Dungeon Crawl Stone Soup version 0.35-a0-53-g511dc2e70d (webtiles) character file. Game seed: 1934646708953248040 716 huhu0120 the Tinkerer (level 7, -2/63 HPs) Began as a Mountain Dwarf Forgewright on Feb 12, 2026. Slain by a water moccasin (6 damage) ... on level 5 of the Dungeon. The game lasted 00:04:26 (3460 turns). huhu0120 the Tinkerer (Mountain Dwarf Forgewright) Turns: 3460, Time: 00:04:26 Health: -2/63 AC: 4 Str: 14 XL: 7 Next: 41% Magic: 6/9 EV: 11 Int: 16 God: Gold: 199 SH: 0 Dex: 13 Spells: 3/9 levels left rFire + . . (50%) e - +5 whip "Dicerag" {concuss, rN+ Will++ Str+2 Dex+3} rCold . . . (100%) d - orb {Glass} rNeg + . . (50%) f - +2 robe {Will+} rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will +++.. (no amulet) Stlth ++ b - ring of protection from fire HPRegen 0.30/turn (no ring) MPRegen 0.11/turn %: no passive effects @: lethally poisoned (-2 -> -16) A: runic magic, artefact enchanting a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 199 gold pieces. Inventory: Hand Weapons a - a +0 hammer of flaming e - the +5 whip "Dicerag" (weapon) {concuss, rN+ Will++ Str+2 Dex+3} (You found it on level 2 of the Dungeon) rN+: It protects you from negative energy. Will++: It greatly increases your willpower. Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). It can be maximally enchanted to +9. Armour c - a +0 ring mail d - an orb of glass (worn) f - a +2 robe of willpower (worn) Jewellery b - a ring of protection from fire (worn) Wands b - a wand of quicksilver (7) a - a wand of flame (49) p - a wand of polymorph (3) f - a wand of mindburst (8) Scrolls l - a scroll of blinking {unknown} t - 7 scrolls of teleportation h - 2 scrolls of immolation {unknown} m - a scroll of amnesia {unknown} n - a scroll of noise {unknown} o - a scroll of vulnerability {unknown} W - a scroll of brand weapon i - a scroll of identify Potions g - a potion of magic m - a potion of might r - 2 potions of resistance Skills: - Level 6.0 Fighting - Level 6.0 Maces & Flails + Level 0.2 Armour - Level 1.3 Dodging - Level 1.4 Stealth + Level 1.8 Spellcasting - Level 6.0 Forgecraft You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 80% 1d7 1% 1 b - Construct Spike Laun Frge 40% 2d4 2% 2 c - Launch Clockwork Bee Frge 20% N/A 5% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 2% N/A 32% 2 Sublimation of Blood Necr 1% N/A 32% 2 Gloom Hex/Necr 2% N/A 54% 3 Maxwell's Portable Pile Tloc 1% (3-9)d2 54% 3 Passwall Erth 1% N/A 54% 3 Forge Blazeheart Golem Fire/Frge 11% N/A 52% 4 Forge Lightning Spire Air/Frge 11% 3d4 52% 4 Ignite Poison Fire/Alch 1% N/A 91% 4 Irradiate Conj/Alch 0% 3d11 99% 5 Conjure Ball Lightning Conj/Air 0% 3x3d6 100% 6 Manifold Assault Tloc 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Shops: D:2 [ Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History You hit the water moccasin. The water moccasin is knocked back by concussive force. The water moccasin is moderately wounded. You feel sick. The ogre hits you with a +0 giant club! The water moccasin closely misses you. The orc hits you with a +0 falchion. You wind your clockwork bee back up and it locks its sights upon the ogre! You feel sick. Your clockwork bee stings the orc! The orc dies! The water moccasin closely misses you. You feel sick. Your clockwork bee stings the water moccasin. The water moccasin bites your clockwork bee but does no damage. The ogre attacks as it pursues you! The ogre hits you with a +0 giant club!! * * * LOW HITPOINT WARNING * * * Your clockwork bee stings the ogre. The water moccasin bites your clockwork bee. You feel much better. You feel sick. Your clockwork bee barely misses the ogre. The ogre hits you with a +0 giant club!! * * * LOW HITPOINT WARNING * * * The water moccasin completely misses your clockwork bee. You feel much better. You feel sick. Your clockwork bee barely misses the ogre. The water moccasin barely misses your clockwork bee. Your clockwork bee stings the ogre. Your clockwork bee winds down and falls to the ground. You flog the ogre! The ogre is knocked back by concussive force. The ogre is moderately wounded. You feel sick. The water moccasin bites you. You are more poisoned. The water moccasin poisons you! The ogre hits you with a +0 giant club!! * * * LOW HITPOINT WARNING * * * It was a potion of cancellation. You feel magically purged. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. You die... ................... .. ...........)......... ..........#....####.# ............##.####.####. ..........#.............. ..)...................... ........#####..))........ ....###....#...OS........ .#########......@*....... ......# ###......†...... ##..#.................... ##...................... ..............?....... #........##.|...#..... ........ ###.######## ....... #.. ...... ### You could see a water moccasin, an ogre (ally target) and a friendly dormant clockwork bee (minion). Vanquished Creatures Sigmund (D:3) A centaur (D:4) 2 electric eels (D:3) A bombardier beetle (D:2) 4 hounds A gnoll (D:5) 2 adders 2 ribbon worms 2 endoplasms 5 hobgoblins 3 jackals (D:2) An orc (D:5) 3 quokkas 3 ball pythons 3 bats A frilled lizard (D:2) 2 goblins 5 kobolds A rat (D:1) 43 creatures vanquished. Vanquished Creatures (collateral kills) A howler monkey (D:4) A hound (D:5) An orc priest (D:5) Jessica (D:3) An iguana (D:5) 3 gnolls (D:5) 5 orcs (D:5) 2 quokkas (D:3) 2 goblins (D:4) 17 creatures vanquished. Vanquished Creatures (others) A ball python (D:3) 1 creature vanquished. Grand Total: 61 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | huhu0120 the Mountain Dwarf Forgewright began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 808 | D:2 | Identified the +5 whip "Dicerag" {concuss, rN+ Will++ Str+2 | Dex+3} 832 | D:2 | Reached skill level 1 in Maces & Flails 862 | D:2 | Reached skill level 1 in Fighting 891 | D:2 | Found Lufaivoepis's Armour Emporium. 918 | D:2 | Reached XP level 2. HP: 16/23 MP: 1/4 1025 | D:2 | Reached XP level 3. HP: 30/30 MP: 5/5 1494 | D:3 | Found a transporter. 1534 | D:3 | Encountered Sigmund 1550 | D:3 | Killed Sigmund 1551 | D:3 | Reached XP level 4. HP: 15/40 MP: 6/6 1551 | D:3 | Reached XP level 5. HP: 17/46 MP: 7/7 1554 | D:3 | Learned a level 2 spell: Construct Spike Launcher 1558 | D:3 | Learned a level 3 spell: Launch Clockwork Bee 1664 | D:3 | Found a faded altar of an unknown god. 1946 | D:3 | Encountered Jessica 1958 | D:3 | Killed Jessica 1959 | D:3 | Reached skill level 5 in Forgecraft 2108 | D:3 | Found a transporter. 2232 | D:3 | Reached XP level 6. HP: 19/52 MP: 8/8 2832 | D:4 | Reached skill level 5 in Maces & Flails 2846 | D:4 | Reached skill level 5 in Fighting 2846 | D:4 | Reached XP level 7. HP: 18/61 MP: 6/9 3125 | D:5 | Entered Level 5 of the Dungeon 3456 | D:5 | HP: 2/63 [ogre/+0 giant club (23)] 3460 | D:5 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_come_back, layout_loops_ring D:2: layout_basic, serial_shops, nicolae_shop_real_fake_doors D:3: gammafunk_steamed_eel, layout_loops_ring, shapermc_ecumenical_altar_acropolis, hangedman_feature_mirror, minmay_fountain_box, uniq_sigmund, uniq_jessica D:4: layout_gridville D:5: layout_rooms, amethyst_overflow_temple_binary, grunt_decor_one_mirror Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Maces & Flails | 1 2 4 5 6 | 6.0 Fighting | 1 2 4 5 6 | 6.0 Forgecraft | 5 6 | 6.0 Armour | | 0.2 Dodging | | 1.3 Stealth | | 1.4 Spellcasting | | 1.8 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 40 | 51 | 21 || 112 Melee: Whip | 40 | 51 | 21 || 112 Cast: Kinetic Grapnel | 10 | 1 | || 11 Launch Clockwork | | 4 | 5 || 9 Evoke: Wand of flame | | 4 | || 4 Drink: Invisibility | | 2 | || 2 Heal wounds | | 1 | 2 || 3 Cancellation | | | 1 || 1 Read: Identify | | | 2 || 2 Teleportation | | | 1 || 1 Brand weapon | | | 1 || 1 Stab: Sleeping | 1 | 1 | || 2 Invisible | | 2 | || 2 Armour: Ring mail | 29 | 7 | || 36 Robe | | 67 | 41 || 108 Dodge: Dodged | 20 | 75 | 24 || 119 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3450 | 3282 | 168 | 5 | 2773 | 5 | 690.0 | Dungeon | 3450 | 3282 | 168 | 5 | 2773 | 5 | 690.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1123 daAuts D:1: 743 daAuts D:2: 636 daAuts D:4: 614 daAuts D:5: 332 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+