huhu0120 Level 1 of the Dungeon [Shop] Gocsem's Assorted Antiques a lightning rod (4/4) (1280 gold) a +3 leather armour of poison resistance (672 gold) a scroll of identify (64 gold) a scroll of immolation (128 gold) a phantom mirror (1280 gold) a scroll of identify (64 gold) a phantom mirror (1280 gold) a scroll of identify (64 gold) (6, -6, D:1) a rat corpse (skeletalised by now) (10, 6, D:1) a +0 dagger (10, 7, D:1) a rat corpse (skeletalised by now) (11, 18, D:1) a ball python corpse (skeletalised by now) (13, 18, D:1) a hobgoblin corpse (skeletalised by now) (14, 28, D:1) a +0 club (14, 29, D:1) a +0 short sword 4 stones (16, 20, D:1) a +0 leather armour (24, 23, D:1) a +0 scale mail (25, 27, D:1) a quokka skeleton a jackal skeleton (26, 27, D:1) a jackal skeleton (27, 24, D:1) a +0 dagger a goblin skeleton (35, 22, D:1) a merfolk skeleton (35, 27, D:1) a quokka skeleton (37, 18, D:1) a gnoll skeleton (39, -4, D:1) a +0 club a goblin corpse (skeletalised by now) (39, 24, D:1) a gnoll skeleton (40, -6, D:1) a +0 dagger a hobgoblin corpse (skeletalised by now) (41, 20, D:1) a human skeleton (44, 10, D:1) a +0 dagger of protection 2 stones (47, 27, D:1) a rat corpse (skeletalised by now) (49, 30, D:1) a +0 club a goblin corpse (skeletalised by now) (51, 31, D:1) a +0 ring mail (55, 33, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (2, -17, D:2) a bat skeleton (5, -17, D:2) an adder skeleton (11, -5, D:2) a bat skeleton (12, -25, D:2) a +0 dagger a kobold skeleton (12, -13, D:2) a hobgoblin corpse (skeletalised by now) (15, -7, D:2) an adder skeleton (22, -21, D:2) a bat skeleton (23, -20, D:2) a hobgoblin skeleton (24, -32, D:2) a +0 club (24, -5, D:2) a +2 dagger of speed (26, -4, D:2) a bat corpse (skeletalised by now) (27, -24, D:2) a +0 mace (35, -7, D:2) a +0 dagger a goblin corpse (skeletalised by now) (39, -8, D:2) a +0 short sword a stone a kobold corpse (skeletalised by now) Level 3 of the Dungeon (2, -3, D:3) a +0 club a goblin skeleton (4, 21, D:3) a +0 club a goblin corpse (skeletalised by now) (14, 15, D:3) a +0 dagger (17, 14, D:3) a +0 ring mail (19, 12, D:3) a rat skeleton (22, 18, D:3) an adder skeleton (23, 17, D:3) a bat skeleton (26, 19, D:3) a +0 helmet (41, 12, D:3) a hobgoblin skeleton (42, -7, D:3) a +0 dagger (42, 12, D:3) a +0 dagger a kobold skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 hammer (0, 11, D:4) a +0 hammer (1, 0, D:4) a +0 hammer (1, 9, D:4) a +4 quarterstaff of chaos a +1 cloak of stealth (2, -2, D:4) the +7 hammer "Octopus's Regret" {freeze, Dex+2} Dex+2: It affects your dexterity (+2). (2, 0, D:4) a +0 hammer (2, 2, D:4) a +0 hammer (3, -1, D:4) a +0 hammer (9, 14, D:4) a +0 whip of flaming a +0 robe (15, 12, D:4) a +0 short sword (17, 1, D:4) a staff of conjuration (21, 5, D:4) a +0 dagger an orc skeleton (23, 18, D:4) a ball python skeleton (25, 14, D:4) 2 large rocks (29, 38, D:4) an adder skeleton (31, 6, D:4) a +0 dagger a +0 robe a +0 short sword a +0 leather armour a hound skeleton (34, 44, D:4) an adder corpse (skeletalised by now) (35, 4, D:4) a +0 trident (38, 27, D:4) a +0 trident of protection Level 5 of the Dungeon (15, -9, D:5) a +0 dagger a +0 robe (15, -4, D:5) a +0 morningstar a +0 ring mail (23, -14, D:5) a +0 dagger a +0 robe (23, -13, D:5) a +0 whip a +0 ring mail (23, -12, D:5) a +0 trident (23, -11, D:5) a +0 helmet (24, -48, D:5) a +0 dagger a +0 leather armour (24, -44, D:5) a +0 scale mail (24, -13, D:5) a +0 dagger a +0 robe a +0 short sword (27, -42, D:5) a +0 ring mail (29, -18, D:5) a +0 trident (30, -44, D:5) a +0 hand axe (38, 1, D:5) a parchment of Jinxbite (43, -2, D:5) a +2 dire flail of draining a +0 robe (44, -24, D:5) a +0 cloak of willpower Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (4, 16, D:6) a parchment of Summon Small Mammal (6, -7, D:6) the +0 ring mail of Calculation {rElec rF+ rC+ MP+9} rElec: It insulates you from electricity. rF+: It protects you from fire. rC+: It protects you from cold. MP+9: It affects your magic capacity (+9). (8, 13, D:6) a +0 dagger (10, 6, D:6) 5 poisoned darts (31, -1, D:6) a +0 dagger a +0 leather armour a +0 mace a +0 robe (32, -1, D:6) a +0 morningstar the +1 ring mail of the Crucible of Flesh {^Contam rElec Str+3} ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. Str+3: It affects your strength (+3). (32, 0, D:6) a +0 giant club (36, 17, D:6) a +0 great mace (45, 7, D:6) a +0 war axe (45, 8, D:6) a +0 hand axe a +0 ring mail (46, 8, D:6) a +0 dagger a +0 leather armour (50, -9, D:6) a +0 great sword (53, -6, D:6) a staff of alchemy (53, 17, D:6) a +3 sling (60, 22, D:6) a +0 broad axe Level 7 of the Dungeon (4, -5, D:7) a +0 spear (5, -7, D:7) a +0 short sword a +0 cloak (8, -6, D:7) a parchment of Inner Flame (25, 1, D:7) a +0 orcbow (25, 15, D:7) a +0 flail (27, 15, D:7) a +0 spear a +0 scale mail (28, 15, D:7) a +0 club a +0 spear (31, -22, D:7) a +0 shortbow (37, -17, D:7) 6 gold pieces a bailey (0, 0, Bailey) a +1 halberd of electrocution (0, 2, Bailey) a +2 halberd of draining (2, 5, Bailey) a +0 spear (3, 4, Bailey) a +0 spear (4, -1, Bailey) a +0 trident a +0 ring mail (8, 6, Bailey) a +0 halberd a +0 ring mail (8, 10, Bailey) a +1 halberd of draining (10, 0, Bailey) a +2 halberd of draining (10, 10, Bailey) 6 gold pieces a +0 halberd of draining (12, 6, Bailey) a potion of heal wounds (12, 8, Bailey) 3 gold pieces a +0 halberd of draining a potion of brilliance (13, 5, Bailey) a potion of might (13, 7, Bailey) a potion of haste (14, 4, Bailey) a potion of magic (14, 8, Bailey) a potion of heal wounds (15, 5, Bailey) a potion of mutation (15, 7, Bailey) a potion of heal wounds (16, 4, Bailey) a potion of heal wounds (16, 6, Bailey) a potion of magic (16, 8, Bailey) a potion of invisibility