Dungeon Crawl Stone Soup version 0.35-a0-152-g04a87ca1cd (webtiles) character file. Game seed: 15537647334664461850 6 huhu0120 the Caller (level 1, -2/14 HPs) Began as a Merfolk Summoner on Mar 4, 2026. Slain by a quokka (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:26 (279 turns). huhu0120 the Caller (Merfolk Summoner) Turns: 279, Time: 00:00:27 Health: -2/14 AC: 2 Str: 8 XL: 1 Next: 90% Magic: 1/3 EV: 11 Int: 14 God: Gold: 37 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (100%) b - +0 spear rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... c - amulet of dissipation Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 37 gold pieces. Inventory: Hand Weapons b - a +0 spear (weapon) Missiles d - 6 javelins Armour a - a +0 robe (worn) Jewellery c - an amulet of dissipation (worn) Scrolls c - a scroll of fear {unknown} e - a scroll of immolation {unknown} Potions g - a potion of magic d - a potion of enlightenment {unknown} f - 2 potions of curing {unknown} j - a potion of heal wounds {unknown} Skills: + Level 0.9 Fighting + Level 0.6 Polearms - Level 2.6 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting + Level 4.1 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 48% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 24% N/A 7% 2 Call Canine Familiar Summ 12% N/A 13% 3 Soul Splinter Necr 4% N/A 24% 1 Maxwell's Portable Pile Tloc 1% (3-9)d2 56% 3 Eringya's Surprising Cr Summ 12% N/A 41% 4 Summon Seismosaurus Egg Summ/Erth 7% N/A 71% 4 Borgnjor's Vile Clutch Necr/Erth 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History A quokka is nearby! You encounter a goblin. It is wielding a +0 club. The goblin shouts! You swap places with your bat. Your bat completely misses the quokka. You reach to attack! You miss the quokka. Your bat misses the quokka. Your bat closely misses the quokka. A rat appears in a puff of smoke. Your bat hits the quokka but does no damage. The quokka barely misses you. You barely miss the quokka. Your bat completely misses the quokka. The quokka bites you. The goblin hits you with a +0 club. The quokka barely misses you. Your rat barely misses the quokka. You miscast Summon Small Mammal. Nothing appears to happen. Your bat closely misses the quokka. Your bat hits the goblin. Your bat misses the quokka. The quokka barely misses you. The goblin hits you but does no damage. Your rat bites the quokka. You miss the quokka. The quokka is moderately wounded. Your bat closely misses the quokka. Your bat hits the quokka but does no damage. x2 The quokka bites you but does no damage. The goblin hits you with a +0 club. Your rat bites the quokka. You are too injured to fight recklessly! You closely miss the quokka. The quokka is heavily wounded. Your bat hits the quokka. Your bat barely misses the goblin. Your bat closely misses the quokka. The quokka bites you. The goblin barely misses you. Your rat barely misses the quokka. You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! You closely miss the quokka. The quokka is severely wounded. Your bat closely misses the quokka. Your bat barely misses the quokka. Your bat misses the goblin. The quokka barely misses you. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Your rat barely misses the quokka. The quokka bites you. You die... ....## #............# ##. .....#####......#....# #.. ..........##∩##......# ##.. ........>.#####......# ##... ####......# #....### #...# ###.......# #.##..# #.#.. ..#.....### #.###.# #.#.. ..#.....# #...#.# #.... ........# #r@b# # #..## ..##....# #.rg# #.^.# #######.# #$..# #.... #.# ..... #.... ### .....!. #.... #.......# #...# #######.# .####..## .# #......... #......... You could see a quokka (ally target), a goblin, a friendly bat (summoned) and a friendly rat (summoned). Vanquished Creatures An endoplasm (D:1) 2 ball pythons (D:1) A goblin (D:1) A rat (D:1) 5 creatures vanquished. Vanquished Creatures (collateral kills) 3 ball pythons (D:1) 3 creatures vanquished. Grand Total: 8 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | huhu0120 the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 184 | D:1 | Found Salutaca's Weapon Boutique. 279 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: roderic_crossed_star, layout_basic, serial_shops, nicolae_shop_just_a_little_nook Action || total ---------------------------++------- Attack: Normal || 14 Melee: Spear || 11 Unarmed || 3 Punch || 1 Cast: Summon Small Mamm || 7 Armour: Robe || 19 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 278 | 270 | 8 | 0 | 189 | 1 | 278.0 | Dungeon | 278 | 270 | 8 | 0 | 189 | 1 | 278.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 278 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+