Dungeon Crawl Stone Soup version 0.34-a0-13-g54cce05c65 (webtiles) character file. Game seed: 786924755285556016 30 huldori the Conjurer (level 3, -33/19 HPs) Began as a Deep Elf Conjurer on Apr 30, 2025. Killed by an exploding adder (42 damage) ... ignited by their inner flame ... on level 2 of the Dungeon. The game lasted 00:01:37 (614 turns). huldori the Conjurer (Deep Elf Conjurer) Turns: 614, Time: 00:01:38 Health: -33/19 AC: 3 Str: 4 XL: 3 Next: 5% Magic: 5/10 EV: 11 Int: 24 God: Gold: 42 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . j - +0 dagger (speed) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . d - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 42 gold pieces. Inventory: Hand Weapons j - a +0 dagger of speed (weapon) Missiles l - 2 poisoned darts Armour a - a +0 robe (worn) d - a +0 cloak (worn) Jewellery i - a ring of resist corrosion Scrolls c - a scroll of identify h - a scroll of brand weapon Potions b - a potion of magic e - a potion of haste {unknown} f - 2 potions of curing Skills: - Level 3.0 Dodging - Level 3.0 Stealth + Level 3.7 Spellcasting + Level 4.7 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 s - Searing Ray Conj 54% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Anguish Hex/Necr 2% N/A 69% 4 Cause Fear Hex 2% N/A 69% 4 Enfeeble Hex 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11386 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Okay, then. You recovered 1 MP! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club and quivering stones (severely wounded, 82% to hit) Okay, then. Okay, then. As you read the scroll labelled HAEHUZ IPNIF, it crumbles to dust. It is a scroll of identify. h - a scroll of brand weapon The adder barely misses you. The adder closely misses you. As you read the scroll labelled JEKKIA XUOVASS, it dissolves into smoke. It was a scroll of fog. The adder misses you. As you read the scroll labelled NANERH KEET, it crumbles to dust. The creatures around you are filled with an inner flame! It was a scroll of immolation. The adder barely misses you. The adder closely misses you. You recovered 1 HP! You recovered 1 MP! The adder bites you but does no damage. The gnoll throws a stone. The stone hits you. You took 5 damage! The adder attacks as it pursues you! The adder bites you. You took 3 damage! The adder attacks as it pursues you! The adder completely misses you. The adder bites you but does no damage. You recovered 1 HP! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club and quivering stones (blue smoke, severely wounded, inner flame, 100% to hit) The magic dart hits the adder. Flame seeps out of the adder. The adder is heavily wounded. The adder is engulfed in blazing flames. The adder explodes! The fiery explosion engulfs you!!! Ouch! That really hurt! You die... #......####....# #..# #.......##..# ## .. #.....#....### . ##.....###....#### ##..#####...##....## ...######.#######..# .### #....# ##§## ## ##.###########j§#######.. # #..# #......@○j§§§§§..j.. # #.## #.#########§§###### #####.# . ##j# ##....# #..###§## ...#### #.....j# .### #####..# ## ##..!.j... # #..#####. # ##.. You could see 2 gnolls. Vanquished Creatures An adder (D:2) A gnoll (D:2) 7 hobgoblins A jackal (D:1) 3 ball pythons 2 bats (D:1) A frilled lizard (D:1) 3 goblins (D:1) 3 kobolds (D:1) 4 rats 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | huldori the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 198 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 201 | D:1 | Learned a level 2 spell: Searing Ray 523 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 614 | D:2 | Killed by an exploding adder... ignited by their inner | flame Illustrated notes Levels and vault maps discovered: D:1: giann_horns, layout_rooms, minmay_nonomino_d4 D:2: layout_rooms Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.0 Stealth | 3 | 3.0 Spellcasting | | 3.7 Conjurations | | 4.7 Action || total ---------------------------++------- Cast: Magic Dart || 40 Searing Ray || 3 Use: Scroll || 3 Potion || 1 Armour: Robe || 10 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 612 | 602 | 10 | 18 | 443 | 2 | 306.0 | Dungeon | 612 | 602 | 10 | 18 | 443 | 2 | 306.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 461 daAuts D:2: 150 daAuts