ERROR in 'mon-util.cc' at line 5075: invalid kill category Version: Dungeon Crawl Stone Soup 0.33-a0-985-g45e6bba2ff Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 8156980738995641874, deterministic pregen: 1 Version history: Game started: 0.33-a0-964-g555990002e 0.33-a0-985-g45e6bba2ff Command line: /usr/games/crawl-git-45e6bba2ff -name huldori -rc /dgldir/rcfiles/crawl-git/huldori.rc -macro /dgldir/rcfiles/crawl-git/huldori.macro -morgue /dgldir/morgue/huldori/ -webtiles-socket /crawl-master/webserver/sockets/huldori:2025-02-21.07:17:04.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 19 stack frames. /usr/games/crawl-git-45e6bba2ff(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x5d0c1428545e]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-45e6bba2ff(_Z13do_crash_dumpv+0x43a) [0x5d0c142933ba]: do_crash_dump() /usr/games/crawl-git-45e6bba2ff(_Z20crash_signal_handleri+0x1fa) [0x5d0c1428593a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45320) [0x7dd371a8d320]: /lib/x86_64-linux-gnu/libc.so.6(pthread_kill+0x11c) [0x7dd371ae6b1c]: /lib/x86_64-linux-gnu/libc.so.6(gsignal+0x1e) [0x7dd371a8d26e]: /usr/games/crawl-git-45e6bba2ff(+0x4c178d) [0x5d0c1429278d]: /usr/games/crawl-git-45e6bba2ff(_Z3diePKciS0_z+0x166) [0x5d0c14292e06]: die(char const*, int, char const*, ...) /usr/games/crawl-git-45e6bba2ff(_Z15mons_class_name12monster_type+0) [0x5d0c146b80c0]: mons_class_name(monster_type) /usr/games/crawl-git-45e6bba2ff(_ZN7monster17apply_enchantmentERK11mon_enchant+0x9f8) [0x5d0c14654e88]: monster::apply_enchantment(mon_enchant const&) /usr/games/crawl-git-45e6bba2ff(_ZN7monster18apply_enchantmentsEv+0xe5) [0x5d0c14656ca5]: monster::apply_enchantments() /usr/games/crawl-git-45e6bba2ff(_Z15handle_monstersb+0x2b1) [0x5d0c145fc511]: handle_monsters(bool) /usr/games/crawl-git-45e6bba2ff(_Z12world_reactsv+0x14f) [0x5d0c14a0c23f]: world_reacts() /usr/games/crawl-git-45e6bba2ff(+0xc3d8f0) [0x5d0c14a0e8f0]: /usr/games/crawl-git-45e6bba2ff(+0xc3e2a5) [0x5d0c14a0f2a5]: /usr/games/crawl-git-45e6bba2ff(main+0x1f7) [0x5d0c141bd717]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x7dd371a721ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x7dd371a7228b]: /usr/games/crawl-git-45e6bba2ff(_start+0x25) [0x5d0c141be115]: Trying to run gdb. GNU gdb (Ubuntu 15.0.50.20240403-0ubuntu1) 15.0.50.20240403-git Copyright (C) 2024 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007dd371b587a7 in __GI___wait4 (pid=3689933, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x00007dd371b587a7 in __GI___wait4 (pid=3689933, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x00005d0c14285b0c in call_gdb (file=0x7dd371c4c4e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 3677209\000\000\000\000\000" #2 0x00005d0c142933d8 in do_crash_dump () at dbg-asrt.cc:673 t = 1740122375 dir = "/dgldir/morgue/huldori/" name = "/dgldir/morgue/huldori/crash-huldori-20250221-071935.txt", '\000' signal_info = "Crash caused by signal #6: Aborted" cause_msg = "ERROR in 'mon-util.cc' at line 5075: invalid kill category" file = 0x7dd371c4c4e0 <_IO_2_1_stderr_> #3 0x00005d0c1428593a in crash_signal_handler (sig_num=6) at crash.cc:198 No locals. #4 No locals. #5 __pthread_kill_implementation (no_tid=0, signo=6, threadid=) at ./nptl/pthread_kill.c:44 tid = ret = 0 pd = old_mask = {__val = {140728976452384}} ret = pd = old_mask = ret = tid = ret = resultvar = resultvar = __arg3 = __arg2 = __arg1 = _a3 = _a2 = _a1 = __futex = resultvar = __arg3 = __arg2 = __arg1 = _a3 = _a2 = _a1 = __futex = __private = __oldval = #6 __pthread_kill_internal (signo=6, threadid=) at ./nptl/pthread_kill.c:78 No locals. #7 __GI___pthread_kill (threadid=, signo=signo@entry=6) at ./nptl/pthread_kill.c:89 No locals. #8 0x00007dd371a8d26e in __GI_raise (sig=6) at ../sysdeps/posix/raise.c:26 ret = #9 0x00005d0c1429278d in _BreakStrToDebugger (mesg=mesg@entry=0x7ffe04a6b340 "ERROR in 'mon-util.cc' at line 5075: invalid kill category", assert=false) at dbg-asrt.cc:799 No locals. #10 0x00005d0c14292e06 in die (file=file@entry=0x5d0c14a42842 "mon-util.cc", line=line@entry=5075, format=format@entry=0x5d0c14a24f10 "invalid kill category") at dbg-asrt.cc:859 tmp = "invalid kill category", '\000' mesg = "ERROR in 'mon-util.cc' at line 5075: invalid kill category", '\000' args = {{gp_offset = 24, fp_offset = 48, overflow_arg_area = 0x7ffe04a6bc40, reg_save_area = 0x7ffe04a6bb60}} #11 0x00005d0c146b80c0 in find_agent (m=, kc=779713134) at mon-util.cc:5075 agent = #12 0x00005d0c14654e88 in mon_enchant::agent (this=0x5d0c53002a84) at mon-ench.cc:2287 Compilation info: <<<<<<<<<<< Compiled with GCC 13.2.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-45e6bba2ff/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-45e6bba2ff/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-45e6bba2ff/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 15, depth = 1 Level id: Hell Level build method = random_map_for_place, level layout type = encompass, absdepth0 = 27 Level vaults: vestibule_of_hell_subvaulted [vestibule_dis_nicolae_crystalline, vestibule_tar_mu, vestibule_coc_nicolae_fridge_bridge, vestibule_geh_nicolae_lava_paths, vestibule_geryon_nicolae_diamonds] Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 0 at (39, 30): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Okay, then. You see here 2 atropa-tipped darts. You see here a +3 great sword of electrocution. You see here 2 atropa-tipped darts. D - 17 atropa-tipped darts {!f} (gained 2) Unknown command. You see here a +3 great sword of electrocution. You now have 13222 gold pieces (gained 10). Found a ring mail. Found Culo's Antique Weapon Shoppe. You see here a +0 ring mail. There is an entrance to Culo's Antique Weapon Shoppe here. You see here a +0 ring mail. Found a scroll of identify. Search for what [Enter for "."]? dart There is an escape hatch in the ceiling here. Items here: )) [[. There is a stone staircase leading up here. Items here: ))) [[[. You fly upwards. There is a stone staircase leading down here. There is an open door here. There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. There is an open door, spattered with blood here. There is a broken door here. There is a shaft here. There is an open door here. You reach down and open the door. There is an open door here. There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. There is an open door here. You see here a +0 halberd. D - 19 atropa-tipped darts {!f} (gained 2) What level of the Vaults? (default 2, ? - help) You see here a +0 halberd. There is an open door here. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. There is an open door here. There is an open door here. There is a broken door here. There is an open door, spattered with blood here. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. There is an open door here. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. Items here: ))) [[[. Things that are here: a +0 plate armour; a +0 battleaxe; the +8 long sword "Liuwac" {freeze, Str+3} Items here: ( ))) [. A phantasmal warrior comes into view. Things that are here: a +0 plate armour; a +0 glaive A phantasmal warrior is nearby! Search for what [Enter for "dart", or ? for help]? . A phantasmal warrior is nearby! A phantasmal warrior is nearby! A phantasmal warrior is nearby! You rampage towards the phantasmal warrior! You see here a +1 heavy glaive. You rampage towards the phantasmal warrior! There is an escape hatch in the ceiling here. You barely miss the phantasmal warrior. You puncture the phantasmal warrior! The phantasmal warrior is lightly damaged. The phantasmal warrior completely misses you. Casting: Confusing Touch (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your tendrils begin to glow red. The phantasmal warrior completely misses you. You hit the phantasmal warrior but do no damage. You feel bolstered by spreading misfortune. The phantasmal warrior appears confused. You catch the helpless phantasmal warrior completely off-guard! You stick the phantasmal warrior like a pincushion!!! You destroy the phantasmal warrior! No target in view! No target in view! Magic restored. You now have 13228 gold pieces (gained 6). Key pressed, stopping explore. y - 9 scrolls of teleportation (gained 1) Found 3 stones. n - 11 scrolls of fog (gained 1) You feel your existence waver again. You now have 13248 gold pieces (gained 20). You now have 13269 gold pieces (gained 21). You see here 3 stones. You see here a +2 pair of gloves. You see here 3 stones. You now have 13297 gold pieces (gained 28). X - a +4 Gell's gravitambourine (2/2) (improved by +1). c - 8 curare-tipped darts {!f} (gained 3) Key pressed, stopping explore. You see here a +4 whip of electrocution. You see here a +3 war axe of electrocution. Found a dire flail. Found the +3 robe of Clouds {*Thunder rCloud rElec} and a partisan. Found a scroll of identify. F - 6 scrolls of blinking (gained 1) You see here a +0 dire flail. You pick up the Elucidation of the Productive Jaunt and begin reading... You add the spell Volatile Blastmotes to your library. H - 16 potions of heal wounds (gained 1) A war gargoyle comes into view. It is wielding a +1 morningstar of protection. A war gargoyle is nearby! A war gargoyle is nearby! A war gargoyle is nearby! A war gargoyle is nearby! The helpless war gargoyle fails to defend itself. You skewer the war gargoyle like a kebab!!!!!! You destroy the war gargoyle! You now have 13305 gold pieces (gained 8). You see here a +1 morningstar of protection. Key pressed, stopping explore. A storm dragon comes into view. A storm dragon is nearby! A storm dragon is nearby! A storm dragon is nearby! No target in view! A storm dragon is nearby! A storm dragon is nearby! You rampage towards the storm dragon! You rampage towards the storm dragon! The storm dragon roars deafeningly! You hit the storm dragon but do no damage. You feel bolstered by spreading misfortune. You drain the storm dragon. You barely miss the storm dragon. The storm dragon is lightly wounded. The storm dragon completely misses you. x3 You puncture the storm dragon! You drain the storm dragon. You hit the storm dragon. You drain the storm dragon. The storm dragon is lightly wounded. Casting: Confusing Touch (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a storm dragon (lightly wounded, lightly drained, chance to affect: 84%) The storm dragon looks drowsy... The helpless storm dragon fails to defend itself. You spit the storm dragon like a pig!!!!! You kill the storm dragon! You now have 13324 gold pieces (gained 19). A yaktaur captain comes into view. It is wielding a +0 morningstar. The yaktaur captain shouts! The yaktaur captain unwields a +0 morningstar. The yaktaur captain wields a +0 arbalest. The yaktaur captain shoots a bolt. The bolt barely misses you. A yaktaur captain is nearby! A yaktaur captain is nearby! The yaktaur captain shoots a bolt. The bolt completely misses you. You rampage towards the yaktaur captain! You barely miss the yaktaur captain. You hit the yaktaur captain. The yaktaur captain is lightly wounded. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a yaktaur captain, wielding a +0 arbalest and wearing a +0 robe (lightly wounded, chance to affect: 84%) The yaktaur captain looks drowsy... The helpless yaktaur captain fails to defend itself. You perforate the yaktaur captain like a sieve!!!!! You kill the yaktaur captain! You now have 13339 gold pieces (gained 15). Things that are here: a +0 arbalest; a +0 morningstar; a +0 robe Key pressed, stopping explore. You see here a +0 hand axe. Key pressed, stopping explore. You feel your existence waver again. You see here a scroll of enchant armour. You see here the staff of the Traitor {rF+ rC+ rN+ Int+3 Fire}. Key pressed, stopping explore. You pick up an Everburning Encyclopedia and begin reading... You add the spells Sticky Flame and Ignition to your library. Key pressed, stopping explore. Found 3 stones. A frost giant comes into view. It is wielding a +0 battleaxe of freezing. You rampage towards the frost giant! The frost giant completely misses you. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You hit the frost giant. You feel bolstered by spreading misfortune. You drain the frost giant. You hit the frost giant but do no damage. You drain the frost giant. The frost giant is lightly wounded. The frost giant hits you with a +0 battleaxe of freezing!! Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your tendrils begin to glow red. The frost giant completely misses you. You hit the frost giant but do no damage. The frost giant appears confused. You hit the frost giant. The frost giant is lightly wounded. You catch the helpless frost giant completely off-guard! You perforate the frost giant like a sieve!!! You hit the frost giant but do no damage. The frost giant is severely wounded. You rampage towards the frost giant! You strike the helpless frost giant from behind! You perforate the frost giant like a sieve!!! You kill the frost giant! You feel your existence waver again. HP restored. You now have 13411 gold pieces (gained 72). You see here a +0 battleaxe of freezing. No target in view! Found a scimitar. You see here a +0 scimitar. Found a scroll of enchant armour. A green very ugly thing comes into view. The green very ugly thing moves out of view. Found a scroll of identify. Casting: Confusing Touch (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a green very ugly thing (wandering, hasn't noticed you, chance to affect: 84%) The green very ugly thing resists with significant effort. The green very ugly thing gurgles horribly! Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a green very ugly thing (chance to affect: 84%) The green very ugly thing looks drowsy... You feel bolstered by spreading misfortune. You rampage towards the green very ugly thing! The helpless green very ugly thing fails to defend itself. You stick the green very ugly thing like a pincushion!!!!! You kill the green very ugly thing! You now have 13427 gold pieces (gained 16). You see here a scroll of identify. You feel your existence waver again. Found a scroll of enchant armour. Found a +4 ring of protection. You now have 13488 gold pieces (gained 61). You now have 13501 gold pieces (gained 13). You now have 13513 gold pieces (gained 12). You pick up the silver rune and feel its power. 3 runes! That's enough to enter the realm of Zot. Press } to see all the runes you have collected. You see here a scroll of enchant armour. Key pressed, stopping explore. v - 10 potions of brilliance (gained 1) Your pack is full. You see here a ring of magical power. Your pack is full. You see here a ring of magical power. Autopickup disabled for rings of magical power. x - a +3 sack of spiders (improved by +1). You now have 13552 gold pieces (gained 39). w - 4 potions of resistance (gained 1) You now have 13590 gold pieces (gained 38). You pick up a book of Cryoformation and begin reading... You add the spell Sculpt Simulacrum to your library. Key pressed, stopping explore. Key pressed, stopping explore. Found a ring of flight. O - 12 potions of curing (gained 1) M - 3 scrolls of silence (gained 1) You now have 13618 gold pieces (gained 28). You now have 13627 gold pieces (gained 9). You now have 13674 gold pieces (gained 47). Key pressed, stopping explore. Found a falchion. You pick up a manual of Ice Magic and begin studying. You now have 13700 gold pieces (gained 26). Your pack is full. You see here a +6 ring of intelligence. Your pack is full. You see here a +6 ring of intelligence. Autopickup disabled for rings of intelligence. You now have 13729 gold pieces (gained 29). You now have 13745 gold pieces (gained 16). You see here a +6 ring of intelligence. Key pressed, stopping explore. Key pressed, stopping explore. Things that are here: a +0 plate armour; a +2 great sword Key pressed, stopping explore. Found a fading robe. Key pressed, stopping explore. You pick up a book of the Fortress and begin reading... You add the spells Forge Phalanx Beetle and Fortress Blast to your library. Key pressed, stopping explore. Found a rapier. Found a ring mail. Found a falchion. Found five items. Found a steaming plate armour and a robe. You see here a +2 dagger of speed. You see here a +0 falchion. You pick up a book of Spatial Translocations and begin reading... You add the spell Momentum Strike to your library. You see here a +0 ring mail. You see here a staff of air. You see here a +0 ring mail. You see here a +0 falchion. You see here a +2 dagger of speed. A titan comes into view. Found a glowing chain mail. You see here a +0 war axe. A titan is nearby! A titan is nearby! You rampage towards the titan! You rampage towards the titan! You rampage towards the titan! You see here a +0 robe. The helpless titan fails to defend itself. You skewer the titan like a kebab!!!!! You kill the titan! You now have 13765 gold pieces (gained 20). You see here a +2 chain mail of fire resistance. You see here a +0 robe. You see here 2 potions of lignification. H - 17 potions of heal wounds (gained 1) You see here a wand of flame (7). You see here a +0 war axe. You see here a +2 dagger of speed. Key pressed, stopping explore. o - 17 scrolls of immolation (gained 1) Key pressed, stopping explore. Things that are here: a +0 great mace; a +0 leather armour Found a slimy robe. Search for what [Enter for "."]? . Unknown command. Found a book of Storms. y - 10 scrolls of teleportation (gained 1) You now have 13805 gold pieces (gained 40). Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Saving game... please wait. Welcome back, huldori the Poltergeist Enchanter. Gozag says: Greed is good. Press ? for a list of commands and other information. Welcome back, huldori the Poltergeist Enchanter. Gozag says: Greed is good. Press ? for a list of commands and other information. Done exploring. Done exploring. Done exploring. You see here the +1 robe "Vunoli" {rElec Int+2}. Done exploring. Done exploring. Search for what [? for help]? . Unknown command. Done exploring. Done exploring. What level of the Depths? (default 1, ? - help) There is a stone staircase leading up here. There is an escape hatch in the ceiling here. Things that are here: a +0 robe; a +0 long sword There is a stone staircase leading up here. Items here: ))) [[[. You fly upwards. There is a stone staircase leading down here. There is an open door here. There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. There is an open door, spattered with blood here. There is a broken door here. There is a shaft here. There is an open door here. There is an open door here. There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. There is an open door here. You see here a +0 halberd. There is an open door here. There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. There is an open door here. There is an open door here. There is a gate leading back out of this place here. You fly up through the gate. Welcome back to the Dungeon! There is a gate to the Vaults here. There is a broken gate here. Things that are here: a +2 kite shield of protection; a +0 ring mail; a +1 war axe of venom You see here a +0 great sword. You see here a +0 plate armour. You see here a +0 battleaxe. You see here a +0 chain mail. Things that are here: a +0 long sword; a +0 plate armour You see here a +4 scimitar of flaming. You see here a +0 plate armour. You see here a +3 battleaxe. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. There is a staircase to the Depths, spattered with blood here. You fly downwards. Welcome back to the Depths! There is a staircase back to the Dungeon here. You see here a +0 long sword. You reach down and open the door. There is an open door here. You reach down and open the door. There is an open door here. There is a gateway to Hell here. You fly down through the gate. Welcome to Hell! Please enjoy your stay. There is a gateway back to the Dungeon here. Found two gateways back to the Dungeon. The helpless soul eater fails to defend itself. You spit the soul eater like a pig!!!!! You kill the soul eater! Training target 18.0 for Fighting reached! Your Fighting skill increases to level 18! You need to enable at least one skill for training. Okay, then. Okay, then. Geryon, Gatekeeper of Hell comes into view. Found a gateway back to the Dungeon. You see here 6 gold pieces. You rampage towards Geryon! A hell knight comes into view. It is wielding a +1 halberd of draining. The helpless Geryon fails to defend himself. You stick Geryon like a pincushion!!!!! You hit Geryon but do no damage. Geryon is severely wounded. Geryon barely misses you. Cast which spell? (? or * to list) You don't know that spell. Press: ? - help, v - describe, . - travel Here: Geryon (severely wounded) The floor. Unknown command. Cast which spell? (? or * to list) Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Geryon (severely wounded, chance to affect: 54%) Geryon looks drowsy... You feel bolstered by spreading misfortune. The helpless Geryon fails to defend himself. You skewer Geryon like a kebab!!!!! You kill Geryon! The hell knight shouts! You hear a shout! Things that are here: 18 gold pieces; the +0 horn of Geryon Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Tukima's Dance (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hell knight, wielding a +1 halberd of draining and wearing a +0 chain mail (chance to affect: 94%) The +1 halberd of draining dances into the air! The hell knight hits your +1 halberd of draining! You now have 13823 gold pieces (gained 18). You can't carry that many items. Your +1 halberd of draining hits the hell knight! Okay, then. Your +1 halberd of draining hits the hell knight! x2 Your +1 halberd of draining hits the hell knight from afar!! You puncture the hell knight! You drain the hell knight. You kill the hell knight! A hell knight comes into view. It is wielding a +3 demon blade of distortion. Unknown command. Okay, then. A necromancer comes into view. It is wielding a +1 dagger of venom. Your +1 halberd of draining barely misses the necromancer. Your +1 halberd of draining misses the necromancer. A hell knight comes into view. It is wielding a +0 heavy war axe. The necromancer hits your +1 halberd of draining but does no damage. Your +1 halberd of draining falls from the air. Casting: Tukima's Dance (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Tukima's Dance (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hell knight, wielding a +3 demon blade of distortion and wearing a +0 plate armour (chance to affect: 94%) The +3 demon blade of distortion dances into the air! Casting: Tukima's Dance (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Tukima's Dance (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a necromancer, wielding a +1 dagger of venom and wearing a +0 robe (chance to affect: 94%) The +1 dagger of venom dances into the air! The necromancer completely misses your +1 dagger of venom. Casting: Tukima's Dance (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a necromancer, wearing a +0 robe (ally target, chance to affect: 84%) The hell knight looks drowsy... Your +1 dagger of venom hits the necromancer. The necromancer is poisoned. Your +3 demon blade of distortion hits the hell knight!!!! The hell knight dies! Your +1 dagger of venom hits the necromancer. The necromancer looks as sick as possible! A freezing wraith comes into view. The necromancer hits your +1 dagger of venom. You hear a shout! x2 Your +3 demon blade of distortion hits the necromancer! The necromancer blinks! Your +3 demon blade of distortion falls from the air. You see here the +0 horn of Geryon. You can't carry that many items. You drop 13 silver javelins. A hell knight comes into view. It is wielding a +4 demon whip of pain. The necromancer completely misses you. The hell knight completely misses you. The necromancer attacks as it pursues you! The necromancer completely misses you. You see here the +0 horn of Geryon. E - the +0 horn of Geryon Your +1 dagger of venom hits the necromancer but does no damage. The necromancer looks as sick as possible! The hell knight closely misses you. The hell knight completely misses you. The necromancer hits you but does no damage. Your +1 dagger of venom hits the necromancer. The necromancer looks as sick as possible! A soul eater comes into view. Your +1 dagger of venom hits the necromancer. The necromancer dies! The hell knight attacks as it pursues you! The hell knight completely misses you. The freezing wraith is distracted by your dazzling golden aura. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Tukima's Dance (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hell knight, wielding a +5 war axe and wearing a +0 chain mail (chance to affect: 94%) The +5 war axe dances into the air! The hell knight completely misses you. Your +1 dagger of venom hits the hell knight! The hell knight is poisoned. The hell knight hits your +5 war axe! Your +1 dagger of venom hits the hell knight. The hell knight is poisoned. Casting: Tukima's Dance (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Tukima's Dance (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hell knight, wielding a +0 heavy war axe and wearing a +0 chain mail (lightly wounded, very poisoned, chance to affect: 94%) The hell knight struggles to resist. Your +1 dagger of venom hits the hell knight. The hell knight looks as sick as possible! Your +5 war axe hits the hell knight! x2 The soul eater is distracted by your dazzling golden aura. Your +1 dagger of venom hits the hell knight but does no damage. The hell knight looks as sick as possible! The hell knight barely misses you. A soul eater comes into view. Casting: Tukima's Dance (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Tukima's Dance (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Tukima's Dance (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hell knight, wielding a +0 heavy war axe and wearing a +0 chain mail (lightly wounded, extremely poisoned, chance to affect: 94%) The +0 heavy war axe dances into the air! Your +1 dagger of venom hits the hell knight! The hell knight looks as sick as possible! Your +5 war axe hits the hell knight! x2 The hell knight is distracted by your dazzling golden aura. Your +5 war axe hits the hell knight! Your +5 war axe hits the hell knight. The hell knight is no longer distracted by gold. Your +1 dagger of venom hits the hell knight but does no damage. The hell knight looks as sick as possible! The hell knight calls down the wrath of Makhleb upon you. The bolt of fire misses you. You swap places. Your +1 dagger of venom hits the hell knight but does no damage. The hell knight is poisoned. The hell knight is distracted by your dazzling golden aura. The hell knight barely misses your +1 dagger of venom. Your +0 heavy war axe hits the hell knight. Your +0 heavy war axe barely misses the hell knight. Your +0 heavy war axe closely misses the hell knight. Your +5 war axe hits the hell knight! Your +5 war axe hits the hell knight. Your +1 dagger of venom hits the hell knight but does no damage. The soul eater is distracted by your dazzling golden aura. The hell knight mumbles some strange prayers to Makhleb. The hell knight seems to speed up. The hell knight shouts! The soul eater is no longer distracted by gold. x2 Your +1 dagger of venom falls from the air. Your +5 war axe hits the hell knight! The hell knight dies! Your +5 war axe hits the hell knight!! The hell knight prays to Makhleb. The hell knight seems to speed up. Your +0 heavy war axe hits the hell knight! The hell knight dies! Your +0 heavy war axe hits the hell knight. The hell knight is no longer distracted by gold. Casting: Tukima's Dance (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hell knight, wielding a +4 demon whip of pain and wearing a +0 chain mail (moderately wounded, fast, very poisoned, chance to affect: 84%) Okay, then. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your tendrils begin to glow red. Your +5 war axe hits the freezing wraith! Your +5 war axe hits the hell knight! A smoke demon comes into view. The freezing wraith hits you but does no damage. The freezing wraith completely misses you. You hit the freezing wraith but do no damage. The freezing wraith appears confused. You strike the helpless freezing wraith from behind! You spit the freezing wraith like a pig!!! You destroy the freezing wraith! The hell knight completely misses you. Your +0 heavy war axe hits the hell knight!! Your +5 war axe hits the soul eater! Your +5 war axe hits the hell knight! Unknown command. You strike the helpless hell knight from behind! You perforate the hell knight like a sieve!!! You kill the hell knight! The soul eater closely misses your +5 war axe. Casting: Confusing Touch (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your tendrils begin to glow red. Your +5 war axe falls from the air. Your +0 heavy war axe falls from the air. The smoke demon completely misses you. x3 You hit the smoke demon but do no damage. The smoke demon appears confused. You barely miss the smoke demon. Casting: Confusing Touch (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your tendrils begin to glow red. The soul eater is distracted by your dazzling golden aura. The soul eater misses you. You closely miss the soul eater. You hit the soul eater but do no damage. The soul eater appears confused. The soul eater is moderately wounded. The soul eater hits the smoke demon but does no damage. You hit the soul eater but do no damage. You strike the helpless soul eater from behind! You perforate the soul eater like a sieve!!!! You kill the soul eater! You catch the helpless smoke demon completely off-guard! You perforate the smoke demon like a sieve!!!! You kill the smoke demon! The soul eater is no longer distracted by gold. The soul eater completely misses you. Things that are here: 6 gold pieces; a +5 war axe Casting: Confusing Touch (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your tendrils begin to glow red. The soul eater completely misses you. You hit the soul eater but do no damage. x2 The soul eater appears confused. You strike the helpless soul eater from behind! You stick the soul eater like a pincushion!!!! You kill the soul eater! No target in view! A sun demon comes into view. A hellephant comes into view. There are monsters nearby! There are monsters nearby! You now have 13830 gold pieces (gained 7). Casting: Confusing Touch (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your tendrils begin to glow red. You closely miss the hellephant. You hit the hellephant but do no damage. You barely miss the hellephant. You closely miss the hellephant. The hellephant misses you. The hellephant bites you but does no damage. The hellephant completely misses you. You barely miss the hellephant. You hit the hellephant but do no damage. The hellephant appears confused. You hit the hellephant but do no damage. You catch the helpless hellephant completely off-guard! You stick the hellephant like a pincushion!!!! The hellephant is heavily wounded. The hellephant tramples you!! You are shoved backwards! You strike the helpless hellephant from behind! You perforate the hellephant like a sieve!!! You strike the helpless hellephant from behind! You perforate the hellephant like a sieve!!! You kill the hellephant! No target in view! Magic restored. Key pressed, stopping explore. A reaper comes into view. It is wielding a +3 vampiric scythe. A reaper is nearby! Casting: Confusing Touch (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Tukima's Dance (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a reaper, wielding a +3 vampiric scythe (wandering, hasn't noticed you, chance to affect: 86%) The +3 vampiric scythe dances into the air! Your +3 vampiric scythe hits the reaper but does no damage. The reaper shouts, "You must die NOW!" Casting: Tukima's Dance (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Your +3 vampiric scythe hits the reaper from afar! Casting: Tukima's Dance (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sun demon (wandering, hasn't noticed you, chance to affect: 84%) Okay, then. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your tendrils begin to glow red. The sun demon shouts! The reaper closely misses you. Your +3 vampiric scythe hits the reaper from afar. A hell knight comes into view. It is wielding a +4 heavy halberd. You hit the reaper but do no damage. The reaper appears confused. You catch the helpless reaper completely off-guard! You skewer the reaper like a kebab!!! The reaper is almost dead. A necromancer comes into view. It is wielding a +0 dagger. Casting: Confusing Touch (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your tendrils begin to glow red. The hell knight calls down the wrath of Makhleb upon you. The bolt of fire misses your +3 vampiric scythe. Your +3 vampiric scythe hits something from afar. The hell knight mumbles some strange prayers to Makhleb against you. The bolt of fire hits your +3 vampiric scythe. Your +3 vampiric scythe completely resists. You catch the helpless reaper completely off-guard! You hit the reaper but do no damage. The reaper appears confused. You completely miss the reaper. The reaper is almost dead. Your +3 vampiric scythe hits the reaper! The reaper dies! Casting: Confusing Touch (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your tendrils begin to glow red. You rampage towards the sun demon! You hit the sun demon but do no damage. x2 The sun demon appears confused. You barely miss the sun demon. You hit the sun demon but do no damage. The sun demon completely misses you. The hell knight invokes the aid of Makhleb against you. The bolt of fire misses you. You catch the helpless sun demon completely off-guard! You stick the sun demon like a pincushion!!! You kill the sun demon! The necromancer is distracted by your dazzling golden aura. A necromancer comes into view. It is wielding a +2 dagger of venom. You rampage towards the necromancer! A necromancer and a hell knight come into view. A hell knight comes into view. It is wielding a +3 demon trident of flaming. The hell knight completely misses you. Casting: Confusing Touch (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Discord (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The hell knight flies into a frenzy! The necromancer flies into a frenzy! x2 The hell knight flies into a frenzy! x2; The necromancer flies into a frenzy! The necromancer is no longer distracted by gold. The necromancer hits the necromancer with a +0 dagger. The necromancer hits the necromancer with a +2 dagger of venom! The necromancer is poisoned. The hell knight hits the hell knight from afar with a +3 demon trident of flaming!! The necromancer closely misses the hell knight. The hell knight closely misses the necromancer. The hell knight barely misses the necromancer. Unknown command. The necromancer hits the necromancer with a +0 dagger. The necromancer barely misses the necromancer. The necromancer hits the hell knight with a +0 dagger. The hell knight hits the necromancer with a +4 halberd! The hell knight hits the hell knight from afar with a +3 demon trident of flaming. The hell knight hits the necromancer from afar with a +4 heavy halberd!!! The necromancer dies! The necromancer hits the necromancer with a +2 dagger of venom! The necromancer looks as sick as possible! The necromancer hits the hell knight with a +0 dagger. The hell knight completely misses the necromancer. The hell knight hits the hell knight from afar with a +3 demon trident of flaming!! The hell knight dies! You have reached level 23! An ice dragon comes into view. Something hits the necromancer! The necromancer dies! The hell knight misses something. The ice dragon is distracted by your dazzling golden aura. The hell knight shouts! The hell knight hits the necromancer with a +4 heavy halberd!!! The necromancer dies! The ice dragon is no longer distracted by gold. The hell knight hits the hell knight from afar with a +3 demon trident of flaming!! The hell knight barely misses the hell knight. The hell knight hits the hell knight from afar with a +3 demon trident of flaming! The hell knight hits the hell knight from afar with a +4 heavy halberd!!! The ice dragon is distracted by your dazzling golden aura. The hell knight hits the hell knight from afar with a +3 demon trident of flaming. The hell knight is distracted by your dazzling golden aura. The hell knight hits the hell knight from afar with a +4 heavy halberd. The hell knight is no longer distracted by gold. The hell knight hits the hell knight from afar with a +3 demon trident of flaming!! The hell knight hits the hell knight from afar with a +4 heavy halberd!!! The hell knight dies! Casting: Discord (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Tukima's Dance (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hell knight, wielding a +4 heavy halberd and wearing a +0 plate armour (almost dead, fast, soul bound, strong, frenzied and wild, chance to affect: 94%) The +4 heavy halberd dances into the air! The ice dragon roars deafeningly! The ice dragon is no longer distracted by gold. The hell knight hits your +4 heavy halberd but does no damage. The hell knight is distracted by your dazzling golden aura. The ice dragon is distracted by your dazzling golden aura. Casting: Tukima's Dance (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hell knight, wearing a +0 plate armour (almost dead, fast, soul bound, strong, frenzied and wild, unaware, ally target, chance to affect: 84%) The hell knight looks drowsy... The ice dragon roars deafeningly! You hear a shout! Your +4 heavy halberd hits the hell knight!! The hell knight dies! You rampage towards the ice dragon! Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your tendrils begin to glow red. Your +4 heavy halberd falls from the air. The ice dragon is no longer distracted by gold. The ice dragon breathes frost at you. The blast of cold hits you! You resist. You hear a shout! x3 You rampage towards the ice dragon! An iron troll comes into view. A sea snake zombie comes into view. The ice dragon is distracted by your dazzling golden aura. An ice dragon comes into view. You catch the helpless ice dragon completely off-guard! You hit the ice dragon but do no damage. The ice dragon appears confused. The ice dragon is no longer distracted by gold. You completely miss the ice dragon. A crystal echidna comes into view. You catch the helpless ice dragon completely off-guard! You perforate the ice dragon like a sieve!!!! You drain the ice dragon!! You kill the ice dragon! The sea snake zombie is distracted by your dazzling golden aura. The ice dragon is distracted by your dazzling golden aura. You see here 15 gold pieces. The sea snake zombie is no longer distracted by gold. An iron troll comes into view. An ice dragon comes into view. Casting: Confusing Touch (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. Casting: Jinxbite (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Discord (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The iron troll flies into a frenzy! x2; The crystal echidna is unaffected. The sea snake zombie is unaffected. The ice dragon flies into a frenzy! x2 The iron troll barely misses the ice dragon. The iron troll closely misses the ice dragon. The iron troll barely misses the ice dragon. The iron troll bites the crystal echidna!! The iron troll claws the crystal echidna. The iron troll claws the crystal echidna! The ice dragon bites the iron troll but does no damage. The ice dragon claws the iron troll. The ice dragon tramples the iron troll but does no damage. You rampage towards the sea snake zombie! A water elemental comes into view. The ice dragon is no longer distracted by gold. The iron troll bites something!!! The iron troll claws something!! x2 You feel a bit more experienced. The ice dragon bites the iron troll but does no damage. The ice dragon claws the iron troll! The ice dragon tramples the iron troll but does no damage. The iron troll bites the crystal echidna!! The iron troll closely misses the crystal echidna. The iron troll barely misses the crystal echidna. The sea snake zombie completely misses you. The ice dragon bites the iron troll! The ice dragon claws the iron troll but does no damage. The ice dragon tramples the iron troll but does no damage. The iron troll bites the ice dragon!!! The iron troll claws the ice dragon! The iron troll claws the ice dragon. Something completely misses the iron troll. Something claws the iron troll! Something completely misses the iron troll. The ice dragon barely misses the sea snake zombie. The ice dragon claws the sea snake zombie!! The ice dragon misses the sea snake zombie. You hit the sea snake zombie. You barely miss the sea snake zombie. The sea snake zombie is moderately damaged. A giggling sprite leaps out and makes the sea snake zombie trip over its own tail. The sea snake zombie is moderately damaged. The iron troll shouts! The crystal echidna flicks its quills at you. The volley of spikes skewers you. The ice dragon misses the sea snake zombie. The ice dragon barely misses the sea snake zombie. The ice dragon tramples the sea snake zombie. The sea snake zombie stumbles backwards! The ice dragon bites something!! The ice dragon claws something!! The ice dragon tramples something but does no damage. The sea snake zombie bites the ice dragon. Something bites the ice dragon!! Something barely misses the ice dragon. Something claws the ice dragon!! The ice dragon dies! The ice dragon bites the sea snake zombie. The ice dragon claws the sea snake zombie. The ice dragon tramples the sea snake zombie! The sea snake zombie stumbles backwards! You feel a bit more experienced. The crystal echidna flicks its quills at you. The volley of spikes misses you. The sea snake zombie attacks as it pursues you! The sea snake zombie completely misses you. The iron troll bites the crystal echidna but does no damage. The iron troll claws the crystal echidna. The crystal echidna is destroyed! Your Stealth skill increases to level 26! The sea snake zombie seems less drained. The ice dragon bites the sea snake zombie. The ice dragon misses the sea snake zombie. The ice dragon barely misses the sea snake zombie. The ice dragon is distracted by your dazzling golden aura. The iron troll shouts! You closely miss the sea snake zombie. You hit the sea snake zombie but do no damage. The sea snake zombie is severely damaged. A giggling sprite leaps out and smacks the sea snake zombie with its own tail. The sea snake zombie is severely damaged. A giggling sprite leaps out and makes the sea snake zombie trip over its own tail. The sea snake zombie is severely damaged. The sea snake zombie barely misses you. You puncture the sea snake zombie! You hit the sea snake zombie. The sea snake zombie is almost destroyed. A giggling sprite leaps out and makes the sea snake zombie trip over its own tail. You destroy the sea snake zombie! The iron troll is distracted by your dazzling golden aura. A crystal guardian comes into view. The jinxing sprites lose interest in you. The ice dragon is no longer distracted by gold. The ice dragon is distracted by your dazzling golden aura. An iron troll comes into view. The iron troll is no longer distracted by gold. The iron troll is distracted by your dazzling golden aura. The iron troll bites the ice dragon! The ice dragon is no longer distracted by gold. The iron troll claws the ice dragon!! x2 The iron troll shouts! Casting: Discord (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A mana viper appears with a sibilant hiss. The ice dragon is distracted by your dazzling golden aura. The crystal guardian fires a shard of itself at you. The crystallizing shot misses you. The crystallizing shot hits your mana viper!!! Your mana viper becomes as fragile as glass! The iron troll bites the ice dragon!! The ice dragon is no longer distracted by gold. The iron troll completely misses the ice dragon. The iron troll barely misses the ice dragon. The ice dragon is distracted by your dazzling golden aura. The crystal guardian is distracted by your dazzling golden aura. The iron troll bites the ice dragon!! The ice dragon dies! The water elemental barely misses your mana viper. Your mana viper bites the water elemental!! The water elemental misses your mana viper. Your mana viper bites the water elemental!! Your mana viper completely misses the water elemental. The water elemental hits your mana viper! The water elemental engulfs your mana viper in water! You see here a +4 heavy halberd. Your mana viper bites the water elemental but does no damage. The water elemental hits your mana viper! The water elemental engulfs your mana viper in water! Your mana viper is asphyxiated! Your mana viper dies! Your mana viper disappears in a puff of smoke! You feel a bit more experienced. You hit the water elemental but do no damage. You hit the water elemental. You destroy the water elemental! The iron troll is no longer moving quickly. The iron troll no longer looks unusually strong. The iron troll is no longer in a wild frenzy. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.33-a0-964-g555990002e 0.33-a0-985-g45e6bba2ff Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_MOVE_UP_LEFT repeat_cmd = CMD_NO_CMD Monster 'iron troll' (42, 31) [midx = 4] currently acting: <<<<<<<<< Name: iron troll Base name: iron troll Full name: iron troll On/in/over feature: floor Foe: none Target: (42, 32) At target: nothing Inventory: attitude: 0, behaviour: 2, number: 0, flags: 0x4000000410 colour: -1, foe_memory: 666, shield_blocks:0 god: No God, seen_context: 0 >>>>>>>>> Player: {{{{{{{{{{{ Name: [huldori] Species: Poltergeist Job: Enchanter HP: 170/171; mods: 0/0 MP: 33/42; mod: 0 Stats: 1 37 28 Position: (41, 33), god: Gozag (20), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 18 | 11505 | 0/1457 Short Blades | X | 0 | 0 | 14 | 4730 | 0/756 Long Blades | X | 0 | 0 | 0 | 0 | 0/50 Axes | X | 0 | 0 | 0 | 0 | 0/59 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/70 Polearms | X | 0 | 0 | 0 | 0 | 0/59 Staves | X | 0 | 0 | 0 | 0 | 0/70 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/70 Throwing | X | 0 | 0 | 12 | 2863 | 0/531 Dodging | X | 0 | 0 | 20 | 10279 | 0/1199 Stealth | X | 1 | 100 | 26 | 9485 | 120/862 Shields | X | 0 | 0 | 5 | 891 | 0/357 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/84 Spellcasting | X | 0 | 0 | 15 | 7759 | 0/1160 Conjurations | X | 0 | 0 | 0 | 0 | 0/84 Hexes | X | 0 | 0 | 21 | 6825 | 0/762 Summonings | X | 0 | 0 | 3 | 300 | 0/200 Necromancy | X | 0 | 0 | 9 | 1892 | 0/441 Translocations | X | 0 | 0 | 0 | 0 | 0/50 Forgecraft | X | 0 | 0 | 0 | 0 | 0/59 Fire Magic | X | 0 | 0 | 0 | 0 | 0/59 Ice Magic | X | 0 | 0 | 0 | 0 | 0/42 Air Magic | X | 0 | 0 | 2 | 126 | 0/126 Earth Magic | X | 0 | 0 | 0 | 0 | 0/59 Alchemy | X | 0 | 0 | 9 | 1892 | 0/441 Invocations | X | 0 | 0 | 0 | 0 | 0/59 Evocations | X | 0 | 0 | 9 | 2675 | 0/625 Spell bugs: Durations: #54: 50 #126: 165 Attributes: #12: 22086 #13: 6612 #23: 22795 #24: 419360432 #34: 1 #49: 7112 #51: 2 #52: 2 #57: 1644 Mutations: cold resistance: 1 (innate) negative energy resistance: 3 (innate) torment resistance: 2 (innate) float: 1 (innate) formless: 2 (innate) trickster: 1 (innate) Inventory bugs: Equipment: eq slot #13, inv slot #47: +3 pair of boots of the Constellations {rN+ Int+3} eq slot #10, inv slot #51: amulet of magic regeneration eq slot #9, inv slot #6: ring "Vaent" {EV+5 Dex+5} eq slot #2, inv slot #1: orb of guile eq slot #13, inv slot #45: +0 pair of gloves "Kiecemic" {rElec rN+ Str-3 Int+7 Stlth+} eq slot #9, inv slot #26: ring of Orthodoxy {EV+5 Int+7} eq slot #13, inv slot #44: +2 pair of boots of rampaging eq slot #13, inv slot #8: scarf of invisibility eq slot #13, inv slot #3: +2 helmet of see invisible eq slot #1, inv slot #0: +9 quick blade of draining eq slot #13, inv slot #43: scarf of resistance }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ........................... ..........................≈ .........................≈≈ .........#..T...$.......≈≈≈ ........#.#.............≈≈≈ .......#.∩.#....$.$....≈≈≈≈ .......$#.#.T...$......≈≈≈≈ .....#$.$#..$#..........≈≈≈ ....#.#$$$$@#.#............ . #.∩.#.$$#)∩.#........... ....#.#.$...#.#............ .....#...#...#..........≈≈≈ ........#$#$............≈≈ .......#.∩.#...........≈≈ ........#.#............. .........#..$.$........ ......... . ..$..... clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< ice_cave_hard: false serial_glass_tile: dngn_transparent_wall >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>