Dungeon Crawl Stone Soup version 0.34-a0-1003-g34f3ec3571 (webtiles) character file. Game seed: 1797548496531483772 37 huhu0120 the Conjurer (level 3, -7/19 HPs) Began as a Deep Elf Conjurer on Oct 23, 2025. Killed from afar by Ijyb (10 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:01:05 (1088 turns). huhu0120 the Conjurer (Deep Elf Conjurer) Turns: 1088, Time: 00:01:06 Health: -7/19 AC: 3 Str: 4 XL: 3 Next: 21% Magic: 2/10 EV: 11 Int: 24 God: Gold: 86 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . c - +0 pair of boots Will ..... (no amulet) Stlth ++ b - ring of wizardry HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: wizardry (x1) @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 86 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +0 pair of boots (worn) Jewellery b - a ring of wizardry (worn) Scrolls c - a scroll of enchant weapon {unknown} Potions g - a potion of magic d - a potion of curing {unknown} f - a potion of moonshine {unknown} Skills: - Level 2.4 Dodging - Level 4.0 Stealth + Level 3.5 Spellcasting + Level 4.7 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 8% 2d3 6% 2 Tukima's Dance Hex 4% N/A 12% 3 Fulminant Prism Conj/Alch 7% 3d7 16% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 16% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Ijyb Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You aren't carrying any items that you can evoke. You hit Ijyb but do no damage. Ijyb is severely wounded. Ijyb hits you with a +0 club. You barely miss Ijyb. Ijyb is severely wounded. Ijyb screams, "Me am play god!" Ijyb misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand of flame (severely wounded, 74% to hit) The searing ray misses Ijyb. (Press . to maintain the ray.) Ijyb hits you but does no damage. You stop channelling your searing ray. Ijyb zaps a wand. The puff of flame misses you. Ijyb zaps a wand. The puff of flame misses you. Ijyb zaps a wand. The puff of flame hits you. Ijyb zaps a wand. The puff of flame misses you. The magic dart hits Ijyb. Ijyb is almost dead. The magic dart hits Ijyb but does no damage. Ijyb is almost dead. You are out of magic! You are out of magic! Ijyb screams, "I no like you!" Ijyb zaps a wand. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * Ijyb zaps a wand. The puff of flame hits you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! Ijyb zaps a wand. The puff of flame hits you! Ouch! That really hurt! You die... Ijyb moans, "Good help so hard to find!" #.....###.#########... ......#.#....## #... .............)# #... ..)...........# #... ..............# #... #####.........# #... .###............# #... ................# #... ......^@..##+########### .########.....g......... ........##.########### ######..##.# #..##.. #......# : ..####.# .. ... .. .g. ... ## gg.. You could see Ijyb. Vanquished Creatures 3 dart slugs 4 endoplasms 3 hobgoblins (D:1) 4 jackals (D:1) 2 quokkas (D:1) 3 ball pythons 2 bats 2 frilled lizards (D:1) 4 goblins 5 kobolds A rat (D:1) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | huhu0120 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 201 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 304 | D:1 | Learned a level 2 spell: Searing Ray 951 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/9 1062 | D:2 | Noticed Ijyb 1088 | D:2 | Killed from afar by Ijyb Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_f, layout_loops_cross, minmay_heptomino_o4 D:2: kennysheep_the_goblin_king, layout_basic, serial_corexii_hall, chequers_hall_statues_corner_a, corexii_hall_statues_t, basic_altar Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 4 | 4.0 Dodging | | 2.4 Spellcasting | | 3.5 Conjurations | | 4.7 Action || total ---------------------------++------- Attack: Normal || 4 Melee: Unarmed || 4 Cast: Magic Dart || 85 Searing Ray || 1 Armour: Robe || 13 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1086 | 1048 | 38 | 2 | 868 | 2 | 543.0 | Dungeon | 1086 | 1048 | 38 | 2 | 868 | 2 | 543.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 904 daAuts D:2: 181 daAuts