Dungeon Crawl Stone Soup version 0.34-a0-1588-gcf93559967 (webtiles) character file. Game seed: 11792235860243275399 133 huhu0120 the Conjurer (level 4, -1/24 HPs) Began as a Deep Elf Conjurer on Dec 2, 2025. Slain by a jackal (2 damage) ... on level 3 of the Dungeon. The game lasted 00:02:06 (2293 turns). huhu0120 the Conjurer (Deep Elf Conjurer) Turns: 2293, Time: 00:02:07 Health: -1/24 AC: 3 Str: 4 XL: 4 Next: 93% Magic: 2/12 EV: 11 Int: 25 God: Gold: 115 SH: 0 Dex: 13 Spells: 9/12 levels left rFire . . . (100%) b - +1 dagger (elec) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: lethally poisoned (-1 -> -8) A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 115 gold pieces. Inventory: Hand Weapons b - a +1 dagger of electrocution (weapon) Armour a - a +0 robe (worn) c - a +0 helmet (worn) Scrolls c - 3 scrolls of teleportation {unknown} d - 2 scrolls of identify {unknown} e - a scroll of brand weapon {unknown} h - a scroll of revelation {unknown} Potions g - 2 potions of magic c - a potion of curing j - 2 potions of mutation {unknown} Skills: - Level 2.4 Dodging - Level 4.0 Stealth + Level 4.8 Spellcasting + Level 5.4 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 24% 1d1 9% 1 Blink Tloc 12% N/A 13% 2 Scorch Fire 12% 2d5 13% 2 Flame Wave Conj/Fire 19% 2d7 26% 4 Fulminant Prism Conj/Alch 9% 3d7 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 26% 4 Dimensional Bullseye Hex/Tloc 3% N/A 63% 4 Alistair's Intoxication Alch 4% N/A 93% 5 Chain Lightning Conj/Air 9% 3d12 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The hobgoblin attacks as it pursues you! The hobgoblin hits you. You feel very sick. Ijyb zaps a wand. Space twists violently! The rupture engulfs you! * * * LOW HITPOINT WARNING * * * You hear a bark! * * * LOW HITPOINT WARNING * * * You feel sick. It was a potion of curing. You feel better. f -> c - a potion of curing Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +1 dagger of venom, wearing a +0 leather armour and carrying a wand of warping (moderately wounded, 76% to hit) The searing ray hits Ijyb. Ijyb is heavily wounded. The searing ray misses the hobgoblin. (Press . to maintain the ray.) You encounter a jackal. The searing ray hits Ijyb! Ijyb is severely wounded. The searing ray misses the hobgoblin. Ijyb hits you with a +1 dagger of venom. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The searing ray hits Ijyb! You kill Ijyb! The searing ray hits the hobgoblin! You kill the hobgoblin! * * * LOW HITPOINT WARNING * * * You feel very sick. The searing ray hits the jackal. The jackal is heavily wounded. You finish channelling your searing ray. * * * LOW HITPOINT WARNING * * * You feel sick. The jackal bites you but does no damage. The jackal bites you. You die... #.# #.....##..#.....#.....#<.# #.# #.#.####.<#######.###.#..# #.# #.#.# #...........##.#..# ##.####.#.####.########..##.#..# ...........>##.#............#### #...###.#......#.############ #...###.###.####.# #...........# #.# #...##....#.# #@# ## #...#####.#.# ##h#####.... #.........†.# #.h........# #...#####.#.##.#...##...# ....# #.#.##..#..# . #...# #.#<##...#... #...# #.#.##....#..# #.#.##.##. ##.. #.#.#.. #. ..# You could see 2 jackals. Vanquished Creatures Ijyb (D:3) Terence (D:2) Robin (D:2) 2 adders A dart slug (D:2) 10 hobgoblins 3 jackals (D:1) 2 quokkas (D:1) 7 ball pythons 2 bats (D:2) 7 endoplasms 4 frilled lizards 10 goblins 7 kobolds 4 rats 62 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | huhu0120 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 121 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 127 | D:1 | Learned a level 2 spell: Searing Ray 1074 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/9 1089 | D:2 | Encountered Terence 1095 | D:2 | Killed Terence 1257 | D:2 | Found a faded altar of an unknown god. 1430 | D:2 | Encountered Robin 1443 | D:2 | Reached skill level 5 in Conjurations 1451 | D:2 | Reached XP level 4. HP: 24/24 MP: 6/12 1470 | D:2 | Killed Robin 2277 | D:3 | Encountered Ijyb 2292 | D:3 | Killed Ijyb 2293 | D:3 | HP: 1/24 [poisoned by Ijyb] 2293 | D:3 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: shiori_shiawase, layout_basic, serial_forest, infiniplex_forest_clump_large, infiniplex_forest_clump_curved, infiniplex_forest_clump_tiny, infiniplex_forest_end_1, infiniplex_forest_straight_3, infiniplex_forest_zigzag_2, infiniplex_forest_clump_small, infiniplex_forest_lined_2, infiniplex_forest_zigzag_1, infiniplex_forest_lined_3_way D:2: layout_loops_corners, basic_ecumenical_altar, uniq_robin, uniq_terence D:3: layout_basic, minmay_misc_feat_x, moated_statue, kennysheep_generic_room_11, kennysheep_flooded_box, minivault_26, nrook_uturn, grunt_ministairs_15, kennysheep_generic_room_13, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 4 | 4.0 Spellcasting | 4 | 4.8 Conjurations | 5 | 5.4 Dodging | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 6 | 7 || 13 Melee: Unarmed | 6 | || 6 Dagger | | 7 || 7 Cast: Magic Dart | 70 | 35 || 105 Searing Ray | 3 | 3 || 6 Drink: Curing | | 1 || 1 Armour: Robe | 4 | 10 || 14 Dodge: Dodged | 10 | 6 || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2292 | 2170 | 122 | 2 | 1892 | 3 | 764.0 | Dungeon | 2292 | 2170 | 122 | 2 | 1892 | 3 | 764.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1088 daAuts D:1: 1050 daAuts D:3: 153 daAuts