huhu0120 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) an orb of mayhem an orb of guile a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 2, D) a +0 buckler a +0 scale mail the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (14, 4, D) a +0 war axe (61, 8, D) a +2 war axe of flaming (61, 26, D) a +3 orcbow of draining (unseen) (61, 29, D) a wyvern corpse (62, 0, D) the ring "Anour Dep" {rPois Will- Str+4} [ring of poison resistance] rPois: It protects you from poison. Will-: It decreases your willpower. Str+4: It affects your strength (+4). a +6 ring of strength (62, 1, D) a +1 whip of venom (62, 8, D) a +0 glaive of protection (unseen) (62, 10, D) a +0 trident a +0 leather armour (62, 11, D) a +0 club a +0 mace (62, 17, D) the +9 sling of Ru's Vengeance {heavy, *Corrode *Slow rF++ SInv} *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. rF++: It greatly protects you from fire. SInv: It lets you see invisible. (62, 26, D) a +2 robe of willpower (62, 29, D) a swamp drake corpse (63, 8, D) the +4 scimitar of the Salmon {drain, ^Drain rF+ MP-7 Dex+6} ^Drain: It drains your maximum health when unequipped. rF+: It protects you from fire. MP-7: It affects your magic capacity (-7). Dex+6: It affects your dexterity (+6). (63, 12, D) a +0 dagger a +0 robe (63, 15, D) a +3 leather armour of fire resistance (63, 26, D) the +10 glaive of Ycsighet {freeze, rPois Will+ Dex-4} rPois: It protects you from poison. Will+: It increases your willpower. Dex-4: It affects your dexterity (-4). (63, 28, D) the +2 hand axe of Darkness {holy, rF+++ rCorr Int-3 Dex+4} rF+++: It renders you almost immune to fire. rCorr: It protects you from acid and corrosion. Int-3: It affects your intelligence (-3). Dex+4: It affects your dexterity (+4). (63, 29, D) +0 steam dragon scales a steam dragon corpse (64, 16, D) a staff of fire (64, 17, D) a +1 whip of electrocution a +2 ring mail of cold resistance (64, 26, D) the +0 chain mail "Hesmofunn" {rF+ rC+} rF+: It protects you from fire. rC+: It protects you from cold. (64, 27, D) a swamp drake corpse (64, 29, D) +0 steam dragon scales (65, 26, D) a staff of air (unseen) (65, 28, D) a steam dragon corpse (67, 0, D) a staff of fire (unseen) (67, 4, D) a black bear corpse (skeletalised by now) (68, 4, D) a +0 short sword a +0 robe (68, 36, D) a +2 dagger of venom (unseen) (69, 11, D) a +0 trident (70, 8, D) a +2 longbow of draining (unseen) (70, 9, D) the +7 shortbow of the Ghost {freeze, rC+ Int+6 SInv} rC+: It protects you from cold. Int+6: It affects your intelligence (+6). SInv: It lets you see invisible. (unseen) (70, 10, D) a +0 trident 2 boomerangs a merfolk corpse (skeletalised by now) (70, 36, D) the Octavo of Dire Spectres Spells Type Level a - Soul Splinter Necromancy 1 b - Confusing Touch Hexes 3 (unseen) (70, 37, D) a +1 helmet of intelligence (still there?) a scroll of brand weapon (still there?) a +2 rapier of venom (still there?) (71, 9, D) a ring of ice (71, 10, D) a +0 trident (71, 17, D) the +7 scale mail "Hoimmar" {rPois} rPois: It protects you from poison. (71, 22, D) a wind drake corpse (skeletalised by now) (71, 26, D) a ring of flight (71, 27, D) a staff of earth (unseen) (71, 31, D) a +0 great mace a +0 ring mail a human corpse (skeletalised by now) (72, 8, D) a +3 falchion of electrocution (unseen) (72, 10, D) a +0 trident (72, 11, D) a +0 trident 2 boomerangs a merfolk corpse (skeletalised by now) (72, 26, D) a +2 falchion of holy wrath (unseen) (72, 27, D) a +0 scale mail (still there?) a +1 great sword of flaming (still there?) (72, 28, D) a +0 falchion a +0 scale mail a human corpse (skeletalised by now) (72, 29, D) a +3 war axe of freezing a +0 plate armour (72, 36, D) a book of Fire (72, 37, D) the +1 leather armour of Least Resistance {rC+ Dex+3} rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). (unseen) (73, 1, D) a +3 leather armour of fire resistance (73, 16, D) a +3 plate armour of cold resistance (73, 17, D) a staff of earth (unseen) (73, 27, D) a +0 arbalest (still there?) a +1 chain mail of willpower (still there?) (73, 31, D) a +0 scale mail a human corpse (skeletalised by now) (73, 36, D) a ring of wizardry (73, 37, D) the +10 war axe of Cruel Justice {flame, Fly rCorr Dex+3 Stlth+} Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. (unseen) (74, 1, D) a +6 ring of dexterity (74, 3, D) a bullfrog corpse (skeletalised by now) (75, 3, D) a river rat corpse (skeletalised by now)