Dungeon Crawl Stone Soup version 0.33.0-13-g761f119567 (webtiles) character file. Game seed: 2989794284603622552 558 huhu0120 the Magician (level 7, -2/36 HPs) Began as a Deep Elf Conjurer on May 22, 2025. Slain by a mummy (15 damage) ... in an ossuary. The game lasted 00:03:37 (3074 turns). huhu0120 the Magician (Deep Elf Conjurer) Turns: 3074, Time: 00:03:38 Health: -2/36 AC: 3 Str: 4 XL: 7 Next: 9% Magic: 14/19 EV: 11 Int: 25 God: Gold: 206 SH: 0 Dex: 13 Spells: 13/20 levels left rFire . . . f - staff of death rCold . . . (no offhand) rNeg + + . a - +1 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ e - ring of flight HPRegen 0.26/turn m - ring of positive energy MPRegen 0.32/turn %: no passive effects @: flying A: magic regeneration a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 206 gold pieces. Inventory: Hand Weapons u - a +4 dagger of electrocution Armour a - a +1 robe (worn) Magical Staves f - a staff of death (weapon) p - a staff of earth Jewellery e - a ring of flight (worn) m - a ring of positive energy (worn) Scrolls c - 5 scrolls of enchant armour d - 4 scrolls of identify k - a scroll of poison {unknown} l - a scroll of acquirement {unknown} n - a scroll of fear q - a scroll of brand weapon {unknown} s - a scroll of teleportation t - a scroll of blinking {unknown} Potions b - 2 potions of magic g - a potion of moonshine h - a potion of heal wounds i - 2 potions of attraction j - a potion of cancellation o - a potion of curing {unknown} r - a potion of might {unknown} Skills: - Level 2.4 Dodging - Level 4.0 Stealth + Level 7.2 Spellcasting + Level 7.1 Conjurations You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 88% 2d7 1% 2 c - Fulminant Prism Conj/Alch 13% 3d9 16% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 26% 2d7 (+2d3 16% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Found a gate leading back out of this place. A mummy comes into view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crocodile zombie (dormant, 100% to hit) You focus your ray upon the crocodile zombie. The searing ray hits the mummy. The mummy is lightly damaged. The searing ray hits the crocodile zombie. The crocodile zombie is lightly damaged. (Press . to maintain the ray.) The searing ray hits the mummy! The mummy is severely damaged. The searing ray hits the mummy! The mummy is heavily damaged. The searing ray hits the crocodile zombie. The crocodile zombie is lightly damaged. The searing ray hits the mummy! You destroy the mummy! The searing ray hits the crocodile zombie! The crocodile zombie is moderately damaged. The searing ray hits the crocodile zombie! The crocodile zombie is heavily damaged. You finish channelling your searing ray. The mummy hits you! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crocodile zombie (heavily damaged, 89% to hit) The searing ray hits the crocodile zombie! The crocodile zombie is severely damaged. (Press . to maintain the ray.) The crocodile zombie bites you! The crocodile zombie drags you backwards! You stop channelling your searing ray. The mummy hits you! You die... ######## ########### ∩..#...#!!!!#...#...# ...'.∩.#!$)?+.∩Z@...# ...#...#!???#...#M..# ...##### #######...# ...# #...# '### ##'## ...# #...# ...# #...# ...# #...# ...# #...# You could see a mummy and a crocodile zombie. Vanquished Creatures A scorpion (D:2) A burial acolyte (Ossuary) A bombardier beetle (D:3) A jelly (D:4) 7 water moccasin zombies (Ossuary) An orc wizard (D:3) A crocodile zombie (Ossuary) 2 mummies 2 gnolls (D:1) 3 adders 2 dart slugs A ribbon worm (D:4) 3 adder zombies (Ossuary) 6 gnoll zombies (Ossuary) 4 orcs 5 giant cockroaches 6 hobgoblins 3 jackals (D:1) 4 quokkas 5 ball pythons 6 bats 5 endoplasms A frilled lizard (D:1) 10 goblins A goblin zombie (D:4) 6 jackal zombies (Ossuary) 4 kobolds A kobold zombie (D:4) An orc zombie (Ossuary) 6 rats 100 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | huhu0120 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 145 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 187 | D:1 | Learned a level 2 spell: Searing Ray 375 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/9 1163 | D:2 | Noticed a scorpion 1168 | D:2 | Killed a scorpion 1169 | D:2 | Reached skill level 5 in Conjurations 1169 | D:2 | Reached XP level 4. HP: 24/24 MP: 6/12 1698 | D:3 | Reached XP level 5. HP: 28/28 MP: 12/14 1703 | D:3 | Learned a level 4 spell: Fulminant Prism 1790 | D:3 | Reached skill level 5 in Spellcasting 2647 | D:4 | Found a sand-covered staircase. 2666 | D:4 | Reached XP level 6. HP: 18/32 MP: 5/16 2700 | Ossuary | Entered an ossuary 3012 | Ossuary | Reached XP level 7. HP: 31/36 MP: 9/19 3074 | Ossuary | Slain by a mummy Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_subterranean_lakeside_camping, layout_basic D:2: layout_basic D:3: layout_loops_ring, serial_rivers, chequers_serial_rivers_small_b, chequers_serial_rivers_large_a, chequers_serial_rivers_small_b, chequers_serial_rivers_small_a, chequers_serial_rivers_micro_c, chequers_serial_rivers_small_a D:4: layout_rooms, mainiacjoe_overflow_small_starburst, nicolae_ossuary_entry_giza Ossuary: ossuary_tomb_2 Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 3 4 | 4.0 Spellcasting | 4 5 7 | 7.2 Conjurations | 5 6 7 | 7.1 Dodging | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 4 | | || 4 Staff | | 1 | || 1 Cast: Magic Dart | 74 | 72 | || 146 Searing Ray | 2 | 17 | 3 || 22 Use: Scroll | | 8 | || 8 Armour: Robe | 2 | 30 | 4 || 36 Dodge: Dodged | 8 | 16 | 1 || 25