Dungeon Crawl Stone Soup version 0.34-a0-720-g7fb7e31020 (webtiles) character file. Game seed: 11432032378935497901 113 huhu0120 the Conjurer (level 4, -2/24 HPs) Began as a Deep Elf Conjurer on Aug 30, 2025. Slain by an ice beast (9 damage) ... on level 3 of the Dungeon. The game lasted 00:01:26 (2202 turns). huhu0120 the Conjurer (Deep Elf Conjurer) Turns: 2202, Time: 00:01:27 Health: -2/24 AC: 4 Str: 4 XL: 4 Next: 65% Magic: 5/12 EV: 11 Int: 25 God: Gold: 104 SH: 0 Dex: 16 Spells: 5/12 levels left rFire + + . (33%) b - staff of necromancy rCold . . . (100%) (no offhand) rNeg + . . (50%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . e - +1 pair of boots of Etririlo {Rampage rF++ Will+ Dex+3} Will +.... d - amulet of dissipation Stlth +++ c - ring of wizardry HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: rampage, wizardry (x1) @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 104 gold pieces. Inventory: Armour a - a +0 robe (worn) e - the +1 pair of boots of Etririlo (worn) {Rampage rF++ Will+ Dex+3} (You acquired it on level 3 of the Dungeon) Rampage: It bestows one free step when moving towards enemies. rF++: It greatly protects you from fire. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). Magical Staves b - a staff of necromancy (weapon) Jewellery c - a ring of wizardry (worn) d - an amulet of dissipation (worn) f - an amulet of alchemy Scrolls c - 2 scrolls of teleportation {unknown} h - a scroll of immolation {unknown} Potions g - 2 potions of magic d - 4 potions of curing {unknown} m - a potion of might k - 2 potions of moonshine l - 3 potions of brilliance {unknown} Skills: - Level 2.4 Dodging - Level 4.0 Stealth + Level 4.6 Spellcasting + Level 5.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 c - Fulminant Prism Conj/Alch 9% 3d7 12% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 12% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Zin The Shining One Shops: D:3 * Annotations: D:3 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The magic dart hits the hobgoblin. You kill the hobgoblin! l - 3 sedimented black potions (gained 1) There is a stone staircase leading down here. Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You open the door. There is an open door here. An ice beast comes into view. The magic dart hits the ice beast. The ice beast is lightly wounded. An ice beast is nearby! The magic dart hits the ice beast. The ice beast is lightly wounded. An ice beast is nearby! The magic dart hits the ice beast. The ice beast is lightly wounded. The magic dart hits the ice beast but does no damage. The ice beast is lightly wounded. There is an open door here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (lightly wounded, 81% to hit) The searing ray hits the ice beast but does no damage. The ice beast is lightly wounded. (Press . to maintain the ray.) The searing ray hits the ice beast. The ice beast is moderately wounded. The searing ray hits the ice beast. The ice beast is heavily wounded. The ice beast hits you. The ice beast freezes you! Ouch! That really hurt! The searing ray misses the ice beast. You finish channelling your searing ray. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! You die... #.# #.# #.# #.# # # #+## #.## .#. #...## #..# #.#### #.....# ##.# #.##.## ##....... ##.######.#...####........ ......>.........@Y........ ##.######.#...####........ #..# #.##.## ##....... #.## #.#### #.....# #.# ... #...## #.# .#. #+## #.# #. .. #.# ## #. #.# You could see an ice beast. Vanquished Creatures 4 gnolls (D:3) 3 adders 3 dart slugs A ribbon worm (D:3) 5 endoplasms 2 giant cockroaches 2 hobgoblins 3 jackals (D:2) A quokka (D:1) 5 ball pythons 7 bats 3 frilled lizards 5 goblins 2 kobolds 8 rats 54 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | huhu0120 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 147 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 150 | D:1 | Learned a level 2 spell: Searing Ray 819 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/9 1412 | D:2 | Found a glowing golden altar of the Shining One. 1560 | D:3 | Identified a scroll of acquirement 1560 | D:3 | Acquired the +1 pair of boots of Etririlo {Rampage rF++ | Will+ Dex+3} 1637 | D:3 | Found Zin's Purification Station. 1640 | D:3 | Found a glowing silver altar of Zin. 1702 | D:3 | Reached skill level 5 in Conjurations 1702 | D:3 | Reached XP level 4. HP: 21/24 MP: 7/12 1953 | D:3 | Noticed Crazy Yiuf 2061 | D:3 | Learned a level 4 spell: Fulminant Prism 2192 | D:3 | Noticed an ice beast 2202 | D:3 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_shattered_statue, layout_basic, minmay_misc_feat_more_columns D:2: layout_basic, basic_altar D:3: layout_loops_corners, marbit_many_paths, zin_purify, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 4 | 4.0 Spellcasting | 4 | 4.6 Conjurations | 5 | 5.3 Dodging | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 2 | || 2 Melee: Staff | 2 | || 2 Cast: Magic Dart | 74 | 12 || 86 Searing Ray | 7 | 3 || 10 Read: Identify | 2 | || 2 Acquirement | 1 | || 1 Armour: Robe | 10 | 2 || 12 Dodge: Dodged | 8 | || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2198 | 2130 | 68 | 0 | 1890 | 3 | 732.7 | Dungeon | 2198 | 2130 | 68 | 0 | 1890 | 3 | 732.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 866 daAuts D:1: 688 daAuts D:3: 643 daAuts