resting. An orc warrior comes into view. It is wielding a +0 hand axe. Aiming: Charm Press: ? - help, Shift-Dir - straight line, f - orc warrior Aim: an orc warrior, wielding a +0 hand axe and wearing a +0 ring mail (wandering, hasn't noticed you, chance to affect: 62%) The orc warrior is charmed. What are your orders? t - Shout! Orders for allies: a - Attack new target. p - Attack previous target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Guard this area! Things that are here: a +0 hand axe; a +0 leather armour An orc comes into view. It is wielding a +0 hand axe. There is an open door here. The orc shouts! You hear a shout! You see here 2 poisoned darts. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc, p - orc warrior Aim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (ally target, 83% to hit) The searing ray hits the orc! You kill the orc! Vehumet accepts your kill. (Press . to maintain the ray.) What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target Okay, then. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f - you Okay, then. Unknown command. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Follow me! A goblin comes into view. It is wielding a +0 hand axe. An orc warrior comes into view. It is wielding a +0 war axe. You see here a poisoned dart. You swap places. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Guard this area! The goblin hits your orc warrior with a +0 hand axe. Your orc warrior hits the goblin with a +0 hand axe. The goblin barely misses your orc warrior. Your orc warrior hits the goblin with a +0 hand axe! The goblin dies! Vehumet accepts your kill. Your orc warrior hits the orc warrior with a +0 hand axe. Items here: )) [[ †. Your orc warrior closely misses the orc warrior. There is an open door here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc warrior Aim: an orc warrior, wielding a +0 war axe and wearing a +0 scale mail (lightly wounded, ally target, 79% to hit) The searing ray hits the orc warrior. The orc warrior is moderately wounded. (Press . to maintain the ray.) Your orc warrior misses the orc warrior. The searing ray hits the orc warrior. The orc warrior is heavily wounded. The searing ray hits the orc warrior! The orc warrior is almost dead. The orc warrior barely misses you. The orc warrior hits your orc warrior with a +0 war axe. Your orc warrior hits the orc warrior with a +0 hand axe! The orc warrior dies! Vehumet accepts your kill. R - 10 poisoned darts (gained 2) R - 11 poisoned darts (gained 1) You swap places. R - 12 poisoned darts (gained 1) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc warrior Aim: an orc warrior, wielding a +0 hand axe and wearing a +0 ring mail (moderately wounded, charmed, wandering, friendly, chance to affect: 81%) The ball explodes into a vile cloud! The stinking cloud engulfs your orc warrior. Your orc warrior is moderately wounded. You hear a shout! Your orc warrior is engulfed in noxious fumes. Your orc warrior appears confused. Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 hand axe and wearing a +0 ring mail (moderately wounded, charmed, wandering, confused, friendly, 92% to hit) The searing ray hits your orc warrior! Your orc warrior is heavily wounded. The orc warrior is no longer charmed. The orc warrior shouts! (Press . to maintain the ray.) Unknown command. The searing ray hits the orc warrior. The orc warrior is severely wounded. The orc warrior is engulfed in noxious fumes. The orc warrior appears confused. The orc warrior asks, "Where am I?" The searing ray hits the orc warrior! The orc warrior is almost dead. The orc warrior is engulfed in noxious fumes. The orc warrior appears confused. The searing ray hits the orc warrior! You kill the orc warrior! Vehumet accepts your kill. You finish channelling your searing ray. Your Conjurations skill increases to level 12! A hobgoblin comes into view. It is wielding a +0 hand axe. The magic dart hits the hobgoblin but does no damage. The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. The magic dart hits the hobgoblin. The hobgoblin is almost dead. The magic dart hits the hobgoblin. You kill the hobgoblin! Vehumet accepts your kill. You feel your power returning. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. Things that are here: a +0 hand axe; a +0 leather armour A goblin comes into view. It is wielding a +0 hand axe. There is an open door here. The magic dart hits the goblin. You kill the goblin! Vehumet accepts your kill. You feel your power returning. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Things that are here: a +0 hand axe; a +0 leather armour A gnoll comes into view. It is wielding a +0 hand axe. The magic dart hits the gnoll but does no damage. The gnoll shouts! The magic dart hits the gnoll. The gnoll is moderately wounded. A goblin comes into view. It is wielding a +0 hand axe. The gnoll hits you but does no damage. An orc warrior comes into view. It is wielding a +0 battleaxe. The gnoll hits you with a +0 hand axe! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin, p - gnoll Aim: a goblin, wielding a +0 hand axe and wearing a +0 leather armour (wandering, hasn't noticed you, 79% to hit) The searing ray hits the gnoll! The gnoll is almost dead. The searing ray hits the goblin. You kill the goblin! Vehumet accepts your kill. You feel your power returning. (Press . to maintain the ray.) The gnoll barely misses you. The searing ray hits the gnoll but does no damage. The gnoll is almost dead. You block the gnoll's attack. The searing ray hits the gnoll. You kill the gnoll! Vehumet accepts your kill. You feel your power returning. The searing ray hits the orc warrior! The orc warrior is moderately wounded. The searing ray hits the orc warrior. The orc warrior is heavily wounded. You finish channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc warrior Aim: an orc warrior, wielding a +0 battleaxe and wearing a +0 plate armour (heavily wounded, chance to affect: 81%) The ball explodes into a vile cloud! The stinking cloud engulfs the orc warrior. The orc warrior is heavily wounded. You hear a shout! The orc warrior is engulfed in noxious fumes. The orc warrior appears confused. Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the orc warrior!! You kill the orc warrior! Vehumet accepts your kill. You feel your power returning. Unknown command. Unknown command. Items here: )) [[. You start resting. A gnoll comes into view. It is wielding a +0 war axe. Things that are here: a +0 hand axe; a +0 leather armour You start resting. A gnoll is nearby! The magic dart hits the gnoll. The gnoll is lightly wounded. The magic dart hits the gnoll. The gnoll is lightly wounded. The magic dart hits the gnoll but does no damage. The gnoll is lightly wounded. The magic dart hits the gnoll. The gnoll is moderately wounded. The magic dart hits the gnoll. The gnoll is heavily wounded. A gnoll is nearby! The magic dart hits the gnoll but does no damage. The gnoll is heavily wounded. The magic dart hits the gnoll! You kill the gnoll! Vehumet accepts your kill. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Items here: )) [[. There is an open door here. Things that are here: a +0 war axe; a +0 leather armour Magic restored. A goblin comes into view. It is wielding a +0 hand axe. A hobgoblin comes into view. It is wielding a +0 hand axe and wearing the +3 buckler of Wu Jian's Pride {rPois rCorr}. Found a potion of magic. A goblin comes into view. It is wielding a +0 hand axe. A hobgoblin comes into view. It is wielding a +0 hand axe. Found five items. Found a gate leading back out of this place. The hobgoblin shouts! x2; The goblin shouts! x2 There is an open door here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the hobgoblin!! You kill the hobgoblin! Vehumet accepts your kill. You hear a shout! x2 Unknown command. Unknown command. Found a white potion. The goblin barely misses you. Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the hobgoblin! You kill the hobgoblin! Vehumet accepts your kill. You feel your power returning. The mystic blast hits the goblin!! You kill the goblin! Vehumet accepts your kill. You feel your power returning. Unknown command. You block the goblin's attack. Items here: $ ) [[. Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the goblin. You kill the goblin! Vehumet accepts your kill. You feel your power returning. Unknown command. Unknown command. An orc warrior comes into view. It is wielding a +0 war axe. A gnoll comes into view. It is wielding a +0 hand axe. Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the gnoll! You kill the gnoll! Vehumet accepts your kill. The mystic blast hits the orc warrior. The orc warrior is moderately wounded. The orc warrior is knocked back by the mystic blast. Unknown command. Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Okay, then. Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The ball explodes into a vile cloud! The stinking cloud engulfs the orc warrior. The orc warrior is moderately wounded. The orc warrior is engulfed in noxious fumes. The orc warrior appears confused. The orc warrior is engulfed in noxious fumes. The orc warrior appears confused. Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc warrior Aim: an orc warrior, wielding a +0 war axe and wearing a +0 scale mail (noxious fumes, moderately wounded, confused, 92% to hit) The searing ray hits the orc warrior. The orc warrior is heavily wounded. (Press . to maintain the ray.) The orc warrior is engulfed in noxious fumes. The searing ray misses the orc warrior. The searing ray hits the orc warrior! The orc warrior is severely wounded. The searing ray hits the orc warrior. The orc warrior is almost dead. You finish channelling your searing ray. The orc warrior is engulfed in noxious fumes. The orc warrior appears confused. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 war axe and wearing a +0 scale mail (almost dead, confused, 92% to hit) The searing ray hits the orc warrior! You kill the orc warrior! Vehumet accepts your kill. You feel your power returning. (Press . to maintain the ray.) A hobgoblin comes into view. It is wielding a +0 war axe. There is a fountain of clear blue water here. The magic dart hits the hobgoblin. The hobgoblin is almost dead. The hobgoblin shouts! The magic dart hits the hobgoblin. You kill the hobgoblin! Vehumet accepts your kill. You feel your power returning. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) l - a white potion f - 3 murky amethyst potions (gained 1) f - 4 murky amethyst potions (gained 1) h - 4 scrolls labelled HUYSAO ZAIMOYGH (gained 1) There is a gate leading back out of this place here. l - 2 white potions (gained 1) D - 2 scrolls labelled YDAS EFUPPIESCH (gained 1) b - 2 potions of magic (gained 1) F - 4 potions of invisibility (gained 1) You now have 1102 gold pieces (gained 17). Things that are here: a +0 hand axe; a +0 leather armour; the +3 buckler of Wu Jian's Pride {rPois rCorr} You now have 1117 gold pieces (gained 15). There is an open door here. Things that are here: a +0 hand axe; a +0 leather armour You now have 1155 gold pieces (gained 38). Things that are here: a +0 war axe; a +0 scale mail There is an open door here. Things that are here: a +0 hand axe; a +0 leather armour Things that are here: a +0 hand axe; a +0 leather armour; a goblin skeleton There is an open door here. You now have 1173 gold pieces (gained 18). Things that are here: a +0 war axe; a +0 leather armour; a hobgoblin corpse Things that are here: a +0 war axe; a +0 leather armour; a hobgoblin corpse There is an open door here. Things that are here: a +0 hand axe; a +0 leather armour; a goblin skeleton There is an open door here. Things that are here: a +0 hand axe; a +0 leather armour q - a lightning rod (4/4) v - a scroll of acquirement Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Okay, then. Search for what [Enter for "."]? . Search for what [Enter for "."]? . There is an open door here. Things that are here: a +0 hand axe; a +0 leather armour Things that are here: a +0 hand axe; a +0 leather armour; a goblin skeleton There is an open door here. There is a fountain of clear blue water here. Items here: ))))) [[[[[ ÷÷. Okay, then. Unknown command. z - a +5 broad axe Search for what [Enter for "."]? . Things that are here: a +0 war axe; a +0 ring mail There is an open door here. Things that are here: a +0 hand axe; a +0 leather armour Things that are here: a +0 hand axe; a +0 leather armour; the +3 buckler of Wu Jian's Pride {rPois rCorr} A - the +3 buckler of Wu Jian's Pride {rPois rCorr} Search for what [Enter for "."]? . You start putting on your armour. You continue putting on the +3 buckler of Wu Jian's Pride {rPois rCorr}. x4 You finish putting on the +3 buckler of Wu Jian's Pride {rPois rCorr}. There is a gate leading back out of this place here. Welcome back to the Dungeon! There is an empty arch of ancient stone here. You see here an amulet of regeneration. Things that are here: a +0 hand axe; a goblin skeleton Search for what [Enter for "."]? . Unknown command. You see here a +0 hand axe. You now have 1190 gold pieces (gained 17). You now have 1205 gold pieces (gained 15). You now have 1215 gold pieces (gained 10). A wyvern comes into view. You see here 11 gold pieces. A wyvern is nearby! A wyvern is nearby! A wyvern is nearby! You now have 1226 gold pieces (gained 11). You block the wyvern's attack. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wyvern Aim: a wyvern (chance to affect: 77%) The ball explodes into a vile cloud! The stinking cloud engulfs the wyvern. The stinking cloud engulfs you. The wyvern is engulfed in noxious fumes. The wyvern appears confused. Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wyvern Aim: a wyvern (noxious fumes, confused, chance to affect: 77%) The ball explodes into a vile cloud! The stinking cloud engulfs the wyvern. The wyvern is engulfed in noxious fumes. The wyvern appears confused. The wyvern is engulfed in noxious fumes. The wyvern appears confused. Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wyvern Aim: a wyvern (noxious fumes, confused, 94% to hit) The searing ray hits the wyvern! The wyvern is heavily wounded. (Press . to maintain the ray.) The wyvern is engulfed in noxious fumes. The searing ray hits the wyvern. The wyvern is severely wounded. The wyvern is engulfed in noxious fumes. The searing ray hits the wyvern! You kill the wyvern! Vehumet accepts your kill. Training target 3.0 for Armour reached! Your Armour skill increases to level 3! You finish channelling your searing ray. Things that are here: a +0 dagger; a wyvern corpse You now have 1235 gold pieces (gained 9). Magic restored. Things that are here: a +3 hand axe of flaming; an orc skeleton Things that are here: a +3 hand axe of flaming; an orc skeleton You now have 1253 gold pieces (gained 18). A centaur comes into view. The centaur shouts! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. You block the arrow with an invisible shield... and reflect it back! The arrow hits the centaur! A centaur is nearby! The centaur shoots an arrow. You block the arrow with an invisible shield... and reflect it back! The arrow hits the centaur! You kill the centaur! Vehumet accepts your kill. You see here a +0 shortbow. HP restored. You now have 1264 gold pieces (gained 11). Things that are here: a +0 whip; an orc skeleton Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Search for what [Enter for "."]? . Things that are here: a +0 ring mail; a +0 whip There is a stone staircase leading down here. You fly downwards. Found 20 gold pieces. Found Soum Tufonun's General Store. Found a stone staircase leading up and a stone staircase leading down. There is a stone staircase leading up here. Okay, then. Found 15 gold pieces. Okay, then. Okay, then. Okay, then. Okay, then. Okay, then. Okay, then. Okay, then. As you read the scroll of identify, it crumbles to dust. f - 4 potions of haste Okay, then. Okay, then. Okay, then. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You see here Sif Muna's Incunable of the Plateau. Something appears at your feet! You pick up Sif Muna's Incunable of the Plateau and begin reading... You add the spells Borgnjor's Vile Clutch, Magnavolt, Hellfire Mortar and Lehudib's Crystal Spear to your library. Okay, then. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. There is an entrance to Soum Tufonun's General Store here. n - a scroll of identify Thank you for shopping at Soum Tufonun's General Store! There are no items here. As you read the scroll of identify, it crumbles to dust. u - a potion of might You now have 1254 gold pieces (gained 20). A wyvern comes into view. An orc warrior and a centaur come into view. The orc warrior is wielding a +0 short sword and wearing a +1 plate armour of fire resistance. The orc warrior shouts! You hear a shout! An orc wizard comes into view. It is wielding a +0 dagger. You hear a roar! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The ball explodes into a vile cloud! The stinking cloud engulfs the wyvern. The wyvern hisses angrily. The orc wizard shouts! You hear a shout! x2 The wyvern is engulfed in noxious fumes. The wyvern appears confused. Unknown command. Unknown command. Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. You block the wyvern's attack. The centaur is engulfed in noxious fumes. The centaur appears confused. Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line You miscast Mephitic Cloud. You are very lightly contaminated with residual magic. Nothing appears to happen. The wyvern bites something! Something hits the wyvern. Something kicks the wyvern but does no damage. Unknown command. Unknown command. You barely miss the wyvern. The wyvern is moderately wounded. The wyvern is engulfed in noxious fumes. The wyvern appears confused. Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the orc warrior! The orc warrior is moderately wounded. The orc warrior is knocked back by the mystic blast. The orc warrior slams into the rock wall. The mystic blast hits the centaur! You kill the centaur! Vehumet accepts your kill. The wyvern is engulfed in noxious fumes. The wyvern appears confused. Unknown command. Unknown command. Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc warrior Aim: an orc warrior, wielding a +0 short sword and wearing a +1 plate armour of fire resistance (noxious fumes, moderately wounded, chance to affect: 81%) The ball explodes into a vile cloud! The stinking cloud engulfs the orc warrior. The orc warrior is moderately wounded. The stinking cloud engulfs the orc wizard. You hear a roar! The orc warrior is engulfed in noxious fumes. The orc warrior appears confused. The wyvern is engulfed in noxious fumes. The wyvern appears confused. The orc wizard is engulfed in noxious fumes. The orc wizard appears confused. You hear two shouts! Unknown command. Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 5% risk of failure) Press: ? - help, Dir - move target, f/p - orc warrior Aim: an orc warrior, wielding a +0 short sword and wearing a +1 plate armour of fire resistance (noxious fumes, moderately wounded, confused, chance to affect: 79%) The orc warrior is filled with an inner flame. The orc warrior is engulfed in noxious fumes. The orc warrior appears confused. Casting: Inner Flame (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the orc warrior! Flame seeps out of the orc warrior. The orc warrior is severely wounded. The orc warrior is knocked back by the mystic blast. Unknown command. Unknown command. Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 short sword and wearing a +1 plate armour of fire resistance (severely wounded, inner flame, confused, 94% to hit) The searing ray hits the orc warrior! Vehumet accepts your kill. Vehumet is now extending the range of your destructive spells. You feel your power returning. (Press . to maintain the ray.) The orc warrior explodes! The fiery explosion engulfs the orc wizard!! You kill the orc wizard! Vehumet accepts your kill. You feel your power returning. The wyvern enters a dispersal trap! You blink. A two-headed ogre, an acid dragon and 3 orcs come into view. Unknown command. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the two-headed ogre! The two-headed ogre is lightly wounded. The two-headed ogre is knocked back by the mystic blast. The two-headed ogre slams into the rock wall. The two-headed ogre is moderately wounded. The mystic blast hits the acid dragon. The acid dragon is lightly wounded. The acid dragon is knocked back by the mystic blast. The mystic blast hits the shadowghast! The shadowghast is moderately damaged. The shadowghast is knocked back by the mystic blast. The mystic blast hits the orc warrior! The orc warrior is heavily wounded. The orc warrior is knocked back by the mystic blast. The orc warrior collides with the orc wizard. The orc wizard is heavily wounded. The orc warrior is severely wounded. The mystic blast hits the orc! You kill the orc! Vehumet accepts your kill. The mystic blast hits the wyvern. The wyvern is moderately wounded. Your magical contamination has completely faded away. Unknown command. Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 5% risk of failure) Press: ? - help, Dir - move target, f - wyvern Aim: a wyvern (moderately wounded, confused, chance to affect: 79%) The wyvern is filled with an inner flame. Unknown command. Casting: Inner Flame (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 5% risk of failure) Press: ? - help, Dir - move target, f - orc warrior, p - wyvern Aim: an orc warrior, wielding a +0 long sword and wearing a +0 plate armour (severely wounded, chance to affect: 79%) The orc warrior is filled with an inner flame. The wyvern bites the acid dragon but does no damage. Unknown command. Casting: Inner Flame (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The orc warrior attacks as it pursues you! The orc warrior hits you with a +0 long sword! The shadowghast slips into darkness. The shadowghast flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The orc wizard casts a spell. The orc wizard flickers and vanishes! A wraith comes into view. The orc warrior attacks as it pursues you! You block the orc warrior's attack. The wyvern bites something! The wyvern bites the acid dragon! The wyvern barely misses itself. The orc warrior attacks as it pursues you! You block the orc warrior's attack. Casting: Inner Flame (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits something. The mystic blast hits the acid dragon! You kill the acid dragon! Vehumet accepts your kill. You feel your power returning. The mystic blast hits the two-headed ogre!! The two-headed ogre is heavily wounded. The two-headed ogre is knocked back by the mystic blast. The mystic blast hits the orc warrior. Flame seeps out of the orc warrior. The orc warrior is almost dead. The orc warrior is knocked back by the mystic blast. The orc warrior slams into the rock wall. Vehumet accepts your kill. The orc warrior explodes! Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The ball explodes into a vile cloud! The stinking cloud engulfs you. The stinking cloud engulfs the two-headed ogre. The two-headed ogre is heavily wounded. The two-headed ogre is engulfed in noxious fumes. The two-headed ogre appears confused. Unknown command. Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The wyvern is engulfed in blazing flames. Flame seeps out of the wyvern. The two-headed ogre is engulfed in noxious fumes. The two-headed ogre appears confused. Unknown command. Unknown command. The two-headed ogre is engulfed in noxious fumes. Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits something! Vehumet accepts your kill. Reactivating autopickup. You feel a bit more experienced. The mystic blast hits the two-headed ogre!! You kill the two-headed ogre! Vehumet accepts your kill. You feel your power returning. The mystic blast hits the wyvern! Flame seeps out of the wyvern. The wyvern is almost dead. The wyvern is knocked back by the mystic blast. The wyvern slams into the rock wall. Flame seeps out of the wyvern. The wyvern is almost dead. The wyvern is engulfed in blazing flames. Vehumet accepts your kill. Vehumet offers you knowledge of Hailstorm. You feel your power returning. The wyvern explodes! Your Shields skill increases to level 1! Unknown command. You start resting. A wraith is nearby! Unknown command. A wraith is nearby! Unknown command. Aiming: Bolt of Light Press: ? - help, Shift-Dir - straight line, f - wraith Aim: a wraith (74% to hit) The bolt of light hits the wraith! The wraith is moderately damaged. Aiming: Thunderbolt Press: ? - help, Shift-Dir - straight line, f/p - wraith Aim: a wraith (moderately damaged) The thunderbolt hits the wraith!! The wraith is severely damaged. Unknown command. The shadowghast strikes at you from the darkness! Deactivating autopickup; reactivate with Ctrl-A. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - wraith Aim: a wraith (severely damaged, 74% to hit) The puff of flame hits the wraith. The wraith is almost destroyed. The shadowghast strikes at you from the darkness! Reactivating autopickup. Unknown command. Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wraith Aim: a wraith (almost destroyed, 83% to hit) The searing ray hits the shadowghast. You destroy the shadowghast! Vehumet accepts your kill. The searing ray misses the wraith. (Press . to maintain the ray.) The searing ray hits the wraith. The wraith is almost destroyed. The wraith hits you! The searing ray hits the wraith! You destroy the wraith! Vehumet accepts your kill. You feel your power returning. Things that are here: a +0 giant spiked club; a +0 giant club You now have 1267 gold pieces (gained 13). Things that are here: a +0 long sword; a +0 plate armour You start resting. A manticore comes into view. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - manticore Aim: a manticore (wandering, hasn't noticed you, chance to affect: 58%) The ball explodes into a vile cloud! The stinking cloud engulfs the manticore. You hear a shout! The manticore is engulfed in noxious fumes. The manticore appears confused. The manticore is engulfed in noxious fumes. Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - manticore Aim: a manticore (noxious fumes, confused, 98% to hit) The searing ray hits the manticore. The manticore is lightly wounded. (Press . to maintain the ray.) The manticore is engulfed in noxious fumes. The manticore appears confused. The searing ray hits the manticore. The manticore is lightly wounded. The searing ray hits the manticore! The manticore is moderately wounded. The manticore bites you!! You block the manticore's attack. The manticore claws you. The searing ray hits the manticore. The manticore is moderately wounded. You finish channelling your searing ray. Press: ? - help, v - describe, . - travel The floor, spattered with blood. Aiming: Bolt of Light Press: ? - help, Shift-Dir - straight line, f/p - manticore Aim: a manticore (moderately wounded, confused, 98% to hit) The bolt of light hits the manticore!! The manticore is severely wounded. The manticore is blinded. That's the wrong kind of item! (Use * to select it.) Fire/throw/use which item? ([*] to toss any item) (? for menu, Esc to quit) >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.32.0 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_FIRE_ITEM_NO_QUIVER repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [humterzook] Species: Deep Elf Job: Conjurer HP: 28/63; mods: 0/0 MP: 9/30; mod: 0 Stats: 4 (4) 28 (28) 13 (13) Position: (55, 39), god: Vehumet (6), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 5 | 1060 | 0/424 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/84 Polearms | X | 0 | 0 | 0 | 0 | 0/84 Staves | X | 0 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/29 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 3 | 424 | 0/283 Dodging | X | 0 | 0 | 5 | 530 | 0/212 Stealth | X | 0 | 0 | 6 | 624 | 0/208 Shields | X | 1 | 16 | 1 | 103 | 33/142 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/70 Spellcasting | X | 2 | 34 | 13 | 3265 | 411/490 Conjurations | X | 2 | 34 | 12 | 3658 | 253/631 Hexes | X | 0 | 0 | 0 | 0 | 0/29 Summonings | X | 0 | 0 | 0 | 0 | 0/42 Necromancy | X | 0 | 0 | 0 | 0 | 0/35 Translocations | X | 0 | 0 | 0 | 0 | 0/42 Fire Magic | X | 0 | 0 | 2 | 137 | 11/126 Ice Magic | X | 0 | 0 | 0 | 0 | 0/42 Air Magic | X | 0 | 0 | 0 | 0 | 0/42 Earth Magic | X | 0 | 0 | 0 | 0 | 0/42 Alchemy | X | 0 | 0 | 0 | 0 | 0/42 Invocations | X | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 1 | 16 | 5 | 844 | 214/252 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: #80: 1190 Attributes: #12: 1297 #13: 30 #22: 1 #23: 8684 #24: -1570969825 #49: 1384 Mutations: magic regeneration: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #19: +1 dagger of draining eq slot #1, inv slot #17: +0 cloak eq slot #2, inv slot #3: +2 helmet eq slot #3, inv slot #18: +0 pair of gloves eq slot #4, inv slot #8: +0 pair of boots eq slot #5, inv slot #26: +3 buckler of Wu Jian's Pride {rPois rCorr} eq slot #6, inv slot #28: +0 leather armour eq slot #7, inv slot #34: ring of flight eq slot #8, inv slot #46: ring of willpower eq slot #9, inv slot #38: amulet of reflection }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ##. ##...... .. ....##..#.##### #.............# #####...........# #ß.°Hß<.....#..# ###...§☼....#.).#.## #....<..#.#....#.... ###....@..#.#......### ###ß...∩...ß.....#....)## ............#.......#.#)# .##..>....#.#.....#..#.# #.....##).)#.....#..##.. #ß...ß#..........$)k..# #...###........#...#.### ...## #...)........# # ... #............# clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< nemelex_gamble_announced: true nemelex_gamble_triggered: true bailey_type: bailey_axe >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>