Dungeon Crawl Stone Soup version 0.33.0-13-g761f119567 (webtiles) character file. Game seed: 13473018410255350901 110 huhu0120 the Conjurer (level 4, -3/24 HPs) Began as a Deep Elf Conjurer on May 25, 2025. Killed by nerve-wracking pain ... invoked by an orc priest (13 damage) ... on level 3 of the Dungeon. The game lasted 00:03:03 (2404 turns). huhu0120 the Conjurer (Deep Elf Conjurer) Turns: 2404, Time: 00:03:04 Health: -3/24 AC: 2 Str: 4 XL: 4 Next: 61% Magic: 8/12 EV: 11 Int: 25 God: Gold: 188 SH: 0 Dex: 13 Spells: 9/12 levels left rFire . . . e - +1 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 188 gold pieces. Inventory: Hand Weapons e - a +1 dagger (weapon) Armour a - a +0 robe (worn) Jewellery j - a +4 ring of protection Scrolls c - 2 scrolls of enchant weapon f - a scroll of amnesia {unknown} g - 4 scrolls of identify Potions b - a potion of magic d - 3 potions of curing {unknown} h - a potion of resistance k - a potion of mutation Skills: - Level 2.4 Dodging - Level 4.0 Stealth + Level 4.6 Spellcasting + Level 5.3 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d7 28% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 28% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:3 ? Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History (Press . to maintain the ray.) You stop channelling your searing ray. Found a spear. An orc comes into view. It is wielding a +0 hand axe. An orc is nearby! An orc is nearby! The magic dart hits the orc. The orc is lightly wounded. The orc shouts! The magic dart hits the orc. You kill the orc! An orc comes into view. It is wielding a +2 flail of holy wrath. The magic dart hits the orc. The orc is severely wounded. The magic dart hits the orc. You kill the orc! There is an open door, spattered with blood here. You see here a ball python corpse. An orc priest comes into view. It is wielding a +0 war axe. The magic dart hits the orc priest. The orc priest is lightly wounded. The orc priest shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 war axe and wearing a +0 ring mail (lightly wounded, 83% to hit) The searing ray misses the orc priest. (Press . to maintain the ray.) The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" (press Y on the ability menu to convert to Beogh) The searing ray hits the orc priest. The orc priest is moderately wounded. The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! Ouch! That really hurt! You die... ##.#.# #....##..##.##.# #... ##.#.# #........##.##.# ###. #..#># ###.........##.# #. #.##.# #.###.###.##.# ## #.##.# ##o# #.###.##.# #.##.# ##..)##.....##.## .....# ##.....#######...# #.#.## #.......## ##...# #....####.......@.####....####### #.......+.........†.............. #....####....)....####...#######. #.#.## #.......## ##..# #. #.### ##.....## ##.#######. #.# ##.).# #......##. #.# ##'# #.####.##. #.# #.# #...##.### #.# #.# #.#.##.# You could see an orc priest. Vanquished Creatures An adder (D:2) 4 gnolls (D:2) 2 dart slugs (D:3) 2 ribbon worms (D:2) 3 endoplasms 4 giant cockroaches 4 hobgoblins 5 orcs (D:3) 4 quokkas 4 ball pythons 6 bats 6 frilled lizards 7 goblins 3 jackals (D:3) 5 kobolds 2 rats (D:3) 62 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | huhu0120 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 269 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 618 | D:1 | Found a faded altar of an unknown god. 899 | D:2 | Learned a level 2 spell: Searing Ray 960 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/9 1017 | D:2 | Reached skill level 5 in Conjurations 1017 | D:2 | Reached XP level 4. HP: 24/24 MP: 8/12 1955 | D:3 | Found Hic Xa Ses's Magic Scroll Emporium. 2404 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_battle_scene, layout_loops_cross, hellmonk_ecumenical_altar_heavens_door D:2: layout_loops_cross D:3: layout_loops_corners, serial_shops, nicolae_shop_hallway_plus Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 4 | 4.0 Spellcasting | 4 | 4.6 Conjurations | 5 | 5.3 Dodging | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 53 | 65 || 118 Searing Ray | 2 | 6 || 8 Use: Scroll | | 6 || 6 Armour: Robe | 5 | 1 || 6 Dodge: Dodged | 5 | 6 || 11