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Level 1 of the Dungeon
(1, 26, D:1)
a +0 war axe
(3, -5, D:1)
a hobgoblin corpse (skeletalised by now)
(6, -7, D:1)
a +0 club
(6, 20, D:1)
a bat skeleton
(20, 7, D:1)
a bat corpse (skeletalised by now)
(21, 22, D:1)
a +0 dagger
a +0 club
a ball python corpse (skeletalised by now)
a frilled lizard corpse (skeletalised by now)
(21, 23, D:1)
a +0 club
a goblin corpse (skeletalised by now)
(22, 23, D:1)
a rat corpse (skeletalised by now)
a hobgoblin corpse (skeletalised by now)
(23, 24, D:1)
a frilled lizard corpse (skeletalised by now)
(23, 32, D:1)
a +0 hand axe
(24, -4, D:1)
a +0 leather armour
(36, 34, D:1)
a bat corpse (skeletalised by now)
(37, 25, D:1)
a +0 club
(37, 34, D:1)
a +0 dagger
3 stones
a kobold corpse (skeletalised by now)
(44, 16, D:1)
a +0 dagger
a kobold corpse (skeletalised by now)
Level 2 of the Dungeon
(0, 0, D:2)
a +0 short sword
a kobold corpse
(7, 8, D:2)
a frilled lizard corpse
(10, 1, D:2)
a quokka corpse
(21, -9, D:2)
a +0 dagger
(30, 0, D:2)
a hobgoblin corpse
(40, 9, D:2)
a giant cockroach corpse
(41, -15, D:2)
a +0 dagger
a kobold corpse
(41, -4, D:2)
a potion of curing