Dungeon Crawl Stone Soup version 0.34-a0-622-g6778cbbdf0 (webtiles) character file. Game seed: 16510522105999710831 35 huhu0120 the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Aug 15, 2025. Slain by a sleepcap (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:13 (1719 turns). huhu0120 the Conjurer (Deep Elf Conjurer) Turns: 1719, Time: 00:01:14 Health: 0/19 AC: 5 Str: 4 XL: 3 Next: 17% Magic: 9/10 EV: 11 Int: 24 God: Gold: 134 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (100%) e - +1 whip (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) (no helmet) rElec . (100%) g - +0 cloak rCorr . (100%) d - +0 pair of gloves SInv . c - +0 pair of boots Will ..... (no amulet) Stlth ++ b - ring of poison resistance HPRegen 0.23/turn f - ring of flight MPRegen 0.24/turn %: no passive effects @: flying A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 134 gold pieces. Inventory: Hand Weapons e - a +1 whip of venom (weapon) Armour a - a +0 robe (worn) c - a +0 pair of boots (worn) d - a +0 pair of gloves (worn) g - a +0 cloak (worn) Jewellery b - a ring of poison resistance (worn) f - a ring of flight (worn) Scrolls c - 3 scrolls of teleportation {unknown} e - a scroll of identify {unknown} h - a scroll of brand weapon {unknown} j - a scroll of fog {unknown} l - a scroll of poison {unknown} Potions g - a potion of magic d - a potion of haste {unknown} k - a potion of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 4.0 Stealth + Level 3.5 Spellcasting + Level 4.6 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 8% N/A 16% 2 Sublimation of Blood Necr 4% N/A 16% 2 Tukima's Dance Hex 4% N/A 30% 3 Brom's Barrelling Bould Conj/Erth 15% 2d5 36% 4 Fulminant Prism Conj/Alch 7% 3d6 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Rending Blade Conj/Frge 15% 2d7 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The goblin is severely wounded. You kill the goblin! A sleepcap comes into view. You see here a +0 club. The sleepcap releases spores at you. You hit the sleepcap. The sleepcap is lightly damaged. You hit the sleepcap. The sleepcap is moderately damaged. The sleepcap misses you. A sleepcap is nearby! A sleepcap is nearby! You hit the sleepcap but do no damage. The sleepcap is moderately damaged. The sleepcap closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (moderately damaged, 100% to hit) The searing ray hits the sleepcap. The sleepcap is heavily damaged. (Press . to maintain the ray.) The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. You stop channelling your searing ray. The sleepcap barely misses you. The sleepcap releases spores at you. You wake up. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * The sleepcap closely misses you. It was a potion of curing. You feel better. The sleepcap releases spores at you. Okay, then. You hit the sleepcap but do no damage. The sleepcap is heavily damaged. The sleepcap closely misses you. The sleepcap releases spores at you! You die... ..#..............#.#.......### #. ..#########.##.#...#.......# ##. ...............##.##.......# #.. ..#########÷#..##.#####.#### #.. ..# #.#..##>#####.# #.. #.# ### #.#...<.......#######.# #.###.## #.#.###..)............# #.##.#.## #.#.################### #.#.###.###....)@f# #<............###?# #.#^#.#.###÷### .# .......## #.# .# #.#.#.## #.# .# ..#...# #.### .. #####.# #...# ## ..#...# ###.# ##### #.#.### ###.# #.# ##.... You could see a sleepcap. Vanquished Creatures An adder (D:2) An endoplasm (D:2) 3 hobgoblins 8 ball pythons 4 bats 3 frilled lizards (D:2) A giant cockroach (D:1) 5 goblins 7 kobolds 3 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | huhu0120 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 391 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 394 | D:1 | Learned a level 2 spell: Searing Ray 646 | D:1 | Found a faded altar of an unknown god. 1273 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/9 1719 | D:2 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_c, layout_basic, nicolae_ecumenical_snake_handling D:2: layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 4 | 4.0 Dodging | | 2.4 Spellcasting | | 3.5 Conjurations | | 4.6 Action || total ---------------------------++------- Melee: Whip || 15 Cast: Magic Dart || 42 Searing Ray || 2 Use: Potion || 1 Stab: Sleeping || 3 Armour: Robe || 11 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1715 | 1510 | 205 | 0 | 1320 | 2 | 857.5 | Dungeon | 1715 | 1510 | 205 | 0 | 1320 | 2 | 857.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1153 daAuts D:2: 562 daAuts