Dungeon Crawl Stone Soup version 0.34-a0-1176-g6eb87179c3 (webtiles) character file. Game seed: 4619892546659476440 64 huhu0120 the Conjurer (level 3, -1/19 HPs) Began as a Deep Elf Conjurer on Nov 13, 2025. Slain by a sleepcap (2 damage) ... on level 3 of the Dungeon. The game lasted 00:01:31 (1689 turns). huhu0120 the Conjurer (Deep Elf Conjurer) Turns: 1689, Time: 00:01:32 Health: -1/19 AC: 2 Str: 4 XL: 3 Next: 91% Magic: 1/10 EV: 11 Int: 24 God: Gold: 92 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 92 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of revelation {unknown} e - a scroll of silence {unknown} h - a scroll of enchant weapon {unknown} l - 2 scrolls of identify {unknown} m - a scroll of noise {unknown} Potions g - 3 potions of magic h - a potion of haste f - a potion of lignification {unknown} j - a potion of heal wounds {unknown} k - a potion of moonshine {unknown} d - a potion of attraction {unknown} Skills: - Level 2.4 Dodging - Level 4.0 Stealth + Level 3.9 Spellcasting + Level 5.0 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 64% 2x1d7 3% 1 Shock Conj/Air 64% 1d7 3% 1 Stone Arrow Conj/Erth 32% 3d9 11% 3 Gloom Hex/Necr 8% N/A 30% 3 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Passage of Golubria Tloc 4% N/A 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The magic dart hits the sleepcap but does no damage. A sleepcap is nearby! The magic dart hits the sleepcap but does no damage. A sleepcap is nearby! The magic dart hits the sleepcap! The sleepcap is moderately damaged. The sleepcap barely misses you. A sleepcap is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (moderately damaged, 100% to hit) The searing ray hits the sleepcap! The sleepcap is heavily damaged. (Press . to maintain the ray.) The sleepcap barely misses you. The searing ray hits the sleepcap. The sleepcap is severely damaged. The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. You stop channelling your searing ray. The sleepcap releases spores at you! You wake up. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (severely damaged, 100% to hit) The searing ray hits the sleepcap. The sleepcap is severely damaged. (Press . to maintain the ray.) The sleepcap barely misses you. The searing ray hits the sleepcap. The sleepcap is almost destroyed. The sleepcap releases spores at you. You die... #. #### #.## ...# ... #.. ..# #.##.# ##.#.# #....## #.# .[# #@..# #.# ..#.. #f##.## #........ #.$ #..####.#...>#.# #.. #..#.........#.# #.# #..#.##.##...... .##.##..#.##.#...... ................#.# .....##.#.##......# ###..............## You could see a sleepcap. Vanquished Creatures 3 adders (D:2) 2 ribbon worms (D:2) 5 endoplasms 3 hobgoblins 2 jackals (D:2) An orc (D:3) A quokka (D:1) 5 ball pythons 5 bats 2 frilled lizards 4 goblins 6 kobolds 2 rats (D:2) 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | huhu0120 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 192 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 195 | D:1 | Learned a level 2 spell: Searing Ray 221 | D:1 | Found Zurhas's Armour Emporium. 772 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/9 1316 | D:2 | Reached skill level 5 in Conjurations 1689 | D:3 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_another_circle, layout_rooms, serial_shops, shop, wad_floor_pattern_untrapped, kennysheep_nondescript D:2: layout_loops_ring, grunt_ministairs_2, minmay_pentomino_q4 D:3: layout_loops_cross, mainiacjoe_overflow_chevrons, minmay_distorted Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 4 | 4.0 Conjurations | 5 | 5.0 Dodging | | 2.4 Spellcasting | | 3.9 Action || total ---------------------------++------- Cast: Magic Dart || 85 Searing Ray || 3 Drink: Haste || 1 Armour: Robe || 12 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1674 | 1634 | 40 | 0 | 1452 | 3 | 558.0 | Dungeon | 1674 | 1634 | 40 | 0 | 1452 | 3 | 558.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 954 daAuts D:1: 658 daAuts D:3: 61 daAuts