hotteok Level 1 of the Dungeon (1, 23, D:1) a +1 dagger of venom (12, 15, D:1) a +0 club (26, -7, D:1) a +0 dagger (34, 6, D:1) a +0 dagger a goblin skeleton (34, 19, D:1) a hobgoblin corpse (skeletalised by now) (35, 3, D:1) a hobgoblin skeleton (51, 37, D:1) a +0 sling (53, 26, D:1) the draconian skeleton of hotteok Level 2 of the Dungeon (6, 1, D:2) a hobgoblin skeleton (8, 21, D:2) a +0 ring mail (15, 0, D:2) a +0 club a goblin skeleton (16, 19, D:2) an adder corpse (skeletalised by now) (24, -4, D:2) a hobgoblin skeleton (27, -5, D:2) an adder skeleton (29, -1, D:2) the +5 chain mail of Lihede {-Tele Rampage Will+ Regen+} -Tele: It prevents most forms of teleportation. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. Level 3 of the Dungeon (9, 0, D:3) a hobgoblin corpse (skeletalised by now) (27, 14, D:3) a +0 dagger a kobold corpse (skeletalised by now) (28, 44, D:3) an adder corpse (skeletalised by now) (29, 44, D:3) a +0 club (40, 46, D:3) an adder corpse (skeletalised by now) (48, 31, D:3) a bat corpse (skeletalised by now) (52, 20, D:3) a +0 chain mail (56, 45, D:3) a bat corpse (skeletalised by now) (59, -2, D:3) a +0 leather armour Level 5 of the Dungeon [Shop] Allawij's Distillery a potion of heal wounds (120 gold) a potion of curing (45 gold) a potion of attraction (45 gold) a potion of might (unknown) (60 gold) a potion of curing (45 gold) a potion of curing (45 gold) a potion of invisibility (120 gold) a potion of heal wounds (120 gold) a potion of resistance (unknown) (150 gold) a potion of lignification (unknown) (45 gold) (6, -22, D:5) an adder corpse (skeletalised by now)