huhu0120 the Dungeon (0, 34, D) a +0 shortbow an elf corpse (skeletalised by now) (0, 50, D) a ring of magical power (0, 52, D) the +5 sling "Befe" {drain, Str+4} (still there?) Str+4: It affects your strength (+4). a +2 heavy war axe (still there?) (1, 32, D) a +0 robe (1, 34, D) a +0 dagger a +0 robe a +4 ring of slaying a +0 short sword a +0 short sword an elf corpse (skeletalised by now) (1, 51, D) a +5 shortbow of flaming (1, 53, D) a +2 vampiric broad axe (2, 14, D) a +2 robe of willpower (unseen) (2, 15, D) a staff of death (unseen) (2, 16, D) a +1 heavy morningstar (unseen) (2, 36, D) a +0 robe (still there?) the staff of Recklessness {rPois Dex+2 Alch} (still there?) [staff of alchemy] rPois: It protects you from poison. Dex+2: It affects your dexterity (+2). Alch: It increases the power of your Alchemy spells. a +0 leather armour (still there?) a +0 robe (still there?) a +0 long sword (still there?) a staff of air (still there?) a +1 flail of draining (still there?) a +4 ring of slaying (still there?) a +0 long sword (still there?) a book of Callings (still there?) a +4 chain mail of poison resistance (still there?) a +0 leather armour (still there?) a +2 shortbow of freezing (still there?) a +0 shortbow (still there?) a +0 leather armour (still there?) an elf corpse (skeletalised by now) (still there?) an elf corpse (skeletalised by now) (still there?) an elf corpse (skeletalised by now) (still there?) (2, 38, D) a +0 leather armour (2, 50, D) the +8 mace "Unyfuwut" {pain, rN+} rN+: It protects you from negative energy. a staff of conjuration (2, 54, D) a rime drake corpse (skeletalised by now) (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (3, 14, D) an amulet of magic regeneration (3, 15, D) an amulet of regeneration (3, 16, D) a +2 partisan of freezing (still there?) a hell hog corpse (skeletalised by now) (still there?) (3, 32, D) a staff of earth (still there?) a +0 dagger (still there?) the +5 whip of Loshrioq {freeze, Str+3 Int+3 Dex+5} (still there?) Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). Dex+5: It affects your dexterity (+5). a +0 short sword (still there?) a +0 dagger (still there?) (3, 40, D) a +0 rapier (3, 50, D) a +2 battleaxe of freezing a +3 plate armour of cold resistance a +1 heavy battleaxe a +0 heavy long sword (3, 51, D) +0 ice dragon scales the +3 great sword of Ynwituh {elec, ^Contam rElec rN+ SInv} ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rN+: It protects you from negative energy. SInv: It lets you see invisible. a +0 robe an ice dragon corpse (skeletalised by now) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 14, D) a +2 trident of flaming (unseen) (4, 15, D) a book of Annihilations (4, 16, D) the +7 trident "Beastslayer" {freeze, rElec} rElec: It insulates you from electricity. (unseen) (4, 17, D) a +3 glaive of flaming (still there?) +1 fire dragon scales (still there?) an oni corpse (skeletalised by now) (still there?) (4, 32, D) a +1 chain mail of willpower a +0 longbow a +0 robe a staff of cold a +0 leather armour an elf corpse (skeletalised by now) (4, 49, D) the +1 leather armour "Wois Lih" {Harm *Slow rN++ Str+4} Harm: It increases damage dealt and taken. *Slow: It may slow you when you take damage. rN++: It greatly protects you from negative energy. Str+4: It affects your strength (+4). (5, 8, D) an orb of light a +0 robe a +0 hand axe (5, 14, D) a +2 demon whip of flaming (still there?) a staff of fire (still there?) (5, 15, D) a +0 demon whip of electrocution (still there?) a book of Contraptions (still there?) (5, 16, D) a +3 falchion of venom (unseen) (5, 18, D) a +2 demon whip of venom (unseen) (5, 38, D) an elf corpse (skeletalised by now) (5, 49, D) a +1 battleaxe of freezing a +1 ring mail of cold resistance a +2 kite shield of reflection a +4 dagger of venom (5, 54, D) a +1 heavy morningstar (still there?) the +6 great sword "Ziqis" {flame, rC+++ Dex+3} (still there?) rC+++: It renders you almost immune to cold. Dex+3: It affects your dexterity (+3). an ice dragon corpse (skeletalised by now) (still there?) a polar bear corpse (skeletalised by now) (still there?) (6, 15, D) a +2 demon whip of draining (unseen) (6, 16, D) a +2 demon whip of electrocution (still there?) a +2 demon whip of electrocution (still there?) a +2 heavy arbalest (still there?) (6, 32, D) a +0 robe a staff of death a +0 long sword a +0 robe the staff "Ymmopav" {rN+ Str+4 Necro} [staff of death] rN+: It protects you from negative energy. Str+4: It affects your strength (+4). Necro: It increases the power of your Necromancy spells. a +0 leather armour a +0 rapier (6, 35, D) a +0 leather armour (still there?) a +0 short sword (still there?) a +0 short sword (still there?) a +0 rapier (still there?) a +2 long sword of flaming (still there?) the staff "Toppoenubb" {rElec rCorr Stlth+ Air} (still there?) [staff of air] rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. Air: It increases the power of your Air spells. a +0 dagger (still there?) a +0 dagger (still there?) an elf corpse (skeletalised by now) (still there?) an elf corpse (skeletalised by now) (still there?) (7, 14, D) a staff of fire (7, 15, D) +1 golden dragon scales (7, 16, D) a +3 glaive of flaming (still there?) +2 fire dragon scales (still there?) a book of Transmutation (still there?) an oni corpse (skeletalised by now) (still there?) (7, 20, D) a +1 demon whip of electrocution (7, 32, D) a +3 scimitar of holy wrath a +1 heavy quarterstaff (7, 33, D) a +5 executioner's axe a +1 crystal plate armour a +0 scimitar a +0 robe an elf corpse (skeletalised by now) (7, 35, D) a +0 rapier of venom (still there?) a +0 robe (still there?) (7, 38, D) a +0 long sword a +0 scale mail (7, 41, D) a +0 rapier (7, 49, D) a +2 chain mail of positive energy (7, 55, D) the +9 whip of Responsibility {heavy, rCorr Str+4} rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). (8, 15, D) a +0 long sword of draining (still there?) a +3 leather armour of cold resistance (still there?) (8, 32, D) a Fen Folio (8, 33, D) the staff "Yrghezoug" {*Slow Str+3 SInv Earth} [staff of earth] *Slow: It may slow you when you take damage. Str+3: It affects your strength (+3). SInv: It lets you see invisible. Earth: It increases the power of your Earth spells. (8, 34, D) a +0 rapier a +0 shortbow a +0 leather armour a +0 longbow a +0 leather armour a ring of fire an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (8, 36, D) a +0 longbow a +0 leather armour a +0 long sword a ring of wizardry a +0 longbow an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (8, 39, D) a +0 rapier a +0 rapier a +0 leather armour (8, 54, D) a +0 battleaxe of freezing (still there?) a book of Hexes (still there?) a frost giant corpse (skeletalised by now) (still there?) (9, 15, D) a +0 demon whip of venom (still there?) the amulet "Qeesawke" {Faith Harm} (still there?) [amulet of faith] Faith: It allows you to gain divine favour quickly. Harm: It increases damage dealt and taken. the +2 scale mail of True Grit {Regen+ Str+3 Dex-5} (still there?) Regen+: It increases your rate of health regeneration. Str+3: It affects your strength (+3). Dex-5: It affects your dexterity (-5). (9, 17, D) a hellephant corpse (skeletalised by now) (9, 32, D) a staff of fire (9, 34, D) a +0 ring mail (still there?) +1 fire dragon scales (still there?) (9, 36, D) a +0 leather armour a +0 longbow a +0 leather armour an elf corpse (skeletalised by now) (9, 38, D) a +0 robe a +0 short sword a +0 robe a +0 buckler an elf corpse (skeletalised by now) (9, 41, D) a +0 rapier a +0 leather armour (9, 49, D) a +2 heavy spear (still there?) a +3 plate armour of cold resistance (still there?) (9, 53, D) a +0 battleaxe of freezing a +1 hand cannon of freezing a ring of protection from cold a frost giant corpse (skeletalised by now) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 16, D) a +2 great sword of flaming (still there?) a scroll of brand weapon (still there?) (10, 17, D) a +0 demon whip (still there?) a +1 demon whip of venom (still there?) a +0 demon whip (still there?) the +2 robe of Time Monsters {rCorr SInv} (still there?) rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. an oni corpse (skeletalised by now) (still there?) (10, 32, D) a +0 dagger (10, 33, D) a +0 dagger a staff of fire (10, 34, D) a +3 phantom mirror (10, 36, D) a +0 robe (still there?) a staff of death (still there?) a +0 ring mail (still there?) a +0 war axe of venom (still there?) (10, 37, D) a +0 leather armour (still there?) a +0 robe (still there?) the +12 glaive of Prune {freeze, Prune} (still there?) Prune: It halves damage taken while paralysed, petrified or unconscious. a +0 short sword (still there?) a +0 short sword (still there?) a +0 leather armour (still there?) an amulet of regeneration (still there?) (10, 40, D) a +0 dagger an elf corpse (skeletalised by now) (10, 41, D) the ring of the Tortoise {AC+8} [ring of protection] AC+8: It affects your AC (+8). (unseen) (10, 49, D) a +2 whip of draining (unseen) (10, 50, D) the +0 leather armour of Card Tricks {Str+3 Dex+6} Str+3: It affects your strength (+3). Dex+6: It affects your dexterity (+6). a book of Touch a polar bear corpse (skeletalised by now) (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (11, 14, D) a +2 hand axe of electrocution (11, 15, D) a +1 vampiric demon whip an amulet of regeneration the +3 flail of Buxkegod {flame, *Slow rElec Int+4 SInv} *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. (11, 35, D) a +0 longbow (still there?) a +2 long sword of freezing (still there?) an elf corpse (skeletalised by now) (still there?) (11, 38, D) a +0 dagger (11, 50, D) an amulet of magic regeneration (11, 51, D) a +0 battleaxe of freezing (11, 52, D) the ring of Paranoia {Str-3 Dex+5 Slay+4} [ring of slaying] Str-3: It affects your strength (-3). Dex+5: It affects your dexterity (+5). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). a polar bear corpse (skeletalised by now) (12, 15, D) the ring "Vuunaergh" {^Contam rC+ rCorr Dex+3 Stlth+} [ring of resist corrosion] ^Contam: It causes magical contamination when unequipped. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. (12, 16, D) +0 fire dragon scales a +1 glaive of flaming a +4 great mace of protection a hellephant corpse (skeletalised by now) (12, 32, D) a +0 short sword a scroll of brand weapon (12, 36, D) a +0 long sword a +0 robe an amulet of guardian spirit an elf corpse (skeletalised by now) (12, 41, D) a +0 leather armour (12, 50, D) the +2 chain mail of Kikubaaqudgha's Favour {*Silence rCorr Int+4 Dex+5 Slay+4} *Silence: It may silence you when you take damage. rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). Dex+5: It affects your dexterity (+5). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). (unseen) (12, 51, D) +1 golden dragon scales a +1 scale mail of cold resistance (12, 52, D) a +0 morningstar of holy wrath a +3 plate armour of poison resistance (13, 18, D) a +6 ring of dexterity (13, 38, D) a +0 robe (13, 50, D) a +2 orcbow of flaming (unseen) (14, 50, D) a staff of conjuration (unseen) (14, 52, D) a +6 mace of draining (15, 51, D) the ring "Keegu" {Fly Will- Str+4 Stlth+} [ring of flight] Fly: It grants you flight. Will-: It decreases your willpower. Str+4: It affects your strength (+4). Stlth+: It makes you more stealthy. the ring "Nybov" {rC+ EV+5} [ring of evasion] rC+: It protects you from cold. EV+5: It affects your evasion (+5). the ring "Xaevaunk" {*Corrode rElec rPois Dex+3 Stlth+} [ring of poison resistance] *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. a ring of willpower the amulet "Zaefuip" {Faith rElec rF+ Int-4} [amulet of faith] Faith: It allows you to gain divine favour quickly. rElec: It insulates you from electricity. rF+: It protects you from fire. Int-4: It affects your intelligence (-4). (17, 50, D) the ring "Imaipsugasch" {rF+++ Int+9 Dex-4 Stlth-} [ring of intelligence] rF+++: It renders you almost immune to fire. Int+9: It affects your intelligence (+9). Dex-4: It affects your dexterity (-4). Stlth-: It makes you less stealthy. (18, 48, D) a +0 robe (18, 49, D) a +0 shortbow (18, 50, D) a +0 scimitar (18, 52, D) an elf corpse (skeletalised by now) (18, 53, D) a +0 dagger an elf corpse (skeletalised by now) (19, 1, D) the Quarto of Algor Spells Type Level a - Permafrost Eruption Ice/Earth 6 b - Ozocubu's Refrigeration Ice 7 (unseen) (19, 17, D) a +2 glaive of flaming (still there?) a ring of willpower (still there?) (19, 31, D) the staff "Nonlerox" {*Slow rElec rN++ Stlth+ Air Alch} [staff of air] *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Stlth+: It makes you more stealthy. Air: It increases the power of your Air spells. Alch: It increases the power of your Alchemy spells. (19, 48, D) a +4 ring of slaying a +0 short sword a book of Maladies (19, 50, D) a +0 short sword a +0 longbow a +0 leather armour a +0 longbow of freezing an elf corpse (skeletalised by now) (20, 1, D) a staff of air (unseen) (20, 3, D) a +0 short sword a +0 ring mail an elf corpse (skeletalised by now) (20, 16, D) a +2 scale mail of cold resistance (still there?) a +1 partisan of venom (still there?) a glowing shapeshifter corpse (skeletalised by now) (still there?) (20, 21, D) a glowing shapeshifter corpse (skeletalised by now) (20, 33, D) a +2 spectral quarterstaff (20, 48, D) a +0 leather armour (still there?) a staff of cold (still there?) (20, 49, D) a book of Transmutation a staff of death a +0 leather armour a +0 leather armour the +4 short sword of Wrath {flame, rCorr Int+4} rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). a +0 short sword a +1 short sword of speed an elf corpse (skeletalised by now) (20, 51, D) a +0 rapier a +0 rapier a +0 leather armour an amulet of reflection (20, 53, D) a +0 robe (21, 0, D) a +0 long sword (21, 1, D) a +2 dagger of holy wrath (still there?) a +0 long sword (still there?) a +0 robe (still there?) a scroll of brand weapon (still there?) an elf corpse (skeletalised by now) (still there?) (21, 2, D) a +0 leather armour (21, 3, D) a +1 flail of protection a +0 leather armour a ring of protection from fire a +0 long sword an elf corpse (skeletalised by now) (21, 6, D) a +0 robe (21, 17, D) a +4 ring of protection a shapeshifter corpse (skeletalised by now) (21, 18, D) a glowing shapeshifter corpse (skeletalised by now) (21, 32, D) a +0 cloak of willpower (21, 33, D) a book of Cryoformation a sanguine talisman (21, 39, D) a rime drake corpse (skeletalised by now) (21, 53, D) a +0 longbow a +0 scale mail a +0 rapier a +0 robe (22, 0, D) a staff of alchemy (22, 6, D) the +8 battleaxe of Quick Death {drain, rN+++} rN+++: It renders you almost immune to negative energy. a +0 leather armour (22, 17, D) a +2 broad axe of holy wrath (still there?) a +2 halberd of protection (still there?) a +1 sling of freezing (still there?) a glowing shapeshifter corpse (skeletalised by now) (still there?) (22, 18, D) a glowing shapeshifter corpse (skeletalised by now) (22, 32, D) a +4 arbalest of draining (still there?) a cane toad corpse (skeletalised by now) (still there?) (22, 33, D) a +0 robe the +0 leather armour "Emealo" {rC+} rC+: It protects you from cold. (22, 48, D) a +0 long sword (still there?) a +0 long sword (still there?) a +4 lightning rod (4/4) (still there?) a +0 shortbow (still there?) a +1 orcbow of freezing (still there?) (22, 53, D) a +0 rapier (23, 0, D) the staff of the Shimmering Gods {Fly rC+ rN+ Stlth+ Necro} [staff of death] Fly: It grants you flight. rC+: It protects you from cold. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. Necro: It increases the power of your Necromancy spells. a Fen Folio (23, 2, D) a +0 long sword a +2 heavy war axe a +0 robe a +0 rapier an elf corpse (skeletalised by now) (23, 6, D) a +0 mace of holy wrath (unseen) (23, 16, D) the +9 staff of Olgreb {rPois∞} Radiate: It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. Alch: It enhances your alchemy magic. rPois∞: It grants immunity to poison. a +3 spectral quarterstaff (23, 17, D) a staff of death a staff of earth (23, 48, D) a staff of fire (still there?) a +0 short sword (still there?) a ring of poison resistance (still there?) (23, 50, D) a +0 leather armour a staff of death a +1 vampiric broad axe the +8 halberd of Ragnarok {pain, +Blink} +Blink: It lets you blink. (23, 52, D) a +5 dire flail of holy wrath (unseen) (23, 53, D) a +0 rapier a +0 robe an elf corpse (skeletalised by now) (24, -1, D) a +2 pair of gloves of strength (24, 0, D) a +0 dagger (24, 16, D) a +0 great mace of holy wrath a shapeshifter corpse (skeletalised by now) (24, 31, D) a +4 plate armour of poison resistance a +1 vampiric trident a +5 quick blade (24, 33, D) a +0 flail of draining (still there?) a +0 robe (still there?) a +3 broad axe of freezing (still there?) a +0 quarterstaff (still there?) a +0 animal skin (still there?) a staff of air (still there?) a staff of alchemy (still there?) the +4 sling "Ommokuw" {elec, Str+4 Int+2 Dex+6} (still there?) Str+4: It affects your strength (+4). Int+2: It affects your intelligence (+2). Dex+6: It affects your dexterity (+6). the ring of Descent {rN+ Will+ Str+4} (still there?) [ring of positive energy] rN+: It protects you from negative energy. Will+: It increases your willpower. Str+4: It affects your strength (+4). a +0 buckler (still there?) a +0 animal skin (still there?) a +1 antimagic hand axe (still there?) a +6 ring of intelligence (still there?) a +0 Gell's gravitambourine (2/2) (still there?) a spriggan corpse (skeletalised by now) (still there?) a polar bear corpse (skeletalised by now) (still there?) a spriggan corpse (skeletalised by now) (still there?) a yak corpse (skeletalised by now) (still there?) (24, 48, D) a +0 robe the Textbook on Changed Schematics Spells Type Level a - Mephitic Cloud Conjuration/Alchemy/Air 3 b - Awaken Armour Earth/Forgecraft 4 c - Hoarfrost Cannonade Ice/Forgecraft 5 (24, 50, D) the +2 scale mail "Coreub" {Dex+2} Dex+2: It affects your dexterity (+2). the +5 demon whip "Spellbinder" {antimagic, disrupt, Will+} Will+: It increases your willpower. a +0 robe a book of Necromancy an elf corpse (skeletalised by now) (24, 51, D) a +0 scale mail (25, 0, D) the +2 robe of Honour {-Tele rN++ Regen+ Str-5} -Tele: It prevents most forms of teleportation. rN++: It greatly protects you from negative energy. Regen+: It increases your rate of health regeneration. Str-5: It affects your strength (-5). (25, 2, D) a +0 short sword a staff of death a +0 robe an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (25, 6, D) a +5 heavy war axe (25, 7, D) a +1 hand axe of electrocution (25, 16, D) the +7 quarterstaff "Laaseuc" {freeze, rPois Str+3} rPois: It protects you from poison. Str+3: It affects your strength (+3). (25, 17, D) a +2 scale mail of fire resistance (25, 18, D) a ring of positive energy (25, 32, D) a staff of cold (25, 39, D) a +0 robe a +0 robe a +0 robe (25, 40, D) a +0 robe (25, 48, D) a +3 phantom mirror a book of Battle (25, 49, D) a +0 long sword (25, 50, D) a +1 glaive of venom a +0 robe a +0 dagger an elf corpse (skeletalised by now) (25, 51, D) a +0 leather armour a +0 ring mail a +0 robe a +0 long sword a +0 robe (25, 52, D) a +2 robe of cold resistance (unseen) (25, 53, D) a +0 long sword (still there?) a +1 heavy trident (still there?) (26, -1, D) a +0 robe (still there?) a +0 long sword (still there?) the +10 tower shield of Ignorance {rN+ Int-4} (still there?) rN+: It protects you from negative energy. Int-4: It affects your intelligence (-4). (26, 0, D) a +7 giant spiked club a +0 long sword (26, 1, D) a +4 antimagic great sword a +0 robe a +0 shortbow of freezing (26, 2, D) a +0 leather armour a +0 short sword (26, 3, D) a +0 long sword a +0 scale mail (26, 4, D) a +0 robe a +0 short sword (26, 6, D) a +0 rapier (still there?) a +0 rapier (still there?) a +2 battleaxe of freezing (still there?) (26, 16, D) the +8 whip "Snakebite" {venom, curare, rPois} rPois: It protects you from poison. (26, 17, D) the +7 long sword of the Curious Curses {protect, rN+ Dex+3} rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). (26, 21, D) a glowing shapeshifter corpse (skeletalised by now) a glowing shapeshifter corpse (skeletalised by now) (26, 31, D) a basilisk corpse (skeletalised by now) (26, 37, D) a +3 heavy flail (still there?) a +2 robe of fire resistance (still there?) the +1 partisan "Killer Bee's Peril" {antimagic, Dex+5} (still there?) Dex+5: It affects your dexterity (+5). a +0 buckler (still there?) a +2 rapier of venom (still there?) a +0 hand axe (still there?) a +0 animal skin (still there?) (26, 40, D) a +0 buckler (26, 47, D) a +0 rapier (26, 48, D) a +0 robe a +0 long sword a +0 heavy hand axe a +0 orcbow of freezing (26, 49, D) +0 ice dragon scales an elf corpse (skeletalised by now) (26, 51, D) a +0 longbow (still there?) a +2 sling of flaming (still there?) a +2 war axe of freezing (still there?) a +2 spear of freezing (still there?) a +0 leather armour (still there?) an elf corpse (skeletalised by now) (still there?) an elf corpse (skeletalised by now) (still there?) (27, 16, D) a +3 ring mail of cold resistance (unseen) (27, 32, D) a +4 ring of slaying (27, 35, D) a +0 robe (still there?) a +0 animal skin (still there?) a staff of air (still there?) a +0 robe (still there?) a spriggan corpse (skeletalised by now) (still there?) (27, 53, D) a +0 shortbow the +6 swamp dragon scales of the Lily {+Inv rPois} +Inv: It lets you turn invisible. rPois: It protects you from poison. an elf corpse (skeletalised by now) (28, 0, D) the +2 quarterstaff "Etaga" {protect, rN+ Int+3} rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). (28, 16, D) the +2 leather armour of Yddawok {rPois rN+ Str+2} rPois: It protects you from poison. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). (unseen) (28, 31, D) a staff of cold a komodo dragon corpse (skeletalised by now) (28, 33, D) a +0 war axe a +0 robe a +0 quarterstaff a catoblepas corpse (skeletalised by now) a spriggan corpse (skeletalised by now) (28, 48, D) a ring of fire (28, 50, D) an amulet of faith a +0 short sword a +0 leather armour a +0 long sword a +0 leather armour a +0 dagger a +0 leather armour a +0 robe an elf corpse (skeletalised by now) (28, 54, D) a +0 rapier a +0 rapier a +0 leather armour an elf corpse (skeletalised by now) (28, 55, D) a +0 short sword (29, 1, D) an elf corpse (skeletalised by now) (29, 16, D) an amulet of reflection a glowing shapeshifter corpse (skeletalised by now) (29, 17, D) a +0 heavy glaive (unseen) (29, 32, D) a +0 buckler (still there?) a +1 quick blade of venom (still there?) (29, 47, D) a +0 long sword (29, 48, D) a +0 long sword (still there?) a +2 demon trident of venom (still there?) a +0 robe (still there?) the +8 scimitar "Tecek" {chaos, rC+ Str+3 Stlth+} (still there?) rC+: It protects you from cold. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. (29, 50, D) a +1 dagger of flaming (still there?) a +0 leather armour (still there?) an elf corpse (skeletalised by now) (still there?) (29, 51, D) a +0 short sword of freezing (unseen) (29, 53, D) a +0 shortbow (30, 52, D) a staff of alchemy (still there?) a +0 robe (still there?) a +0 dagger (still there?) a +0 rapier (still there?) a +0 rapier (still there?) a +0 leather armour (still there?) an elf corpse (skeletalised by now) (still there?) (31, 1, D) a +0 heavy quarterstaff (unseen) (31, 48, D) a +0 robe (still there?) a +0 shortbow (still there?) a +3 rapier of draining (still there?) a +0 ring mail (still there?) the +2 morningstar of Eternal Harmony {drain, Int+2 SInv} (still there?) Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. a +0 leather armour (still there?) a +0 short sword (still there?) an elf corpse (skeletalised by now) (still there?) an elf corpse (skeletalised by now) (still there?) (31, 49, D) a +0 long sword (still there?) a +0 robe (still there?) a scroll of brand weapon (still there?) a +0 heavy morningstar (still there?) a +0 longbow (still there?) a +0 dagger (still there?) a book of Power (still there?) (32, 49, D) the +8 pair of quick blades "Gyre" and "Gimble" {protect} (still there?) a +8 giant spiked club (still there?) a +0 long sword (still there?) a +0 leather armour (still there?) an amulet of magic regeneration (still there?) a dragon-coil talisman (still there?) (32, 52, D) a +0 longbow a +0 leather armour (33, 50, D) a +0 robe a +0 dagger a +4 vampiric great sword a +0 robe a staff of death an elf corpse (skeletalised by now) (33, 52, D) a +0 war axe of electrocution (unseen) (34, 28, D) a +0 long sword (34, 49, D) a +0 long sword (35, 0, D) a +2 glaive of flaming (unseen) (35, 14, D) the +5 arbalest of Beogh's Outrage {speed, SInv Stlth+} SInv: It lets you see invisible. Stlth+: It makes you more stealthy. a +0 halberd (35, 15, D) a +1 rapier of holy wrath (35, 27, D) a +0 plate armour (35, 28, D) the +6 demon whip of Blood {flame, Str+3 Int+5} Str+3: It affects your strength (+3). Int+5: It affects your intelligence (+5). a +0 chain mail a human corpse (skeletalised by now) (35, 29, D) a +0 arbalest (36, 2, D) the +6 falchion of the Shining Light {drain, rCorr Int+2} rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). a +0 arbalest a yaktaur corpse (skeletalised by now) (36, 3, D) a +2 great sword of holy wrath (still there?) a +0 chain mail (still there?) a human corpse (skeletalised by now) (still there?) (36, 16, D) a +0 hand axe of venom (still there?) a ball python corpse (skeletalised by now) (still there?) (36, 29, D) a +3 long sword of flaming a +0 chain mail a +3 whip of draining (36, 31, D) a +2 rapier of draining a +0 arbalest (37, 1, D) the +0 helmet "Voolahat" {Int+2} Int+2: It affects your intelligence (+2). (37, 2, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (37, 5, D) a +0 battleaxe a +0 plate armour (37, 14, D) a +2 broad axe of flaming (37, 15, D) a staff of earth a +0 flail (37, 17, D) a +0 whip (37, 18, D) a +0 partisan a naga corpse (skeletalised by now) (37, 28, D) a staff of fire (37, 31, D) a +0 chain mail a +0 glaive a human corpse (skeletalised by now) (38, 0, D) a staff of cold (38, 3, D) a yaktaur corpse (skeletalised by now) (38, 4, D) a +0 bardiche a +0 chain mail (38, 16, D) a ring of ice (38, 17, D) a +0 robe of willpower a +1 vampiric halberd a naga corpse (skeletalised by now) (38, 28, D) a +0 arbalest the +0 leather armour "Ymyta" {SInv} SInv: It lets you see invisible. a yaktaur corpse (skeletalised by now) (38, 48, D) a +0 antimagic scimitar (unseen) (38, 50, D) a staff of fire (unseen) (39, 1, D) a +0 pair of gloves of infusion (39, 3, D) a +0 dire flail a +0 plate armour a human corpse (skeletalised by now) (39, 4, D) a +1 long sword a +0 chain mail (39, 6, D) a +0 war axe a +0 plate armour a +0 tower shield a human corpse (skeletalised by now) (39, 13, D) a staff of earth (39, 18, D) a +0 flail a +0 robe (39, 21, D) an anaconda corpse (skeletalised by now) (39, 27, D) a staff of conjuration (39, 28, D) a +3 orcbow of flaming a +0 war axe a +0 plate armour (39, 29, D) a +0 kite shield a +2 war axe (39, 48, D) Great Wizards, Vol. II (39, 49, D) the +1 trident of the Kissing June-Bug {venom, rC+ rN+ Will- rCorr} rC+: It protects you from cold. rN+: It protects you from negative energy. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. a +0 Gell's gravitambourine (2/2) a +0 flail (39, 50, D) a +2 trident of venom (still there?) a staff of death (still there?) (39, 52, D) a +0 trident a +0 whip a +0 mace a red draconian corpse (skeletalised by now) a black draconian corpse (skeletalised by now) (39, 54, D) a purple draconian corpse (skeletalised by now) (39, 55, D) a +1 cloak (40, 1, D) a staff of earth a +0 arbalest (40, 3, D) a +1 orcbow of freezing (still there?) a +0 war axe (still there?) a +0 chain mail (still there?) a human corpse (skeletalised by now) (still there?) (40, 5, D) a +0 great mace a +0 chain mail a human corpse (skeletalised by now) (40, 18, D) a +0 whip a +0 robe a water moccasin corpse (skeletalised by now) (40, 19, D) a ball python corpse (skeletalised by now) (40, 21, D) an anaconda corpse (skeletalised by now) (40, 29, D) a +0 plate armour a +0 arbalest a yaktaur corpse (skeletalised by now) (40, 30, D) +1 acid dragon scales a +0 battleaxe a +0 great sword a +0 chain mail a human corpse (skeletalised by now) (40, 32, D) a +3 battleaxe a +0 broad axe a +0 chain mail a human corpse (skeletalised by now) (40, 34, D) a +0 chain mail a +0 battleaxe a +0 chain mail (40, 48, D) the staff of Pehabompa {rElec rF++ Air} [staff of air] rElec: It insulates you from electricity. rF++: It greatly protects you from fire. Air: It increases the power of your Air spells. (unseen) (41, -1, D) a staff of death (unseen) (41, 1, D) an amulet of the acrobat a ring of the Octopus King {rC+ HP+2 AC+2 EV+2 SH+2} [ring of protection from cold] rC+: It protects you from cold. HP+2: It affects your health (+2). AC+2: It affects your AC (+2). EV+2: It affects your evasion (+2). SH+2: It affects your SH (+2). a +6 ring of strength a +6 ring of strength a +6 ring of dexterity a +6 ring of dexterity the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). (41, 16, D) a +6 ring of intelligence a +0 robe (41, 28, D) a +0 heavy spear (unseen) (41, 30, D) a +0 great sword a human corpse (skeletalised by now) (41, 31, D) 2 large rocks (41, 32, D) a +0 great sword a +0 plate armour a human corpse (skeletalised by now) (41, 48, D) the staff of Obiter Dictum {rCorr MP-7 Str+6 Earth} [staff of earth] rCorr: It protects you from acid and corrosion. MP-7: It affects your magic capacity (-7). Str+6: It affects your strength (+6). Earth: It increases the power of your Earth spells. (41, 49, D) the +7 lajatang of Order {silver, rMut} rMut: It protects you from mutation. a +0 battleaxe (42, 1, D) a +2 robe of willpower (unseen) (42, 13, D) a +1 short sword of venom (unseen) (42, 16, D) a staff of alchemy a +0 whip (42, 20, D) a ball python corpse (skeletalised by now) (42, 28, D) a +0 plate armour (42, 30, D) a +5 vampiric whip a +3 war axe (42, 31, D) 4 large rocks (42, 48, D) a Treatise on Traps (43, 3, D) a +1 arbalest of draining (unseen) (43, 13, D) a +1 heavy orcbow (unseen) (43, 29, D) a +0 war axe a +2 plate armour of fire resistance a +0 chain mail a human corpse (skeletalised by now) (43, 30, D) a +0 great sword a +0 chain mail (43, 43, D) a +0 flail of flaming (still there?) a +0 sling (still there?) a +0 robe (still there?) a +0 buckler (still there?) (43, 49, D) a +0 hand axe a staff of air the +3 longbow of the Bequeathed God {drain, rPois Str+7 Stlth-} rPois: It protects you from poison. Str+7: It affects your strength (+7). Stlth-: It makes you less stealthy. a purple draconian corpse (skeletalised by now) a white draconian corpse (skeletalised by now) (43, 50, D) the ring "Ubrin" {Will- Str+9 Dex+3} [ring of strength] Will-: It decreases your willpower. Str+9: It affects your strength (+9). Dex+3: It affects your dexterity (+3). a +0 war axe a staff of fire a +0 hand axe a +0 trident a +2 plate armour of fire resistance a white draconian corpse (skeletalised by now) a white draconian corpse (skeletalised by now) (43, 54, D) a +0 dire flail (still there?) a +1 heavy mace (still there?) (44, 16, D) a staff of death (unseen) (44, 28, D) a staff of cold (unseen) (44, 48, D) a book of Cryoformation a +2 pair of gloves of strength (44, 52, D) a +0 dire flail a +4 ring of protection a +0 flail a purple draconian corpse (skeletalised by now) (45, 48, D) the +5 ring mail "Jyifoh" {-Tele rC++ Dex+3 Stlth+} -Tele: It prevents most forms of teleportation. rC++: It greatly protects you from cold. Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. a +1 leather armour of cold resistance (45, 50, D) a +0 scimitar (still there?) a +1 scale mail of fire resistance (still there?) (45, 53, D) a +0 rapier a +0 cloak a purple draconian corpse (skeletalised by now) (45, 54, D) a +0 dire flail (45, 55, D) a +0 hand axe a +0 battleaxe a red draconian corpse (skeletalised by now) a red draconian corpse (skeletalised by now) (46, 47, D) a staff of air (46, 49, D) the amulet "Heank" {rPois rC+ Regen+ Int+3} [amulet of regeneration] rPois: It protects you from poison. rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. Int+3: It affects your intelligence (+3). a +0 broad axe the Parchment of the Potent Caves Spells Type Level a - Searing Ray Conjuration 2 b - Stone Arrow Conjuration/Earth 3 c - Orb of Destruction Conjuration 7 d - Lehudib's Crystal Spear Conjuration/Earth 8 a purple draconian corpse (skeletalised by now) (46, 50, D) a +0 hand axe of freezing (still there?) a +0 scimitar (still there?) a staff of air (still there?) the amulet "Xewnaesk" {Reflect Int+2 Dex+3 SH+5} (still there?) [amulet of reflection] Reflect: It reflects blocked missile attacks. Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). SH+5: It affects your SH (+5). a +0 glaive (still there?) a +0 halberd (still there?) a +0 short sword (still there?) a yellow draconian corpse (skeletalised by now) (still there?) (46, 51, D) a +0 partisan (still there?) a +0 falchion of holy wrath (still there?) a staff of air (still there?) a white draconian corpse (skeletalised by now) (still there?) a yellow draconian corpse (skeletalised by now) (still there?) a white draconian corpse (skeletalised by now) (still there?) (46, 52, D) a +0 partisan a +0 hand axe a +0 hand axe a +0 dire flail (46, 53, D) a +0 trident (still there?) a +0 trident (still there?) a +0 long sword (still there?) the amulet of the Hippo {Spirit -Tele rF+ rCorr} (still there?) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. -Tele: It prevents most forms of teleportation. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. the +8 dire flail "Gram" {heavy, rElec} (still there?) rElec: It insulates you from electricity. a purple draconian corpse (skeletalised by now) (still there?) (46, 54, D) a +0 long sword a +0 war axe (47, 51, D) the staff of Ferocious True Grit {SInv Conj Tloc} (still there?) [staff of conjuration] SInv: It lets you see invisible. Conj: It increases the power of your Conjurations spells. Tloc: It increases the power of your Translocations spells. a +0 hand axe (still there?) a +0 cloak (still there?) the +3 long sword "Teebrisu" {freeze, *Rage rF++ rCorr} (still there?) *Rage: It berserks you when you make melee attacks (+20% chance). rF++: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. the +8 trishula "Condemnation" {holy, anguish, *Noise Fly rN+} (still there?) *Noise: It may make a loud noise when swung. Fly: It grants you flight. rN+: It protects you from negative energy. a +2 dagger of speed (still there?) a yellow draconian corpse (skeletalised by now) (still there?) (47, 54, D) a +0 halberd a red draconian corpse (skeletalised by now) (48, 0, D) a +1 robe of cold resistance (unseen) (48, 48, D) a +2 ring mail of cold resistance the +6 broad axe "Buzxif" {speed, Fly rN+ Dex+4} Fly: It grants you flight. rN+: It protects you from negative energy. Dex+4: It affects your dexterity (+4). a staff of fire a +0 battleaxe a purple draconian corpse (skeletalised by now) (48, 52, D) a +0 dagger (still there?) a +1 battleaxe of electrocution (still there?) a +0 long sword (still there?) a +2 dagger of venom (still there?) (49, -1, D) a +2 great sword of flaming (unseen) (49, 0, D) the +2 Maxwell's thermic engine {flame, freeze, rev} (49, 13, D) a +2 short sword of draining (still there?) a +4 heavy scimitar (still there?) (49, 14, D) a +2 great mace of protection (still there?) a +0 plate armour (still there?) a +0 plate armour (still there?) a +0 dire flail (still there?) a human corpse (skeletalised by now) (still there?) (49, 24, D) a +2 vampiric halberd (unseen) (49, 48, D) a +0 short sword (49, 50, D) a +0 short sword (50, 11, D) a +1 mace of holy wrath (unseen) (50, 13, D) a +0 great mace a human corpse (skeletalised by now) a human corpse (skeletalised by now) (50, 15, D) a +0 chain mail (50, 16, D) a +3 war axe (still there?) a +0 plate armour (still there?) a human corpse (skeletalised by now) (still there?) (50, 25, D) a +1 scale mail of willpower (unseen) (50, 38, D) an amulet of guardian spirit (50, 48, D) a +3 arbalest of freezing (still there?) the +6 falchion "Bamap" {venom, rPois rCorr Str+2} (still there?) rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). (50, 49, D) a +0 long sword a +0 cloak a +0 kite shield an Everburning Encyclopedia a Trismegistus Codex a black draconian corpse (skeletalised by now) (50, 52, D) a +0 cloak a maw talisman a +0 dagger a +0 rapier a +0 dagger a +0 cloak a ring of magical power a white draconian corpse (skeletalised by now) a purple draconian corpse (skeletalised by now) (50, 54, D) a +0 dire flail (51, 0, D) a +2 quarterstaff of pain (51, 24, D) a +3 spectral quarterstaff (51, 25, D) a staff of alchemy (unseen) (51, 36, D) the +6 rapier "Zepho" {antimagic, rF+ Int+5} rF+: It protects you from fire. Int+5: It affects your intelligence (+5). (51, 50, D) a +0 trident (still there?) the ring of Jeurch {rC++ Dex+5} (still there?) [ring of protection from cold] rC++: It greatly protects you from cold. Dex+5: It affects your dexterity (+5). (52, 0, D) a staff of death (52, 12, D) a +0 chain mail a staff of air (52, 14, D) a +0 plate armour a +1 dire flail (52, 15, D) a +0 glaive a +0 plate armour a human corpse (skeletalised by now) (52, 16, D) a +0 long sword a +0 plate armour (52, 17, D) a +0 war axe a +0 plate armour a human corpse (skeletalised by now) (52, 24, D) a +3 spear of freezing (52, 48, D) the staff "Irghudem" {rN+ Will+ Conj Necro Tloc} [staff of death] rN+: It protects you from negative energy. Will+: It increases your willpower. Conj: It increases the power of your Conjurations spells. Necro: It increases the power of your Necromancy spells. Tloc: It increases the power of your Translocations spells. (unseen) (52, 49, D) a +0 scimitar a +0 war axe a ring of protection from fire a +0 hand axe a green draconian corpse (skeletalised by now) (52, 50, D) a +0 mace (still there?) a +5 shortbow of flaming (still there?) a green draconian corpse (skeletalised by now) (still there?) (53, 12, D) a staff of fire (53, 13, D) a +0 rapier of protection a +0 war axe (53, 14, D) a +1 heavy spear (still there?) a human corpse (skeletalised by now) (still there?) (53, 15, D) a +0 war axe a +0 plate armour (53, 17, D) a +0 dire flail the +4 ring mail "Biare" {rPois rC- Regen+} rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Regen+: It increases your rate of health regeneration. the +4 dire flail of Conformity {freeze, rC+ MP+4} rC+: It protects you from cold. MP+4: It affects your magic capacity (+4). a +0 chain mail a human corpse (skeletalised by now) a human corpse (skeletalised by now) (53, 24, D) a +2 hand axe of freezing (53, 25, D) a +3 heavy shortbow (unseen) (53, 47, D) a +1 halberd of venom (still there?) a +0 cloak (still there?) a red draconian corpse (skeletalised by now) (still there?) (53, 49, D) a staff of fire (unseen) (53, 51, D) a +0 scimitar (still there?) a staff of air (still there?) a +0 cloak (still there?) (54, 1, D) the +12 morningstar of Yggohav {pain, rN+ Int+3} rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). (54, 12, D) a +0 chain mail (54, 24, D) a staff of air (54, 25, D) a staff of cold (unseen) (54, 36, D) a ring of ice (54, 48, D) a +0 rapier (54, 50, D) a staff of fire (unseen) (56, 2, D) a staff of fire (unseen) (56, 13, D) a +0 battleaxe (58, 35, D) a +4 arbalest of draining (unseen) (58, 47, D) a +0 chain mail (58, 48, D) a book of Dangerous Friends (58, 49, D) a dragon-coil talisman (58, 51, D) a +0 arbalest (59, 35, D) the staff of the Endless March {rN+ Conj Ice} [staff of conjuration] rN+: It protects you from negative energy. Conj: It increases the power of your Conjurations spells. Ice: It increases the power of your Ice spells. (unseen) (59, 37, D) a +0 scimitar (still there?) the +3 trident of Death's Door {flame, *Noise rElec Dex-4 Stlth+} (still there?) *Noise: It may make a loud noise when swung. rElec: It insulates you from electricity. Dex-4: It affects your dexterity (-4). Stlth+: It makes you more stealthy. a red draconian skeleton (still there?) (59, 39, D) a +0 short sword a white draconian skeleton (59, 47, D) a +3 leather armour of cold resistance (unseen) (59, 51, D) a +1 battleaxe a +0 chain mail a yaktaur corpse (skeletalised by now) (59, 53, D) a +4 ring of slaying (60, 37, D) the +5 halberd of the Pharaoh's Fist {spect, rElec rPois rCorr Int-3} rElec: It insulates you from electricity. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Int-3: It affects your intelligence (-3). (unseen) (60, 47, D) a +2 antimagic short sword (unseen) (60, 48, D) a +0 dagger of holy wrath (unseen) (60, 51, D) a +0 arbalest (still there?) a +0 dire flail (still there?) a +2 scale mail of willpower (still there?) a yaktaur corpse (skeletalised by now) (still there?) a human corpse (skeletalised by now) (still there?) (60, 53, D) a +0 chain mail a +0 dire flail a +0 chain mail a +0 great sword a +0 chain mail a human corpse (skeletalised by now) (61, 12, D) a +0 shortbow a centaur corpse (skeletalised by now) (61, 16, D) a +1 shortbow of flaming (unseen) (61, 26, D) a +1 antimagic sling (unseen) (61, 35, D) a +5 orcbow of electrocution (61, 38, D) the staff "Daiqekh" {rPois Int+2 Forge Ice Alch} [staff of alchemy] rPois: It protects you from poison. Int+2: It affects your intelligence (+2). Forge: It increases the power of your Forgecraft spells. Ice: It increases the power of your Ice spells. Alch: It increases the power of your Alchemy spells. a +0 glaive (61, 48, D) a staff of cold a human corpse (skeletalised by now) (61, 49, D) a +0 chain mail (61, 50, D) a +0 dire flail (still there?) the +2 plate armour of the Game of Kings {Str+5} (still there?) Str+5: It affects your strength (+5). (61, 53, D) 5 large rocks (62, 1, D) a +2 ring mail of fire resistance (62, 3, D) a hell hound corpse (skeletalised by now) (62, 8, D) a +0 vampiric falchion (62, 11, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (62, 17, D) a +3 phantom mirror (62, 26, D) a +4 scale mail of fire resistance (unseen) (62, 27, D) a +1 great sword of electrocution (unseen) (62, 36, D) a +2 long sword of protection (still there?) a +0 war axe (still there?) a +0 mace (still there?) (62, 48, D) a staff of cold (still there?) a +0 chain mail (still there?) (62, 50, D) a +0 dire flail (still there?) a +0 partisan (still there?) a +1 scale mail of willpower (still there?) a stone giant corpse (skeletalised by now) (still there?) a human corpse (skeletalised by now) (still there?) (62, 51, D) the +11 dagger of Devotion {protect, Str+4 Dex+5} Str+4: It affects your strength (+4). Dex+5: It affects your dexterity (+5). (unseen) (62, 52, D) a +0 chain mail the ring "Vyukhepi" {rF+ Will+ Str+6 Int+2} [ring of strength] rF+: It protects you from fire. Will+: It increases your willpower. Str+6: It affects your strength (+6). Int+2: It affects your intelligence (+2). 9 large rocks a stone giant corpse (skeletalised by now) (63, 0, D) a +2 rapier of venom (unseen) (63, 8, D) a +0 dagger of venom (unseen) (63, 11, D) a +0 shortbow a +0 shortbow a centaur corpse (skeletalised by now) a centaur corpse (skeletalised by now) (63, 17, D) a +0 ring mail of willpower (still there?) a +1 orcbow of freezing (still there?) (63, 36, D) a +3 chain mail of poison resistance (63, 37, D) a +2 hand axe of electrocution (unseen) (63, 49, D) a +3 long sword (still there?) 4 potions of heal wounds (still there?) (63, 50, D) a +0 chain mail a +0 war axe the Precepts of Enthralling Electrocution Spells Type Level a - Swiftness Air 3 b - Sigil of Binding Hexes 3 c - Yara's Violent Unravelling Hexes/Alchemy 5 d - Chain Lightning Conjuration/Air 9 (63, 53, D) a +0 chain mail a +0 plate armour a +0 battleaxe a staff of death a +0 arbalest (63, 54, D) a +0 chain mail (still there?) a +3 great sword (still there?) a +1 battleaxe (still there?) a +0 plate armour (still there?) 5 large rocks (still there?) a human corpse (skeletalised by now) (still there?) a stone giant corpse (skeletalised by now) (still there?) (63, 55, D) a +0 war axe a +0 chain mail (64, 26, D) a +5 ring of evasion (still there?) a scarf of resistance (still there?) (64, 48, D) a +0 war axe (still there?) a Fen Folio (still there?) an amulet of the acrobat (still there?) a +1 chain mail of cold resistance (still there?) a +2 sling of freezing (still there?) a +0 battleaxe (still there?) (64, 49, D) the +7 sceptre of Torment {pain, torment} (still there?) a +0 arbalest (still there?) a +1 plate armour of positive energy (still there?) a yaktaur corpse (skeletalised by now) (still there?) (64, 50, D) a +5 broad axe of venom (still there?) a +0 chain mail (still there?) a +0 great mace (still there?) a +0 chain mail (still there?) a +3 scimitar of freezing (still there?) (64, 52, D) a +0 plate armour a +0 war axe (64, 53, D) a +0 dire flail the +2 shortbow of a Thousand Xenops {flame, ^Contam +Blink rElec} ^Contam: It causes magical contamination when unequipped. +Blink: It lets you blink. rElec: It insulates you from electricity. a +0 arbalest a yaktaur corpse (skeletalised by now) (65, 16, D) a staff of fire (unseen) (65, 17, D) a staff of fire (unseen) (65, 26, D) a +2 great mace of protection (unseen) (65, 50, D) a +0 battleaxe a human corpse (skeletalised by now) (65, 52, D) a +0 chain mail (still there?) a +0 plate armour (still there?) a +0 great sword (still there?) a +0 arbalest (still there?) a +0 arbalest (still there?) a staff of cold (still there?) a yaktaur corpse (skeletalised by now) (still there?) (65, 56, D) a +0 long sword (66, 48, D) a +0 war axe a +1 scimitar of holy wrath (66, 49, D) the +1 leather armour of Trial and Error {*Silence rF+ Slay+2} *Silence: It may silence you when you take damage. rF+: It protects you from fire. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). a +0 chain mail a staff of earth (66, 55, D) a +0 kite shield (67, 3, D) an adder corpse (skeletalised by now) (67, 48, D) the +3 spear of Fate {flame, ^Contam rC+ Str+2 Int+3} (still there?) ^Contam: It causes magical contamination when unequipped. rC+: It protects you from cold. Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). a +0 arbalest (still there?) (67, 49, D) a +0 plate armour (still there?) a +3 war axe (still there?) a +0 great sword (still there?) a +0 chain mail (still there?) a +2 dagger of venom (still there?) (67, 51, D) 4 large rocks (67, 52, D) the ring of Ethics {rC+ Slay+4} [ring of slaying] rC+: It protects you from cold. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). a +0 battleaxe a +0 chain mail a +1 dagger of venom (67, 56, D) a +0 chain mail (68, 0, D) the staff of Plunder {*Corrode rN+ SInv Conj Necro} [staff of death] *Corrode: It may corrode you when you take damage. rN+: It protects you from negative energy. SInv: It lets you see invisible. Conj: It increases the power of your Conjurations spells. Necro: It increases the power of your Necromancy spells. (68, 50, D) a +6 partisan of protection (still there?) a +0 plate armour (still there?) a +0 arbalest (still there?) a +3 vampiric glaive (still there?) a staff of death (still there?) a +0 chain mail (still there?) a +0 long sword (still there?) (68, 51, D) a +0 tower shield (still there?) the +9 whip "Eghiwoam" {vamp, Str+3 Int+2} (still there?) Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). a +0 chain mail (still there?) a human corpse (skeletalised by now) (still there?) (68, 52, D) a +0 long sword a +0 long sword the +0 crystal plate armour of Vanity {^Contam rN++ Will+} ^Contam: It causes magical contamination when unequipped. rN++: It greatly protects you from negative energy. Will+: It increases your willpower. a human corpse (skeletalised by now) (68, 53, D) a +0 arbalest of freezing (unseen) (69, 0, D) a +0 rapier of electrocution (69, 36, D) a staff of cold (unseen) (69, 37, D) a +0 dagger a +0 robe a spriggan corpse (skeletalised by now) (69, 38, D) a wolf corpse (skeletalised by now) (69, 48, D) a book of Touch (still there?) the Lessons on the Lungs (still there?) Spells Type Level a - Poisonous Vapours Alchemy/Air 1 b - Cigotuvi's Putrefaction Necromancy/Air 4 (69, 49, D) the +0 ring mail "Jeimpa" {rF++ Str+3 Dex+3} (still there?) rF++: It greatly protects you from fire. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). the +1 long sword of Honour {freeze, rElec rPois Str+3} (still there?) rElec: It insulates you from electricity. rPois: It protects you from poison. Str+3: It affects your strength (+3). a +0 chain mail (still there?) a book of Conjurations (still there?) (69, 52, D) a human corpse (skeletalised by now) (69, 54, D) a +0 kite shield (70, 9, D) the staff of Asanits {rPois rF+ Str+5 Fire} [staff of fire] rPois: It protects you from poison. rF+: It protects you from fire. Str+5: It affects your strength (+5). Fire: It increases the power of your Fire spells. (70, 19, D) a +2 scimitar of electrocution (unseen) (70, 36, D) a +0 spear a staff of air (70, 48, D) a +0 war axe (still there?) a +2 arbalest of freezing (still there?) a +2 leather armour of positive energy (still there?) a yaktaur corpse (skeletalised by now) (still there?) (70, 49, D) a +0 arbalest (still there?) a +0 great sword (still there?) a +0 plate armour (still there?) a +3 dagger of speed (still there?) a yaktaur corpse (skeletalised by now) (still there?) a human corpse (skeletalised by now) (still there?) (70, 54, D) a +0 chain mail (71, 8, D) a +4 broad axe of venom (71, 17, D) a staff of air (71, 27, D) a ring of ice (71, 36, D) a +0 pair of boots of rampaging (71, 39, D) a +0 arbalest of electrocution (71, 40, D) a +0 spear (71, 46, D) a +0 war axe (71, 48, D) a +3 phantom mirror (72, 8, D) a ring of flight (72, 9, D) a staff of conjuration (unseen) (72, 16, D) a +2 trident of flaming (72, 26, D) a staff of conjuration (72, 49, D) a granite talisman (73, 16, D) a +1 scale mail of cold resistance (unseen) (73, 26, D) the +12 battleaxe "Aceno" {spect, rPois rN+++ rCorr Dex-4} rPois: It protects you from poison. rN+++: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. Dex-4: It affects your dexterity (-4). (73, 27, D) a +4 great sword of draining (unseen) (73, 36, D) the +11 quarterstaff "Lorem Ipsum" {holy, MP+4 Dex-5 Stlth+} (still there?) MP+4: It affects your magic capacity (+4). Dex-5: It affects your dexterity (-5). Stlth+: It makes you more stealthy. a scroll of brand weapon (still there?) (73, 37, D) the +1 morningstar "Laezxud" {protect, rPois Str+3 Stlth-} (still there?) rPois: It protects you from poison. Str+3: It affects your strength (+3). Stlth-: It makes you less stealthy. the Annotations on Conjuration (still there?) Spells Type Level a - Fireball Conjuration/Fire 5 b - Lehudib's Crystal Spear Conjuration/Earth 8 a black bear corpse (skeletalised by now) (still there?) (73, 39, D) a +0 spear a spriggan corpse (skeletalised by now) (73, 47, D) a +0 war axe (73, 50, D) a +0 chain mail (74, 38, D) a +0 spear a +0 buckler (74, 47, D) a staff of fire (unseen) (74, 49, D) a staff of death (unseen) (75, 1, D) the +1 quarterstaff "Dargh" {speed, Will+ Str+3} Will+: It increases your willpower. Str+3: It affects your strength (+3). (75, 2, D) a ball python corpse (skeletalised by now) (75, 47, D) a staff of earth (unseen) (75, 48, D) a +0 halberd (75, 49, D) a staff of death (unseen)