Dungeon Crawl Stone Soup version 0.34-a0-1027-g1c17688385 (webtiles) character file. Game seed: 14844290208407453941 26 hotteok the Chiller (level 3, -4/24 HPs) Began as a Merfolk Ice Elementalist on Oct 27, 2025. Slain by a gnoll ... wielding a +2 flail of venom (5 damage) ... on level 2 of the Dungeon. The game lasted 00:01:01 (969 turns). hotteok the Chiller (Merfolk Ice Elementalist) Turns: 969, Time: 00:01:02 Health: -4/24 AC: 4 Str: 8 XL: 3 Next: 8% Magic: 1/6 EV: 12 Int: 14 God: Gold: 33 SH: 0 Dex: 16 Spells: 5/6 levels left rFire . . . (100%) c - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) b - +1 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-4 -> -18) A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 33 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) Armour a - a +0 robe (worn) b - a +1 helmet (worn) Scrolls c - a scroll of vulnerability {unknown} e - a scroll of poison {unknown} h - a scroll of teleportation {unknown} Potions g - a potion of magic d - a potion of haste {unknown} c - a potion of curing j - a potion of cancellation {unknown} k - a potion of brilliance {unknown} l - a potion of moonshine {unknown} Skills: + Level 3.2 Dodging + Level 2.7 Stealth + Level 2.3 Spellcasting + Level 4.6 Ice Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 56% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 28% 1d5 10% 3 Ozocubu's Armour Ice 14% N/A 10% 3 Summon Ice Beast Ice/Summ 8% N/A 26% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll, wielding a +2 flail of venom (100% to hit) You freeze the gnoll. The gnoll is lightly wounded. The gnoll barely misses you. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll, wielding a +2 flail of venom (lightly wounded, 100% to hit) You freeze the gnoll. The gnoll is moderately wounded. A gnoll comes into view. It is wielding a +0 club. The gnoll hits you with a +2 flail of venom. You are poisoned. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll, wielding a +2 flail of venom (moderately wounded, 100% to hit) You freeze the gnoll! The gnoll is severely wounded. The gnoll shouts! You feel very sick. The gnoll closely misses you. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll, wielding a +2 flail of venom (severely wounded, 100% to hit) You freeze the gnoll. The gnoll is almost dead. You feel very sick. The gnoll hits you with a +2 flail of venom! * * * LOW HITPOINT WARNING * * * You are more poisoned. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll, wielding a +2 flail of venom (almost dead, 100% to hit) You freeze the gnoll. The gnoll is almost dead. * * * LOW HITPOINT WARNING * * * You feel very sick. The gnoll hits you with a +2 flail of venom. You die... ###### #....# #.##.#### #.##.jj@# #....#### ####.# #.# #j# #...j...!... #........... #........... #........... You could see 2 gnolls. Vanquished Creatures A gnoll (D:1) 2 dart slugs (D:1) 2 hobgoblins (D:1) A quokka (D:1) A ball python (D:1) A bat (D:1) 3 frilled lizards (D:1) A goblin (D:1) 2 kobolds (D:1) 4 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hotteok the Merfolk Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 123 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 713 | D:1 | Found a faded altar of an unknown god. 915 | D:1 | Reached XP level 3. HP: 14/24 MP: 1/6 969 | D:2 | HP: 1/24 [poisoned by a gnoll] 969 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_peaceful_grave, layout_loops_ring, shapermc_ecumenical_altar_hornbeckon D:2: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.2 Stealth | | 2.7 Spellcasting | | 2.3 Ice Magic | | 4.6 Action || total ---------------------------++------- Attack: Normal || 18 Melee: Unarmed || 15 Short sword || 3 Cast: Freeze || 30 Drink: Curing || 1 Stab: Sleeping || 1 Armour: Robe || 17 Dodge: Dodged || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 961 | 925 | 36 | 47 | 738 | 2 | 480.5 | Dungeon | 961 | 925 | 36 | 47 | 738 | 2 | 480.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 929 daAuts D:2: 31 daAuts