Dungeon Crawl Stone Soup version 0.34-a0-1315-gbaf1ee2142 (webtiles) character file. Game seed: 3109176487358161096 161 huhu0120 the Conjurer (level 5, -1/28 HPs) Began as a Deep Elf Conjurer on Nov 24, 2025. Slain by a scorpion (2 damage) ... on level 3 of the Dungeon. The game lasted 00:01:49 (2079 turns). huhu0120 the Conjurer (Deep Elf Conjurer) Turns: 2079, Time: 00:01:50 Health: -1/28 AC: 5 Str: 4 XL: 5 Next: 18% Magic: 5/14 EV: 11 Int: 31 God: Gold: 142 SH: 0 Dex: 13 Spells: 2/13 levels left rFire . . . (100%) f - +2 whip (elec) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) (no helmet) rElec . (100%) c - +1 cloak rCorr . (100%) (no gloves) SInv . b - +0 pair of boots Will ..... (no amulet) Stlth ++ d - ring of poison resistance HPRegen 0.24/turn h - +6 ring of intelligence MPRegen 0.28/turn %: no passive effects @: brilliant A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 142 gold pieces. Inventory: Hand Weapons f - a +2 whip of electrocution (weapon) Armour a - a +0 robe (worn) b - a +0 pair of boots (worn) c - a +1 cloak (worn) Jewellery d - a ring of poison resistance (worn) e - a ring of willpower g - a ring of see invisible h - a +6 ring of intelligence (worn) Scrolls w - a scroll of enchant weapon r - 4 scrolls of revelation t - a scroll of teleportation V - 2 scrolls of vulnerability a - a scroll of enchant armour Potions g - 2 potions of magic h - a potion of haste Skills: - Level 2.4 Dodging - Level 4.0 Stealth + Level 4.9 Spellcasting + Level 5.4 Conjurations + Level 1.3 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 21% 3d12 14% 4 d - Iskenderun's Mystic Conj/Tloc 36% 2d9 (+2d4 19% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 100% 2d13 1% 1 Shock Conj/Air 100% 1d9 1% 1 Call Imp Summ 22% N/A 9% 2 Gloom Hex/Necr 22% N/A 17% 3 Sigil of Binding Hex 11% N/A 17% 3 Awaken Armour Erth/Frge 22% N/A 50% 4 Starburst Conj/Fire 18% 6d7 95% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Cheibriados Uskayaw Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The searing ray hits something. You finish channelling your searing ray. You feel sick. The scorpion barely misses you. The scorpion closely misses you. The scorpion completely misses you. The scorpion closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You feel sick. The scorpion completely misses you. You feel sick. You feel sick. The scorpion stings you but does no damage. You feel sick. You are no longer poisoned. Something hits you but does no damage. The scorpion stings you. * * * LOW HITPOINT WARNING * * * Something hits you. * * * LOW HITPOINT WARNING * * * The scorpion attacks as it pursues you! The scorpion stings you but does no damage. The scorpion attacks as it pursues you! The scorpion closely misses you. The scorpion attacks as it pursues you! The scorpion barely misses you. There is an escape hatch in the ceiling here. The scorpion barely misses you. The scorpion stings you but does no damage. The scorpion stings you. * * * LOW HITPOINT WARNING * * * A mysterious force pulls you upwards. The hatch slams shut behind you. Reactivating autopickup. It was a potion of brilliance. You feel clever all of a sudden. The scorpion closely misses you. x2; The scorpion barely misses you. You barely miss the scorpion. The scorpion is severely wounded. The scorpion misses you. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You hit the scorpion. The scorpion is almost dead. The scorpion stings you. You die... .#..##...# #.# ...###.##### #.# .###.....<<# #.# ##.##.###### #.# ##.##.# #.# ...##.# #.# ...#..# #.# ...#.## #s# .....# #@# .#..## #s# ....# #.# ..>.############.# ##.#.............# ...#.############# ...#........# ...#..#####.# ...#..#..##.# You could see 2 scorpions. Vanquished Creatures 2 jellies (D:4) An adder (D:2) 4 gnolls (D:3) 3 orcs (D:4) A ribbon worm (D:2) 6 endoplasms 5 hobgoblins 4 jackals (D:3) 2 quokkas (D:2) 7 ball pythons 4 bats 5 frilled lizards 6 goblins 10 kobolds 3 rats 63 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | huhu0120 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 169 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 756 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/9 759 | D:2 | Learned a level 2 spell: Searing Ray 960 | D:2 | Identified the quill talisman of Wouriat {Dex+3} 1459 | D:3 | Reached skill level 5 in Conjurations 1459 | D:3 | Reached XP level 4. HP: 24/24 MP: 7/12 1585 | D:3 | Learned a level 4 spell: Fulminant Prism 1590 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1768 | D:3 | Found a snail-covered altar of Cheibriados. 1814 | D:3 | Found a hide-covered altar of Uskayaw. 2000 | D:4 | Reached skill level 1 in Alchemy 2023 | D:4 | Reached XP level 5. HP: 28/28 MP: 9/14 2078 | D:3 | HP: 1/28 [scorpion (2)] 2079 | D:3 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_double_pillar, layout_basic, minmay_tromino_v2, corexii_item_surrounded_by_moat D:2: layout_rooms D:3: layout_basic, mainiacjoe_overflow_two_lobes D:4: layout_rooms, mainiacjoe_overflow_alcove_1 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 4 | 4.0 Spellcasting | 4 | 4.9 Conjurations | 5 | 5.4 Alchemy | 1 | 1.3 Dodging | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 2 || 2 Melee: Whip | | 2 || 2 Cast: Magic Dart | 71 | 34 || 105 Searing Ray | 2 | 3 || 5 Drink: Brilliance | | 1 || 1 Read: Identify | | 2 || 2 Enchant weapon | | 2 || 2 Teleportation | | 1 || 1 Noise | | 1 || 1 Enchant armour | | 1 || 1 Revelation | | 1 || 1 Fog | | 1 || 1 Armour: Robe | 2 | 13 || 15 Dodge: Dodged | 3 | 16 || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2077 | 1990 | 87 | 3 | 1689 | 4 | 519.2 | Dungeon | 2077 | 1990 | 87 | 3 | 1689 | 4 | 519.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 733 daAuts D:1: 667 daAuts D:2: 579 daAuts D:4: 98 daAuts