Dungeon Crawl Stone Soup version 0.34-a0-574-g90fa8076ef (webtiles) character file. Game seed: 14503995666392837522 679 huhu0120 the Magician (level 7, 0/36 HPs) Began as a Deep Elf Conjurer on Aug 7, 2025. Was an Initiate of Vehumet. Slain by a vampire bat (4 damage) ... manifested out of Blorkula the Orcula ... on level 5 of the Dungeon. The game lasted 00:04:26 (3459 turns). huhu0120 the Magician (Deep Elf Conjurer) Turns: 3459, Time: 00:04:27 Health: 0/36 AC: 2 Str: 10 XL: 7 Next: 34% Magic: 6/19 EV: 11 Int: 25 God: Vehumet [......] Gold: 175 SH: 0 Dex: 13 Spells: 8/20 levels left rFire + . . (50%) c - staff of Descent {rF+ rC+ Stlth+ Fire Earth} rCold + . . (50%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ b - ring of wizardry HPRegen 0.26/turn d - +6 ring of strength MPRegen 0.32/turn %: wizardry (x1) @: attractive A: magic regeneration a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 175 gold pieces. Inventory: Missiles f - 2 throwing nets Armour a - a +0 robe (worn) e - a +0 pair of boots Magical Staves c - the staff of Descent (weapon) {rF+ rC+ Stlth+ Fire Earth} (You found it on level 3 of the Dungeon) [staff of earth] rF+: It protects you from fire. rC+: It protects you from cold. Stlth+: It makes you more stealthy. Fire: It increases the power of your Fire spells. Earth: It increases the power of your Earth spells. Jewellery b - a ring of wizardry (worn) d - a +6 ring of strength (worn) Scrolls w - a scroll of enchant weapon t - a scroll of teleportation r - 2 scrolls of revelation Potions g - a potion of magic m - a potion of might A - a potion of attraction C - a potion of cancellation d - a potion of moonshine {unknown} n - a potion of heal wounds {unknown} j - a potion of berserk rage {unknown} k - a potion of brilliance {unknown} o - 2 potions of curing {unknown} Skills: - Level 2.4 Dodging - Level 4.0 Stealth + Level 7.2 Spellcasting + Level 7.0 Conjurations + Level 3.0 Fire Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 88% 2d7 1% 2 c - Scorch Fire 72% 2d8 1% 2 d - Fulminant Prism Conj/Alch 13% 3d9 6% 4 e - Foxfire Conj/Fire 100% 2x1d9 1% 1 G - Blink Tloc 18% N/A 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 52% 3-6/arc 1% 2 Sandblast Erth 26% 2d8 2% 1 Slow Hex 36% N/A 2% 1 Iskenderun's Mystic Bla Conj/Tloc 26% 2d7 (+2d3 6% 4 Fugue of the Fallen Necr 9% N/A 9% 3 Maxwell's Portable Pile Tloc 9% (3-9)d3 9% 3 Summon Ice Beast Ice/Summ 9% N/A 9% 3 Forge Lightning Spire Air/Frge 9% 3d4 26% 4 Curse of Agony Necr 9% N/A 56% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Okawaru Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Fulminant Prism (quite dangerous; 6% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You stop channelling your searing ray. The vampire bat barely misses you. The vampire bat bites you but does no damage. The vampire bat bites you. The vampire bat draws vitality from your injuries! You are too injured to fight recklessly! The vampire bat bites you. The vampire bat draws vitality from your injuries! The vampire bat bites you. * * * LOW HITPOINT WARNING * * * The vampire bat draws vitality from your injuries! The vampire bat closely misses you. The vampire bat bites you. * * * LOW HITPOINT WARNING * * * The vampire bat draws vitality from your injuries! Your fulminant prism crackles loudly. The vampire bat closely misses you. It was a potion of attraction. You feel attractive to monsters. f -> A - a potion of attraction The vampire bat bites you. * * * LOW HITPOINT WARNING * * * The vampire bat draws vitality from your injuries! The vampire bat barely misses you. x2; The vampire bat closely misses you. Your fulminant prism explodes! The blast of energy engulfs the vampire bat! You destroy the vampire bat! That felt strangely unrewarding. The blast of energy engulfs the vampire bat! You destroy the vampire bat! That felt strangely unrewarding. The vampire bat is attracted toward you. Casting: Fulminant Prism (quite dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Flames lash the vampire bat. The vampire bat is heavily damaged. The vampire bat's fire resistance burns away. The vampire bat barely misses you. The vampire bat bites you. You die... ##..#.....## ##### #..........# #...# ##..........# #...# #..#.......## #...###.#........# #...##..#........## #...#..##.........# #..#§##..........# #@#..##..........# ##b§## .........# #.###...........# #..# #...........# #.## #...........# .# ##...........# .. #............# ....# #...........## ...# #...........# You could see a vampire bat (combustible). Vanquished Creatures Sigmund (D:2) A kobold brigand (D:4) 3 wights (D:4) 2 vampire bats (D:5) 2 orc priests (D:4) 2 hounds (D:4) An orc wizard (D:4) A gnoll (D:1) 5 adders 3 dart slugs 12 orcs 4 ribbon worms 6 endoplasms 3 giant cockroaches 7 hobgoblins 9 jackals 5 quokkas 4 ball pythons 6 bats 10 frilled lizards 2 goblins (D:4) 12 kobolds 7 rats 108 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | huhu0120 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 36 | D:1 | Found a faded altar of an unknown god. 67 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 251 | D:1 | Learned a level 2 spell: Searing Ray 638 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/9 895 | D:2 | Noticed Sigmund 958 | D:2 | Killed Sigmund 959 | D:2 | Reached skill level 5 in Spellcasting 959 | D:2 | Reached skill level 5 in Conjurations 959 | D:2 | Reached XP level 4. HP: 24/24 MP: 2/13 959 | D:2 | Reached XP level 5. HP: 28/28 MP: 2/14 1092 | D:2 | Found a glowing golden altar of the Shining One. 1239 | D:2 | Learned a level 2 spell: Blink 1564 | D:3 | Identified the staff of Descent {rF+ rC+ Stlth+ Fire Earth} 1686 | D:3 | Identified the +10 short sword of Ragnarok {protect, Int+5} 1816 | D:3 | Reached XP level 6. HP: 32/32 MP: 10/16 1819 | D:3 | Learned a level 2 spell: Scorch 2224 | D:4 | Found a hazy altar of Hepliaklqana. 2230 | D:4 | Reached skill level 1 in Fire Magic 2282 | D:4 | Learned a level 4 spell: Fulminant Prism 2296 | D:4 | Found a statue of an orb of winter. 2296 | D:4 | Found a staircase to the Ecumenical Temple. 2297 | D:4 | Found a statue of an orb of winter. 2303 | Temple | Entered the Ecumenical Temple 2312 | Temple | Became a worshipper of Vehumet 2312 | Temple | Offered knowledge of Foxfire by Vehumet. 2315 | Temple | Learned a level 1 spell: Foxfire 2715 | D:4 | Reached XP level 7. HP: 36/36 MP: 8/19 3336 | D:5 | Entered Level 5 of the Dungeon 3442 | D:5 | Noticed Blorkula the Orcula 3459 | D:5 | Slain by a vampire bat Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_risky_transporter, layout_loops_ring, shapermc_ecumenical_altar_starsandcircs, nicolae_the_louvre D:2: layout_rooms, basic_altar, minmay_diced_spiral, uniq_sigmund D:3: layout_rooms, corexii_item_surrounded_by_moat D:4: layout_basic, mainiacjoe_overflow_alcove_1, minmay_temple_entry_tees, lexackson_kobold_supper D:5: layout_cave_pods, mainiacjoe_ossuary_entry_dusty_tomb, minmay_chambers_of_fives, uniq_blorkula_the_orcula Temple: compressed_dpeg_circular_temple Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 3 4 | 4.0 Spellcasting | 5 6 7 | 7.2 Conjurations | 5 6 7 | 7.0 Fire Magic | 2 3 | 3.0 Dodging | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 30 | 113 | || 143 Searing Ray | 16 | 10 | 1 || 27 Blink | | 1 | || 1 Foxfire | | 51 | 33 || 84 Scorch | | 1 | 2 || 3 Fulminant Prism | | | 1 || 1 Use: Scroll | | 4 | 3 || 7 Potion | | | 1 || 1 Armour: Robe | 7 | 7 | 19 || 33 Dodge: Dodged | 14 | 7 | 23 || 44 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3459 | 3359 | 100 | 144 | 2659 | 6 | 576.5 | Dungeon | 3438 | 3355 | 83 | 144 | 2659 | 5 | 687.6 | Temple | 20 | 3 | 17 | 0 | 0 | 1 | 20.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1249 daAuts D:1: 942 daAuts D:2: 618 daAuts D:3: 505 daAuts D:5: 122 daAuts Temple: 20 daAuts