Dungeon Crawl Stone Soup version 0.35-a0-178-g4bbd2b0a69 (webtiles) character file. Game seed: 17230037593801622624 2459 huhu0120 the Thaumaturge (level 9, -3/62 HPs) Began as a Revenant Conjurer on Mar 10, 2026. Was a Believer of Vehumet. Slain by a slime creature (11 damage) ... on level 7 of the Dungeon. The game lasted 00:06:55 (8627 turns). huhu0120 the Thaumaturge (Revenant Conjurer) Turns: 8627, Time: 00:06:55 Health: -3/62 AC: 8 Str: 10 XL: 9 Next: 26% Magic: 16/19 EV: 15 Int: 22 God: Vehumet [**....] Gold: 390 SH: 0 Dex: 7 Spells: 16/27 levels left rFire . . . (100%) h - +2 glaive (venom) rCold + . . (50%) [offhand occupied] rNeg + + + (0%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . c - +1 pair of boots Will ..... (no amulet) Stlth ++ b - +4 ring of protection HPRegen 0.30/turn f - +5 ring of evasion MPRegen 0.16/turn %: no passive effects @: about to teleport, studying Forgecraft A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, mnemnophage, spellclaws, accursed a: Enkindle (0%), Renounce Religion (0%) You were on level 7 of the Dungeon. You worshipped Vehumet. Vehumet was pleased with you. You visited 1 branch of the dungeon, and saw 8 of its levels. You also visited: Sewer. You collected 390 gold pieces. Inventory: Hand Weapons e - a +2 whip of electrocution h - a +2 glaive of venom (weapon) Missiles i - 2 throwing nets Armour a - a +0 robe (worn) c - a +1 pair of boots (worn) Magical Staves g - the cold staff of Focus {rC+ Dex+4 SInv Ice} (You acquired it on level 5 of the Dungeon) [staff of cold] rC+: It protects you from cold. Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. Ice: It increases the power of your Ice spells. k - a staff of earth Jewellery b - a +4 ring of protection (worn) d - a +4 ring of protection f - a +5 ring of evasion (worn) j - a +4 ring of slaying Wands a - a wand of flame (21) b - a wand of acid (9) Scrolls V - 2 scrolls of vulnerability t - a scroll of teleportation i - a scroll of identify N - a scroll of noise w - 2 scrolls of enchant weapon r - a scroll of revelation Potions g - a potion of magic d - 2 potions of attraction {unknown} M - a potion of mutation c - 4 potions of curing b - 3 potions of brilliance m - a potion of might f - a potion of moonshine {unknown} r - a potion of resistance Skills: - Level 1.7 Dodging - Level 2.1 Stealth * Level 9.6 Spellcasting + Level 7.6 Conjurations You had 16 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 88% 2d7 1% 2 c - Fulminant Prism Conj/Alch 13% 3d8 13% 4 d - Iskenderun's Mystic Conj/Tloc 27% 2d7 (+2d3 13% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 54% 2d8 1% 2 Shock Conj/Air 100% 1d9 1% 1 Kinetic Grapnel Frge 40% 1d5 6% 1 Summon Small Mammal Summ 40% N/A 6% 1 Construct Spike Launche Frge 20% 2d3 10% 2 Frozen Ramparts Ice 20% 1d4 19% 3 Ozocubu's Armour Ice 10% N/A 19% 3 Metabolic Englaciation Hex/Ice 5% N/A 87% 5 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (0/1) D:6 Sewer (visited) Lair: D:8-11 The Realm of Zot is guarded by orbs of fire. Altars: Dithmenos Qazlal Vehumet Yredelemnul Shops: D:2 * Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can enhance your damage-dealing spells by burning harvested memories. You perform a melee attack whenever you cast damage-dealing spells. You recover more slowly from Doom and Banes. Message History You slash the slime creature! The slime creature is moderately wounded. The slime creature quivers. You encounter a slime creature. The searing ray hits the slime creature. The slime creature is moderately wounded. The searing ray hits the slime creature! The slime creature is moderately wounded. You encounter a slime creature. The slime creature hits you but does no damage. Two slime creatures merge to form a large slime creature. The searing ray hits the slime creature! The slime creature is heavily wounded. The searing ray hits the slime creature! The slime creature is heavily wounded. The searing ray hits the large slime creature! The large slime creature is lightly wounded. The slime creature hits you! Two slime creatures merge to form a large slime creature. Two slime creatures merge to form a very large slime creature. The searing ray hits the large slime creature! The large slime creature is heavily wounded. The searing ray hits the very large slime creature! The very large slime creature is lightly wounded. You finish channelling your searing ray. The large slime creature attacks as it pursues you! The large slime creature hits you! There is a stone staircase leading up, spattered with blood here. You see here a +0 hand axe. The large slime creature hits you!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You climb upwards. There is a stone staircase leading down here. You feel much better. The large slime creature hits you!! * * * LOW HITPOINT WARNING * * * As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. A large slime creature splits. The slime creature hits you! You die... ...#............###...<.......# ...##......).....##...##......# ...##.........................# ...#..................#......## ...#..#..>....#...)..........# ####.##...#..##....##........#### ..........#.[....#####..........# .#..###..........# ##.........# #####........[.[@## #####........ .###...######...JJ###.###....#... ###........∩#....[.....##........ .#..._...#..#...##..##.##.....##. ........###.##..#...##.........#. ######.###..#........#..#........ ...#.######.#.#........####..#... .........#..#...........####.#... .##........☼#.#.#........##..##.. You could see 2 slime creatures. Vanquished Creatures A wyvern (D:7) A steam dragon (D:6) A water moccasin (D:7) An orc warrior (D:8) An ice beast (D:6) 6 centaurs (D:6) 3 bullfrogs 2 scorpions A bombardier beetle (D:5) 3 jellies 3 hounds (D:6) 3 orc priests A gnoll bouda (D:6) 7 clockroaches A drude (D:7) 3 sleepcaps 4 iguanas 3 orc wizards 6 adders 11 gnolls A howler monkey zombie (D:5) 17 dart slugs 19 orcs A ribbon worm (D:3) 19 endoplasms 6 hobgoblins 2 jackals (D:5) 4 quokkas 16 ball pythons 4 bats 13 frilled lizards 7 goblins 7 kobolds 8 rats 186 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | huhu0120 the Revenant Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 437 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 1360 | D:2 | Found Sysunoj's Assorted Antiques. 1502 | D:2 | Encountered a scorpion 1534 | D:2 | Killed a scorpion 1535 | D:2 | Reached skill level 3 in Spellcasting 1535 | D:2 | Learned a level 1 spell: Shock 1535 | D:2 | Gained mutation: You can enhance your damage-dealing spells | by burning harvested memories. [Revenant growth] 1535 | D:2 | Reached XP level 3. HP: 12/26 MP: 1/7 1535 | D:2 | Reached XP level 4. HP: 15/33 MP: 1/8 1538 | D:2 | Learned a level 2 spell: Searing Ray 1543 | D:2 | Learned a level 4 spell: Fulminant Prism 2077 | D:2 | Reached skill level 4 in Spellcasting 2637 | D:3 | Identified the +2 pair of gloves "Goammia" {Str+4} 2733 | D:3 | Reached XP level 5. HP: 38/38 MP: 7/9 3202 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 4190 | D:5 | Entered Level 5 of the Dungeon 4191 | D:5 | Found a shadowy altar of Dithmenos. 4227 | D:5 | Found a basalt altar of Yredelemnul. 4327 | D:5 | Reached skill level 5 in Spellcasting 4327 | D:5 | Reached XP level 6. HP: 32/45 MP: 1/11 4570 | D:5 | Found a radiant altar of Vehumet. 4582 | D:5 | Reached skill level 5 in Conjurations 4583 | D:5 | Became a worshipper of Vehumet 4583 | D:5 | Offered knowledge of Foxfire by Vehumet. 4911 | D:5 | Identified a scroll of acquirement 4911 | D:5 | Acquired the cold staff of Focus {rC+ Dex+4 SInv Ice} 5032 | D:6 | Found a glowing drain. 5037 | Sewer | Entered a sewer 5473 | Sewer | Reached XP level 7. HP: 50/50 MP: 7/13 5569 | Sewer | Reached * piety under Vehumet 5578 | Sewer | Reached skill level 6 in Spellcasting 6285 | D:6 | Reached ** piety under Vehumet 6285 | D:6 | Offered knowledge of Hailstorm by Vehumet. 6286 | D:6 | Reached skill level 7 in Spellcasting 6287 | D:6 | Reached XP level 8. HP: 37/57 MP: 14/16 6378 | D:6 | Reached skill level 8 in Spellcasting 6507 | D:6 | Found a statue of an orb of fire. 6508 | D:6 | Found a staircase to the Ecumenical Temple. 6567 | D:6 | Found a statue of an orb of fire. 7566 | D:7 | Reached skill level 9 in Spellcasting 7660 | D:7 | Reached XP level 9. HP: 62/62 MP: 13/18 7984 | D:7 | Found a stormy altar of Qazlal. 8457 | D:8 | Offered knowledge of Mercury Arrow by Vehumet. 8549 | D:8 | Identified the +9 shortbow "Duthrotte" {chaos, ^Drain rC++} 8627 | D:7 | Slain by a slime creature Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_plus, layout_basic, nrook_mini_backslash D:2: layout_basic, serial_shops, shop, minmay_quantized D:3: layout_basic, chequers_serial_rivers_micro_b D:4: layout_basic D:5: layout_rooms, nicolae_overflow_sandstone_temple, nicolae_yredelemnul_columnar_basalt, lemuel_round_altar D:6: layout_loops_ring, minmay_temple_entry_proselytizer, mainiacjoe_sewer_entry_somewhere_in_here_1, hangedman_decor_slide_cut, kennysheep_donut, centaur_isle D:7: layout_cave_pools, regret_index_qazlal_sundered_split, serial_bayou_pond_e D:8: layout_loops_corners, mainiacjoe_overflow_small_starburst, minmay_misc_feat_chi, uniq_erica Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 3 4 5 7 9 | 9.6 Conjurations | 4 5 6 7 | 7.6 Dodging | | 1.7 Stealth | | 2.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Spellclaws | 4 | 13 | 24 || 41 Normal | 13 | 25 | 12 || 50 Melee: Unarmed | 7 | | || 7 Mace | 10 | 16 | || 26 Whip | | 22 | 16 || 38 Glaive | | | 19 || 19 Cast: Magic Dart | 50 | 117 | 77 || 244 Searing Ray | | 21 | 40 || 61 Fulminant Prism | | | 6 || 6 Ability: Enkindle | | | 1 || 1 Drink: Invisibility | | | 1 || 1 Heal wounds | | | 1 || 1 Read: Identify | | 7 | 2 || 9 Teleportation | | 1 | 1 || 2 Enchant weapon | | 1 | || 1 Enchant armour | | 1 | || 1 Blinking | | 1 | || 1 Revelation | | 1 | || 1 Fog | | 1 | || 1 Acquirement | | 1 | || 1 Silence | | 1 | || 1 Amnesia | | 1 | || 1 Butterflies | | 1 | || 1 Fear | | | 1 || 1 Immolation | | | 1 || 1 Armour: Robe | 11 | 26 | 35 || 72 Dodge: Dodged | 15 | 36 | 61 || 112 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 8708 | 8440 | 268 | 114 | 7299 | 9 | 967.6 | Dungeon | 7532 | 7264 | 268 | 114 | 6365 | 8 | 941.5 | Sewer | 1175 | 1175 | 0 | 0 | 934 | 1 | 1175.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 1400 daAuts D:1: 1358 daAuts Sewer: 1175 daAuts D:2: 1011 daAuts D:4: 959 daAuts D:7: 932 daAuts D:3: 867 daAuts D:5: 777 daAuts D:8: 224 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Vehumet | 0 | 45916 | 15 | 19 | 0 | 0 | 0 | 3 | 3 Vehumet | 1 | 56185 | 30 | 20 | 0 | 0 | 0 | 0 | 0 Vehumet | 2 | 63632 | 50 | 25 | 0 | 0 | 0 | 9 | 9 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Vehumet Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 15 | 53 || 67 Kill Demon | 0 | 0 | 1 || 1 ----------------------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 23 | 83 || 106 Kill Demon | 0 | 0 | 1 || 1 ----------------------+-------+-------+-------++-------