Dungeon Crawl Stone Soup version 0.34-a0-1340-g7f9cb3418f (webtiles) character file. Game seed: 289491007091784968 546 huhu0120 the Conjurer (level 7, -3/36 HPs) Began as a Deep Elf Conjurer on Nov 25, 2025. Was an Initiate of Vehumet. Slain by an orc warrior ... wielding a +0 flail (9 damage) ... on level 4 of the Dungeon. The game lasted 00:02:56 (3389 turns). huhu0120 the Conjurer (Deep Elf Conjurer) Turns: 3389, Time: 00:02:57 Health: -3/36 AC: 5 Str: 4 XL: 7 Next: 6% Magic: 2/18 EV: 11 Int: 25 God: Vehumet [......] Gold: 202 SH: 0 Dex: 13 Spells: 7/18 levels left rFire + . . (50%) - Nothing wielded rCold + . . (50%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) c - +0 helmet rElec + (33%) (no cloak) rCorr + (50%) e - +1 Delatra's gloves {ID++} SInv . (no boots) Will ..... (no amulet) Stlth ++ b - ring of resist corrosion HPRegen 0.26/turn (no ring) MPRegen 0.32/turn %: no passive effects @: resistant A: magic regeneration a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 5 of its levels. You collected 202 gold pieces. Inventory: Hand Weapons d - a +5 dagger of distortion Armour a - a +0 robe (worn) c - a +0 helmet (worn) e - the +1 Delatra's gloves (worn) {ID++} (You found it on level 4 of the Dungeon) ID++: It heals its wearer when they drink unknown potions, and restores their MP when they read unknown scrolls. It cannot be enchanted further. Jewellery b - a ring of resist corrosion (worn) Scrolls c - a scroll of torment {unknown} d - 2 scrolls of fear {unknown} e - a scroll of vulnerability {unknown} h - 2 scrolls of enchant weapon {unknown} j - a scroll of amnesia {unknown} k - 3 scrolls of teleportation {unknown} l - a scroll of silence {unknown} Potions L - a potion of lignification M - a potion of mutation Skills: - Level 2.4 Dodging - Level 4.0 Stealth + Level 6.3 Spellcasting + Level 6.4 Conjurations + Level 3.7 Alchemy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 80% 2d7 1% 2 c - Fulminant Prism Conj/Alch 16% 3d10 9% 4 d - Iskenderun's Mystic Conj/Tloc 24% 2d7 (+2d3 19% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 28% 1d5 7% 1 Apportation Tloc 14% N/A 7% 1 Call Imp Summ 14% N/A 11% 2 Construct Spike Launche Frge 14% 2d3 11% 2 Ensorcelled Hibernation Hex/Ice 14% N/A 11% 2 Lesser Beckoning Tloc 14% N/A 11% 2 Maxwell's Portable Pile Tloc 7% (3-9)d3 22% 3 Ozocubu's Armour Ice 7% N/A 22% 3 Teleport Other Tloc 7% N/A 22% 3 Sticky Flame Fire/Alch 17% 2d5 32% 4 Airstrike Air 3% 2d(1-17) 56% 4 Forge Lightning Spire Air/Frge 7% 3d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (1/1) D:4 The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Fedhas Gozag Hepliaklqana Kikubaaqudgha Nemelex Xobeh Okawaru Qazlal Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul The Shining One Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You feel a bit more experienced. The orc warrior closely misses you. The searing ray hits the orc warrior. The orc warrior is almost dead. You finish channelling your searing ray. The orc warrior hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 flail, wearing a +0 plate armour and carrying a +0 orcbow (almost dead, 82% to hit) The searing ray hits the orc warrior but does no damage. The orc warrior is almost dead. (Press . to maintain the ray.) The orc warrior closely misses you. Okay, then. It was a potion of resistance. You feel protected. The energy of discovery flows from your fingertips! You feel much better. You stop channelling your searing ray. The orc warrior barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 flail, wearing a +0 plate armour and carrying a +0 orcbow (almost dead, 82% to hit) The searing ray hits the orc warrior. The orc warrior is almost dead. (Press . to maintain the ray.) The orc warrior sings a few bars from the Orcish anthem. The orc warrior completely misses you. The searing ray hits the orc warrior but does no damage. The orc warrior is almost dead. The orc warrior hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * The searing ray hits the orc warrior but does no damage. The orc warrior is almost dead. The orc warrior hits you with a +0 flail! You die... #.# #....... ..# ######## ###.# # # ## ...##.### ######## .)##...#... ........ ...)... ######## #.# #.).# ####### #.# #o# ....... #.# #@# ####### #.# #.# #.# #.# #.# #.# ##.#####.# #........# #..####### ##### #..# #...# #..# #...# You could see an orc warrior. Vanquished Creatures An orc warrior (D:4) A scorpion (D:3) A jelly (D:4) An orc priest (D:4) Jessica (D:2) A clockroach (D:2) Natasha (twice) (D:2) 4 orc wizards 4 adders 5 dart slugs 13 orcs 2 ribbon worms 10 endoplasms 9 hobgoblins 6 jackals (D:2) 4 ball pythons 7 bats 2 frilled lizards (D:1) 10 goblins 9 kobolds 4 rats 97 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | huhu0120 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 143 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 157 | D:1 | Learned a level 2 spell: Searing Ray 318 | D:1 | Found a faded altar of an unknown god. 510 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/9 895 | D:2 | Reached skill level 5 in Conjurations 895 | D:2 | Reached XP level 4. HP: 24/24 MP: 9/12 903 | D:2 | Learned a level 4 spell: Fulminant Prism 908 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 933 | D:2 | Noticed Jessica 935 | D:2 | Killed Jessica 960 | D:2 | Reached skill level 1 in Alchemy 1396 | D:2 | Noticed Natasha 1400 | D:2 | Killed Natasha 1401 | D:2 | Reached XP level 5. HP: 28/28 MP: 9/14 1478 | D:2 | Upgraded the game from 0.34-a0-1338-g58661db901 to | 0.34-a0-1340-g7f9cb3418f 1635 | D:2 | Noticed Natasha 1639 | D:2 | Killed Natasha 1640 | D:2 | Reached skill level 5 in Spellcasting 1874 | D:3 | Reached XP level 6. HP: 32/32 MP: 12/16 2864 | D:4 | Found a statue of an orb of winter. 2864 | D:4 | Found a staircase to the Ecumenical Temple. 2864 | D:4 | Found a statue of an orb of winter. 2901 | Temple | Entered the Ecumenical Temple 2974 | Temple | Became a worshipper of Vehumet 2974 | Temple | Offered knowledge of Kinetic Grapnel by Vehumet. 3095 | D:4 | HP: 1/32 [orc warrior/+0 war axe (14)] 3230 | D:4 | Found the +1 Delatra's gloves {ID++} 3290 | D:4 | Got the +1 Delatra's gloves {ID++} 3383 | D:4 | Reached XP level 7. HP: 7/36 MP: 7/18 3384 | D:4 | HP: 1/36 [orc warrior/+0 flail (6)] 3389 | D:4 | Slain by an orc warrior Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_underground_garden, layout_basic, angelslayer_ecumenical_altar_broken_walls_simple, minivault_5, minmay_tetromino_o4 D:2: layout_basic, uniq_jessica, uniq_natasha D:3: layout_basic D:4: layout_loops_ring, minmay_temple_entry_purple_smoke, pf_guarded_unrand_delatra Temple: minmay_temple_bridge_d Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 3 4 | 4.0 Spellcasting | 4 5 6 | 6.3 Conjurations | 5 6 | 6.4 Alchemy | 1 2 3 | 3.7 Dodging | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 1 | | || 1 Melee: Unarmed | 1 | | || 1 Cast: Magic Dart | 63 | 112 | || 175 Searing Ray | 1 | 17 | 2 || 20 Iskenderun's Myst | | 2 | || 2 Drink: Heal wounds | | 1 | || 1 Magic | | 1 | || 1 Resistance | | | 1 || 1 Read: Identify | | 3 | || 3 Poison | | 1 | || 1 Armour: Robe | 6 | 18 | 3 || 27 Dodge: Dodged | 2 | 17 | 4 || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3389 | 3168 | 221 | 8 | 2712 | 5 | 677.8 | Dungeon | 3241 | 3166 | 75 | 8 | 2712 | 4 | 810.2 | Temple | 147 | 1 | 146 | 0 | 0 | 1 | 147.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 934 daAuts D:2: 933 daAuts D:1: 802 daAuts D:4: 571 daAuts Temple: 147 daAuts