Dungeon Crawl Stone Soup version 0.35-a0-105-g08978299a1 (webtiles) character file. Game seed: 515067223127876844 6 huhu0120 the Grasshopper (level 1, 0/16 HPs) Began as a Coglin Warper on Feb 26, 2026. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:19 (115 turns). huhu0120 the Grasshopper (Coglin Warper) Turns: 115, Time: 00:00:19 Health: 0/16 AC: 3 Str: 11 XL: 1 Next: 90% Magic: 3/3 EV: 10 Int: 12 God: Gold: 10 SH: 0 Dex: 13 Spells: 3/3 levels left rFire . . . (100%) a - +0 short sword {Tertia} rCold . . . (100%) d - +0 dagger {Carlos} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.22/turn MPRegen 0.08/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) {Tertia} d - a +0 dagger (offhand) {Carlos} Missiles c - 4 darts of disjunction (quivered) Armour b - a +0 leather armour (worn) Scrolls b - a scroll of blinking Skills: + Level 2.3 Fighting + Level 2.1 Short Blades - Level 0.8 Throwing - Level 0.8 Armour - Level 1.7 Dodging - Level 1.7 Spellcasting - Level 3.0 Translocations You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 16% N/A 16% 2 Lesser Beckoning Tloc 16% N/A 16% 2 Maxwell's Portable Pile Tloc 8% (3-9)d3 32% 3 Teleport Other Tloc 8% N/A 32% 3 Vhi's Electric Charge Tloc/Air 8% N/A 89% 4 Brom's Barrelling Bould Conj/Erth 1% 2d4 98% 4 Iskenderun's Battlesphe Conj/Frge 1% 2d7 98% 4 Summon Forest Summ/Tloc 2% N/A 99% 5 Fireball Conj/Fire 0% 3d3 100% 5 Conjure Ball Lightning Conj/Air 0% 3x3d6 100% 6 Orb of Destruction Conj 0% 9d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Okay, then. You are too injured to fight recklessly! You hit the jackal with your +0 dagger. The jackal is heavily wounded. You hit the jackal with your +0 short sword. The jackal bites you. The jackal closely misses you. You are too injured to fight recklessly! You closely miss the jackal with your +0 short sword. The jackal is severely wounded. You closely miss the jackal with your +0 dagger. The jackal barely misses you. x2 You are too injured to fight recklessly! You closely miss the jackal with your +0 dagger. The jackal is severely wounded. You hit the jackal with your +0 short sword. You kill the jackal! The jackal barely misses you. x2; The jackal misses you. You are too injured to fight recklessly! You hit the jackal with your +0 dagger. The jackal is heavily wounded. You hit the jackal but do no damage. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jackal with your +0 dagger. The jackal is severely wounded. You hit the jackal with your +0 short sword. The jackal bites you. You die... #.... .. #.K..######.. #............ +...........[ #...........# #.!.......... ##........ #hh#####.. ################@###### #....................... #............†.......... #...#######...#####...## #...# #...# ...# #...# #...# ..# #...# #...# ... #...#######.... ... #............... You could see 2 jackals. Vanquished Creatures A dart slug (D:1) 2 jackals (D:1) A quokka (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | huhu0120 the Coglin Warper began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 115 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxorama, layout_basic, minmay_surrounded Skill XL: | 1 | ---------------+----+----- Short Blades | 2 | 2.1 Fighting | | 2.3 Throwing | | 0.8 Armour | | 0.8 Dodging | | 1.7 Spellcasting | | 1.7 Translocations | | 3.0 Action || total ---------------------------++------- Attack: Normal || 35 Melee: Dagger || 35 Short sword || 34 Armour: Leather armour || 24 Dodge: Dodged || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 111 | 111 | 0 | 0 | 68 | 1 | 111.0 | Dungeon | 111 | 111 | 0 | 0 | 68 | 1 | 111.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 111 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+