Dungeon Crawl Stone Soup version 0.35-a0-194-g537aefdc69 (webtiles) character file. Game seed: 8095363851084211275 28 hotteok the Chiller (level 3, 0/24 HPs) Began as a Demonspawn Ice Elementalist on Mar 15, 2026. Slain by a ribbon worm (5 damage) ... on level 2 of the Dungeon. The game lasted 00:01:41 (990 turns). hotteok the Chiller (Demonspawn Ice Elementalist) Turns: 990, Time: 00:01:42 Health: 0/24 AC: 2 Str: 8 XL: 3 Next: 0% Magic: 1/6 EV: 1 Int: 15 God: Gold: 70 SH: 0 Dex: 17 Spells: 5/6 levels left rFire . . . (100%) d - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) e - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: constricted A: thin skeletal structure 1, demonic magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 70 gold pieces. Inventory: Hand Weapons d - a +0 long sword (weapon) Missiles b - 2 boomerangs Armour a - a +0 robe (worn) e - a +0 hat (worn) Scrolls c - 2 scrolls of teleportation {unknown} e - a scroll of identify {unknown} Potions g - a potion of magic d - a potion of haste {unknown} f - 2 potions of attraction {unknown} Skills: - Level 1.7 Dodging + Level 2.5 Stealth + Level 2.4 Spellcasting + Level 3.9 Ice Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 52% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 26% 1d4 13% 3 Ozocubu's Armour Ice 13% N/A 13% 3 Soul Splinter Necr 4% N/A 22% 1 Summon Ice Beast Ice/Summ 7% N/A 28% 3 Lehudib's Crystal Spear Conj/Erth 0% 10d2 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a somewhat thin skeletal structure. (Dex +2, Stealth+) Spells you cast may paralyse adjacent enemies. Message History You are caught in a web! You are caught in a web! You disentangle yourself. You encounter a ball python. You freeze the ribbon worm. The ribbon worm is lightly wounded. Malevolent energies surge around you. The ribbon worm bites you. You freeze the ribbon worm. The ribbon worm is lightly wounded. Malevolent energies surge around you. The ribbon worm becomes paralysed! You freeze the ribbon worm. The ribbon worm is moderately wounded. Malevolent energies surge around you. The ball python hisses angrily. You are out of magic! The helpless ribbon worm fails to defend itself. You hit the ribbon worm. The ribbon worm is severely wounded. The ribbon worm is no longer paralysed. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The ribbon worm bites you. You disentangle yourself. You barely miss the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm barely misses you. You hit the ribbon worm. The ribbon worm is severely wounded. The ball python barely misses you. The ball python closely misses you. The ribbon worm misses you. The ball python closely misses you. The ball python grabs you. The ball python constricts you. The ribbon worm bites you! * * * LOW HITPOINT WARNING * * * You barely miss the ribbon worm. The ribbon worm is severely wounded. The ball python bites you but does no damage. The ball python constricts you. * * * LOW HITPOINT WARNING * * * The ribbon worm bites you. You die... .........#...........#..... .........+................. .........#................# .........###............### ####.....# #............# #.....###.....#......# #................### #...^.............# #....@............# #....wS...........# #............#........ ........####...#........ ........# #...#........ .....##.. #...#........ ..... #.. ....#........ ..... ... ....##........ ..... ......... You could see a ribbon worm and a ball python. Vanquished Creatures 4 endoplasms 4 hobgoblins (D:1) A quokka (D:1) 6 ball pythons 4 bats A frilled lizard (D:1) 3 goblins (D:1) 6 kobolds (D:1) 4 rats (D:1) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hotteok the Demonspawn Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 194 | D:1 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [demonic ancestry] 194 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 979 | D:2 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 979 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/6 990 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_reflecting_pool, layout_basic D:2: layout_basic, serial_forest, infiniplex_forest_straight_4, infiniplex_forest_clump_small, infiniplex_forest_straight_4, infiniplex_forest_clump_diagonal, infiniplex_forest_pool, uniq_terence Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.5 Dodging | | 1.7 Spellcasting | | 2.4 Ice Magic | | 3.9 Action || total ---------------------------++------- Attack: Normal || 31 Melee: Unarmed || 2 Dagger || 23 Long sword || 6 Throw: Boomerang || 1 Cast: Freeze || 47 Stab: Paralysed || 1 Armour: Robe || 48 Dodge: Dodged || 92 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 991 | 975 | 16 | 36 | 648 | 2 | 495.5 | Dungeon | 991 | 975 | 16 | 36 | 648 | 2 | 495.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 781 daAuts D:2: 209 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+