Dungeon Crawl Stone Soup version 0.34-a0-934-g5b29d69663 (webtiles) character file. Game seed: 1701739399387250486 44 hotteok the Vexing (level 3, 0/26 HPs) Began as a Barachi Hexslinger on Oct 11, 2025. Slain by Ijyb ... wielding a +0 club (5 damage) ... on level 3 of the Dungeon. The game lasted 00:02:25 (2056 turns). hotteok the Vexing (Barachi Hexslinger) Turns: 2056, Time: 00:02:26 Health: 0/26 AC: -3 Str: 9 XL: 3 Next: 62% Magic: 2/6 EV: 11 Int: 13 God: Gold: 79 SH: 0 Dex: 16 Spells: 1/6 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) d - orb {Stardust} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) e - +0 pair of gloves {Hurl} SInv . (no boots) Will ..... c - amulet of dissipation Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: weak-willed, corroded, unable to hop, on stardust cooldown, slow A: amphibious, frog-like legs 1, +LOS a: Hop You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 79 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) d - an orb of stardust (worn) e - a +0 pair of gloves of hurling (worn) Jewellery c - an amulet of dissipation (worn) Scrolls p - a scroll of poison c - a scroll of amnesia {unknown} d - 4 scrolls of identify {unknown} e - a scroll of blinking {unknown} h - a scroll of noise {unknown} k - a scroll of revelation {unknown} Potions f - a potion of mutation {unknown} Skills: - Level 1.2 Fighting - Level 2.0 Ranged Weapons - Level 2.1 Dodging + Level 1.6 Stealth + Level 2.1 Spellcasting + Level 3.9 Hexes - Level 1.1 Fire Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 22% 2d2 8% 2 b - Sigil of Binding Hex 11% N/A 16% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 4% 1d3 26% 1 Tukima's Dance Hex 11% N/A 16% 3 Inner Flame Hex/Fire 7% N/A 26% 3 Cause Fear Hex 5% N/A 45% 4 Maxwell's Portable Pile Tloc 1% (3-9)d2 58% 3 Summon Ice Beast Ice/Summ 1% N/A 58% 3 Dimensional Bullseye Hex/Tloc 3% N/A 75% 4 Airstrike Air 0% 2d(1-17) 94% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 1 runed translucent door, Crazy Yiuf D:3 Ijyb Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History You shoot a sling bullet. The sling bullet closely misses Ijyb. A giggling sprite leaps out and bonks Ijyb with her +0 club. Ijyb is severely wounded. Ijyb screams, "Level is mine! All mine!" Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand of acid (severely wounded, heavily drained, chance to call a sprite on attack: 60%, 51% to hit) You shoot a sling bullet. The sling bullet barely misses Ijyb. Ijyb zaps a wand. The bolt of acid hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The acid corrodes you! Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand of acid (severely wounded, heavily drained, chance to call a sprite on attack: 60%, 51% to hit) You shoot a sling bullet. The sling bullet hits Ijyb but does no damage. Ijyb is severely wounded. A giggling sprite leaps out and makes Ijyb trip over her own feet. Ijyb is almost dead. The jinxing sprites lose interest in you. Ijyb closely misses you. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand of acid (almost dead, heavily drained, 51% to hit) You shoot a sling bullet. The sling bullet hits Ijyb but does no damage. Ijyb is almost dead. Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand of acid (almost dead, heavily drained, 51% to hit) You shoot a sling bullet. The sling bullet hits Ijyb but does no damage. Ijyb is almost dead. Ijyb screams, "You look like good test subject!" Ijyb hits you with a +0 club. You die... Ijyb screams, "Time for next experiment!" ## #. #. #. #. #. .# ##. ########.# ##†. #.@......# ##... #.#g..#..######.... +........#.......... ##. ....###.####.... #. #..## ##.# ##... #. #.#.###.## ##.. #. #.##.#.## #.. #.##.##..## #.. #.......## ### You could see Ijyb (very drained). Vanquished Creatures A gnoll (D:1) An adder (D:2) 2 dart slugs (D:1) An orc (D:3) A ribbon worm (D:2) 4 endoplasms A quokka (D:1) 5 bats 2 frilled lizards 2 goblins A kobold (D:1) 4 rats 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hotteok the Barachi Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 194 | D:1 | Reached XP level 2. HP: 21/21 MP: 4/4 197 | D:1 | Learned a level 2 spell: Jinxbite 221 | D:1 | Reached skill level 1 in Stealth 649 | D:1 | Reached XP level 3. HP: 26/26 MP: 2/5 872 | D:1 | Learned a level 3 spell: Sigil of Binding 1640 | D:2 | Noticed Crazy Yiuf 2033 | D:3 | Noticed Ijyb 2056 | D:3 | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_short_road, layout_basic, minmay_tetromino_i2 D:2: layout_loops_ring, uniq_crazy_yiuf_cottage D:3: layout_loops_corners, nicolae_ru_sacrificial_ziggurat, portal_sewer_entry_d, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 1 | 1.6 Spellcasting | 2 | 2.1 Fighting | | 1.2 Ranged Weapons | | 2.0 Dodging | | 2.1 Hexes | | 3.9 Fire Magic | | 1.1 Action || total ---------------------------++------- Fire: Sling || 61 Cast: Jinxbite || 14 Ability: Hop || 1 Drink: Heal wounds || 1 Armour: Robe || 16 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2387 | 2290 | 97 | 0 | 2071 | 3 | 795.7 | Dungeon | 2387 | 2290 | 97 | 0 | 2071 | 3 | 795.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1086 daAuts D:2: 969 daAuts D:3: 331 daAuts