Dungeon Crawl Stone Soup version 0.34-a0-638-gfceee19c30 (webtiles) character file. Game seed: 17021270360254304740 63 huhu0120 the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Aug 18, 2025. Slain by an ogre ... wielding a +0 giant spiked club (19 damage) ... on level 3 of the Dungeon. The game lasted 00:01:05 (1466 turns). huhu0120 the Conjurer (Deep Elf Conjurer) Turns: 1466, Time: 00:01:06 Health: 0/19 AC: 2 Str: 4 XL: 3 Next: 89% Magic: 2/10 EV: 11 Int: 24 God: Gold: 75 SH: 0 Dex: 13 Spells: 7/10 levels left rFire + . . (50%) - Nothing wielded rCold + . . (50%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - ring of protection from cold HPRegen 0.23/turn c - ring of protection from fire MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 75 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a ring of protection from cold (worn) c - a ring of protection from fire (worn) Scrolls c - a scroll of identify {unknown} e - 4 scrolls of noise {unknown} h - a scroll of vulnerability {unknown} j - a scroll of fog {unknown} k - a scroll of immolation {unknown} Potions g - a potion of magic d - a potion of curing {unknown} f - a potion of invisibility {unknown} l - a potion of mutation {unknown} n - a potion of berserk rage {unknown} Skills: - Level 2.4 Dodging - Level 4.0 Stealth + Level 4.0 Spellcasting + Level 4.9 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 16% 3d6 11% 3 Swiftness Air 4% N/A 28% 3 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Vhi's Electric Charge Tloc/Air 8% N/A 67% 4 Sphinx Sisters Hex/Summ 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 = Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History c - a ring of protection from fire (worn) There is an open door here. There is a stone staircase leading down here. You see here an adder skeleton. You climb downwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! Found 14 gold pieces. There is a stone staircase leading up here. The magic dart hits the ogre. The ogre is lightly wounded. The ogre shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The magic dart hits the ogre. The ogre is lightly wounded. The magic dart hits the ogre. The ogre is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (moderately wounded, 90% to hit) The searing ray hits the ogre! The ogre is heavily wounded. (Press . to maintain the ray.) The searing ray misses the ogre. The searing ray misses the ogre. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (heavily wounded, 90% to hit) The searing ray hits the ogre! The ogre is severely wounded. (Press . to maintain the ray.) The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... . .. ######### ...#.......# ........O@.# ...........# .......<...# ...#.##.##.# # ... .# ##.#### #.# $.. .## You could see an ogre. Vanquished Creatures 3 adders (D:2) A dart slug (D:1) 3 endoplasms 2 giant cockroaches 8 hobgoblins 4 quokkas 5 ball pythons 3 bats (D:1) A frilled lizard (D:1) 3 kobolds 4 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | huhu0120 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 205 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 225 | D:1 | Learned a level 2 spell: Searing Ray 855 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 1074 | D:2 | Found Desiengu's Jewellery Boutique. 1457 | D:3 | Noticed an ogre 1466 | D:3 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_c, layout_basic D:2: layout_loops_ring, serial_glass, glass_columns_c, glass_columns_a, serial_shops, nicolae_shop_trees, kennysheep_nondescript D:3: layout_loops_cross, portal_sewer_entry_e, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 4 | 4.0 Spellcasting | 4 | 4.0 Dodging | | 2.4 Conjurations | | 4.9 Action || total ---------------------------++------- Cast: Magic Dart || 62 Searing Ray || 13 Armour: Robe || 4 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1464 | 1420 | 44 | 0 | 1263 | 3 | 488.0 | Dungeon | 1464 | 1420 | 44 | 0 | 1263 | 3 | 488.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 776 daAuts D:2: 679 daAuts D:3: 8 daAuts