huhu0120 Level 1 of the Dungeon (5, -4, D:1) a +0 short sword (10, -30, D:1) a +0 leather armour (14, -23, D:1) a +0 whip (32, -29, D:1) a +0 dagger (38, -2, D:1) a +0 dagger (39, -6, D:1) a +0 robe (41, -3, D:1) a +0 leather armour (42, -17, D:1) a +0 dagger (43, -31, D:1) a +0 helmet (44, -31, D:1) a +0 leather armour (46, -25, D:1) a +0 rapier (47, -19, D:1) a +0 club Level 2 of the Dungeon (4, 37, D:2) a bat corpse (skeletalised by now) (12, 12, D:2) a rimehorn talisman (15, 28, D:2) a +0 ring mail (34, 22, D:2) a +0 club (38, 0, D:2) a +0 whip of venom (38, 11, D:2) a frilled lizard skeleton (46, 41, D:2) a +0 dagger (51, 12, D:2) a +0 ring mail (51, 16, D:2) a +0 dagger (51, 20, D:2) a +0 dagger (55, 13, D:2) a +0 leather armour Level 3 of the Dungeon (0, 37, D:3) a frilled lizard corpse (skeletalised by now) (11, 33, D:3) a +0 rapier (12, 27, D:3) a bat skeleton (13, 27, D:3) a ball python corpse (skeletalised by now) (18, 25, D:3) a +0 dagger (21, -14, D:3) a +0 dagger (35, -11, D:3) 6 boomerangs (36, -9, D:3) a +0 mace a +0 hand axe a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (36, -1, D:3) a +0 falchion (37, -9, D:3) a +0 short sword a +0 leather armour (37, 23, D:3) a +0 hand axe an orc corpse (skeletalised by now) (39, -12, D:3) a jackal skeleton a jackal skeleton (43, 20, D:3) a +0 spear (44, 45, D:3) a rat corpse (skeletalised by now) (48, -3, D:3) a +0 spear (58, -8, D:3) a +0 ring mail Level 4 of the Dungeon (16, -28, D:4) 2 flux baubles (19, -36, D:4) a +0 halberd (25, -38, D:4) a +0 halberd a gnoll corpse (skeletalised by now) (27, -26, D:4) a hound skeleton (27, -25, D:4) a +0 short sword a +0 leather armour a +0 short sword 4 stones a +0 chain mail a quokka skeleton (32, -15, D:4) a +0 sling (33, -20, D:4) the +2 robe "Bihol" {Harm +Inv rF- rC-} Harm: It increases damage dealt and taken. +Inv: It lets you turn invisible. rF-: It makes you vulnerable to fire. rC-: It makes you vulnerable to cold. (35, -2, D:4) a howler monkey skeleton (39, -4, D:4) a +0 hand axe (42, -7, D:4) a +0 long sword (46, 2, D:4) a +0 ring mail (49, -13, D:4) an iguana corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Waclalul's Jewellery Emporium a ring of positive energy (260 gold) a ring of positive energy (260 gold) an amulet of guardian spirit (unknown) (390 gold) a ring of see invisible (195 gold) an amulet of alchemy (unknown) (390 gold) a ring of protection from fire (unknown) (325 gold) an amulet of wildshape (unknown) (390 gold) a ring of poison resistance (unknown) (260 gold) the ring of the Mage {Wiz Archmagi} (663 gold) [ring of wizardry] Wiz: It increases the success rate of your magical spells. Archmagi: It increases the power of your magical spells. (1, -3, D:5) a +0 trident (5, 48, D:5) a +0 spear of venom (21, -6, D:5) a +0 whip a +0 dagger a +0 robe an orc skeleton an orc skeleton (21, -5, D:5) a +0 dagger a +0 robe an orc skeleton (29, 42, D:5) a +0 trident (29, 43, D:5) a +0 club (30, -9, D:5) 5 poisoned darts (38, -6, D:5) a +2 falchion of electrocution a +0 leather armour (47, 19, D:5) a +0 spear a gnoll skeleton (48, 19, D:5) a +0 whip a gnoll skeleton (48, 20, D:5) a +0 club (51, 43, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 sling (4, 6, D:6) the +5 giant club of the End of Times {flame, rCorr} rCorr: It protects you from acid and corrosion. (8, -8, D:6) a +2 heavy hand axe a +0 leather armour an orc corpse (9, -9, D:6) a +0 club (9, -8, D:6) a +0 mace a +0 leather armour a +0 dagger an orc corpse an orc corpse (12, 6, D:6) an adder skeleton (13, 7, D:6) an adder skeleton (19, -2, D:6) a rimehorn talisman (23, 1, D:6) a +2 short sword of flaming (23, 2, D:6) a +0 whip a +0 leather armour a +0 whip a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (23, 3, D:6) a +0 mace