Dungeon Crawl Stone Soup version 0.34-a0-720-g7fb7e31020 (webtiles) character file. Game seed: 903091619399982822 934 huhu0120 the Thaumaturge (level 7, -2/36 HPs) Began as a Deep Elf Conjurer on Aug 29, 2025. Slain by a hornet (15 damage) ... on level 5 of the Dungeon. The game lasted 00:03:38 (3739 turns). huhu0120 the Thaumaturge (Deep Elf Conjurer) Turns: 3739, Time: 00:03:39 Health: -2/36 AC: 4 Str: 4 XL: 7 Next: 86% Magic: 10/20 EV: 12 Int: 25 God: Gold: 315 SH: 0 Dex: 19 Spells: 11/22 levels left rFire . . . (100%) b - staff of conjuration rCold . . . (100%) (no offhand) rNeg + . . (50%) a - +0 robe rPois + (33%) c - +1 helmet rElec . (100%) d - scarf {Shadows} rCorr + (50%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ e - ring of flight HPRegen 0.26/turn g - ring of Ipohof {rPois rN+ rCorr Dex+6 Slay-3} MPRegen 0.34/turn %: no passive effects @: flying A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 315 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +1 helmet (worn) d - a scarf of shadows (worn) Magical Staves b - a staff of conjuration (weapon) h - a staff of earth Jewellery e - a ring of flight (worn) f - a ring of positive energy g - the ring of Ipohof (worn) {rPois rN+ rCorr Dex+6 Slay-3} (You acquired it on level 4 of the Dungeon) [ring of dexterity] rPois: It protects you from poison. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Dex+6: It affects your dexterity (+6). Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). Scrolls i - 2 scrolls of identify f - a scroll of fear Potions g - a potion of magic c - 6 potions of curing d - a potion of haste {unknown} j - 2 potions of brilliance {unknown} k - a potion of lignification {unknown} l - 2 potions of enlightenment {unknown} n - a potion of moonshine {unknown} f - a potion of cancellation {unknown} Skills: - Level 2.4 Dodging - Level 4.0 Stealth + Level 8.2 Spellcasting + Level 7.8 Conjurations + Level 2.2 Alchemy You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 26% 3d14 8% 4 d - Olgreb's Toxic Radia Alch 21% N/A 22% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 100% 2x1d9 1% 1 Shock Conj/Air 100% 1d9 1% 1 Jinxbite Hex 20% 2d2 9% 2 Iskenderun's Mystic Bla Conj/Tloc 45% 2d10 (+2d512% 4 Confusing Touch Hex 10% N/A 19% 3 Teleport Other Tloc 10% N/A 19% 3 Dispel Undead Necr 10% 3d9 52% 4 Gell's Gavotte Tloc 5% 2d(13-19) 100% 6 Ignition Fire 5% 3d4 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Shops: D:1 ?*=*! D:3 = Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You feel a surge of power! The magic dart hits the hornet! The hornet is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 8% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! Your fulminant prism crackles loudly. Casting: Fulminant Prism (quite dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hornet (lightly wounded, ally target, 74% to hit) You feel a surge of power! The searing ray hits the hornet. The hornet is moderately wounded. (Press . to maintain the ray.) The hornet stings you! Your fulminant prism explodes! The blast of energy engulfs the hornet! The hornet is severely wounded. The searing ray misses the hornet. The hornet closely misses you. The hornet stings you! The searing ray hits the hornet. The hornet is severely wounded. The hornet stings you. The searing ray hits the hornet. The hornet is severely wounded. You finish channelling your searing ray. The hornet stings you. The hornet closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hornet (severely wounded, 74% to hit) You feel a surge of power! The searing ray hits the hornet! The hornet is almost dead. (Press . to maintain the ray.) The hornet stings you! You die... #............# #....#............# #....#............# #....#............# #....#............# #....#............# #....#............# ######y#............# ......@...########### ..........# ..........# ..........# ..........# ..........# #######+##. .. You could see a hornet. Vanquished Creatures Grinder (D:3) Sigmund (D:2) A black bear (D:5) An ogre (D:4) A centaur (D:5) A phantom (D:4) A sleepcap (D:5) An iguana (D:5) Terence (D:3) An orc wizard (D:4) 4 gnolls (D:5) 4 adders 2 shadow imps (D:5) 2 ufetubi (D:5) 3 dart slugs 2 ribbon worms 4 orcs (D:4) 4 endoplasms 3 hobgoblins 4 quokkas 5 ball pythons 3 bats 3 frilled lizards 2 giant cockroaches 6 kobolds 3 rats 64 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | huhu0120 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 136 | D:1 | Found Ricut's Distillery. 289 | D:1 | Found Jaheh's Jewellery Shop. 296 | D:1 | Found Relix's Magic Scroll Shoppe. 311 | D:1 | Found Sucir's General Store. 354 | D:1 | Found Mos Omagh's General Store. 458 | D:1 | Found a faded altar of an unknown god. 659 | D:2 | Noticed Sigmund 705 | D:2 | Reached XP level 2. HP: 15/15 MP: 6/8 815 | D:2 | Learned a level 2 spell: Searing Ray 961 | D:2 | Killed Sigmund 962 | D:2 | Reached skill level 5 in Spellcasting 962 | D:2 | Reached skill level 5 in Conjurations 962 | D:2 | Reached XP level 3. HP: 13/19 MP: 2/11 962 | D:2 | Reached XP level 4. HP: 17/24 MP: 2/13 962 | D:2 | Reached XP level 5. HP: 20/28 MP: 2/14 1452 | D:3 | Learned a level 4 spell: Fulminant Prism 1853 | D:3 | Noticed Terence 1861 | D:3 | Killed Terence 1937 | D:3 | Noticed Grinder 1950 | D:3 | Killed Grinder 1951 | D:3 | Reached skill level 6 in Spellcasting 1951 | D:3 | Reached XP level 6. HP: 32/32 MP: 6/17 2212 | D:3 | Found Poiliono's Jewellery Shoppe. 2627 | D:4 | Reached skill level 7 in Spellcasting 2627 | D:4 | Reached XP level 7. HP: 9/36 MP: 4/19 3235 | D:4 | Identified a scroll of acquirement 3235 | D:4 | Acquired the ring of Ipohof {rPois rN+ rCorr Dex+6 Slay-3} 3250 | D:5 | Entered Level 5 of the Dungeon 3318 | D:5 | Learned a level 4 spell: Olgreb's Toxic Radiance 3520 | D:5 | Reached skill level 1 in Alchemy 3521 | D:5 | Reached skill level 8 in Spellcasting 3730 | D:5 | Noticed a hornet 3739 | D:5 | Slain by a hornet Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_abandoned_market, layout_loops_ring, hellmonk_ecumenical_altar_arch_garden, serial_shops, shop, shop, shop_fountains, shop, nicolae_shop_hallway_stairs, minmay_misc_feat_pillars, chequers_serial_rivers_micro_d D:2: layout_basic, uniq_sigmund D:3: layout_basic, serial_shops, shop, guppyfry_early_lair_pool, uniq_grinder, uniq_terence D:4: layout_basic, patterned_corridor D:5: layout_gridville, uniq_edmund Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 3 4 | 4.0 Spellcasting | 5 6 7 8 | 8.2 Conjurations | 5 6 7 | 7.8 Alchemy | 2 | 2.2 Dodging | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | | 3 | || 3 Melee: Staff | | 3 | || 3 Cast: Magic Dart | 29 | 20 | 21 || 70 Searing Ray | 1 | 22 | 18 || 41 Fulminant Prism | | | 1 || 1 Read: Identify | | 1 | || 1 Teleportation | | 1 | || 1 Fear | | 1 | || 1 Enchant weapon | | 1 | || 1 Enchant armour | | 1 | || 1 Torment | | 1 | || 1 Blinking | | 1 | || 1 Fog | | 1 | || 1 Summoning | | 1 | || 1 Noise | | | 1 || 1 Acquirement | | | 1 || 1 Armour: Robe | 2 | 14 | 15 || 31 Dodge: Dodged | 4 | 6 | 13 || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3735 | 3563 | 172 | 48 | 3080 | 5 | 747.0 | Dungeon | 3735 | 3563 | 172 | 48 | 3080 | 5 | 747.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1015 daAuts D:4: 799 daAuts D:2: 731 daAuts D:1: 701 daAuts D:5: 488 daAuts