Dungeon Crawl Stone Soup version 0.34-a0-1173-ge5db3684d5 (webtiles) character file. Game seed: 17574607599938234098 17 huhu0120 the Conjurer (level 2, 0/15 HPs) Began as a Deep Elf Conjurer on Nov 13, 2025. Slain by a gnoll ... wielding a +0 club (4 damage) ... on level 2 of the Dungeon. The game lasted 00:00:29 (736 turns). huhu0120 the Conjurer (Deep Elf Conjurer) Turns: 736, Time: 00:00:30 Health: 0/15 AC: 2 Str: 4 XL: 2 Next: 44% Magic: 1/8 EV: 11 Int: 22 God: Gold: 105 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . (100%) b - +1 dagger (elec) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 105 gold pieces. Inventory: Hand Weapons b - a +1 dagger of electrocution (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of teleportation {unknown} d - a scroll of enchant armour {unknown} e - 2 scrolls of identify {unknown} h - a scroll of fear {unknown} Potions g - a potion of magic Skills: - Level 2.4 Dodging - Level 4.0 Stealth + Level 3.0 Spellcasting + Level 4.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 3% N/A 36% 3 Fulminant Prism Conj/Alch 6% 3d6 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History An endoplasm is nearby! The magic dart hits the endoplasm! You kill the endoplasm! You now have 105 gold pieces (gained 5). e - 2 scrolls labelled JUCWIAKAME (gained 1) A gnoll comes into view. It is wielding a +0 club. The magic dart hits the gnoll but does no damage. The gnoll shouts! You hear a shout! A gnoll is nearby! The magic dart hits the gnoll. The gnoll is lightly wounded. A gnoll comes into view. It is wielding a +0 club. There are monsters nearby! The magic dart hits the gnoll. The gnoll is moderately wounded. A gnoll comes into view. It is wielding a +0 spear and quivering curare-tipped darts. There are monsters nearby! You miscast Magic Dart. Nothing appears to happen. There are monsters nearby! The magic dart hits the gnoll but does no damage. The gnoll is lightly wounded. The magic dart hits the gnoll. The gnoll is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (moderately wounded, 81% to hit) The searing ray misses the gnoll. (Press . to maintain the ray.) The searing ray hits the gnoll! The gnoll is severely wounded. The searing ray hits the gnoll! The gnoll is almost dead. The gnoll hits you with a +0 club! Without enough magic to sustain it, your Searing Ray dissipates. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 club. You die... #..........# #..........# #..........# #..........# ##........## ##.........######### #..................# # #...........######.## # #.........j@######..##### # #..........j##...†......#### #..........j#.......###..... ##........#..........####### ##......##..........# #... #########...^......####.#. ##..j...........#. #................ ...........##### You could see 3 gnolls. Vanquished Creatures 2 endoplasms A hobgoblin (D:1) 2 quokkas 2 bats (D:1) 2 frilled lizards (D:1) 4 goblins (D:1) 3 kobolds (D:1) 4 rats 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | huhu0120 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 337 | D:1 | Reached XP level 2. HP: 14/15 MP: 5/8 340 | D:1 | Learned a level 2 spell: Searing Ray 736 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_oz, layout_basic D:2: layout_rooms, basic_altar, serial_shops, shop, chequers_serial_rivers_small_3 Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 4 | 4.0 Dodging | | 2.4 Spellcasting | | 3.0 Conjurations | | 4.4 Action || total ---------------------------++------- Cast: Magic Dart || 36 Searing Ray || 1 Armour: Robe || 6 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 735 | 700 | 35 | 0 | 617 | 2 | 367.5 | Dungeon | 735 | 700 | 35 | 0 | 617 | 2 | 367.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 637 daAuts D:2: 97 daAuts