Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 9910774074535595892 2 hsm031222 the Vexing (level 1, -2/14 HPs) Began as a Demigod Enchanter on Mar 16, 2026. Slain by a goblin ... wielding a +0 dagger (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:07 (138 turns). hsm031222 the Vexing (Demigod Enchanter) Turns: 138, Time: 00:00:08 Health: -2/14 AC: 2 Str: 9 XL: 1 Next: 20% Magic: 5/5 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/3 levels left rFire . . . (100%) a - +1 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of amnesia {unknown} d - a scroll of vulnerability {unknown} Potions i - 2 potions of invisibility Skills: + Level 0.0 Fighting + Level 0.9 Short Blades + Level 1.8 Dodging + Level 2.7 Stealth + Level 1.7 Spellcasting + Level 2.7 Hexes You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 12% N/A 17% 2 Confusing Touch Hex 10% N/A 21% 3 Tukima's Dance Hex 10% N/A 21% 3 Gloom Hex/Necr 12% N/A 34% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The endoplasm is heavily wounded. The goblin closely misses you. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is almost dead. The goblin barely misses you. The endoplasm hits you. You hit the endoplasm but do no damage. The endoplasm is almost dead. The goblin closely misses you. The endoplasm freezes you. You are frozen. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the endoplasm. The endoplasm is almost dead. The goblin misses you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the endoplasm. You kill the endoplasm! The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You hit the goblin. The goblin is almost dead. The goblin hits you with a +0 dagger. You die... #.#.. .........#. #.#.##########.#. .......#......#. #.###g###.......... # #.............#..## #.#######.#...#..)..... #......[..........##### ###...g...##.......... #..@....##.....##### #.......###......... #....)..# #..#.##### #.......# #..#.##### #.J.....# #..#...... #.......# #..######. ######.## #. #. .# #. #. You could see an endoplasm (asleep) and a goblin. Vanquished Creatures An endoplasm (D:1) A kobold (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hsm031222 the Demigod Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 138 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: dolorous_arrival_somebody's_watching_me, layout_basic, shapermc_ecumenical_altar_mp_ritualfount Action || total ---------------------------++------- Attack: Normal || 10 Melee: Dagger || 10 Armour: Robe || 4 Dodge: Dodged || 5