html Level 1 of the Dungeon (1, 26, D:1) a +0 war axe (3, -5, D:1) a hobgoblin corpse (skeletalised by now) (6, -7, D:1) a +0 club (6, 20, D:1) a bat skeleton (20, 7, D:1) a bat corpse (skeletalised by now) (21, 22, D:1) a +0 dagger a +0 club a ball python corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (21, 23, D:1) a +0 club a goblin corpse (skeletalised by now) (22, 23, D:1) a rat corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (23, 24, D:1) a frilled lizard corpse (skeletalised by now) (23, 32, D:1) a +0 hand axe (24, -4, D:1) a +0 leather armour (36, 34, D:1) a bat corpse (skeletalised by now) (37, 25, D:1) a +0 club (37, 34, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (44, 16, D:1) a +0 dagger a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 short sword a kobold corpse (7, 8, D:2) a frilled lizard corpse (10, 1, D:2) a quokka corpse (21, -9, D:2) a +0 dagger (30, 0, D:2) a hobgoblin corpse (40, 9, D:2) a giant cockroach corpse (41, -15, D:2) a +0 dagger a kobold corpse (41, -4, D:2) a potion of curing