Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 14452446365648331986 16 hrymn67 the Conjurer (level 2, -1/20 HPs) Began as a Draconian Conjurer on Oct 1, 2026. Succumbed to a scorpion's poison ... on level 3 of the Dungeon. The game lasted 00:12:11 (909 turns). hrymn67 the Conjurer (Draconian Conjurer) Turns: 909, Time: 00:12:11 Health: -1/20 AC: 4 Str: 9 XL: 2 Next: 37% Magic: 5/5 EV: 23 Int: 18 God: Gold: 90 SH: 6 Dex: 9 Spells: 2/5 levels left rFire . . . (100%) c - +0 hand axe rCold . . . (100%) b - +0 kite shield rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . e - amulet of the acrobat Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn MPRegen 0.09/turn %: acrobat @: lethally poisoned (-1 -> -10), acrobatic A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 90 gold pieces. Inventory: Hand Weapons a - a +0 dagger c - a +0 hand axe (weapon) Armour b - a +0 kite shield (worn) Jewellery e - an amulet of the acrobat (worn) Talismans d - a rimehorn talisman Wands a - a wand of flame (10) Scrolls c - a scroll of vulnerability {unknown} d - a scroll of amnesia {unknown} e - a scroll of identify {unknown} Potions g - 2 potions of magic i - a potion of invisibility Skills: + Level 1.9 Dodging + Level 2.3 Stealth + Level 0.4 Shields + Level 2.1 Spellcasting + Level 4.1 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 21% 1 b - Searing Ray Conj 32% 2d5 30% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 99% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 99% 4 Rending Blade Conj/Frge 9% 2d6 99% 4 Polar Vortex Ice 0% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 : D:2 ( Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History The scorpion poisons you! The adder bites you but does no damage. You finish putting on your amulet of the acrobat. You feel ready to tumble and roll out of harm's way. e - an amulet of the acrobat (worn) You closely miss the adder. You hit the scorpion but do no damage. You hit the rat but do no damage. You feel very sick. The rat bites you. The scorpion barely misses you. The adder bites you but does no damage. The rat barely misses you. The scorpion stings you but does no damage. The adder bites you but does no damage. You hit the adder. The adder is heavily wounded. You hit the rat but do no damage. You hit the scorpion. You feel very sick. The adder barely misses you. The scorpion stings you but does no damage. The rat bites you. The adder bites you. The scorpion stings you. * * * LOW HITPOINT WARNING * * * The rat bites you but does no damage. You barely miss the adder. The adder is heavily wounded. You closely miss the rat. You hit the scorpion but do no damage. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. The scorpion stings you but does no damage. You block the rat's attack. The adder barely misses you. The scorpion stings you but does no damage. You closely miss the adder. The adder is heavily wounded. You barely miss the scorpion. You hit the rat. You kill the rat! You feel sick. The adder bites you but does no damage. You block the scorpion's attack. You block the adder's attack. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The scorpion poisons you! You die... ...##.# #...#### ...##<####.#....# #...............# #.###.##........# #.###.##........# ......##........# ..##########....########. ...# #....S.s[..... #### #>##.@#####..< #.##......... #.###.#####.. #.# #$. #. #.## ..# #.# #.# You could see a scorpion and an adder. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) 2 ball pythons 4 bats (D:1) A frilled lizard (D:3) 2 goblins 6 kobolds 3 rats 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hrymn67 the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 233 | D:1 | Found Seun's Vocational Training. 278 | D:1 | Reached XP level 2. HP: 11/20 MP: 0/5 495 | D:2 | Learned a level 2 spell: Searing Ray 518 | D:2 | Found Pagecy's Antique Weapon Boutique. 900 | D:3 | Encountered a scorpion 909 | D:3 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_crossed_arrows, layout_basic, kennysheep_crisscross, chequers_arboretum, wad_floor_pattern_untrapped, dk_noncrumbling_4, amethyst_killhole, nicolae_shop_vocational, minmay_parallelograms D:2: layout_loops_ring, serial_shops, shop, minmay_heptomino_o4 D:3: layout_basic Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.3 Dodging | | 1.9 Shields | | 0.4 Spellcasting | | 2.1 Conjurations | | 4.1 Action || total ---------------------------++------- Attack: Normal || 52 Melee: Dagger || 29 Unarmed || 6 Tailslap || 5 Hand axe || 25 Cast: Magic Dart || 16 Searing Ray || 1 Drink: Invisibility || 1 Stab: Sleeping || 1 Armour: None || 53 Dodge: Dodged || 34 Block: Kite shield || 31