Dungeon Crawl Stone Soup version 0.34-a0-1804-g99c0725460 (webtiles) character file. Game seed: 81986886853435727 150 huhu0120 the Conjurer (level 5, 0/28 HPs) Began as a Deep Elf Conjurer on Dec 14, 2025. Slain by a kobold brigand ... wielding a +0 whip (9 damage) ... in a sewer. The game lasted 00:01:52 (1988 turns). huhu0120 the Conjurer (Deep Elf Conjurer) Turns: 1988, Time: 00:01:53 Health: 0/28 AC: 2 Str: 4 XL: 5 Next: 10% Magic: 12/22 EV: 11 Int: 25 God: Gold: 124 SH: 0 Dex: 13 Spells: 6/13 levels left rFire . . . (100%) c - staff of alchemy rCold . . . (100%) b - orb {Attunement} rNeg . . . (100%) a - +0 robe rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... d - amulet of magic regeneration Stlth + e - ring of magical power HPRegen 0.24/turn (no ring) MPRegen 0.76/turn %: no passive effects @: attractive, very slow A: magic regeneration a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 124 gold pieces. Inventory: Armour a - a +0 robe (worn) b - an orb of attunement (worn) Magical Staves c - a staff of alchemy (weapon) Jewellery d - an amulet of magic regeneration (worn) e - a ring of magical power (worn) Scrolls c - 3 scrolls of teleportation {unknown} e - 4 scrolls of identify {unknown} h - 2 scrolls of immolation {unknown} l - a scroll of enchant armour {unknown} m - a scroll of blinking {unknown} Potions g - a potion of magic j - a potion of mutation {unknown} k - a potion of lignification {unknown} Skills: - Level 2.4 Dodging - Level 4.0 Stealth + Level 4.5 Spellcasting + Level 5.1 Conjurations + Level 2.3 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 c - Fulminant Prism Conj/Alch 26% 3d14 19% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 72% 1d7 3% 1 Sublimation of Blood Necr 5% N/A 13% 2 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Ignite Poison Fire/Alch 25% N/A 47% 4 Eringya's Surprising Cr Summ 5% N/A 65% 4 Nazja's Percussive Temp Frge 2% 4d4 94% 5 Orb of Destruction Conj 15% 9d7 100% 7 Summon Hydra Summ 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History It was a potion of attraction. You feel attractive to monsters. The kobold brigand barely misses you. It was a potion of heal wounds. You feel much better. The kobold brigand hits you with a +0 dagger. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (astonishingly dangerous; 24% risk of failure) Press: ? - help, Dir - move target You feel a strong surge of power! You conjure a prism of explosive energy! The kobold brigand hits you with a +0 whip. The kobold brigand splashes around in the water. The kobold is attracted toward you. Casting: Fulminant Prism (astonishingly dangerous; 24% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts (almost dead, 74% to hit) The searing ray hits the kobold brigand! You kill the kobold brigand! You hear a splash. x2 (Press . to maintain the ray.) The kobold brigand hits you with a +0 whip. The kobold brigand splashes around in the water. x2 The kobold hits you with a +0 short sword. Your fulminant prism crackles loudly. Your Conjurations skill increases to level 5! Your Alchemy skill increases to level 2! You have reached level 5! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold brigand, wielding a +0 whip and quivering poisoned darts (74% to hit) The searing ray hits the kobold brigand! The kobold brigand is moderately wounded. (Press . to maintain the ray.) The kobold brigand hits you with a +0 whip! You die... ..# ... .. ####.#### #.*)~)..# #§)~~~..# #KK≈≈≈~~# #@)≈≈≈~~# #~~≈≈≈~.# #.~~≈~~.# #.~~≈~~.# ################~~~≈~..# ~~~~~~~~~~~~~~~~~~~≈~~.# ################~.~≈~..# ##~~≈~.## #.~≈~.# You could see a kobold brigand, a kobold (ally target) and a friendly fulminant prism. Vanquished Creatures A kobold brigand (Sewer) 3 river rats 2 ribbon worms 3 dart slugs (D:3) 7 endoplasms A hobgoblin (D:1) 2 quokkas (D:1) 6 ball pythons 5 bats 8 frilled lizards 3 goblins 11 kobolds 10 rats 62 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | huhu0120 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 305 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 308 | D:1 | Learned a level 2 spell: Searing Ray 421 | D:1 | Found a faded altar of an unknown god. 1154 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/9 1699 | D:3 | Reached skill level 1 in Alchemy 1891 | D:3 | Found a glowing drain. 1895 | Sewer | Entered a sewer 1900 | Sewer | Reached XP level 4. HP: 20/24 MP: 11/11 1909 | Sewer | Learned a level 4 spell: Fulminant Prism 1973 | Sewer | Encountered a kobold brigand 1976 | Sewer | Encountered a kobold brigand 1987 | Sewer | Killed a kobold brigand 1988 | Sewer | Reached skill level 5 in Conjurations 1988 | Sewer | Reached XP level 5. HP: 9/28 MP: 13/13 1988 | Sewer | Slain by a kobold brigand Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombi, layout_loops_ring, basic_ecumenical_altar, minmay_misc_feat_iff, corexii_leaking_fountain D:2: layout_loops_cross D:3: layout_rooms, mainiacjoe_overflow_alcove_2, mainiacjoe_overflow_paths, gup_sewer_entry_spiral, serial_park_tiny_pond Sewer: sewer_kobolds Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 4 | 4.0 Alchemy | 1 2 | 2.3 Spellcasting | 4 | 4.5 Conjurations | 5 | 5.1 Dodging | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 83 | 8 || 91 Searing Ray | 6 | 5 || 11 Fulminant Prism | | 1 || 1 Drink: Heal wounds | | 1 || 1 Attraction | | 1 || 1 Armour: Robe | 2 | 10 || 12 Dodge: Dodged | 10 | 5 || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2024 | 1866 | 158 | 0 | 1561 | 4 | 506.0 | Dungeon | 1913 | 1755 | 158 | 0 | 1492 | 3 | 637.7 | Sewer | 111 | 111 | 0 | 0 | 69 | 1 | 111.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1044 daAuts D:2: 620 daAuts D:3: 248 daAuts Sewer: 111 daAuts DLua errors: