Dungeon Crawl Stone Soup version 0.34-a0-649-g9db2fe26c4 (webtiles) character file. Game seed: 15196996470930253576 5 html the Vexing (level 1, 0/10 HPs) Began as a Deep Elf Enchanter on Aug 20, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:45 (71 turns). html the Vexing (Deep Elf Enchanter) Turns: 71, Time: 00:01:46 Health: 0/10 AC: 2 Str: 5 XL: 1 Next: 66% Magic: 6/6 EV: 11 Int: 19 God: Gold: 20 SH: 0 Dex: 15 Spells: 6/6 levels left rFire . . . (100%) a - +1 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Potions i - 2 potions of invisibility d - a potion of attraction {unknown} Skills: - Level 1.0 Short Blades - Level 2.4 Dodging - Level 3.6 Stealth + Level 3.3 Spellcasting + Level 4.2 Hexes You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 19% N/A 8% 3 Tukima's Dance Hex 19% N/A 8% 3 Ensorcelled Hibernation Hex/Ice 22% N/A 10% 2 Gloom Hex/Necr 22% N/A 19% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History d - a dark potion Found a ring mail. A goblin comes into view. It is wielding a +0 dagger. Found 6 poisoned darts. An endoplasm comes into view. An endoplasm comes into view. The goblin hits you with a +0 dagger. You hit the goblin. You kill the goblin! Things that are here: a +0 dagger; a goblin corpse A jackal comes into view. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm closely misses you. The endoplasm hits you. You barely miss the endoplasm. The endoplasm is heavily wounded. The jackal barks! The endoplasm freezes you. You are frozen. The endoplasm freezes you. You are frozen. You hit the endoplasm. You kill the endoplasm! The endoplasm freezes you. You are frozen. A jackal comes into view. x2 The jackal barks! You hear a bark! The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The jackal barks! You hit the jackal. The jackal is severely wounded. The jackal misses you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... .... #####.. # #...... ..############# #...... ..............#+##...... ........................ .......([.............#. ..h.h................... #..h@..)............. ##..J......#.......†. #.........#.#....... #.........#.#....... #.........#.######## #.........#.# ###########.# #.# #.# You could see an endoplasm and 3 jackals. Vanquished Creatures 2 endoplasms (D:1) A ball python (D:1) A frilled lizard (D:1) A goblin (D:1) A kobold (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | html the Deep Elf Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 71 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_wind_blow, layout_basic, columned_hall_lemuel, minmay_pentomino_u2 Action || total ---------------------------++------- Melee: Dagger || 13 Stab: Sleeping || 2 Armour: Robe || 6 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 70 | 70 | 0 | 0 | 30 | 1 | 70.0 | Dungeon | 70 | 70 | 0 | 0 | 30 | 1 | 70.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 70 daAuts