huhu0120 Level 1 of the Dungeon (0, 0, D:1) a +0 whip (7, -7, D:1) a +0 hand axe (10, -7, D:1) a bat corpse (skeletalised by now) (14, -40, D:1) a +0 dagger a stone a kobold skeleton (24, -2, D:1) a +0 short sword of protection 5 stones (26, -2, D:1) a +0 dagger 3 stones (28, -27, D:1) a +2 dagger of venom (29, -28, D:1) a +0 dagger a goblin skeleton (30, -30, D:1) a +0 dagger (35, -12, D:1) a hobgoblin skeleton (36, -12, D:1) a hobgoblin skeleton (36, -11, D:1) a +0 dagger (41, -25, D:1) a +0 dagger a kobold skeleton (42, -27, D:1) a +0 club 2 stones (46, -35, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 5, D:2) a quokka corpse (skeletalised by now) (5, 40, D:2) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (10, 11, D:2) a hobgoblin corpse (skeletalised by now) (12, 44, D:2) a +0 ring mail (15, 41, D:2) a +0 short sword a stone a kobold skeleton (16, 33, D:2) a bat corpse (skeletalised by now) (18, 18, D:2) a +0 pair of boots (21, 20, D:2) 4 atropa-tipped darts (21, 37, D:2) a +0 club a stone (29, 25, D:2) an adder corpse (skeletalised by now) (32, 5, D:2) a ball python corpse (skeletalised by now) (34, 5, D:2) an orb of attunement (34, 17, D:2) a hobgoblin skeleton (44, 10, D:2) a hobgoblin skeleton (49, 11, D:2) an adder skeleton (49, 38, D:2) a hobgoblin skeleton (65, 46, D:2) an adder corpse (skeletalised by now) (67, 3, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (7, -18, D:3) a +0 hand axe (8, 7, D:3) a bat skeleton (14, 4, D:3) a +0 flail a +0 chain mail the human corpse of Terence (skeletalised by now) (20, 15, D:3) a +0 dagger a goblin skeleton (22, -18, D:3) a hobgoblin skeleton (23, -17, D:3) a +0 scale mail of willpower (27, 9, D:3) a scarf of harm (30, -4, D:3) a +0 robe (31, -3, D:3) 4 poisoned darts (31, 1, D:3) a +0 dagger a +0 robe (31, 5, D:3) a +0 dagger (32, 1, D:3) a +0 dagger a +0 club an orc corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a kobold corpse (skeletalised by now) (32, 2, D:3) a +0 flail a +0 leather armour a hobgoblin corpse (skeletalised by now) an orc corpse (skeletalised by now) (33, -3, D:3) a +0 mace a +0 trident (34, -4, D:3) a +0 flail a +0 leather armour a +0 hand axe a +0 scale mail an orc corpse (skeletalised by now) (34, -3, D:3) a parchment of Sandblast (38, -13, D:3) a bat corpse (skeletalised by now) (38, -12, D:3) a +0 club a goblin corpse (skeletalised by now) (47, 11, D:3) an inkwell talisman a medusa talisman a quill talisman (48, 11, D:3) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (49, -3, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (5, 5, D:4) a +0 short sword (14, 11, D:4) a +0 club (21, 19, D:4) a +0 short sword (33, 22, D:4) a +0 trident 2 boomerangs (33, 24, D:4) a +0 whip (34, 21, D:4) a +0 flail a +0 whip (35, 20, D:4) a +0 giant club (36, 12, D:4) a +0 giant club Level 5 of the Dungeon (6, -20, D:5) a +0 ring mail (11, 3, D:5) a +0 short sword a stone (13, -1, D:5) a +0 short sword (14, -2, D:5) a +0 short sword 4 stones (14, 0, D:5) a +0 club a +0 whip 6 poisoned darts (21, -16, D:5) a +0 helmet (26, -13, D:5) a +0 flail (27, -12, D:5) a +0 dagger a +0 robe (28, -10, D:5) a +0 flail (32, 10, D:5) a +0 robe (33, 14, D:5) a +0 leather armour (36, -2, D:5) 5 javelins (38, 14, D:5) an orb of pyromania (49, -8, D:5) a +0 spear Level 6 of the Dungeon [Shop] Vazov's Assorted Antiques a tin of tremorstones (2/2) (880 gold) a storm talisman (1210 gold) the +5 war axe "Unita" {protect, rPois rN+ Int-2} (888 gold) rPois: It protects you from poison. rN+: It protects you from negative energy. Int-2: It affects your intelligence (-2). It cannot be enchanted further. a +0 chain mail (132 gold) a potion of magic (176 gold) a +0 club (11 gold) a maw talisman (330 gold) a +2 war axe of freezing (402 gold) [Shop] Orphywki's General Store a +0 war axe (45 gold) a parchment of Ignite Poison (169 gold) a parchment of Airstrike (169 gold) a +0 leather armour (26 gold) the +2 great sword of Arrival {pain, rElec rN+ rCorr SInv} (819 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. It cannot be enchanted further. a potion of enlightenment (unknown) (65 gold) a scroll of immolation (52 gold) [Shop] Cepn's Jewellery Shop an amulet of dissipation (unknown) (420 gold) a +6 ring of intelligence (unknown) (504 gold) a ring of wizardry (unknown) (420 gold) an amulet of the acrobat (unknown) (420 gold) a ring of see invisible (unknown) (210 gold) the amulet of Xom's Bemusement {Faith ^Contam rElec rC+++ Str-3} (1079 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rC+++: It renders you almost immune to cold. Str-3: It affects your strength (-3). a ring of protection from cold (350 gold) [Shop] Qapeump's Magic Scroll Shop a parchment of Summon Ice Beast (132 gold) a scroll of enchant weapon (112 gold) 3 scrolls of brand weapon (unknown) (427 gold) a parchment of Ozocubu's Armour (132 gold) a scroll of poison (60 gold) a scroll of enchant armour (112 gold) a parchment of Mephitic Cloud (132 gold) a scroll of fog (60 gold) a scroll of identify (30 gold) (0, 0, D:6) a +0 ring mail (11, -1, D:6) a +0 chain mail (14, -8, D:6) a +0 leather armour (21, -2, D:6) a +0 flail (44, -25, D:6) a parchment of Shock (44, -24, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 whip (29, -33, D:7) a +0 scale mail (38, -21, D:7) a +0 quarterstaff (42, -14, D:7) a +0 shortbow (44, -18, D:7) a +0 dagger (47, -16, D:7) a +0 whip (47, -12, D:7) a +1 dagger of flaming (49, 11, D:7) a +0 short sword 4 stones (49, 12, D:7) a +1 whip of draining 2 stones (49, 13, D:7) a +0 club a +0 ring mail a +0 dagger a +0 robe a +0 short sword 5 stones (49, 14, D:7) a +0 dagger a +0 robe (49, 15, D:7) a +0 club a +0 chain mail (50, 13, D:7) a +0 falchion a +0 leather armour (51, 13, D:7) a +0 whip a +0 dagger 2 stones (51, 16, D:7) a +0 dagger 4 stones (52, 16, D:7) a +0 dagger 5 poisoned darts (59, -29, D:7) a +0 club (59, -22, D:7) a +0 leather armour (61, -31, D:7) a +0 giant club (65, 1, D:7) a +0 giant club a +0 giant club Level 8 of the Dungeon (0, 0, D:8) a +0 spear (0, 1, D:8) a +0 spear (1, 0, D:8) a +0 spear (1, 1, D:8) a +3 spear (1, 2, D:8) a +0 spear (4, -8, D:8) a +0 chain mail (25, 1, D:8) a +0 heavy glaive a +0 plate armour (26, 0, D:8) a +0 club a +0 ring mail (27, -5, D:8) a +0 chain mail (27, 1, D:8) a +0 dagger a +0 robe (32, 1, D:8) a +0 flail (33, -13, D:8) a parchment of Awaken Armour (34, -13, D:8) a +0 ring mail (34, -4, D:8) a +0 shortbow (34, -3, D:8) a +0 dagger the +0 robe "Forget-Me-Not" {rElec} rElec: It insulates you from electricity. It cannot be enchanted further. (36, -27, D:8) a +1 chain mail of poison resistance (37, -7, D:8) a +0 falchion (47, 13, D:8) a +0 long sword (52, 12, D:8) a +0 falchion a +0 long sword (55, -11, D:8) a +0 robe (58, 9, D:8) 4 boomerangs Level 9 of the Dungeon (0, 0, D:9) a +0 dagger 5 stones a +0 dagger a +0 club (0, 1, D:9) a +2 dagger of draining a curare-tipped dart a +0 dagger (1, 1, D:9) a +1 short sword of draining 3 stones (7, 1, D:9) a parchment of Animate Dead (13, 5, D:9) 16 gold pieces the Ecumenical Temple