Dungeon Crawl Stone Soup version 0.33.0-13-g761f119567 (webtiles) character file. Game seed: 16948546021945494032 16 huhu0120 the Grave Robber (level 2, -1/20 HPs) Began as a Revenant Necromancer on June 3, 2025. Slain by Terence ... wielding a +0 mace (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:08 (610 turns). huhu0120 the Grave Robber (Revenant Necromancer) Turns: 610, Time: 00:01:09 Health: -1/20 AC: 2 Str: 11 XL: 2 Next: 41% Magic: 4/5 EV: 11 Int: 14 God: Gold: 17 SH: 0 Dex: 9 Spells: 4/5 levels left rFire . . . a - +0 dagger rCold + . . (no offhand) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, spellclaws a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) i - the +3 ring mail "Nogugud" {rCorr Dex+4} (You found it on level 2 of the Dungeon) rCorr: It protects you from acid and corrosion. Dex+4: It affects your dexterity (+4). Scrolls d - 4 scrolls of identify {unknown} f - a scroll of teleportation {unknown} g - a scroll of vulnerability {unknown} h - a scroll of noise {unknown} Potions c - a potion of magic e - a potion of berserk rage {unknown} Skills: - Level 1.7 Dodging + Level 3.6 Stealth - Level 2.0 Spellcasting - Level 4.0 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 48% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 24% 2d8 7% 2 Vampiric Draining Necr 12% 2d6 14% 3 Magic Dart Conj 4% 1d3 24% 1 Searing Ray Conj 2% 2d4 34% 2 Animate Dead Necr 12% N/A 41% 4 Fulminant Prism Conj/Alch 0% 3d5 93% 4 Curse of Agony Necr 12% N/A 77% 5 Conjure Ball Lightning Conj/Air 0% 3x3d6 100% 6 Discord Hex 0% N/A 100% 8 Disjunction Tloc 0% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You perform a melee attack whenever you cast damage-dealing spells. Message History There is a stone staircase leading down here. You climb downwards. Found three items. There is a stone staircase leading up here. You see here the +3 ring mail "Nogugud" {rCorr Dex+4}. h - a scroll labelled SUTUCK YLOYTUOFRIV You see here the +3 ring mail "Nogugud" {rCorr Dex+4}. i - the +3 ring mail "Nogugud" {rCorr Dex+4} You now have 17 gold pieces (gained 12). Found an escape hatch in the floor. There is an escape hatch in the floor here. Terence the Veteran comes into view. He is wielding a +0 mace. Terence shouts! Terence is nearby! Terence is nearby! A fragment of Terence's soul is dislodged from his body. Terence looks weaker. Your soul wisp touches Terence but does no damage. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You hit Terence but do no damage. Terence barely misses you. You hit Terence but do no damage. Your soul wisp touches Terence but does no damage. Terence misses you. You hit Terence but do no damage. Your soul wisp closely misses Terence. Terence hits you with a +0 mace! You hit Terence but do no damage. Your soul wisp barely misses Terence. Terence hits you with a +0 mace. You hit Terence but do no damage. Your soul wisp closely misses Terence. Terence hits you with a +0 mace. You closely miss Terence. Your soul wisp barely misses Terence. Terence barely misses you. You closely miss Terence. Your soul wisp completely misses Terence. Terence hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * You barely miss Terence. Your soul wisp touches Terence. Terence hits you with a +0 mace. You die... Terence says, "Win and live. Lose and die. It's the rule of life." ## .# .# *# #################@# ......>.........@.# ################### You could see Terence (weak, ally target, soul-splintered) and a friendly soul wisp (summoned). Vanquished Creatures A ball python (D:1) 3 bats (D:1) A kobold (D:1) 5 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) A giant cockroach (D:1) 3 hobgoblins (D:1) An endoplasm (D:1) A frilled lizard (D:1) A goblin (D:1) 3 kobolds (D:1) A rat (D:1) 12 creatures vanquished. Grand Total: 17 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | huhu0120 the Revenant Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 107 | D:1 | Reached XP level 2. HP: 17/20 MP: 3/5 535 | D:2 | Identified the +3 ring mail "Nogugud" {rCorr Dex+4} 600 | D:2 | Noticed Terence 610 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_radiant_lines, layout_rooms, minmay_misc_feat_tiny D:2: layout_basic, serial_bayou_pond_c, uniq_terence Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.6 Dodging | | 1.7 Spellcasting | | 2.0 Necromancy | | 4.0 Action || total ---------------------------++------- Melee: Dagger || 55 Cast: Soul Splinter || 15 Armour: Robe || 44 Dodge: Dodged || 48