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Level 1 of the Dungeon
(0, 1, D:1)
a +0 dagger
a goblin corpse (skeletalised by now)
(3, 5, D:1)
a rat skeleton
(4, 3, D:1)
a rat skeleton
(6, -12, D:1)
a parchment of Call Canine Familiar
(9, -19, D:1)
a +0 dagger
a goblin corpse (skeletalised by now)
(9, -4, D:1)
a +0 ring mail
(35, -30, D:1)
a bat corpse (skeletalised by now)
(36, -18, D:1)
a quokka corpse (skeletalised by now)
(42, 7, D:1)
a +0 club
a goblin corpse (skeletalised by now)
Level 2 of the Dungeon
(0, 0, D:2)
a +0 dagger of venom
a +0 spear
a gnoll corpse (skeletalised by now)
(1, -1, D:2)
a +0 halberd
a +0 whip
a gnoll corpse (skeletalised by now)
(4, 0, D:2)
a +0 whip
a gnoll corpse (skeletalised by now)
(6, 31, D:2)
a +0 short sword
(16, 11, D:2)
a +0 spear
(20, 22, D:2)
a +0 whip
a kobold corpse (skeletalised by now)
(26, 12, D:2)
a +0 dagger
a +0 sling
(28, 10, D:2)
a +0 club
a +0 club
a goblin skeleton
a goblin skeleton
(28, 31, D:2)
an adder corpse (skeletalised by now)
(29, 10, D:2)
a +0 dagger
a goblin skeleton
(30, 10, D:2)
a +0 dagger
(30, 11, D:2)
a +0 club
(32, 37, D:2)
a +0 ring mail
(33, 13, D:2)
a +0 club
a goblin skeleton
(34, 4, D:2)
a quokka skeleton
(36, 10, D:2)
a +0 dagger
a +0 animal skin
the hobgoblin corpse of Robin (skeletalised by now)
(39, 10, D:2)
a +0 dagger
a goblin corpse (skeletalised by now)
(44, -6, D:2)
a +0 hand axe
(50, 28, D:2)
a +0 sling
Level 3 of the Dungeon
(16, -12, D:3)
a scroll of identify
(16, 3, D:3)
a +0 mace
(17, -5, D:3)
a +0 short sword
(18, 3, D:3)
13 gold pieces
(20, -10, D:3)
a potion of heal wounds
(21, 26, D:3)
a +0 hand axe
the +1 robe "Nuofow" {*Corrode rF+++ rN++ Stlth-}
*Corrode: It may corrode you when you take damage.
rF+++: It renders you almost immune to fire.
rN++: It greatly protects you from negative energy.
Stlth-: It makes you less stealthy.
It cannot be enchanted further.
(22, 25, D:3)
a +0 club
an orc corpse
(22, 27, D:3)
a +0 robe
(27, 20, D:3)
17 gold pieces
a +0 club
(28, 14, D:3)
a +0 rapier