Dungeon Crawl Stone Soup version 0.34-a0-1990-g17a993e2a6 (webtiles) character file. Game seed: 15341010461796615191 2 huhu0120 the Grave Robber (level 1, -9/10 HPs) Began as a Deep Elf Necromancer on Jan 11, 2026. Mangled by a goblin ... wielding a +1 dagger of electrocution (17 damage) ... on level 1 of the Dungeon. The game lasted 00:00:07 (45 turns). huhu0120 the Grave Robber (Deep Elf Necromancer) Turns: 45, Time: 00:00:07 Health: -9/10 AC: 2 Str: 5 XL: 1 Next: 25% Magic: 5/6 EV: 11 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Potions g - a potion of magic Skills: - Level 2.4 Dodging + Level 2.7 Stealth - Level 3.0 Spellcasting - Level 4.8 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 84% N/A 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 42% 2d10 3% 2 Vampiric Draining Necr 21% 2d7 6% 3 Animate Dead Necr 21% N/A 21% 4 Curse of Agony Necr 21% N/A 50% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You encounter a quokka. A quokka is nearby! A quokka is nearby! Found a scroll labelled BEGOUR DIWIMO. You see here a parchment of Mephitic Cloud. A fragment of the quokka's soul is dislodged from its body. The quokka looks weaker. You encounter a goblin. It is wielding a +0 dagger. Found a green potion. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You hit the quokka. The quokka is heavily wounded. The goblin shouts! You hear a shout! x2 The quokka misses you. You barely miss the quokka. The quokka is heavily wounded. The quokka closely misses you. Your soul wisp closely misses the quokka. You hit the quokka. You kill the quokka! The goblin hits your soul wisp with a +0 dagger. Your soul wisp touches the goblin. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The goblin hits your soul wisp with a +0 dagger. Your soul wisp touches the goblin. The goblin dies! You swap places with your soul wisp. You encounter a goblin. It is wielding a +1 dagger of electrocution. A goblin is nearby! A goblin is nearby! A goblin is nearby! You see here a +0 dagger. You encounter a hobgoblin. The goblin barely misses you. You see here a scroll labelled BEGOUR DIWIMO. The goblin struggles to resist. The goblin hits you with a +1 dagger of electrocution. You are electrocuted! Ouch! That really hurt! You die... #.. ####.# ### .....# #.. ...... ..# .....# #.# .....#####.# .....##....# ###.......:######### ..#..##........*@g!# ß.#..###)#.#######.# ..#..# #.#.# g. ###..# #.#.# #.. #....# #.#.# .# #....# #.#.# . #....# #...# #....# .. #....# You could see a hobgoblin, a goblin (ally target) and a friendly soul wisp (summoned). Vanquished Creatures A quokka (D:1) 1 creature vanquished. Vanquished Creatures (collateral kills) A goblin (D:1) 1 creature vanquished. Grand Total: 2 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | huhu0120 the Deep Elf Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 45 | D:1 | Mangled by a goblin Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_estate, layout_loops_ring, minmay_pentomino_r4 Action || total ---------------------------++------- Attack: Normal || 3 Melee: Dagger || 3 Cast: Soul Splinter || 2 Armour: Robe || 1 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 45 | 45 | 0 | 0 | 31 | 1 | 45.0 | Dungeon | 45 | 45 | 0 | 0 | 31 | 1 | 45.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 45 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+