Dungeon Crawl Stone Soup version 0.34-a0-610-gfa3920e165 (webtiles) character file. Game seed: 17490179775427282728 1682 huhu0120 the Thaumaturge (level 8, -7/41 HPs) Began as a Deep Elf Conjurer on Aug 12, 2025. Was a Follower of Vehumet. Mangled by an ogre ... wielding a +0 giant spiked club (20 damage) ... on level 6 of the Dungeon on Aug 13, 2025. The game lasted 00:05:36 (5625 turns). huhu0120 the Thaumaturge (Deep Elf Conjurer) Turns: 5625, Time: 00:05:37 Health: -7/41 AC: 7 Str: 4 XL: 8 Next: 71% Magic: 23/25 EV: 11 Int: 31 God: Vehumet [*.....] Gold: 338 SH: 0 Dex: 13 Spells: 22/29 levels left rFire . . . (100%) b - staff of conjuration rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) d - +0 helmet rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ c - ring of see invisible HPRegen 0.26/turn e - ring of Vakly {rElec AC+4 Int+5} MPRegen 0.38/turn %: no passive effects @: no status effects A: magic regeneration a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 338 gold pieces. Inventory: Armour a - a +0 robe (worn) d - a +0 helmet (worn) Magical Staves b - a staff of conjuration (weapon) Jewellery c - a ring of see invisible (worn) e - the ring of Vakly (worn) {rElec AC+4 Int+5} (You acquired it on level 2 of the Dungeon) [ring of protection] rElec: It insulates you from electricity. AC+4: It affects your AC (+4). Int+5: It affects your intelligence (+5). Wands p - a wand of polymorph (10) b - a wand of light (7) Scrolls V - a scroll of vulnerability N - a scroll of noise Potions g - a potion of magic d - a potion of curing {unknown} f - a potion of heal wounds {unknown} M - 2 potions of mutation l - 2 potions of cancellation {unknown} b - 2 potions of brilliance e - a potion of enlightenment q - a potion of might {unknown} Skills: - Level 2.4 Dodging - Level 4.0 Stealth + Level 11.1 Spellcasting - Level 9.0 Conjurations You had 22 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 30% 3d15 4% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 100% 2x1d9 1% 1 Lesser Beckoning Tloc 34% N/A 4% 2 Iskenderun's Mystic Bla Conj/Tloc 61% 2d13 (+2d74% 4 Confusing Touch Hex 17% N/A 9% 3 Swiftness Air 17% N/A 9% 3 Cigotuvi's Putrefaction Necr/Air 17% N/A 28% 4 Dispel Undead Necr 17% 3d10 28% 4 Martyr's Knell Necr/Summ 17% N/A 28% 4 Petrify Alch/Erth 8% N/A 28% 4 Fortress Blast Frge 22% 6d5 99% 6 Hellfire Mortar Fire/Erth/Frge 8% 4d6 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:4 The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Elyvilon Fedhas Hepliaklqana Kikubaaqudgha Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You finish channelling your searing ray. The iguana closely misses you. An iguana is nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an iguana (heavily wounded, 85% to hit) You feel a surge of power! The searing ray hits the iguana! You kill the iguana! Vehumet accepts your kill. You feel your power returning. (Press . to maintain the ray.) You stop channelling your searing ray. Found an escape hatch in the ceiling. There is an escape hatch in the ceiling here. Found a stone staircase leading up. Found a stone staircase leading down. Found a stone staircase leading up. An ogre and an orc priest come into view. The orc priest is wielding a +0 club and carrying a wand of flame. The ogre shouts! The orc priest shouts! The orc priest zaps a wand. The puff of flame hits you. There are monsters nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (92% to hit) You feel a surge of power! The searing ray hits the ogre! The ogre is heavily wounded. (Press . to maintain the ray.) The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! The ogre closely misses you. The searing ray hits the ogre! The ogre is almost dead. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! The ogre hits you with a +0 giant spiked club!! You die... #.#.# #<.##.###.###.#. #.#.# #..##.# ##.#.##. #.#.####..##.# ##.###. #....#..##.# #.# #. # ####.#..##.#####.###. #.# #.#..##........... #... #.#.>##.#####..... #o...#.#..##.# ####.. #.....@O.....# #.. ...........#### #.. ...........# #########.# .........#.# .......<... ...<....##.....#######.# ###...#.# ##. #.# #...#.# # #.# #####.# #.. ### You could see an ogre and an orc priest. Vanquished Creatures Grinder (D:3) A steam dragon (D:6) Edmund (D:5) An orc warrior (D:4) An ice beast (D:6) A black bear (D:6) An ogre (D:4) A kobold brigand (D:5) A scorpion (D:5) 3 wights (D:5) 3 bombardier beetles 2 hounds An orc priest (D:4) A sleepcap (D:5) 4 iguanas Ijyb (D:3) Terence (D:3) 3 orc wizards 6 adders 4 gnolls (D:5) A white imp (D:5) A ribbon worm (D:3) 2 dart slugs 12 orcs 5 endoplasms 2 giant cockroaches (D:2) 4 hobgoblins 4 jackals (D:1) 2 quokkas 9 ball pythons 7 bats 4 frilled lizards 5 goblins 4 kobolds A rat (D:3) 101 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | huhu0120 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 258 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 261 | D:1 | Learned a level 2 spell: Searing Ray 1289 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/9 1384 | D:2 | Identified the inkwell talisman "Esiwig" {rC+ Str+6} 1908 | D:2 | Identified a scroll of acquirement 1908 | D:2 | Acquired the ring of Vakly {rElec AC+4 Int+5} 2028 | D:3 | Noticed Grinder 2040 | D:3 | Paralysed by Grinder for 3 turns 2049 | D:3 | Killed Grinder 2050 | D:3 | Reached skill level 5 in Spellcasting 2050 | D:3 | Reached XP level 4. HP: 19/24 MP: 2/13 2050 | D:3 | Reached XP level 5. HP: 23/28 MP: 2/15 2206 | D:3 | Learned a level 4 spell: Fulminant Prism 2274 | D:3 | Noticed Ijyb 2282 | D:3 | Killed Ijyb 2283 | D:3 | Reached skill level 6 in Spellcasting 2283 | D:3 | Reached XP level 6. HP: 32/32 MP: 5/17 2701 | D:3 | Noticed Terence 2716 | D:3 | Killed Terence 3037 | D:4 | Found a staircase to the Ecumenical Temple. 3037 | D:4 | Found a statue of an orb of fire. 3040 | D:4 | Found a statue of an orb of fire. 3065 | D:4 | Reached skill level 7 in Spellcasting 3078 | Temple | Entered the Ecumenical Temple 3087 | Temple | Became a worshipper of Vehumet 3087 | Temple | Offered knowledge of Foxfire by Vehumet. 3108 | D:4 | Reached XP level 7. HP: 36/36 MP: 12/19 3920 | D:5 | Entered Level 5 of the Dungeon 3978 | D:5 | Upgraded the game from 0.34-a0-603-g50ae0a3e31 to | 0.34-a0-610-gfa3920e165 4071 | D:5 | Found a broken altar of Ashenzari. 4103 | D:5 | Reached skill level 8 in Spellcasting 4164 | D:5 | Reached * piety under Vehumet 4185 | D:5 | Reached XP level 8. HP: 23/41 MP: 6/22 4525 | D:5 | Identified the +6 long sword of the Eternal Warrior {spect, | rElec rF+ SInv} 4906 | D:5 | Noticed Edmund 4942 | D:5 | Killed Edmund 4943 | D:5 | Reached skill level 9 in Spellcasting 5253 | D:6 | Reached skill level 10 in Spellcasting 5342 | D:6 | Found a blossoming altar of Fedhas. 5419 | D:6 | Reached skill level 11 in Spellcasting 5625 | D:6 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_seaside, layout_loops_ring D:2: layout_loops_corners D:3: layout_loops_ring, uniq_terence, uniq_grinder, uniq_ijyb D:4: layout_layer_cave, minmay_temple_entry_gardened_gates D:5: layout_basic, ashenzari_altar_1, uniq_edmund D:6: layout_loops_ring, fedhas_altar_fruit_tree, grunt_decor_cap, minivault_19 Temple: hellmonk_temple_of_storms Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 3 4 | 4.0 Spellcasting | 5 6 7 8 11 | 11.1 Conjurations | 6 7 8 9 | 9.0 Dodging | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Staff | 1 | | || 1 Unarmed | | 4 | || 4 Cast: Magic Dart | 43 | 28 | 57 || 128 Searing Ray | 12 | 10 | 18 || 40 Fulminant Prism | | 7 | 14 || 21 Use: Scroll | 7 | | 5 || 12 Potion | 1 | | || 1 Armour: Robe | 4 | 6 | 11 || 21 Skin | | 2 | || 2 Dodge: Dodged | 1 | 11 | 7 || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5626 | 5369 | 257 | 164 | 4623 | 7 | 803.7 | Dungeon | 5608 | 5368 | 240 | 164 | 4623 | 6 | 934.7 | Temple | 18 | 1 | 17 | 0 | 0 | 1 | 18.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1243 daAuts D:4: 1078 daAuts D:2: 1033 daAuts D:1: 940 daAuts D:3: 850 daAuts D:6: 461 daAuts Temple: 18 daAuts