hotteok Level 1 of the Dungeon (0, 0, D:1) a +0 robe (8, 6, D:1) 6 stones (10, -12, D:1) a kobold skeleton (12, -15, D:1) 6 stones (13, 14, D:1) a +0 dagger a hobgoblin skeleton a rat skeleton (14, -1, D:1) a +0 robe (19, -10, D:1) a +0 dagger a stone a +0 dagger a kobold skeleton a goblin skeleton a bat skeleton (21, -13, D:1) a frilled lizard corpse (skeletalised by now) (21, -10, D:1) a +0 short sword a kobold skeleton (22, 6, D:1) a jackal corpse (skeletalised by now) (27, -4, D:1) a +0 short sword (29, 11, D:1) a +0 leather armour (31, 16, D:1) 3 stones (34, -15, D:1) a +0 mace (36, -10, D:1) 3 stones (37, -18, D:1) a +0 robe (37, 9, D:1) 7 stones (41, -21, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (7, -5, D:2) a +0 chain mail (9, -43, D:2) a +0 dagger (9, -27, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) (9, -25, D:2) a +0 whip a gnoll corpse (skeletalised by now) (9, -24, D:2) a +1 spear of freezing a +0 spear a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (10, -43, D:2) a rat corpse (skeletalised by now) (12, -29, D:2) a +0 sling (12, -23, D:2) a gnoll skeleton (15, -33, D:2) 4 stones (17, -10, D:2) a bat skeleton (22, -24, D:2) 5 stones (25, -3, D:2) a +0 mace (28, -11, D:2) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (32, -2, D:2) a +0 club 2 stones (39, -12, D:2) a +0 leather armour (42, -34, D:2) a +0 club (42, -24, D:2) a rat corpse (skeletalised by now) (42, -23, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (2, 10, D:3) a +0 dagger a +0 sling a +0 chain mail (3, 10, D:3) a quokka corpse (skeletalised by now) (9, 24, D:3) a +0 short sword (11, 45, D:3) a +0 sling (14, 23, D:3) a +0 hand axe (16, 41, D:3) a +0 club (17, 27, D:3) a +0 whip an orc corpse (skeletalised by now) (20, 12, D:3) a frilled lizard corpse (skeletalised by now) (24, 42, D:3) an adder skeleton (25, 25, D:3) a +0 club a goblin skeleton (29, 4, D:3) a +0 club (32, 12, D:3) an adder corpse (skeletalised by now) (37, 8, D:3) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (39, 30, D:3) a +0 quarterstaff (45, 27, D:3) a +0 hand axe (48, 27, D:3) a stone (52, 4, D:3) 5 stones the Necropolis (0, 0, Necropolis) a potion of berserk rage (3, 1, Necropolis) 3 poisoned darts (4, 1, Necropolis) a +0 scale mail (4, 2, Necropolis) the ring of Heam {rF+ rC+++ rN+ rCorr Dex-4} [ring of positive energy] rF+: It protects you from fire. rC+++: It renders you almost immune to cold. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Dex-4: It affects your dexterity (-4). (unseen) (5, 1, Necropolis) 22 gold pieces (5, 2, Necropolis) the lupine talisman of Shielding {rPois Str+2 Dex+3} [lupine talisman] rPois: It protects you from poison. Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). (unseen) (6, -24, Necropolis) 11 gold pieces (6, -23, Necropolis) the +5 dire flail "Lolo" {flame, rElec rC+ Str-2 Dex+2} rElec: It insulates you from electricity. rC+: It protects you from cold. Str-2: It affects your strength (-2). Dex+2: It affects your dexterity (+2). (unseen) (6, -22, Necropolis) 8 gold pieces (6, -21, Necropolis) Great Wizards, Vol. VII (6, -20, Necropolis) 13 gold pieces (6, -19, Necropolis) 20 gold pieces (8, 0, Necropolis) a potion of berserk rage (41, -9, Necropolis) 13 gold pieces (42, -10, Necropolis) a ring of fire (42, -9, Necropolis) the +8 great sword "Earthworm" {flame, rC- Will+ Int+3} rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). (unseen) (43, -9, Necropolis) 16 gold pieces (43, -8, Necropolis) 13 gold pieces (44, -9, Necropolis) +0 fire dragon scales (44, -8, Necropolis) a scroll of enchant armour (45, -9, Necropolis) 16 gold pieces